![[misc_banner_2.webp]] `Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML > [!location]- File Location > Mount & Blade II Bannerlord > Modules > Native ``` <?xml version="1.0" encoding="utf-8"?> <CraftingPieces> <!-- #region Sword Pieces --> <!-- #region Sword Blade Pieces --> <CraftingPiece id="mp_vlandian_pick_axe_head" name="{=!}MP Vlandian Pick Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_37_head" distance_to_next_piece="10.4" distance_to_previous_piece="3.4" weight="0.55" excluded_item_usage_features="thrust"> <BuildData piece_offset="-6.8" /> <BladeData stack_amount="3" blade_length="15.764" blade_width="12" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.2" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_vlandian_sickle_head" name="{=!}MP Vlandian Sickle Head" tier="2" piece_type="Blade" mesh="sickle_blade_1" length="38.5" weight="1.1" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Cut" damage_factor="2.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_short_sword_blade" name="{=!}MP Vlandian Shortsword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_7" length="89.1" weight="1.0"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_7_scabbard_7"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_arming_sword_blade" name="{=!}MP Vlandian Armingsword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_8" length="80.3" weight="0.9"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_8_scabbard_8"> <Thrust damage_type="Pierce" damage_factor="2.5" /> <Swing damage_type="Cut" damage_factor="3.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_long_sword_blade" name="{=!}MP Vlandian Longsword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_2" length="99" weight="0.9"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_2_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="2.8" /> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_2hsword_blade" name="{=!}MP Vlandian Twohander Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_3" length="99.4" weight="1.15"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_2_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="3.8" /> <Swing damage_type="Cut" damage_factor="3.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_gladius_blade" name="{=!}Mp Empire Gladius Blade" tier="2" piece_type="Blade" mesh="battania_blade_4" length="67.4" weight="0.9"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="battania_blade_4_scabbard_4"> <Thrust damage_type="Pierce" damage_factor="2.7" /> <Swing damage_type="Cut" damage_factor="2.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_spatha_blade" name="{=!}Mp Empire Spatha Blade" tier="2" piece_type="Blade" mesh="sturgian_blade_4" length="73.7" weight="1.1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="sturgian_blade_4_scabbard_4"> <Thrust damage_type="Pierce" damage_factor="3.4" /> <Swing damage_type="Cut" damage_factor="3.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_long_spatha_blade" name="{=!}Mp Empire Long Spatha Blade" tier="2" piece_type="Blade" mesh="sturgian_blade_4" length="73.7" weight="1.1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="sturgian_blade_4_scabbard_4"> <Thrust damage_type="Pierce" damage_factor="3.55" /> <Swing damage_type="Cut" damage_factor="3.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_paramerion_blade" name="{=!}MP Empire Paramerion Blade" tier="2" piece_type="Blade" mesh="empire_blade_5" length="95.7" weight="1.25"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="empire_blade_5_scabbard_5"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_long_paramerion_blade" name="{=!}MP Empire Long Paramerion Blade" tier="2" piece_type="Blade" mesh="empire_blade_5" length="95.7" weight="1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="empire_blade_5_scabbard_5"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_northern_sword_blade" name="{=!}MP Sturgian Nothern Sword Blade" tier="2" piece_type="Blade" mesh="sturgian_blade_8" length="87.3" weight="0.85"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="sturgian_blade_3_scabbard_3"> <Thrust damage_type="Pierce" damage_factor="2.65" /> <Swing damage_type="Cut" damage_factor="3.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_sword_blade" name="{=!}MP Sturgian Sword Blade" tier="2" piece_type="Blade" mesh="sturgian_blade_7" culture="Culture.sturgia" length="74.5" weight="0.85"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="sturgian_blade_7_scabbard_7"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_cavalry_sword_blade" name="{=!}MP Sturgian Cavalry Sword Blade" tier="2" piece_type="Blade" mesh="sturgian_blade_6" culture="Culture.sturgia" length="73.7" weight="1.1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="sturgian_blade_6_scabbard_6"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_cavalry_sword_blade" name="{=!}MP Vlandian Cavalry Sword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_2" culture="Culture.vlandia" length="99" weight="1.0"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_2_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_sabre_blade" name="{=!}MP Khuzait Saber Blade" tier="2" piece_type="Blade" mesh="khuzait_blade_3" length="90.2" weight="1.05"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="khuzait_blade_3_scabbard_3"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.05" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_strong_sabre_blade" name="{=!}MP Khuzait Strong Saber Blade" tier="3" piece_type="Blade" mesh="khuzait_blade_5" length="101.2" weight="1.03"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="khuzait_blade_5_scabbard_5"> <Thrust damage_type="Pierce" damage_factor="2.3" /> <Swing damage_type="Cut" damage_factor="3.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_sabre_blade" name="{=!}MP Khuzait Heavy Saber Blade" tier="2" piece_type="Blade" mesh="khuzait_blade_1" length="92.4" weight="0.95"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="khuzait_blade_1_scabbard_1"> <Thrust damage_type="Pierce" damage_factor="2.5" /> <Swing damage_type="Cut" damage_factor="4.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_cavalry_sabre_blade" name="{=!}MP Khuzait Cavalry Saber Blade" tier="2" piece_type="Blade" mesh="khuzait_blade_2" length="94.6" weight="1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="khuzait_blade_2_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_sword_blade" name="{=!}Aserai Sword Blade" tier="2" piece_type="Blade" mesh="khuzait_blade_7" length="82.5" weight="1.0"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed"> <Thrust damage_type="Pierce" damage_factor="2.45" /> <Swing damage_type="Cut" damage_factor="2.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_ranger_sword_blade" name="{=!}MP Aserai Ranger Sword Blade" tier="2" piece_type="Blade" mesh="aserai_blade_3" length="93.2" weight="0.98"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="aserai_blade_3_scabbard_3"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_fast_sword_blade" name="{=!}MP Aserai Fast Sword Blade" tier="2" piece_type="Blade" mesh="khuzait_noble_blade_2" culture="Culture.khuzait" length="72.5" weight="0.8"> <BuildData previous_piece_offset="-0.25" /> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="khuzait_noble_blade_2_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="4.05" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandia_fast_sword_blade" name="{=!}MP Vlandia Fast Sword Blade" tier="2" piece_type="Blade" mesh="vlandian_noble_blade_2" culture="Culture.vlandia" length="74.5" weight="0.7"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_noble_blade_2_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="2.5" /> <Swing damage_type="Cut" damage_factor="4.5" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_long_sword_blade" name="{=!}MP Noble Aserai Long Sword Blade" tier="2" piece_type="Blade" mesh="empire_blade_5" culture="Culture.empire" length="95.7" weight="1.0"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="empire_blade_5_scabbard_5"> <Thrust damage_type="Pierce" damage_factor="2.15" /> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_noble_long_sword_blade" name="{=!}MP Aserai Long Sword Blade" tier="2" piece_type="Blade" mesh="aserai_blade_8" length="104.5" weight="1.1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="aserai_blade_8_scabbard_8"> <Thrust damage_type="Pierce" damage_factor="2.2" /> <Swing damage_type="Cut" damage_factor="3.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_pugio_blade" name="{=!}Mp Empire Pugio Blade" tier="2" piece_type="Blade" mesh="dagger_blade_7" length="40" weight="0.85"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_knife_a" holster_mesh="dagger_blade_7_scabbard_1"> <Thrust damage_type="Pierce" damage_factor="2.85" /> <Swing damage_type="Cut" damage_factor="2.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_dagger_blade" name="{=!}MP Battania Throwing Knife Blade" tier="2" piece_type="Blade" mesh="dagger_blade_14" length="35" weight="0.2"> <BladeData stack_amount="5" physics_material="metal_weapon" body_name="bo_knife_a" holster_mesh="throwing_dagger_quiver_4"> <Thrust damage_type="Pierce" damage_factor="2" /> <Swing damage_type="Blunt" damage_factor="5" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_dagger_blade_1" name="{=!}Kama Blade" tier="2" piece_type="Blade" mesh="dagger_blade_1" length="39" weight="0.205"> <BladeData stack_amount="5" physics_material="metal_weapon" body_name="bo_knife_a" holster_mesh="dagger_blade_1_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="1" /> <Swing damage_type="Cut" damage_factor="1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_short_sword_blade" name="{=!}Mp Battania Short Sword Blade" tier="2" piece_type="Blade" mesh="battania_blade_4" culture="Culture.battania" length="67.4" weight="0.9"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="battania_blade_4_scabbard_4"> <Thrust damage_type="Pierce" damage_factor="2.3" /> <Swing damage_type="Cut" damage_factor="3.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_sword_blade" name="{=!}Mp Battania Sword Blade" tier="2" piece_type="Blade" mesh="battania_blade_3" length="80.8" weight="0.93"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="battania_blade_3_scabbard_3"> <Thrust damage_type="Pierce" damage_factor="2.7" /> <Swing damage_type="Cut" damage_factor="3.55" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_long_sword_blade" name="{=!}Mp Battania Long Sword Blade" tier="2" piece_type="Blade" mesh="battania_blade_1" length="98.9" weight="1.1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="battania_blade_1_scabbard_1"> <Thrust damage_type="Pierce" damage_factor="2.7" /> <Swing damage_type="Cut" damage_factor="3.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_cleaver_blade" name="{=!}MP Battania CLeaver" tier="4" piece_type="Blade" mesh="cleaver_blade_3" culture="Culture.aserai" length="101" weight="0.85" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed"> <Swing damage_type="Cut" damage_factor="3.75" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_noble_sword_blade" name="{=!}Mp Battania Long Sword Blade" tier="2" piece_type="Blade" mesh="battania_blade_1" length="98.9" weight="1.1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="battania_blade_1_scabbard_1"> <Thrust damage_type="Pierce" damage_factor="3.0" /> <Swing damage_type="Cut" damage_factor="4.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_bastard_sword_blade" name="{=!}Mp Battania Bastard Sword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_3" culture="Culture.vlandia" length="99.4" weight="1.2"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_2_scabbard_2"> <Thrust damage_type="Pierce" damage_factor="3" /> <Swing damage_type="Cut" damage_factor="3.5" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_falx_blade" name="{=!}Mp Battania Falx Blade" tier="2" piece_type="Blade" mesh="battania_blade_7" length="75" weight="1.2" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed"> <Swing damage_type="Cut" damage_factor="3.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_long_falx_blade" name="{=!}Mp Battania Long Falx Blade" tier="2" piece_type="Blade" mesh="battania_blade_6" length="95.6" weight="1.2" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed"> <Swing damage_type="Cut" damage_factor="3.3" /> </BladeData> <Flags> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_2h_sword_blade" name="{=!}MP Battania 2hander Blade" tier="2" piece_type="Blade" mesh="sturgian_blade_8" length="87.3" weight="1.4"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="sturgian_blade_3_scabbard_3"> <Thrust damage_type="Pierce" damage_factor="2.4" /> <Swing damage_type="Cut" damage_factor="2.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_2h_long_sword_blade" name="{=!}MP Battania Long 2hander Blade" tier="3" piece_type="Blade" mesh="vlandian_blade_4" length="93.5" weight="1.6"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_4_scabbard_4"> <Thrust damage_type="Pierce" damage_factor="2.5" /> <Swing damage_type="Cut" damage_factor="3.05" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_noble_two_handed_sword_blade" name="{=!}MP Vlandian Noble Twohander Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_5" length="99" weight="1.05"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_5_scabbard_5"> <Thrust damage_type="Pierce" damage_factor="2.8" /> <Swing damage_type="Cut" damage_factor="3.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_two_handed_sword_blade" name="{=!}MP Aserai Twohander Blade" tier="2" piece_type="Blade" mesh="aserai_blade_8" culture="Culture.aserai" length="104.5" weight="0.95"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="aserai_blade_8_scabbard_8"> <Thrust damage_type="Pierce" damage_factor="2.5" /> <Swing damage_type="Cut" damage_factor="3.45" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_bastard_sword_blade" name="{=!}MP Vlandian Bastard Sword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_7" length="89.1" weight="1.25"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_7_scabbard_7"> <Thrust damage_type="Pierce" damage_factor="3" /> <Swing damage_type="Cut" damage_factor="3.45" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_noble_bastard_sword_blade" name="{=!}MP Vlandian Noble Bastard Sword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_1" length="95" weight="1.1"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_1_scabbard_1"> <Thrust damage_type="Pierce" damage_factor="3" /> <Swing damage_type="Cut" damage_factor="3.