![[misc_banner_2.webp]]
`Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML
> [!location]- File Location
> Mount & Blade II Bannerlord > Modules > Native
```
<?xml version="1.0" encoding="utf-8"?>
<particle_effects>
<effect
name="active_volcano_smoke"
guid="{0BE29D01-9202-4D33-9638-22AEC0100240}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="3.000, 0.000, 9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="10.000"
bias="2.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="28.648" />
<parameter
name="wind_effect"
base="0.200"
bias="0.000" />
<parameter
name="particle_size"
base="0.600"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="20.000">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.034, 0.000" />
<key
time="0.138"
value="0.187"
tangent="-0.041, 0.000" />
<key
time="0.138"
value="0.187"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="-0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.488, 0.488, 0.488" />
<key
time="0.900"
value="0.523, 0.523, 0.523" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.392" />
<key
time="0.700"
value="0.078" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="aserai_torch_fire_spark"
guid="{EC483235-788E-4258-AC90-6A0D7062DFD5}"
sound_code="event:/mission/ambient/detail/fire/torch">
<emitters>
<emitter
name="static_flame"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="1.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.250" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="3.000" />
<parameter
name="emissive_multiplier"
value="20.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.620"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.300"
bias="0.200" />
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.282"
tangent="0.043, 0.063" />
<key
time="0.207"
value="0.587"
tangent="-0.108, -0.031" />
<key
time="0.207"
value="0.587"
tangent="0.108, 0.031" />
<key
time="1.000"
value="0.073"
tangent="-0.481, 0.172" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="1.000, 0.560, 0.339" />
<key
time="0.829"
value="0.542, 0.013, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.144"
value="0.000" />
<key
time="0.215"
value="1.000" />
<key
time="0.769"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.050" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.500" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.732"
bias="0.000" />
<parameter
name="turbulence_strength"
base="12.000"
bias="5.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.200" />
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.472"
tangent="0.251, 0.313" />
<key
time="1.000"
value="0.059"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.090"
value="1.000, 0.875, 0.767" />
<key
time="0.621"
value="0.320, 0.043, 0.003" />
<key
time="1.000"
value="0.049, 0.003, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.072"
value="0.000" />
<key
time="0.118"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="1.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="24.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.200" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.620"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.216"
tangent="0.090, 0.000" />
<key
time="0.414"
value="0.635"
tangent="-0.090, 0.000" />
<key
time="0.414"
value="0.635"
tangent="0.090, 0.000" />
<key
time="1.000"
value="0.815"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.188"
value="0.701, 0.701, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.166"
value="0.365" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="battle_ground_smoke_3"
guid="{3B549438-9A1E-4ECF-A72A-B3AD3B348A6C}">
<emitters>
<emitter
name="smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.648"
bias="0.040" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="2.700"
bias="0.700" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="2.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.167">
<keys>
<key
time="0.000"
value="0.462"
tangent="0.055, 0.000" />
<key
time="0.276"
value="0.462"
tangent="-0.145, 0.000" />
<key
time="0.276"
value="0.462"
tangent="0.145, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.145, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.135"
value="0.157, 0.170, 0.194" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.241"
value="0.224" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="battleground_fire_smoke_square"
guid="{3BE34F52-E10C-4962-8B36-9D5FEAD7EBBF}">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="6.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.500, 2.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="-1.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="5.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.133"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.133"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.133"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.470, 0.173" />
<key
time="0.611"
value="0.325, 0.032, 0.004" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.904"
value="0.958" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 3.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.139, 0.154, 0.164" />
<key
time="0.900"
value="0.021, 0.020, 0.020" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 3.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.600"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.600"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.600"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.026"
value="0.431, 0.465, 0.494" />
<key
time="0.900"
value="0.231, 0.223, 0.223" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.384" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="battleground_smoke_far"
guid="{125E5976-25D9-445D-8176-85E94796EC2C}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="-0.150, 0.000, 10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="6.000"
bias="2.000" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.048, 0.000" />
<key
time="0.207"
value="0.480"
tangent="-0.048, 0.000" />
<key
time="0.207"
value="0.480"
tangent="0.048, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.320, 0.320, 0.320" />
<key
time="1.000"
value="0.320, 0.320, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.076"
value="0.000" />
<key
time="0.207"
value="0.882" />
<key
time="0.590"
value="0.663" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="destroyed_ballista_parts_2"
guid="{36CE8955-927F-4A20-BD90-F65277A29703}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.150, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="100.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="15.000"
bias="5.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.500, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.600">
<keys>
<key
time="0.000"
value="0.257"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.151, 0.167, 0.177" />
<key
time="0.900"
value="0.167, 0.160, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.314" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="destroyed_burning_ballista_part"
guid="{6C0E6E7E-3046-4D13-9DD5-CD2DE1942378}">
<emitters>
<emitter
name="moving_flame"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.250" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="500.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.250"
bias="0.050" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_z"
base="0.300"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.030"
bias="0.020">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.055">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.041, 0.000" />
<key
time="0.759"
value="0.091"
tangent="-0.041, 0.000" />
<key
time="0.759"
value="0.091"
tangent="0.041, 0.000" />
<key
time="1.000"
value="0.091"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.127"
value="1.000, 0.659, 0.307" />
<key
time="0.741"
value="0.957, 0.070, 0.023" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="500.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.740"
bias="0.050" />
<parameter
name="turbulence_strength"
base="7.000"
bias="3.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.612"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.745, 0.410" />
<key
time="0.900"
value="1.000, 0.111, 0.009" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.696">
<keys>
<key
time="0.000"
value="0.216"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.339, 0.364, 0.389" />
<key
time="0.900"
value="0.089, 0.085, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.153"
value="0.000" />
<key
time="0.313"
value="0.784" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_flame"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="500.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.720"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="22.918" />
<parameter
name="wind_effect"
base="0.500"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.999"
tangent="-0.090, 0.000" />
<key
time="0.069"
value="0.999"
tangent="0.090, 0.000" />
<key
time="0.552"
value="0.664"
tangent="-0.090, 0.000" />
<key
time="0.552"