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_test_sword_blade" name="{=!}Mp Test Sword Blade" tier="2" piece_type="Blade" mesh="vlandian_blade_8" length="80.3" weight="0.9"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="vlandian_blade_8_scabbard_8"> <Thrust damage_type="Pierce" damage_factor="2.7" /> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_test_2hsword_blade" name="{=!}Mp Test 2H Sword Blade" tier="2" piece_type="Blade" mesh="aserai_blade_1" length="102.3" weight="1.05"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed" holster_mesh="aserai_blade_1_scabbard_1"> <Thrust damage_type="Pierce" damage_factor="3.3" /> <Swing damage_type="Cut" damage_factor="3.2" /> </BladeData> </CraftingPiece> <!-- #endregion --> <!-- #region Sword Guard Pieces --> <CraftingPiece id="mp_vlandian_short_sword_guard" name="{=!}MP Short Sword Vlandian Guard" tier="2" piece_type="Guard" mesh="vlandian_guard_2" length="2.809" weight="0.15"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_arming_sword_guard" name="{=!}MP Vlandian Armingsword Guard" tier="2" piece_type="Guard" mesh="vlandian_guard_2" length="2.809" weight="0.15"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_long_sword_guard" name="{=!}MP Vlandian Longsword Guard" tier="2" piece_type="Guard" mesh="vlandian_guard_5" length="0.9" weight="0.1"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_2hsword_guard" name="{=!}MP Vlandian 2hander Guard" tier="2" piece_type="Guard" mesh="vlandian_guard_5" length="0.9" weight="0.20"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_empire_spatha_guard" name="{=!}MP Empire Spatha Guard" tier="2" piece_type="Guard" mesh="empire_guard_4" length="5.3" weight="0.1"> <BuildData next_piece_offset="1.6" /> </CraftingPiece> <CraftingPiece id="mp_empire_long_spatha_guard" name="{=!}MP Empire Long Spatha Guard" tier="2" piece_type="Guard" mesh="empire_guard_2" length="3.6" weight="0.18"> <BuildData next_piece_offset="0.5" /> </CraftingPiece> <CraftingPiece id="mp_empire_paramerion_guard" name="{=!}MP Empire Paramerion Guard" tier="2" piece_type="Guard" mesh="battania_guard_3" length="2.8" weight="0.112"> <BuildData next_piece_offset="1.8" /> </CraftingPiece> <CraftingPiece id="mp_empire_long_paramerion_guard" name="{=!}MP Empire Paramerion Guard" tier="2" piece_type="Guard" mesh="empire_guard_1" length="3.8" weight="0.08"> <BuildData next_piece_offset="0.5" /> </CraftingPiece> <CraftingPiece id="mp_empire_gladius_guard" name="{=!}MP Empire Pugio Guard" tier="2" piece_type="Guard" mesh="aserai_guard_1" length="5.902" weight="0.2"> <BuildData next_piece_offset="-0.133" previous_piece_offset="0.5" /> </CraftingPiece> <CraftingPiece id="mp_empire_pugio_guard" name="{=!}MP Empire Gladius Guard" tier="2" piece_type="Guard" mesh="empire_guard_3" length="5.2" weight="0.16"> <BuildData next_piece_offset="2.1" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_northern_sword_guard" name="{=!}MP Sturgia Northern Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_1" length="1.7" weight="0.2"> <BuildData next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_sword_guard" name="{=!}MP Sturgia Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_6" length="1.73" weight="0.2"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_cavalry_sword_guard" name="{=!}MP Sturgia Cavalry Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_2" length="2.5" weight="0.2"> <BuildData next_piece_offset="1.2" /> </CraftingPiece> <CraftingPiece id="mp_western_cavalry_sword_guard" name="{=!}MP Western Cavalry Sword Guard" tier="2" piece_type="Guard" mesh="cleaver_guard_2" culture="Culture.aserai" length="1.289" weight="0.2"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_light_sabre_guard" name="{=!}MP Khuzait Light Saber Guard" tier="1" piece_type="Guard" mesh="khuzait_guard_6" length="0.155" weight="0.10"> <BuildData next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_sabre_guard" name="{=!}MP Khuzait Saber Guard" tier="2" piece_type="Guard" mesh="khuzait_guard_7" length="0.55" weight="0.20"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_sabre_guard" name="{=!}MP Khuzait Heavy Saber Guard" tier="2" piece_type="Guard" mesh="khuzait_guard_9" length="0.459" weight="0.24"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_cavalry_sabre_guard" name="{=!}MP Khuzait Cavalry Saber Guard" tier="2" piece_type="Guard" mesh="khuzait_guard_7" length="0.55" weight="0.10"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_aserai_sword_guard" name="{=!}MP Aserai Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_8" length="1.329" weight="0.2"> <BuildData next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_aserai_ranger_sword_guard" name="{=!}MP Aserai Ranger Sword Guard" tier="2" piece_type="Guard" mesh="aserai_guard_6" length="3.28" weight="0.163"> <BuildData next_piece_offset="1" /> </CraftingPiece> <CraftingPiece id="mp_aserai_fast_sword_guard" name="{=!}MP Aserai Fast Sword Guard" tier="2" piece_type="Guard" mesh="aserai_noble_guard_3" culture="Culture.aserai" length="1.8" weight="0.1"> <BuildData next_piece_offset="0.2" previous_piece_offset="0" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_fast_sword_guard" name="{=!}MP Vlandia Fast Sword Guard" tier="2" piece_type="Guard" mesh="vlandian_noble_guard_2" culture="Culture.vlandia" length="1.6" weight="0.1"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_aserai_long_sword_guard" name="{=!}MP Aserai Long Sword Guard" tier="2" piece_type="Guard" mesh="aserai_guard_2" length="7.466" weight="0.14"> <BuildData next_piece_offset="3.9" previous_piece_offset="3" /> </CraftingPiece> <CraftingPiece id="mp_aserai_noble_long_sword_guard" name="{=!}MP Aserai Noble Long Sword Guard" tier="2" piece_type="Guard" mesh="aserai_guard_7" culture="Culture.aserai" length="2.865" weight="0.17"> <BuildData next_piece_offset="0.4" /> </CraftingPiece> <CraftingPiece id="mp_battania_dagger_guard" name="{=!}MP Battania Throwing Knife Guard" tier="2" piece_type="Guard" mesh="sturgian_dagger_guard_8" length="1" weight="0.1"> <BuildData next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_long_falx_guard" name="{=!}MP Battania Long Falx Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_9" length="3.7" weight="0.3"> <BuildData next_piece_offset="0.416" /> </CraftingPiece> <CraftingPiece id="mp_battania_falx_guard" name="{=!}MP Battania Falx Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_6" length="1.73" weight="0.2"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_battania_polearm_falx_guard" name="{=!}Mp Battania Polearm Falx Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_1" culture="Culture.sturgia" length="1.7" weight="0.2"> <BuildData next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_long_sword_guard" name="{=!}MP Battania Long Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_12" length="5" weight="0.20"></CraftingPiece> <CraftingPiece id="mp_battania_bastard_sword_guard" name="{=!}MP Battania Bastard Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_9" culture="Culture.sturgia" length="3.7" weight="0.30"> <BuildData next_piece_offset="0.416" /> </CraftingPiece> <CraftingPiece id="mp_battania_sword_guard" name="{=!}MP Battania Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_10" length="3.718" weight="0.20"> <BuildData next_piece_offset="0.466" /> </CraftingPiece> <CraftingPiece id="mp_battania_short_sword_guard" name="{=!}MP Battania Short Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_1" length="1.7" weight="0.1"> <BuildData next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_2h_sword_guard" name="{=!}MP Battania 2hander Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_11" length="3.5" weight="0.240"> <BuildData next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_2h_long_sword_guard" name="{=!}MP Battania Long 2hander Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_12" length="5" weight="0.1"></CraftingPiece> <CraftingPiece id="mp_vlandian_noble_two_handed_sword_guard" name="{=!}MP Vlandian Noble Townhader Guard" tier="2" piece_type="Guard" mesh="vlandian_guard_7" length="1.844" weight="0.20"> <BuildData next_piece_offset="0.4" /> </CraftingPiece> <CraftingPiece id="mp_aserai_two_handed_sword_guard" name="{=!}MP Aserai Twohander Guard" tier="2" piece_type="Guard" mesh="aserai_guard_2" culture="Culture.aserai" length="7.466" weight="0.2"> <BuildData next_piece_offset="3.9" previous_piece_offset="3" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_bastard_sword_guard" name="{=!}MP Vlandian Bastard Sword Guard" tier="2" piece_type="Guard" mesh="vlandian_guard_8" length="1.42" weight="0.15"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_noble_bastard_sword_guard" name="{=!}MP Vlandian Noble Bastard Sword Guard" tier="2" piece_type="Guard" mesh="vlandian_guard_2" length="2.809" weight="0.15"> <BuildData next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_test_sword_guard" name="{=!}MP Test Sword Guard" tier="2" piece_type="Guard" mesh="sturgian_guard_2" length="2.5" weight="0.1"> <BuildData next_piece_offset="1.2" /> </CraftingPiece> <CraftingPiece id="mp_test_2hsword_guard" name="{=!}MP Test Sword Guard" tier="2" piece_type="Guard" mesh="aserai_guard_3" length="2.393" weight="0.137"> <BuildData next_piece_offset="0.4" /> </CraftingPiece> <!-- #endregion --> <!-- #region Sword Handle Pieces --> <CraftingPiece id="mp_vlandian_pick_axe_handle" name="{=!}MP Vlandian Pickaxe Handle" tier="2" piece_type="Handle" mesh="axe_craft_2_handle" length="84" weight="0.4" excluded_item_usage_features="thrust"> <BuildData piece_offset="23" next_piece_offset="1.835" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_sickle_handle" name="{=!}MP Vlandia Sickle Handle" tier="2" piece_type="Handle" mesh="mace_handle_6" length="56.2" weight="0.6" excluded_item_usage_features="thrust"> <BuildData piece_offset="15" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_short_sword_grip" name="{=!}MP Vlandian Shortsword Grip" tier="2" piece_type="Handle" mesh="vlandian_grip_2" length="15.05" weight="0.35" item_holster_pos_shift="0,0,0.1"> <!--l="15.05" w="0.1"--> <BuildData piece_offset="-0.02" previous_piece_offset="0.2" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_long_sword_grip" name="{=!}MP Vlandian Longsword Grip" tier="2" piece_type="Handle" mesh="vlandian_grip_4" length="15.2" weight="0.1" item_holster_pos_shift="0,0,0.1"> <BuildData piece_offset="-0.09" previous_piece_offset="0" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_arming_sword_grip" name="{=!}MP Vlandian Armingsword Grip" tier="2" piece_type="Handle" mesh="vlandian_grip_4" length="15.2" weight="0.2" item_holster_pos_shift="0,0,0.1"> <BuildData piece_offset="-0.09" previous_piece_offset="0" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_2hsword_grip" name="{=!}MP Vlandian Twohander Grip " tier="2" piece_type="Handle" mesh="vlandian_grip_7" length="30.3" weight="0.7" item_holster_pos_shift="0,0,-0.02"> <BuildData piece_offset="-6.75" previous_piece_offset="0.358" /> </CraftingPiece> <CraftingPiece id="mp_empire_gladius_grip" name="{=!}MP Empire Gladius Grip" tier="2" piece_type="Handle" mesh="empire_grip_1" length="15.4" weight="0.20"> <BuildData piece_offset="-0.18" next_piece_offset="-0.15" previous_piece_offset="0.6" /> </CraftingPiece> <CraftingPiece id="mp_empire_spatha_grip" name="{=!}MP Empire Spatha Grip" tier="2" piece_type="Handle" mesh="empire_grip_2" length="17" weight="0.1"> <BuildData piece_offset="-0.79" next_piece_offset="0" previous_piece_offset="0.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_long_spatha_grip" name="{=!}MP Empire Long Spatha Grip" tier="2" piece_type="Handle" mesh="aserai_grip_29" length="16.1" weight="0.225"> <BuildData piece_offset="-1.00" previous_piece_offset="0.1" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_empire_paramerion_grip" name="{=!}MP Empire Paramerion Grip" tier="2" piece_type="Handle" mesh="aserai_grip_5" culture="Culture.aserai" length="15.9" weight="0.105"> <BuildData piece_offset="-0.41" previous_piece_offset="0.4" /> </CraftingPiece> <CraftingPiece id="mp_empire_long_paramerion_grip" name="{=!}MP Empire Long Paramerion Grip" tier="2" piece_type="Handle" mesh="empire_grip_11" length="25" weight="0.1"> <BuildData piece_offset="-0.18" next_piece_offset="-0.3" previous_piece_offset="0.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_pugio_grip" name="{=!}MP Empire Pugio Grip" tier="2" piece_type="Handle" mesh="sturgian_grip_4" length="15.1" weight="0.1"> <BuildData piece_offset="-0.04" previous_piece_offset="0.2" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_northern_sword_grip" name="{=!}MP Sturgian Northern Sword Grip" tier="2" piece_type="Handle" mesh="sturgian_grip_35" length="15" weight="0.100"> <BuildData piece_offset="-1" previous_piece_offset="0.2" next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_sword_grip" name="{=!}MP Sturiga Sword Grip" tier="2" piece_type="Handle" mesh="sturgian_grip_13" culture="Culture.sturgia" length="15.2" weight="0.10"> <BuildData piece_offset="-0.09" previous_piece_offset="0.3" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_cavalry_sword_grip" name="{=!}MP Sturiga Cavalry Sword Grip" tier="2" piece_type="Handle" mesh="cleaver_grip_3" culture="Culture.aserai" length="19.855" weight="0.1"> <BuildData piece_offset="-2.18" previous_piece_offset="0.2" next_piece_offset="0.2" /> </CraftingPiece> <CraftingPiece id="mp_western_cavalry_sword_grip" name="{=!}MP Valndian Cavalry Sword Grip" tier="2" piece_type="Handle" mesh="vlandian_grip_14" culture="Culture.vlandia" length="25.2" weight="0.1"> <BuildData piece_offset="-0.02" previous_piece_offset="0.2" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_sabre_grip" name="{=!}MP Khuzait Saber Grip" tier="2" piece_type="Handle" mesh="khuzait_grip_7" length="15.1" weight="0.2"> <BuildData piece_offset="-0.04" previous_piece_offset="0.2" next_piece_offset="0" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_sabre_grip" name="{=!}MP Khuzait Heavy Saber Grip" tier="2" piece_type="Handle" mesh="khuzait_grip_4" length="15.2" weight="0.1"> <BuildData piece_offset="-0.09" previous_piece_offset="0.2" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_cavalry_sabre_grip" name="{=!}MP Khuzait Cavalry Saber Grip" tier="2" piece_type="Handle" mesh="khuzait_grip_7" culture="Culture.khuzait" length="15.1" weight="0.1"> <BuildData piece_offset="-0.04" previous_piece_offset="0.2" next_piece_offset="0" /> </CraftingPiece> <CraftingPiece id="mp_aserai_sword_grip" name="{=!}MP Aserai Sword Grip" tier="2" piece_type="Handle" mesh="aserai_grip_1" culture="Culture.aserai" length="15" weight="0.2"> <BuildData piece_offset="0" previous_piece_offset="0.1" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_aserai_ranger_sword_grip" name="{=!}MP Aserai Ranger Sword Grip" tier="2" piece_type="Handle" mesh="vlandian_grip_23" length="15.9" weight="0.3"> <BuildData piece_offset="-1" previous_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_aserai_fast_sword_grip" name="{=!}MP Aserai Fast Sword Grip" tier="2" piece_type="Handle" mesh="aserai_grip_21" culture="Culture.aserai" length="25" weight="0.1"> <BuildData piece_offset="0" previous_piece_offset="0.3" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_fast_sword_grip" name="{=!}MP Vlandia Fast Sword Grip" tier="2" piece_type="Handle" mesh="vlandian_noble_grip_1" culture="Culture.vlandia" length="17.5" weight="0.1"> <BuildData piece_offset="0" previous_piece_offset="0.358" /> </CraftingPiece> <CraftingPiece id="mp_aserai_long_sword_grip" name="{=!}MP Aserai Long Sword Grip" tier="2" piece_type="Handle" mesh="khuzait_grip_15" length="25.5" weight="0.150"> <BuildData piece_offset="-1.98" previous_piece_offset="0.2" next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_aserai_noble_long_sword_grip" name="{=!}MP Aserai Noble Long Sword Grip" tier="2" piece_type="Handle" mesh="aserai_grip_6" length="15.07" weight="0.135"> <BuildData piece_offset="-0.03" previous_piece_offset="0.1" next_piece_offset="0.4" /> </CraftingPiece> <CraftingPiece id="mp_battania_dagger_grip" name="{=!}MP Battania Throwing Knife Grip" tier="2" piece_type="Handle" mesh="aserai_grip_8" length="15" weight="0.1"> <BuildData piece_offset="0" previous_piece_offset="0.1" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_battania_long_falx_grip" name="{=!}MP Battania Long Falx Grip" tier="2" piece_type="Handle" mesh="battania_grip_6" length="25.6" weight="0.6"> <BuildData piece_offset="-0.22" previous_piece_offset="0.3" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_battania_falx_grip" name="{=!}MP Battania Falx Grip" tier="2" piece_type="Handle" mesh="vlandian_grip_15" culture="Culture.vlandia" length="28.5" weight="0.85"> <BuildData piece_offset="-0.9" previous_piece_offset="0.9" next_piece_offset="0" /> </CraftingPiece> <CraftingPiece id="mp_battania_polearm_falx_handle" name="{=!}Mp Battania Polearm Falx Handle" tier="2" piece_type="Handle" mesh="sturgian_grip_16" length="50" weight="0.5" item_holster_pos_shift="0,0,-0.03"> <BuildData piece_offset="-2.0" previous_piece_offset="0.2" next_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_long_sword_grip" name="{=!}MP Battania Long Sword Grip" tier="2" piece_type="Handle" mesh="sturgian_grip_8" length="15" weight="0.1"> <BuildData piece_offset="0" next_piece_offset="0" previous_piece_offset="0.4" /> </CraftingPiece> <CraftingPiece id="mp_battania_bastard_sword_grip" name="{=!}MP Battania Bastard Sword Grip" tier="2" piece_type="Handle" mesh="sturgian_grip_33" culture="Culture.sturgia" length="25" weight="0.20"> <BuildData piece_offset="-0.14" previous_piece_offset="0.3" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_battania_sword_grip" name="{=!}MP Battania Sword Grip" tier="2" piece_type="Handle" mesh="sturgian_grip_13" length="15.2" weight="0.15"> <BuildData piece_offset="-0.09" previous_piece_offset="0.3" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_battania_short_sword_grip" name="{=!}MP Battania Short Sword Grip" tier="2" piece_type="Handle" mesh="cleaver_grip_1" length="16.15" weight="0.25" item_holster_pos_shift="0,0,0.1"> <BuildData piece_offset="-0.52" previous_piece_offset="0.4" next_piece_offset="-0.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_2h_sword_grip" name="{=!}MP Battania 2hander Grip" tier="2" piece_type="Handle" mesh="sturgian_grip_25" length="25" weight="0.13"> <BuildData piece_offset="-5.04" next_piece_offset="0.1" previous_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_2h_long_sword_grip" name="{=!}MP Battania Long 2hander Grip" tier="2" piece_type="Handle" mesh="battania_grip_6" culture="Culture.battania" length="25.6" weight="0.2"> <BuildData piece_offset="-8.28" previous_piece_offset="0.3" next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_noble_two_handed_sword_grip" name="{=!}MP Vlandian Noble Twohander Handle" tier="2" piece_type="Handle" mesh="vlandian_grip_8" length="33.2" weight="0.4" item_holster_pos_shift="0,0,-0.02"> <BuildData piece_offset="-6.75" previous_piece_offset="0.358" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_bastard_sword_handle" name="{=!}MP Vlandian Bastard Sword Handle" tier="2" piece_type="Handle" mesh="cleaver_grip_7" length="25" weight="0.4"> <BuildData piece_offset="-1.06" previous_piece_offset="0.3" /> </CraftingPiece> <CraftingPiece id="mp_aserai_two_handed_sword_grip" name="{=!}MP Aserai Twohander Handle" tier="2" piece_type="Handle" mesh="aserai_grip_19" culture="Culture.aserai" length="31" weight="0.4"> <BuildData piece_offset="-5.41" previous_piece_offset="0.2" next_piece_offset="-0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_noble_bastard_sword_handle" name="{=!}MP Vlandian Noble Bastard Sword Handle" tier="2" piece_type="Handle" mesh="vlandian_grip_10" length="25.2" weight="0.3" item_holster_pos_shift="0,0,-0.02"> <BuildData piece_offset="-4.59" previous_piece_offset="0.358" /> </CraftingPiece> <CraftingPiece id="mp_test_sword_grip" name="{=!}MP Test Sword Grip" tier="2" piece_type="Handle" mesh="empire_grip_1" length="15.4" weight="0.5"> <BuildData piece_offset="-0.18" next_piece_offset="-0.15" previous_piece_offset="0.6" /> </CraftingPiece> <CraftingPiece id="mp_test_2hsword_grip" name="{=!}MP Test 2HSword Grip" tier="2" piece_type="Handle" mesh="khuzait_grip_8" length="20.425" weight="0.68"> <BuildData piece_offset="-2.44" previous_piece_offset="0.35" next_piece_offset="0" /> </CraftingPiece> <!-- #endregion --> <!-- #region Sword Pommel Pieces --> <CraftingPiece id="mp_empire_pommel_2" name="{=!}Faceted Pommel" tier="2" piece_type="Pommel" mesh="empire_pommel_2" culture="Culture.empire" length="6.496" weight="0.250"> <Materials> <Material id="Iron2" count="1" /> </Materials> </CraftingPiece> <CraftingPiece id="mp_vlandian_short_sword_pommel" name="{=!}MP Vlandian Short Sword Pommel" tier="2" piece_type="Pommel" mesh="vlandian_pommel_7" culture="Culture.vlandia" length="5.231" weight="0.12"> <BuildData next_piece_offset="-0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_arming_sword_pommel" name="{=!}MP Vlandian Arming Sword Pommel" tier="2" piece_type="Pommel" mesh="vlandian_pommel_7" culture="Culture.vlandia" length="5.231" weight="0.12"> <BuildData next_piece_offset="-0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_long_sword_pommel" name="{=!}MP Vlandian Longsword Pommel" tier="2" piece_type="Pommel" mesh="vlandian_pommel_4" culture="Culture.vlandia" length="7" weight="0.16"></CraftingPiece> <CraftingPiece id="mp_vlandian_2hsword_pommel" name="{=!}MP Vlandian 2hander Pommel" tier="2" piece_type="Pommel" mesh="vlandian_pommel_9" length="5.275" weight="0.1"></CraftingPiece> <CraftingPiece id="mp_empire_gladius_pommel" name="{=!}MP Empire Gladius Pommel" tier="2" piece_type="Pommel" mesh="aserai_pommel_4" length="7.797" weight="0.1"> <BuildData next_piece_offset="-0.3" /> </CraftingPiece> <CraftingPiece id="mp_empire_spatha_pommel" name="{=!}MP Empire Spatha Pommel" tier="2" piece_type="Pommel" mesh="empire_pommel_6" length="5.4" weight="0.1"></CraftingPiece> <CraftingPiece id="mp_empire_long_spatha_pommel" name="{=!}MP Empire Long Spatha Pommel" tier="2" piece_type="Pommel" mesh="empire_pommel_3" length="6.564" weight="0.18"></CraftingPiece> <CraftingPiece id="mp_empire_paramerion_pommel" name="{=!}MP Paramerion Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_1" length="6.588" weight="0.12"></CraftingPiece> <CraftingPiece id="mp_empire_long_paramerion_pommel" name="{=!}MP Long Paramerion Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_5" length="7.268" weight="0.2"></CraftingPiece> <CraftingPiece id="mp_empire_pugio_pommel" name="{=!}MP Empire Pugio Pommel" tier="2" piece_type="Pommel" mesh="battania_pommel_7" length="10" weight="0.250"></CraftingPiece> <CraftingPiece id="mp_sturgia_northern_sword_pommel" name="{=!}Mp Sturgian Nothern Sword Pommel" tier="2" piece_type="Pommel" mesh="sturgian_pommel_3" length="3.587" weight="0.13"></CraftingPiece> <CraftingPiece id="mp_sturgia_sword_pommel" name="{=!}MP Sturgian Sword Pommel" tier="2" piece_type="Pommel" mesh="battania_pommel_1" length="4.027" weight="0.13"></CraftingPiece> <CraftingPiece id="mp_sturgia_cavalry_sword_pommel" name="{=!}MP Sturgian Cavalry Sword Pommel" tier="2" piece_type="Pommel" mesh="sturgian_pommel_1" length="3.539" weight="0.13"></CraftingPiece> <CraftingPiece id="mp_western_cavalry_sword_pommel" name="{=!}MP Western Cavalry Sword Pommel" tier="2" piece_type="Pommel" mesh="cleaver_pommel_4" culture="Culture.aserai" length="1.07" weight="0.08"></CraftingPiece> <CraftingPiece id="mp_khuzait_sabre_pommel" name="{=!}MP Khuzait Saber Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_2" length="1.17" weight="0.08"></CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_sabre_pommel" name="{=!}MP Khuzait Heavy Saber Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_3" length="1.741" weight="0.12"></CraftingPiece> <CraftingPiece id="mp_khuzait_cavalry_sabre_pommel" name="{=!}MP Khuzait Cavarly Saber Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_3" length="1.741" weight="0.3"></CraftingPiece> <CraftingPiece id="mp_aserai_sword_pommel" name="{=!}MP Aserai Sword Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_4" length="1.508" weight="0.18"></CraftingPiece> <CraftingPiece id="mp_aserai_ranger_sword_pommel" name="{=!}MP Aserai Ranger Sword Pommel" tier="2" piece_type="Pommel" mesh="aserai_pommel_8" length="7.299" weight="0.111"></CraftingPiece> <CraftingPiece id="mp_aserai_fast_sword_pommel" name="{=!}MP Aserai Fast Sword Pommel" tier="2" piece_type="Pommel" mesh="aserai_noble_pommel_3" culture="Culture.aserai" length="6.7" weight="0.15"></CraftingPiece> <CraftingPiece id="mp_vlandia_fast_sword_pommel" name="{=!}MP Vlandia Fast Sword Pommel" tier="2" piece_type="Pommel" mesh="vlandian_noble_pommel_3" culture="Culture.vlandia" length="5" weight="0.15"></CraftingPiece> <CraftingPiece id="mp_aserai_long_sword_pommel" name="{=!}MP Aserai Long Sword Pommel" tier="2" piece_type="Pommel" mesh="aserai_pommel_1" length="4.882" weight="0.15"> <BuildData next_piece_offset="-0.2" /> </CraftingPiece> <CraftingPiece id="mp_aserai_noble_long_sword_pommel" name="{=!}MP Aserai Noble Long Sword Pommel" tier="2" piece_type="Pommel" mesh="empire_pommel_5" length="6.911" weight="0.2"> <BuildData next_piece_offset="0" /> </CraftingPiece> <CraftingPiece id="mp_battania_long_falx_pommel" name="{=!}MP Battania Long Falx Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_5" length="7.268" weight="0.2"></CraftingPiece> <CraftingPiece id="mp_battania_falx_pommel" name="{=!}MP Battania Falx Pommel" tier="2" piece_type="Pommel" mesh="wood_pommel_1" length="3.8" weight="0.069"></CraftingPiece> <CraftingPiece id="mp_battania_polearm_falx_pommel" name="{=!}MP Battania Polearm Falx Pommel" tier="2" piece_type="Pommel" mesh="cleaver_pommel_4" culture="Culture.aserai" length="1.07" weight="0.08"></CraftingPiece> <CraftingPiece id="mp_battania_long_sword_pommel" name="{=!}MP Battania Long Sword Pommel" tier="2" piece_type="Pommel" mesh="battania_pommel_8" length="2.5" weight="0.14"></CraftingPiece> <CraftingPiece id="mp_battania_bastard_sword_pommel" name="{=!}MP Battania Bastard Sword Pommel" tier="2" piece_type="Pommel" mesh="sturgian_pommel_12" length="5.1" weight="0.17"></CraftingPiece> <CraftingPiece id="mp_battania_sword_pommel" name="{=!}MP Battania Sword Pommel" tier="2" piece_type="Pommel" mesh="sturgian_pommel_1" length="3.539" weight="0.150"></CraftingPiece> <CraftingPiece id="mp_battania_short_sword_pommel" name="{=!}MP Battania Short Sword Pommel" tier="2" piece_type="Pommel" mesh="cleaver_pommel_3" length="7.8" weight="0.15"> <BuildData next_piece_offset="-0.2" /> </CraftingPiece> <CraftingPiece id="mp_battania_2h_sword_pommel" name="{=!}MP Battania 2hander Pommel" tier="2" piece_type="Pommel" mesh="cleaver_pommel_2" length="6.692" weight="0.14"></CraftingPiece> <CraftingPiece id="mp_battania_2h_long_sword_pommel" name="{=!}MP Battania Long 2hander Pommel" tier="2" piece_type="Pommel" mesh="battania_pommel_8" length="2.5" weight="0.14"></CraftingPiece> <CraftingPiece id="mp_battania_dagger_pommel" name="{=!}MP Throwing Knifex Pommel" tier="2" piece_type="Pommel" mesh="khuzait_pommel_5" length="7.268" weight="0.2"></CraftingPiece> <CraftingPiece id="mp_vlandian_noble_two_handed_sword_pommel" name="{=!}MP Vlandian Noble Twohander Pommel" tier="2" piece_type="Pommel" mesh="battania_pommel_1" length="4.027" weight="0.12"></CraftingPiece> <CraftingPiece id="mp_vlandian_bastard_sword_pommel" name="{=!}MP Vlandian Bastard Sword Pommel" tier="2" piece_type="Pommel" mesh="vlandian_pommel_7" length="5.231" weight="0.12"> <BuildData next_piece_offset="-0.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_noble_bastard_sword_pommel" name="{=!}MP Vlandian Noble Bastard Sword Pommel" tier="2" piece_type="Pommel" mesh="vlandian_pommel_2" length="7.9" weight="0.17"> <BuildData next_piece_offset="0.1" /> </CraftingPiece> <CraftingPiece id="mp_test_sword_pommel" name="{=!}MP Test Sword Pommel" tier="2" piece_type="Pommel" mesh="empire_pommel_4" length="6.795" weight="0.16"></CraftingPiece> <CraftingPiece id="mp_test_2hsword_pommel" name="{=!}MP Test 2hander Sword Pommel" tier="2" piece_type="Pommel" mesh="cleaver_pommel_4" length="1.07" weight="0.08"></CraftingPiece> <!-- #endregion --> <!-- #endregion --> <!-- #region Dagger Pieces --> <!-- #endregion --> <!-- #region Axe Pieces --> <!-- #region Axe Blade Pieces --> <CraftingPiece id="mp_vlandian_billhook_head" name="{=!}Mp Valndian Billhook Head" tier="2" piece_type="Blade" mesh="spear_blade_33" length="35.5" weight="0.55" excluded_item_usage_features="shield:thrust"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="1.9" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_khuzait_light_axe_head" name="{=!}MP Khuzait Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_27_head" distance_to_next_piece="8.3" distance_to_previous_piece="3.1" weight="0.46"> <BuildData piece_offset="-6.2" /> <BladeData stack_amount="3" blade_length="16.562" blade_width="13.626" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.6" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> <Materials> <Material id="Iron2" count="4" /> </Materials> </CraftingPiece> <CraftingPiece id="mp_empire_2haxe_head" name="{=!}Mp Empire 2h Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_22_head" distance_to_next_piece="7" distance_to_previous_piece="1.6" weight="0.4"> <BuildData piece_offset="-4" /> <BladeData stack_amount="3" blade_length="18.481" blade_width="30.384" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Thrust damage_type="Blunt" damage_factor="1.2" /> <Swing damage_type="Cut" damage_factor="2.9" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_empire_short_2axe_head" name="{=!}Mp Empire Short 2h Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_6_head" distance_to_next_piece="18.597" distance_to_previous_piece="3.996" weight="1.04"> <BuildData piece_offset="-7.992" /> <BladeData stack_amount="3" blade_length="24.612" blade_width="24.998" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="2.8" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_vlandia_halberd_head" name="{=!}Mp Vlandian Halberd Head" tier="2" piece_type="Blade" mesh="axe_craft_17_head" distance_to_next_piece="21" distance_to_previous_piece="3.8" weight="0.65"> <!--Herbert--> <BuildData piece_offset="-7.6" /> <BladeData stack_amount="3" blade_length="33.887" blade_width="22.47" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.45" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_vlandian_throwing_axe_head" name="{=!}Mp Vlandian Throwing Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_4_head" distance_to_next_piece="5.787" distance_to_previous_piece="1.483" weight="0.9"> <BuildData piece_offset="-2.966" /> <BladeData stack_amount="3" blade_length="10.566" blade_width="19.257" physics_material="metal_weapon" body_name="bo_axe_longer_b" holster_mesh="throwing_axe_quiver_1"> <Swing damage_type="Cut" damage_factor="2.4" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_vlandian_throwing_axe_head_extra" name="{=!}Mp Vlandian Throwing Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_4_head" distance_to_next_piece="5.787" distance_to_previous_piece="1.483" weight="0.9"> <BuildData piece_offset="-2.966" /> <BladeData stack_amount="3" blade_length="10.566" blade_width="19.257" physics_material="metal_weapon" body_name="bo_axe_longer_b" holster_mesh="throwing_axe_quiver_1"> <Swing damage_type="Cut" damage_factor="2.4" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battanian_throwing_axe_head" name="{=!}Mp Battanian Throwing Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_4_head" distance_to_next_piece="5.787" distance_to_previous_piece="1.483" weight="0.9"> <BuildData piece_offset="-2.966" /> <BladeData stack_amount="3" blade_length="10.566" blade_width="19.257" physics_material="metal_weapon" body_name="bo_axe_longer_b" holster_mesh="throwing_axe_quiver_1"> <Thrust damage_type="Cut" damage_factor="0.8" /> <Swing damage_type="Cut" damage_factor="1.4" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_aserai_2haxe_head" name="{=!}Mp Aserai 2h Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_16_head" distance_to_next_piece="28.8" distance_to_previous_piece="6" weight="0.6"> <BuildData piece_offset="-12" /> <BladeData stack_amount="3" blade_length="57.435" blade_width="23.337" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.2" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_aserai_strong_2haxe_head" name="{=!}Mp Aserai Strong 2h Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_16_head" distance_to_next_piece="28.8" distance_to_previous_piece="6" weight="0.7"> <BuildData piece_offset="-12" /> <BladeData stack_amount="3" blade_length="57.435" blade_width="23.337" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_throwing_axe_head" name="{=!}Mp Sturgia Throwing Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_13_head" distance_to_next_piece="2.7" distance_to_previous_piece="1.6" weight="0.5"> <BuildData piece_offset="-3.2" /> <BladeData stack_amount="3" blade_length="8.707" blade_width="16.898" physics_material="metal_weapon" body_name="bo_axe_longer_b" holster_mesh="throwing_axe_quiver_1"> <Swing damage_type="Cut" damage_factor="2.9" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_throwing_axe_head_captain" name="{=!}Mp Sturgia Throwing Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_13_head" distance_to_next_piece="2.7" distance_to_previous_piece="1.6" weight="0.5"> <BuildData piece_offset="-3.2" /> <BladeData stack_amount="4" blade_length="8.707" blade_width="16.898" physics_material="metal_weapon" body_name="bo_axe_longer_b" holster_mesh="throwing_axe_quiver_1"> <Swing damage_type="Cut" damage_factor="2.9" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_aserai_throwing_axe_head" name="{=!}Mp Aserai Throwing Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_13_head" distance_to_next_piece="2.7" distance_to_previous_piece="1.6" weight="0.581"> <BuildData piece_offset="-3.2" /> <BladeData stack_amount="2" blade_length="8.707" blade_width="16.898" physics_material="metal_weapon" body_name="bo_axe_longer_b" holster_mesh="throwing_axe_quiver_1"> <Swing damage_type="Cut" damage_factor="2.85" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_axe_head" name="{=!}MP Battania Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_23_head" distance_to_next_piece="3" distance_to_previous_piece="5.3" weight="0.5"> <BuildData piece_offset="-10.6" /> <BladeData stack_amount="3" blade_length="24.97" blade_width="20.661" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="4.0" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_axe_head" name="{=!}Mp Sturgia Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_2_head" distance_to_next_piece="3.986" distance_to_previous_piece="2.314" weight="0.5"> <BuildData piece_offset="-5.628" /> <BladeData stack_amount="3" blade_length="12.2" blade_width="24.433" physics_material="metal_weapon" body_name="bo_axe_longer_a"> <Swing damage_type="Cut" damage_factor="4.0" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_heavy_axe_head" name="{=!}Mp Sturgia Heavy Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_33_head" distance_to_next_piece="7.2" distance_to_previous_piece="3" weight="0.45"> <BuildData piece_offset="-6" /> <BladeData stack_amount="3" blade_length="12.564" blade_width="15.1" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="4.5" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_noble_axe_head" name="{=!}Mp Sturgia Noble Axe Head" tier="3" piece_type="Blade" mesh="axe_craft_36_head" distance_to_next_piece="10.4" distance_to_previous_piece="3.4" weight="0.4"> <BuildData piece_offset="-6.8" /> <BladeData stack_amount="3" blade_length="15.764" blade_width="16" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="4.85" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_cavalry_axe_head" name="{=!}MP Sturgia Cavalry Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_8_head" distance_to_next_piece="11.156" distance_to_previous_piece="1.96" weight="0.45"> <BuildData piece_offset="-3.92" /> <BladeData stack_amount="3" blade_length="22.332" blade_width="23.205" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.85" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_2haxe_head" name="{=!}MP Sturgia 2Handed Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_7_head" distance_to_next_piece="14.96" distance_to_previous_piece="2.712" weight="0.6"> <BuildData piece_offset="-5.424" /> <BladeData stack_amount="3" blade_length="28.366" blade_width="28.192" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.1" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_woodcutters_axe_head" name="{=!}MP Battania Woodcutters Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_5_head" distance_to_next_piece="3.414" distance_to_previous_piece="2.617" weight="0.8"> <BuildData piece_offset="-5.234" /> <BladeData stack_amount="3" blade_length="13.105" blade_width="27.618" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="2.7" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_empire_axe_head" name="{=!}MP Empire Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_33_head" distance_to_next_piece="7.2" distance_to_previous_piece="3" weight="0.7"> <BuildData piece_offset="-6" /> <BladeData stack_amount="3" blade_length="12.564" blade_width="15.1" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Thrust damage_type="Blunt" damage_factor="2.8" /> <Swing damage_type="Cut" damage_factor="3.85" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_empire_heavy_axe_head" name="{=!}Kampoks Head" tier="2" piece_type="Blade" mesh="axe_craft_36_head" distance_to_next_piece="10.4" distance_to_previous_piece="3.4" weight="0.7"> <BuildData piece_offset="-6.8" /> <BladeData stack_amount="3" blade_length="15.764" blade_width="16" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="4.2" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_empire_battle_axe_head" name="{=!}MP Empire Battle Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_25_head" distance_to_next_piece="13.9" distance_to_previous_piece="4" weight="0.5"> <BuildData piece_offset="-8" /> <BladeData stack_amount="3" blade_length="25.328" blade_width="31.023" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Thrust damage_type="Blunt" damage_factor="2.0" /> <Swing damage_type="Cut" damage_factor="4.1" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_vlandia_bastard_axe_head" name="{=!}MP Western Bastard Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_18_head" distance_to_next_piece="3.4" distance_to_previous_piece="1.3" weight="0.6"> <BuildData piece_offset="-2.6" /> <BladeData stack_amount="3" blade_length="11.4" blade_width="17.4" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.0" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_aserai_axe_head" name="{=!}MP Aserai Axe Craft Head" tier="2" piece_type="Blade" mesh="axe_craft_33_head" distance_to_next_piece="7.2" distance_to_previous_piece="3" weight="0.6"> <BuildData piece_offset="-6" /> <BladeData stack_amount="3" blade_length="12.564" blade_width="15.1" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.55" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_hatchet_axe_head" name="{=!}MP Hatchet Axe Craft Head" tier="2" piece_type="Blade" mesh="axe_craft_21_head" distance_to_next_piece="2.6" distance_to_previous_piece="2" weight="0.7"> <BuildData piece_offset="-4" /> <BladeData stack_amount="3" blade_length="9.382" blade_width="18.004" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.5" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturiga_woodsplitter_axe_head" name="{=!}MP Sturgia Woodsplitter Axe" tier="2" piece_type="Blade" mesh="axe_craft_12_head" distance_to_next_piece="5" distance_to_previous_piece="1.5" weight="0.65"> <BuildData piece_offset="-3" /> <BladeData stack_amount="3" blade_length="11.622" blade_width="23.945" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.25" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_vlandian_axe_head" name="{=!}MP Vlandain Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_20_head" distance_to_next_piece="3.6" distance_to_previous_piece="2.7" weight="0.5"> <BuildData piece_offset="-5.4" /> <BladeData stack_amount="3" blade_length="9.683" blade_width="18.004" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.95" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_long_2haxe_head" name="{=!}MP Sturgia Long 2Handed Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_3_head" distance_to_next_piece="13.057" distance_to_previous_piece="2.314" weight="0.6"> <BuildData piece_offset="-4.628" /> <BladeData stack_amount="3" blade_length="23.005" blade_width="22.407" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Swing damage_type="Cut" damage_factor="3.8" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_test_axe_head" name="{=!}MP Test Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_2_head" distance_to_next_piece="3.986" distance_to_previous_piece="2.314" weight="0.6"> <BuildData piece_offset="-5.628" /> <BladeData stack_amount="3" blade_length="12.2" blade_width="24.433" physics_material="metal_weapon" body_name="bo_axe_longer_a"> <Thrust damage_type="Blunt" damage_factor="2.8" /> <Swing damage_type="Cut" damage_factor="3.5" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_test_2haxe_head" name="{=!}MP Test Axe Head" tier="2" piece_type="Blade" mesh="axe_craft_7_head" distance_to_next_piece="14.96" distance_to_previous_piece="2.712" weight="0.45"> <BuildData piece_offset="-5.424" /> <BladeData stack_amount="3" blade_length="28.366" blade_width="28.192" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Thrust damage_type="Blunt" damage_factor="1.2" /> <Swing damage_type="Cut" damage_factor="3.1" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <!-- #endregion --> <!-- #region Axe Handle Pieces --> <CraftingPiece id="mp_vlandian_billhook_handle" name="{=!}MP Vlandia Billhok Handle" tier="2" piece_type="Handle" mesh="spear_handle_14" length="160" weight="0.5"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_hatchet_axe_handle" name="{=!}MP Hatchet Axe Handle" tier="2" piece_type="Handle" mesh="mace_handle_6" length="56.2" weight="0.7"> <BuildData piece_offset="15" /> </CraftingPiece> <CraftingPiece id="mp_empire_2haxe_handle" name="{=!}MP Empire 2h Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_1_handle" length="157.6" weight="0.8" item_holster_pos_shift="0,0,-0.1"> <BuildData piece_offset="37.408" next_piece_offset="1.42" /> </CraftingPiece> <CraftingPiece id="mp_empire_short_2haxe_handle" name="{=!}MP Empire short 2h Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_10_handle" length="132" weight="0.3"> <BuildData piece_offset="28.87" next_piece_offset="2.5" /> </CraftingPiece> <CraftingPiece id="mp_battanian_throwing_axe_handle" name="{=!}MP Battanian Throwing Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_12_handle" length="60" weight="0.15"> <BuildData piece_offset="17.2" next_piece_offset="4" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_throwing_axe_handle" name="{=!}MP Vlandian Throwing Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_11_handle" length="60" weight="0.15"> <BuildData piece_offset="17.2" next_piece_offset="4" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_throwing_axe_handle_extra" name="{=!}MP Vlandian Extra Throwing Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_11_handle" length="60" weight="0.15"> <BuildData piece_offset="17.2" next_piece_offset="4" /> </CraftingPiece> <CraftingPiece id="mp_aserai_2haxe_handle" name="{=!}MP Aserai 2h Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_8_handle" length="116" weight="0.5"> <BuildData piece_offset="25.86" next_piece_offset="1" /> </CraftingPiece> <CraftingPiece id="mp_aserai_strong_2haxe_handle" name="{=!}MP Aserai Strong 2h Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_4_handle" length="157.5" weight="0.35" item_holster_pos_shift="0,0,-0.1"> <BuildData piece_offset="26.879" next_piece_offset="1.6" /> </CraftingPiece> <CraftingPiece id="mp_empire_axe_handle" name="{=!}MP Empire Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_24_handle" length="115" weight="0.4" item_holster_pos_shift="0,0,-0.15"> <BuildData piece_offset="31" next_piece_offset="2" /> </CraftingPiece> <CraftingPiece id="mp_empire_heavy_axe_handle" name="{=!}MP Heavy Empire Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_25_handle" length="80" weight="0.6"> <BuildData piece_offset="20" next_piece_offset="1.835" /> </CraftingPiece> <CraftingPiece id="mp_empire_axe_handle_new2" name="{=!}MP Empire Axe Handle new2" tier="2" piece_type="Handle" mesh="axe_craft_21_handle" length="94" weight="0.296"> <BuildData piece_offset="21" next_piece_offset="1.5" /> </CraftingPiece> <CraftingPiece id="mp_empire_axe_handle_new3" name="{=!}MP Empire Axe Handle new3" tier="2" piece_type="Handle" mesh="axe_craft_22_handle" length="96" weight="0.296"> <BuildData piece_offset="21" next_piece_offset="1.5" /> </CraftingPiece> <CraftingPiece id="mp_empire_axe_handle_new4" name="{=!}MP Empire Axe Handle new4" tier="2" piece_type="Handle" mesh="axe_craft_23_handle" length="98" weight="0.296"> <BuildData piece_offset="21" next_piece_offset="1.5" /> </CraftingPiece> <CraftingPiece id="mp_empire_battle_axe_handle" name="{=!}MP Empire Battle Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_24_handle" length="110" weight="0.35" item_holster_pos_shift="0,0,-0.15"> <BuildData piece_offset="31" next_piece_offset="2" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_bastard_axe_handle" name="{=!}MP Vlandia Bastard Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_24_handle" length="115" weight="0.7" item_holster_pos_shift="0,0,-0.15"> <BuildData piece_offset="31" next_piece_offset="2" /> </CraftingPiece> <CraftingPiece id="mp_aserai_axe_handle" name="{=!}MP Aserai Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_17_handle" length="91.3" weight="0.6"> <BuildData piece_offset="27" next_piece_offset="8" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_throwing_axe_handle" name="{=!}MP Strugia Throwing Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_12_handle" length="70" weight="0.234"> <BuildData piece_offset="8.175" next_piece_offset="4" /> </CraftingPiece> <CraftingPiece id="mp_aserai_throwing_axe_handle" name="{=!}MP Aserai Throwing Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_12_handle" length="70" weight="0.234"> <BuildData piece_offset="8.175" next_piece_offset="4" /> </CraftingPiece> <CraftingPiece id="mp_battania_axe_handle" name="{=!}MP Battania Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_21_handle" length="94" weight="0.35"> <BuildData piece_offset="30" next_piece_offset="1.835" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_axe_handle" name="{=!}MP Sturgia Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_22_handle" length="96" weight="0.4"> <BuildData piece_offset="28" next_piece_offset="2.44" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_cavalry_axe_handle" name="{=!}MP Sturgia Cavalry Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_24_handle" length="110" weight="0.45" item_holster_pos_shift="0,0,-0.15"> <BuildData piece_offset="31" next_piece_offset="2" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_heavy_axe_handle" name="{=!}MP Strugia Heavy Axe Hanlde" tier="2" piece_type="Handle" mesh="axe_craft_23_handle" length="98" weight="0.35"> <BuildData piece_offset="33" next_piece_offset="1.835" /> </CraftingPiece> <CraftingPiece id="mp_battania_woodcutters_axe_handle" name="{=!}MP Battania Woodcutters Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_7_handle" length="124.3" weight="0.5" excluded_item_usage_features="widegrip"> <BuildData piece_offset="23.87" next_piece_offset="1.5" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_2haxe_handle" name="{=!}MP Strugia Twohanded Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_4_handle" length="157.5" weight="0.5" item_holster_pos_shift="0,0,-0.1"> <BuildData piece_offset="36.879" next_piece_offset="1.6" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_halberd_handle" name="{=!}MP Strugia Twohanded Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_4_handle" length="157.5" weight="0.55" item_holster_pos_shift="0,0,-0.1"> <BuildData piece_offset="36.879" next_piece_offset="1.6" /> </CraftingPiece> <CraftingPiece id="mp_sturiga_woodsplitter_axe_handle" name="{=!}MP Sturgia Woodsplitters Axe Handle" tier="2" piece_type="Handle" mesh="spear_handle_2" length="87.1" weight="0.5" excluded_item_usage_features="long"> <BuildData piece_offset="14.3" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_axe_handle" name="{=!}MP Vlandian Axe Handle" tier="1" piece_type="Handle" mesh="axe_craft_3_handle" length="80.6" weight="0.3"> <BuildData piece_offset="22" next_piece_offset="2.29" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_long_2haxe_handle" name="{=!}MP Strugia Long Twohanded Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_6_handle" length="157.3" weight="0.5" item_holster_pos_shift="0,0,-0.1"> <BuildData piece_offset="36.87" next_piece_offset="1.122" /> </CraftingPiece> <CraftingPiece id="mp_test_axe_handle" name="{=!}MP Test Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_2_handle" length="84" weight="0.4"> <BuildData piece_offset="23" next_piece_offset="1.835" /> </CraftingPiece> <CraftingPiece id="mp_test_2haxe_handle" name="{=!}MP Test Axe Handle" tier="2" piece_type="Handle" mesh="axe_craft_6_handle" length="157.3" weight="0.6" item_holster_pos_shift="0,0,-0.1"> <BuildData piece_offset="36.87" next_piece_offset="1.122" /> </CraftingPiece> <!-- #endregion --> <!-- #endregion --> <!-- #region Polearm Pieces --> <!-- #region Polearm Blade Pieces --> <CraftingPiece id="mp_khuzait_throwing_spear_blade" name="{=!}Mp Khuzait Throwing Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_13" length="50.864" weight="0.65" excluded_item_usage_features="swing"> <BladeData stack_amount="1" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="" holster_body_name=""> <Thrust damage_type="Pierce" damage_factor="2.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_ash_throwing_spear_blade" name="{=!}Mp Ash Throwing Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_42" length="42" weight="0.5" excluded_item_usage_features="swing"> <BladeData stack_amount="1" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="" holster_body_name=""> <Thrust damage_type="Pierce" damage_factor="2.15" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_ash_throwing_spear_blade_extra" name="{=!}Mp Ash Throwing Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_42" length="42" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="" holster_body_name=""> <Thrust damage_type="Pierce" damage_factor="1.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_extra_throwing_spear_blade" name="{=!}Mp Khuzait Throwing Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_13" length="51" weight="0.4" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_2" holster_body_name="bo_throwing_spear_quiver_2"> <Thrust damage_type="Pierce" damage_factor="2" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_javelin_blade" name="{=!}Mp Javelin Blade" tier="2" piece_type="Blade" mesh="spear_blade_15" length="22.862" weight="0.43" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_1_1" holster_body_name="bo_throwing_spear_quiver_1_1"> <Thrust damage_type="Pierce" damage_factor="1.3" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_javelin_blade_extraammo" name="{=!}Mp Javelin Blade (Extra Ammo)" tier="2" piece_type="Blade" mesh="spear_blade_15" length="22.862" weight="0.43" excluded_item_usage_features="swing"> <BladeData stack_amount="6" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_1_1" holster_body_name="bo_throwing_spear_quiver_1_1"> <Thrust damage_type="Pierce" damage_factor="1.3" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_javelin_blade_captain" name="{=!}Mp Javelin Blade" tier="2" piece_type="Blade" mesh="spear_blade_15" length="22.862" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="5" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_1_1" holster_body_name="bo_throwing_spear_quiver_1_1"> <Thrust damage_type="Pierce" damage_factor="1.6" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_javelin_blade_extraammo_captain" name="{=!}Mp Javelin Blade (Extra Ammo)" tier="2" piece_type="Blade" mesh="spear_blade_15" length="22.862" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="10" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_1_1" holster_body_name="bo_throwing_spear_quiver_1_1"> <Thrust damage_type="Pierce" damage_factor="1.6" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_light_javelin_blade" name="{=!}Mp Light Javelin Blade" tier="2" piece_type="Blade" mesh="spear_blade_9" length="23.328" weight="0.45" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_1" holster_body_name="bo_throwing_spear_quiver_3_1"> <Thrust damage_type="Pierce" damage_factor="1.13" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_plumbata_blade" name="{=!}Plumbata" tier="2" piece_type="Blade" mesh="spear_blade_37" length="23.7" weight="0.80" excluded_item_usage_features="swing"> <BladeData stack_amount="4" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_5" holster_body_name="bo_throwing_spear_quiver_5"> <Thrust damage_type="Pierce" damage_factor="1.3" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_pilum_blade" name="{=!}Mp Pilum Blade" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.4" excluded_item_usage_features="swing"> <BladeData stack_amount="2" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="2.15" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_pilum_blade_extraammo" name="{=!}Mp Pilum Blade (Extra Ammo)" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.2" excluded_item_usage_features="swing"> <BladeData stack_amount="4" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_jereed_blade" name="{=!}Mp Jereed Blade" tier="2" piece_type="Blade" mesh="spear_blade_27" length="67.2" weight="0.6" excluded_item_usage_features="swing"> <BladeData stack_amount="4" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_2" holster_body_name="bo_throwing_spear_quiver_2" holster_mesh_length="94.6"> <Thrust damage_type="Pierce" damage_factor="1.55" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_jereed_blade_extra" name="{=!}Mp Extra Jereed Blade" tier="2" piece_type="Blade" mesh="spear_blade_27" length="67.2" weight="0.6" excluded_item_usage_features="swing"> <BladeData stack_amount="6" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_2" holster_body_name="bo_throwing_spear_quiver_2" holster_mesh_length="94.6"> <Thrust damage_type="Pierce" damage_factor="1.55" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_jereed_blade_captain" name="{=!}Mp Jereed Blade" tier="2" piece_type="Blade" mesh="spear_blade_27" length="67.2" weight="0.4" excluded_item_usage_features="swing"> <BladeData stack_amount="9" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_2" holster_body_name="bo_throwing_spear_quiver_2" holster_mesh_length="94.6"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_jereed_blade_extra_captain" name="{=!}Mp Extra Jereed Blade" tier="2" piece_type="Blade" mesh="spear_blade_27" length="67.2" weight="0.4" excluded_item_usage_features="swing"> <BladeData stack_amount="14" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_2" holster_body_name="bo_throwing_spear_quiver_2" holster_mesh_length="94.6"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_harpoon_blade" name="{=!}Mp Sturgia Harpoon Blade" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.22" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="1.3" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_harpoon_blade_extra" name="{=!}Mp Sturgia Harpoon Extra Blade" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.23" excluded_item_usage_features="swing"> <BladeData stack_amount="6" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="1.3" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_harpoon_blade_strong" name="{=!}Mp Sturgia Harpoon Strong Blade" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.25" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="1.58" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_harpoon_blade_captain" name="{=!}Mp Sturgia Harpoon Blade" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.1" excluded_item_usage_features="swing"> <BladeData stack_amount="5" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="1.6" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_harpoon_blade_extra_captain" name="{=!}Mp Sturgia Harpoon Extra Blade" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.1" excluded_item_usage_features="swing"> <BladeData stack_amount="10" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="1.6" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_harpoon_blade_strong_captain" name="{=!}Mp Sturgia Harpoon Strong Blade" tier="2" piece_type="Blade" mesh="spear_blade_38" length="23.7" weight="0.1" excluded_item_usage_features="swing"> <BladeData stack_amount="5" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_3_2" holster_body_name="bo_throwing_spear_quiver_3_2"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_javelin_blade" name="{=!}Mp Battania Javelin Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.33" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4" holster_body_name="bo_throwing_spear_quiver_4"> <Thrust damage_type="Pierce" damage_factor="1.77" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_javelin_blade_captain" name="{=!}Mp Battania Javelin Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.2" excluded_item_usage_features="swing"> <BladeData stack_amount="5" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4" holster_body_name="bo_throwing_spear_quiver_4"> <Thrust damage_type="Pierce" damage_factor="2.2" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_javelin_blade_extra" name="{=!}Mp Battania Javelin Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.33" excluded_item_usage_features="swing"> <BladeData stack_amount="7" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4" holster_body_name="bo_throwing_spear_quiver_4"> <Thrust damage_type="Pierce" damage_factor="1.77" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_javelin_blade_extra_captain" name="{=!}Mp Battania Javelin Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.2" excluded_item_usage_features="swing"> <BladeData stack_amount="10" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4" holster_body_name="bo_throwing_spear_quiver_4"> <Thrust damage_type="Pierce" damage_factor="2.1" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_western_spear_blade" name="{=!}MP Western Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_1" length="48.226" weight="0.45" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.05" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_long_spear_blade" name="{=!}MP Western Long Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_2" length="47.843" weight="0.4" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_cavalry_spear_blade" name="{=!}MP Western Cavalry Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_1" length="48.226" weight="0.15" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_pitchfork_metal_blade" name="{=!}MP Western Pitchfork Blade" tier="2" piece_type="Blade" mesh="spear_blade_32" length="32.7" weight="1.15" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_pitchfork_wood_blade" name="{=!}Fork Head" tier="1" piece_type="Blade" mesh="spear_blade_29" length="42.5" weight="0.9" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="1.55" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_pike_blade" name="{=!}MP Vlandian Pike Blade" tier="2" piece_type="Blade" mesh="spear_blade_27" length="67.2" weight="0.6" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_2" holster_body_name="bo_throwing_spear_quiver_2"> <Thrust damage_type="Pierce" damage_factor="2.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_pike_blade" name="{=!}MP Battania Pike Blade" tier="2" piece_type="Blade" mesh="spear_blade_39" length="54.2" weight="0.6"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_pike_blade" name="{=!}MP Aserai Pike Blade" tier="2" piece_type="Blade" mesh="spear_blade_27" length="69.5" weight="0.7" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_2" holster_body_name="bo_throwing_spear_quiver_2"> <Thrust damage_type="Pierce" damage_factor="2.9" /> </BladeData> <Materials> <Material id="FineSteel" count="3" /> </Materials> </CraftingPiece> <CraftingPiece id="mp_western_long_lance_blade" name="{=!}Mp Western Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.7" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.12" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_lance_blade" name="{=!}Mp Western Long Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_15" length="22.862" weight="0.22" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_1_1" holster_body_name="bo_throwing_spear_quiver_1_1"> <Thrust damage_type="Pierce" damage_factor="2.2" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_heavy_lance_blade" name="{=!}Mp Vlandian Heavy Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_4" length="72.558" weight="0.85" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.45" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_spear_blade" name="{=!}Mp Khuzait Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_36" length="42" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_cavalry_spear_blade" name="{=!}Mp Khuzait Cavalry Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_36" length="42" weight="0.55" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.35" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_lance_blade" name="{=!}Mp Khuzait Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_36" length="42" weight="0.7" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.2" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_lance_blade_heavy" name="{=!}Mp Khuzait Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_36" length="42" weight="0.7" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_pike_blade" name="{=!}Mp Khuzait Pike Blade" tier="2" piece_type="Blade" mesh="spear_blade_41" length="53.2" weight="0.6" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandia_polearm_head" name="{=!}Mp Vlandian Polearm Head" tier="2" piece_type="Blade" mesh="axe_craft_10_head" distance_to_next_piece="23" distance_to_previous_piece="4" weight="0.5"> <BuildData piece_offset="-8" /> <BladeData stack_amount="3" blade_length="23.118" blade_width="18.371" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Thrust damage_type="Pierce" damage_factor="1.9" /> <Swing damage_type="Cut" damage_factor="2.9" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_empire_menavlion_blade" name="{=!}MP Empire Menavlion Blade" tier="2" piece_type="Blade" mesh="spear_blade_18" length="70.4" weight="0.4"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.2" /> <Swing damage_type="Cut" damage_factor="2.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_cavalry_menavlion_blade" name="{=!}MP Empire Cavalry Menavlion Blade" tier="2" piece_type="Blade" mesh="spear_blade_18" length="70.4" weight="0.5"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.0" /> <Swing damage_type="Cut" damage_factor="2.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_long_menavlion_blade" name="{=!}MP Empire Long Menavlion Blade" tier="2" piece_type="Blade" mesh="spear_blade_18" length="70.4" weight="0.3"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.3" /> <Swing damage_type="Cut" damage_factor="2.7" /> </BladeData> <Flags> <Flag name="CanHook" /> <Flag name="CanDismount" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_empire_heavy_menavlion_blade" name="{=!}MP Empire Heavy Menavlion Blade" tier="2" piece_type="Blade" mesh="spear_blade_18" length="70.4" weight="0.5"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.0" /> <Swing damage_type="Cut" damage_factor="2.8" /> </BladeData> <Flags> <Flag name="CanCrushThrough" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_empire_polearm_blade" name="{=!}MP Empire Polearm Blade" tier="1" piece_type="Blade" mesh="spear_blade_23" length="42.5" weight="0.4"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.5" /> <Swing damage_type="Cut" damage_factor="2.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_glaive_blade" name="{=!}Mp Khuzait Glaive Blade" tier="2" piece_type="Blade" mesh="spear_blade_19" length="43.7" weight="0.4"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.3" /> <Swing damage_type="Cut" damage_factor="3.7" /> </BladeData> <Flags> <Flag name="CanHook" /> <Flag name="CanDismount" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_glaive_blade" name="{=!}Mp Khuzait Heavy Glaive Blade" tier="2" piece_type="Blade" mesh="spear_blade_19" length="43.7" weight="0.6"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.0" /> <Swing damage_type="Cut" damage_factor="3.0" /> </BladeData> <Flags> <Flag name="CanHook" /> <Flag name="CanDismount" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_western_scythe_blade" name="{=!}Scythe Blade" tier="1" piece_type="Blade" mesh="spear_blade_31" length="7" weight="1.3" excluded_item_usage_features="shield:thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Swing damage_type="Cut" damage_factor="1.55" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_2h_sickle_blade" name="{=!}Sickle Blade" tier="1" piece_type="Blade" mesh="sickle_blade_1" length="38.5" weight="0.9" full_scale="true" excluded_item_usage_features="shield:thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Pierce" damage_factor="1.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_western_shovel_blade" name="{=!}Shovel Head" tier="1" piece_type="Blade" mesh="spear_blade_28" length="29.7" weight="1.2" excluded_item_usage_features="shield:thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Swing damage_type="Blunt" damage_factor="0.9" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_sichel_blade" name="{=!}MP Khuzait Sichel Blade" tier="2" piece_type="Blade" mesh="spear_blade_12" length="63" weight="0.63"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Swing damage_type="Cut" damage_factor="3.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_short_spear_blade" name="{=!}MP Khuzait Short Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_35" length="41.3" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_5_1" holster_body_name="bo_throwing_spear_quiver_5_1"> <Thrust damage_type="Pierce" damage_factor="1.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_long_spear_blade" name="{=!}Mp Khuzait Long Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.7" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_long_infantry_spear_blade" name="{=!}Mp Khuzait Long Infantry Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.7" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.35" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_lance_blade" name="{=!}Mp Empire Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_7" length="52.924" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.45" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_heavy_lance_blade" name="{=!}Mp Empire Heavy Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_8" length="60.2" weight="0.62" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.8" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_spear_blade" name="{=!}Mp Aserai Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_8" length="60.2" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_bamboo_spear_blade" name="{=!}Mp Aserai Bamboo Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_6" length="86.4" weight="0.5" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_long_spear_blade" name="{=!}MP Aserai Long Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_11" length="34.6" weight="0.4" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.35" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_bamboo_lance_blade" name="{=!}Mp Aserai Bamboo Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_6" length="81" weight="1.0" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.15" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_heavy_lance_blade" name="{=!}Mp Aserai Heavy Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_8" length="60.2" weight="1.45" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_spear_blade" name="{=!}Mp Sturgia Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_15" length="22.862" weight="0.2" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_1_1" holster_body_name="bo_throwing_spear_quiver_1_1"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_long_spear_blade" name="{=!}Mp Sturgia Long Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_2" length="47.843" weight="0.5" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.2" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_long_infantry_spear_blade" name="{=!}Mp Sturgia Long Infantry Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_2" length="47.843" weight="0.5" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.25" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_short_spear_blade" name="{=!}Mp Sturgia Short Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_42" length="42" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4_1" holster_body_name="bo_throwing_spear_quiver_4_1"> <Thrust damage_type="Pierce" damage_factor="1.75" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_lance_blade" name="{=!}Mp Sturgia Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_11" length="34.6" weight="1.0" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.2" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_long_lance_blade" name="{=!}Mp Sturgia Long Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_42" length="42" weight="1.0456" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4_1" holster_body_name="bo_throwing_spear_quiver_4_1"> <Thrust damage_type="Pierce" damage_factor="2.35" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_heavy_lance_blade" name="{=!}Mp Sturgia Heavy Lance Blade" tier="5" piece_type="Blade" mesh="spear_blade_13" length="50.864" weight="1.4" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.6" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_spear_blade" name="{=!}Mp Battania Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_42" length="42" weight="0.2" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4_1" holster_body_name="bo_throwing_spear_quiver_4_1"> <Thrust damage_type="Pierce" damage_factor="2.1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_long_spear_blade" name="{=!}Mp Battania Long Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_40" length="42" weight="0.25" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_long_infantry_spear_blade" name="{=!}Mp Battania Long Infantry Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_40" length="42" weight="0.25" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.15" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_cavalry_spear_blade" name="{=!}Mp Battania Cavalry Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_10" length="39.775" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="5" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_1" holster_body_name="bo_throwing_spear_quiver_1" holster_mesh_length="68.9"> <Thrust damage_type="Pierce" damage_factor="2.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_lance_blade" name="{=!}Mp Battania Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_41" length="53.2" weight="0.6" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_polearm_falx_blade" name="{=!}Mp Battania Polearm Falx Blade" tier="2" piece_type="Blade" mesh="battania_blade_6" length="95.6" weight="1.0" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="metal_weapon" body_name="bo_sword_one_handed"> <Swing damage_type="Cut" damage_factor="3.5" /> </BladeData> <Flags> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_sturgia_great_spear_blade" name="{=!}Mp Sturgia Great Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_3" length="57.143" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.2" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_test_polearm_head" name="{=!}MP Test Polearm Head" tier="2" piece_type="Blade" mesh="axe_craft_10_head" distance_to_next_piece="23" distance_to_previous_piece="4" weight="0.8"> <BuildData piece_offset="-8" /> <BladeData stack_amount="3" blade_length="23.118" blade_width="18.371" physics_material="metal_weapon" body_name="bo_axe_longer_b"> <Thrust damage_type="Pierce" damage_factor="2.2" /> <Swing damage_type="Cut" damage_factor="4.6" /> </BladeData> <Flags> <Flag name="CanBePickedUpFromCorpse" type="ItemFlags" /> <Flag name="BonusAgainstShield" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_test_spear_blade" name="{=!}Mp Test Spear Blade" tier="2" piece_type="Blade" mesh="spear_blade_5" length="52.242" weight="0.35" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b"> <Thrust damage_type="Pierce" damage_factor="2.0" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_test_pike_blade" name="{=!}Mp Test Pike Blade" tier="2" piece_type="Blade" mesh="spear_blade_1" length="48.226" weight="0.3" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4" holster_body_name="bo_throwing_spear_quiver_4"> <Thrust damage_type="Pierce" damage_factor="2.2" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_test_lance_blade" name="{=!}Mp Test Lance Blade" tier="2" piece_type="Blade" mesh="spear_blade_14" length="46.28" weight="0.5" excluded_item_usage_features="swing"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_spear_b" holster_mesh="throwing_spear_quiver_4" holster_body_name="bo_throwing_spear_quiver_4"> <Thrust damage_type="Pierce" damage_factor="2" /> </BladeData> </CraftingPiece> <!-- #endregion --> <!-- #region Polearm Guard Pieces --> <CraftingPiece id="mp_spear_guard_1" name="{=!}mp_spear_guard_1" tier="2" piece_type="Guard" mesh="spear_guard_1" culture="Culture.empire" length="5.7" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_2" name="{=!}mp_spear_guard_2" tier="2" piece_type="Guard" mesh="spear_guard_2" culture="Culture.empire" length="5.5" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_3" name="{=!}mp_spear_guard_3" tier="2" piece_type="Guard" mesh="spear_guard_3" culture="Culture.empire" length="12.5" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_4" name="{=!}mp_spear_guard_4" tier="2" piece_type="Guard" mesh="spear_guard_4" culture="Culture.empire" length="6.2" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_5" name="{=!}mp_spear_guard_5" tier="2" piece_type="Guard" mesh="spear_guard_5" culture="Culture.empire" length="7.7" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_6" name="{=!}mp_spear_guard_6" tier="2" piece_type="Guard" mesh="spear_guard_6" culture="Culture.empire" length="8.8" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_7" name="{=!}mp_spear_guard_7" tier="2" piece_type="Guard" mesh="spear_guard_7" culture="Culture.empire" length="7.4" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_8" name="{=!}mp_spear_guard_8" tier="2" piece_type="Guard" mesh="spear_guard_8" culture="Culture.empire" length="5.8" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_9" name="{=!}mp_spear_guard_9" tier="2" piece_type="Guard" mesh="spear_guard_9" culture="Culture.empire" length="5.3" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_10" name="{=!}mp_spear_guard_10" tier="2" piece_type="Guard" mesh="spear_guard_10" culture="Culture.empire" length="4.5" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_11" name="{=!}mp_spear_guard_11" tier="2" piece_type="Guard" mesh="spear_guard_11" culture="Culture.empire" length="8.8" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_12" name="{=!}mp_spear_guard_12" tier="2" piece_type="Guard" mesh="spear_guard_12" culture="Culture.empire" length="14.3" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_13" name="{=!}mp_spear_guard_13" tier="2" piece_type="Guard" mesh="spear_guard_13" culture="Culture.empire" length="11.3" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_14" name="{=!}mp_spear_guard_14" tier="2" piece_type="Guard" mesh="spear_guard_14" culture="Culture.empire" length="9" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_15" name="{=!}mp_spear_guard_15" tier="2" piece_type="Guard" mesh="spear_guard_15" culture="Culture.empire" length="2.6" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_16" name="{=!}mp_spear_guard_16" tier="2" piece_type="Guard" mesh="spear_guard_16" culture="Culture.empire" length="0" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_17" name="{=!}mp_spear_guard_17" tier="2" piece_type="Guard" mesh="spear_guard_17" culture="Culture.empire" length="0" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_18" name="{=!}mp_spear_guard_18" tier="2" piece_type="Guard" mesh="spear_guard_18" culture="Culture.empire" length="0" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_19" name="{=!}mp_spear_guard_19" tier="2" piece_type="Guard" mesh="spear_guard_19" culture="Culture.empire" length="0" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_guard_20" name="{=!}mp_spear_guard_20" tier="2" piece_type="Guard" mesh="spear_guard_20" culture="Culture.empire" length="0" weight="0"></CraftingPiece> <!-- #endregion --> <!-- #region Polearm Handle Pieces --> <CraftingPiece id="mp_test_spear_handle" name="{=!}Mp Test Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="194" weight="1.2" excluded_item_usage_features="long" item_holster_pos_shift="0,0,0.10"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_test_pike_handle" name="{=!}Mp Test Pike Handle" tier="2" piece_type="Handle" mesh="spear_handle_7" length="295" weight="2" excluded_item_usage_features="long"> <BuildData piece_offset="39.5" /> </CraftingPiece> <CraftingPiece id="mp_test_lance_handle" name="{=!}Mp Test Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_5" length="228" weight="1.85" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_polearm_handle" name="{=!}MP Vlandia Polearm Handle" tier="2" piece_type="Handle" mesh="axe_craft_1_handle" length="157.6" weight="1.4" item_holster_pos_shift="0,0,-0.1" excluded_item_usage_features="long"> <BuildData piece_offset="37.408" next_piece_offset="1.42" /> </CraftingPiece> <CraftingPiece id="mp_empire_menavlion_handle" name="{=!}Mp Empire Menavlion Handle" tier="2" piece_type="Handle" mesh="spear_handle_28" length="180" weight="1.8" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_cavalry_menavlion_handle" name="{=!}Mp Empire Cavalry Menavlion Handle" tier="2" piece_type="Handle" mesh="spear_handle_28" length="180" weight="2.3" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_long_menavlion_handle" name="{=!}Mp Empire Long Menavlion Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_heavy_menavlion_handle" name="{=!}Mp Empire Heavy Menavlion Handle" tier="2" piece_type="Handle" mesh="spear_handle_13" length="228" weight="1" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_polearm_handle" name="{=!}MP Empire Polearm Handle" tier="2" piece_type="Handle" mesh="spear_handle_1" length="149" weight="2.2" excluded_item_usage_features="long"> <BuildData piece_offset="36.5" /> </CraftingPiece> <CraftingPiece id="mp_plumbata_handle" name="{=!}MP Plumbata Handle" tier="2" piece_type="Handle" mesh="axe_craft_11_handle" length="60" weight="0.226" excluded_item_usage_features="long"> <BuildData piece_offset="7.2" next_piece_offset="4" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_great_spear_handle" name="{=!}Mp Sturgia Great Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1.25" excluded_item_usage_features="long"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_throwing_spear_handle" name="{=!}MP Khuzait Throwing Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="1" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_ash_throwing_spear_handle" name="{=!}MP Ash Throwing Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_13" length="228" weight="0.9" CraftingCost="110"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_western_spear_handle" name="{=!}Mp Western Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="0.85" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_western_long_spear_handle" name="{=!}MP Western Long Spar Handle" tier="2" piece_type="Handle" mesh="spear_handle_13" length="228" weight="1.15" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_western_pitchfork_handle" name="{=!}Mp Short Western Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_8" length="230" weight="1.2" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" next_piece_offset="2.0" /> </CraftingPiece> <CraftingPiece id="mp_aserai_spear_handle" name="{=!}Mp Aserai Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="1.292" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_battania_spear_handle" name="{=!}Mp Battnia Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="1.25" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_short_spear_handle" name="{=!}Khuzait Short Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="0.98" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_glaive_handle" name="{=!}Mp Khuzait Glaive Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="1.4" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_glaive_handle" name="{=!}Mp Khuzait Heavy Glaive Handle" tier="2" piece_type="Handle" mesh="spear_handle_5" length="228" weight="0.8" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_sichel_handle" name="{=!}MP Khuzait Sichel Handle" tier="2" piece_type="Handle" mesh="spear_handle_2" length="85.1" weight="0.7" excluded_item_usage_features="long"> <BuildData piece_offset="9.3" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_pike_handle" name="{=!}Mp Valandian Pike Handle" tier="2" piece_type="Handle" mesh="spear_handle_7" length="295" weight="0.8" excluded_item_usage_features="long"> <BuildData piece_offset="39.5" /> </CraftingPiece> <CraftingPiece id="mp_aserai_pike_handle" name="{=!}MP Aserai Pike Handle" tier="2" piece_type="Handle" mesh="spear_handle_7" length="295" weight="0.8" excluded_item_usage_features="long"> <BuildData piece_offset="39.5" /> </CraftingPiece> <CraftingPiece id="mp_javelin_handle" name="{=!}MP Javelin Handle" tier="2" piece_type="Handle" mesh="spear_handle_2" length="85.1" weight="0.4" excluded_item_usage_features="long"> <BuildData piece_offset="9.3" /> </CraftingPiece> <CraftingPiece id="mp_javelin_handle_extraammo" name="{=!}MP Javelin Handle (Extra Ammo)" tier="2" piece_type="Handle" mesh="spear_handle_2" length="85.1" weight="0.4" excluded_item_usage_features="long"> <BuildData piece_offset="9.3" /> </CraftingPiece> <CraftingPiece id="mp_light_javelin_handle" name="{=!}MP Light Javelin Handle" tier="2" piece_type="Handle" mesh="spear_handle_2" length="85.1" weight="0.4" excluded_item_usage_features="long"> <BuildData piece_offset="9.3" /> </CraftingPiece> <CraftingPiece id="mp_pilum_handle" name="{=!}MP Pilum Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="0.9" excluded_item_usage_features="long" item_holster_pos_shift="0,0,0.10"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_pilum_handle_extraammo" name="{=!}MP Pilum Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="1.3" excluded_item_usage_features="long" item_holster_pos_shift="0,0,0.10"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_western_lance_handle" name="{=!}Western Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="2.3"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_western_long_lance_handle" name="{=!}Mp Western Long Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_8" length="230" weight="1.7"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_vlandian_heavy_lance_handle" name="{=!}Mp Vlandian Heavy Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="2.8"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_lance_handle" name="{=!}Mp Empire Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="0.9"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_empire_heavy_lance_handle" name="{=!}Mp Empire Heavy Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1.7"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_lance_handle" name="{=!}Mp Khuzait Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1.8"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_long_spear_handle" name="{=!}Mp Khuzait Long Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_5" length="228" weight="0.90" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_spear_handle" name="{=!}Mp Sturgia Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1.0" excluded_item_usage_features="long"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_short_spear_handle" name="{=!}Mp Sturgia Short Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="0.9" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_long_spear_handle" name="{=!}Mp Sturgia Long Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1.0" excluded_item_usage_features="long"> <BuildData piece_offset="29.9" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_pike_handle" name="{=!}Mp Khuzait Pike Handle" tier="2" piece_type="Handle" mesh="spear_handle_8" length="230" weight="1.7" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_battania_pike_handle" name="{=!}Mp Battania Pike Handle" tier="2" piece_type="Handle" mesh="spear_handle_8" length="230" weight="1.7" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_aserai_bamboo_spear_handle" name="{=!}Mp Aserai Bamboo Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_3" length="180" weight="1" excluded_item_usage_features="long"> <BuildData piece_offset="17.9" /> </CraftingPiece> <CraftingPiece id="mp_aserai_long_spear_handle" name="{=!}MP Aserai Long Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_5" length="228" weight="1.2" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_spear_handle" name="{=!}Mp Khuzait Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_4" length="190" weight="1" item_holster_pos_shift="0,0,0.10" excluded_item_usage_features="long"> <BuildData piece_offset="19.4" /> </CraftingPiece> <CraftingPiece id="mp_aserai_bamboo_lance_handle" name="{=!}Mp Aserai Bamboo Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_3" length="180" weight="1.45"> <BuildData piece_offset="17.9" /> </CraftingPiece> <CraftingPiece id="mp_aserai_heavy_lance_handle" name="{=!}Mp Aserai Heavy Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1.9"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_battania_long_spear_handle" name="{=!}Mp Long Spear Spear Handle" tier="2" piece_type="Handle" mesh="spear_handle_5" length="228" weight="1.0" excluded_item_usage_features="long"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_battania_lance_handle" name="{=!}Mp Battania Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_5" length="228" weight="1.85"> <BuildData piece_offset="22.9" /> </CraftingPiece> <CraftingPiece id="mp_jereed_handle" name="{=!}Mp Jerred Handle" tier="2" piece_type="Handle" mesh="spear_handle_10" length="86.7" weight="0.4" excluded_item_usage_features="long"> <BuildData piece_offset="9.3" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_lance_handle" name="{=!}Mp Sturgia Lance Handle" tier="2" piece_type="Handle" mesh="spear_handle_6" length="250" weight="1.6"> <BuildData piece_offset="24.9" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_harpoon_handle" name="{=!}Mp Sturgia Harpoon Handle" tier="2" piece_type="Handle" mesh="spear_handle_12" length="91.5" weight="0.5" excluded_item_usage_features="long"> <BuildData piece_offset="9.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_javelin_handle" name="{=!}Mp Battania Javelin Handle" tier="2" piece_type="Handle" mesh="spear_handle_11" length="90" weight="0.4" excluded_item_usage_features="long"></CraftingPiece> <CraftingPiece id="mp_test_polearm_handle" name="{=!}MP Test Polearm Handle" tier="2" piece_type="Handle" mesh="axe_craft_1_handle" length="157.6" weight="0.3" item_holster_pos_shift="0,0,-0.1" excluded_item_usage_features="long"> <BuildData piece_offset="37.408" next_piece_offset="1.42" /> </CraftingPiece> <!-- #endregion --> <!-- #region Polearm Pommel Pieces --> <CraftingPiece id="mp_spear_pommel_1" name="{=!}mp_spear_pommel_1" tier="2" piece_type="Pommel" mesh="spear_pommel_1" culture="Culture.empire" length="1.8" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_2" name="{=!}mp_spear_pommel_2" tier="2" piece_type="Pommel" mesh="spear_pommel_2" culture="Culture.empire" length="3.82" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_3" name="{=!}mp_spear_pommel_3" tier="2" piece_type="Pommel" mesh="spear_pommel_3" culture="Culture.empire" length="15.3" weight="0"></CraftingPiece> <CraftingPiece id="mp_sspear_pommel_4" name="{=!}mp_spear_pommel_4" tier="2" piece_type="Pommel" mesh="spear_pommel_4" culture="Culture.empire" length="6" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_5" name="{=!}mp_spear_pommel_5" tier="2" piece_type="Pommel" mesh="spear_pommel_5" culture="Culture.empire" length="3" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_6" name="{=!}mp_spear_pommel_6" tier="2" piece_type="Pommel" mesh="spear_pommel_6" culture="Culture.empire" length="3.1" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_7" name="{=!}mp_spear_pommel_7" tier="2" piece_type="Pommel" mesh="spear_pommel_7" culture="Culture.empire" length="19.8" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_8" name="{=!}mp_spear_pommel_5" tier="2" piece_type="Pommel" mesh="spear_pommel_8" culture="Culture.empire" length="3.8" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_9" name="{=!}mp_spear_pommel_9" tier="2" piece_type="Pommel" mesh="spear_pommel_9" culture="Culture.empire" length="2.9" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_10" name="{=!}mp_spear_pommel_10" tier="2" piece_type="Pommel" mesh="spear_pommel_10" culture="Culture.empire" length="8.3" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_11" name="{=!}mp_spear_pommel_11" tier="2" piece_type="Pommel" mesh="spear_pommel_11" culture="Culture.empire" length="10" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_12" name="{=!}mp_spear_pommel_12" tier="2" piece_type="Pommel" mesh="spear_pommel_12" culture="Culture.empire" length="14.8" weight="0"></CraftingPiece> <CraftingPiece id="mp_spear_pommel_13" name="{=!}mp_spear_pommel_13" tier="2" piece_type="Pommel" mesh="spear_pommel_13" culture="Culture.empire" length="29.7" weight="0"></CraftingPiece> <!-- #endregion --> <!-- #endregion --> <!-- #region Mace Pieces --> <!-- #region Mace Blade Pieces --> <CraftingPiece id="mp_vlandian_mace_head" name="{=!}Mp Vlandian Mace Head" tier="2" piece_type="Blade" mesh="mace_head_4" length="16.5" weight="0.85" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.15" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_cavalry_mace_head" name="{=!}MP Vlandia Cavalry Mace" tier="2" piece_type="Blade" mesh="mace_head_18" length="8.4" weight="0.65" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.55" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_cavalry_mace_head" name="{=!}MP Aserai Cavalry Mace" tier="2" piece_type="Blade" mesh="mace_head_19" length="11" weight="0.65" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.5" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_maul_head" name="{=!}MP Aserai Maul Head" tier="2" piece_type="Blade" mesh="mace_head_19" length="11" weight="0.65" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.5" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_vlandian_military_pick_head" name="{=!}MP Vlandian Military Pick Head" tier="2" piece_type="Blade" mesh="mace_head_25" length="35.5" weight="0.658" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Cut" damage_factor="3.65" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_heavy_mace_head" name="{=!}Mp Empire Heavy Mace Head" tier="2" piece_type="Blade" mesh="mace_head_3" length="18.181" weight="0.7" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_cavalry_mace_head" name="{=!}Mp Empire Cavalry Mace Head" tier="2" piece_type="Blade" mesh="mace_head_11" length="18.3" weight="0.7" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_empire_mace_head" name="{=!}Mp Empire Mace Head" tier="2" piece_type="Blade" mesh="mace_head_8" length="7" weight="0.6" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.3" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_mace_head" name="{=!}Mp Khuzait Mace Head" tier="2" piece_type="Blade" mesh="mace_head_6" length="11.4" weight="1.0" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_mace_head" name="{=!}Mp Khuzait Heavy Mace Head" tier="2" piece_type="Blade" mesh="mace_head_14" length="20.8" weight="0.7" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.45" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_khuzait_cavalry_mace_head" name="{=!}Mp Khuzait Mace Head" tier="2" piece_type="Blade" mesh="mace_head_16" length="16.5" weight="0.7" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.45" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_mace_head" name="{=!}MP Aserai Mace Head" tier="2" piece_type="Blade" mesh="mace_head_15" length="13.5" weight="0.6" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.35" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_aserai_heavy_mace_head" name="{=!}MP Aserai Heavy Mace Head" tier="2" piece_type="Blade" mesh="mace_head_9" length="16.7" weight="0.95" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.7" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_hammer_head" name="{=!}Mp Sturgia Hammer Head" tier="2" piece_type="Blade" mesh="mace_head_24" length="12.6" weight="0.57" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.15" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_mace_head" name="{=!}Mp Sturgia Mace Head" tier="1" piece_type="Blade" mesh="mace_head_2" length="17" weight="0.65" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.1" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_battania_mace_head" name="{=!}Mp Battania Mace Head" tier="2" piece_type="Blade" mesh="mace_head_5" length="25.5" weight="0.9" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.4" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_test_mace_head" name="{=!}MP Test Mace Head" tier="2" piece_type="Blade" mesh="mace_head_18" length="8.4" weight="0.8" full_scale="true"> <!-- excluded_item_usage_features="thrust" --> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Thrust damage_type="Pierce" damage_factor="1" /> <!-- 1.15 --> <Swing damage_type="Blunt" damage_factor="2.35" /> </BladeData> </CraftingPiece> <CraftingPiece id="mp_sturgia_2hhammer_head" name="{=!}Mp Sturgia 2h Hammer Head" tier="2" piece_type="Blade" mesh="mace_head_24" length="12.6" weight="1.3" full_scale="true" excluded_item_usage_features="thrust"> <!--WOOD--> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.8" /> </BladeData> <Flags> <Flag name="CanCrushThrough" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_battania_2hhammer_head" name="{=!}MP Battania 2h Hammer Head" tier="2" piece_type="Blade" mesh="mace_head_5" length="25.5" weight="1.2" full_scale="true" excluded_item_usage_features="thrust"> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.55" /> </BladeData> <Flags> <Flag name="CanCrushThrough" /> <Flag name="CanHook" /> </Flags> </CraftingPiece> <CraftingPiece id="mp_test_2hmace_head" name="{=!}Mp Test 2h Mace Head" tier="2" piece_type="Blade" mesh="blacksmith_hammer_tip" length="7.4" weight="0.9" full_scale="true" excluded_item_usage_features="thrust"> <BuildData piece_offset="-10" next_piece_offset="0" /> <BladeData stack_amount="3" physics_material="wood_weapon" body_name="bo_mace_a"> <Swing damage_type="Blunt" damage_factor="2.45" /> </BladeData> </CraftingPiece> <!-- #endregion --> <!-- #region Mace Handle Pieces --> <CraftingPiece id="mp_vlandia_mace_handle" name="{=!}MP Vlandian Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_11" length="78" weight="0.40"> <BuildData piece_offset="18" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_heavy_mace_handle" name="{=!}MP Khuazait Heavy Mace" tier="2" piece_type="Handle" mesh="mace_handle_15" length="80" weight="0.35"> <BuildData piece_offset="18" /> </CraftingPiece> <CraftingPiece id="mp_aserai_heavy_mace_handle" name="{=!}MP Aserai Heavy Mace" tier="2" piece_type="Handle" mesh="mace_handle_15" length="80" weight="0.4"> <BuildData piece_offset="18" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_cavalry_mace_handle" name="{=!}MP Vlandian Cavalry Mace" tier="2" piece_type="Handle" mesh="mace_handle_15" length="80" weight="0.5" item_holster_pos_shift="0,0,-0.1"> <BuildData piece_offset="30.2" /> </CraftingPiece> <CraftingPiece id="mp_vlandia_military_pick_handle" name="{=!}MP Vlandian Military Pick Handle" tier="2" piece_type="Handle" mesh="mace_handle_16" length="80" weight="0.5"> <BuildData piece_offset="19.3" /> </CraftingPiece> <CraftingPiece id="mp_aserai_cavalry_mace_handle" name="{=!}MP Aserai Cavalry Mace" tier="2" piece_type="Handle" mesh="mace_handle_15" length="80" weight="0.5" item_holster_pos_shift="0,0,0.05"> <BuildData piece_offset="23.7" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_hammer_handle" name="{=!}MP Strugia Hammer Handle" tier="2" piece_type="Handle" mesh="mace_handle_1" length="62.5" weight="0.5"> <BuildData piece_offset="18" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_mace_handle" name="{=!}MP Sturgia Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_11" length="78" weight="0.4"> <BuildData piece_offset="18" /> </CraftingPiece> <CraftingPiece id="mp_empire_mace_handle" name="{=!}MP Empire Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_12" length="78" weight="0.4" item_holster_pos_shift="0,0,-0.05"> <BuildData piece_offset="28.5" /> </CraftingPiece> <CraftingPiece id="mp_empire_cavalry_mace_handle" name="{=!}MP Empire Cavalry Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_15" length="80" weight="0.55" item_holster_pos_shift="0,0,-0.05"> <BuildData piece_offset="19.3" /> </CraftingPiece> <!--CraftingPiece id="mp_empire_cavalry_mace_handle" name="{=F941rUa1}MP Empire Cavalry Mace Handle" tier="2" piece_type="Handle" mesh="axe_craft_18_handle" length="100" weight="0.5" item_holster_pos_shift="0,0,-0.15"> <BuildData piece_offset="31" next_piece_offset="2" /> </CraftingPiece--> <CraftingPiece id="mp_empire_heavy_mace_handle" name="{=!}MP Empire Heavy Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_13" length="65" weight="0.55" item_holster_pos_shift="0,0,0.05"> <BuildData piece_offset="15.7" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_mace_handle" name="{=!}MP Khuzait Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_6" length="56.2" weight="0.4"> <BuildData piece_offset="15" /> </CraftingPiece> <CraftingPiece id="mp_khuzait_cavalry_mace_handle" name="{=!}MP Khuzait Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_17" length="80" weight="0.4"> <BuildData piece_offset="25.5" /> </CraftingPiece> <CraftingPiece id="mp_aserai_mace_handle" name="{=!}MP Aserai Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_12" length="78" weight="0.35" item_holster_pos_shift="0,0,-0.05"> <BuildData piece_offset="17.5" /> </CraftingPiece> <CraftingPiece id="mp_battania_mace_handle" name="{=!}MP Battania Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_2" length="58.2" weight="0.35"> <BuildData piece_offset="15.5" /> </CraftingPiece> <CraftingPiece id="mp_test_mace_handle" name="{=!}MP Test Mace Handle" tier="2" piece_type="Handle" mesh="mace_handle_8" length="62.9" weight="0.4" item_holster_pos_shift="0,0,-0.05"> <BuildData piece_offset="19.3" /> </CraftingPiece> <CraftingPiece id="mp_battania_2hammer_handle" name="{=!}MP Battania 2h Mace Handle" tier="2" piece_type="Handle" mesh="axe_craft_7_handle" length="124.3" weight="1" excluded_item_usage_features="widegrip"> <BuildData piece_offset="23.87" next_piece_offset="1.5" /> </CraftingPiece> <CraftingPiece id="mp_sturgia_2hammer_handle" name="{=!}MP Sturgia 2h Mace Handle" tier="2" piece_type="Handle" mesh="axe_craft_10_handle" length="132" weight="0.8" excluded_item_usage_features="widegrip"> <BuildData piece_offset="28.87" next_piece_offset="2.5" /> </CraftingPiece> <CraftingPiece id="mp_test_2hmace_handle" name="{=!}MP Test 2h Mace Handle" tier="2" piece_type="Handle" mesh="axe_craft_10_handle" length="132" weight="0.79" excluded_item_usage_features="widegrip"> <BuildData piece_offset="28.87" next_piece_offset="2.5" /> </CraftingPiece> <!-- #endregion --> <!-- #endregion --> <CraftingPiece id="mp_default_polearm_pommel" name="{=!}None but for Multiplayer" tier="2" piece_type="Pommel" mesh="" culture="Culture.empire" length="0" weight="0"></CraftingPiece> <CraftingPiece id="mp_default_polearm_guard" name="{=!}None but for Multiplayer" tier="2" piece_type="Guard" mesh="" culture="Culture.empire" length="0" weight="0"></CraftingPiece> </CraftingPieces> ``` > &emsp;&emsp;<br> ![[encyclopedia_calradica.gif|center|300]]<br> >*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>&emsp;&emsp;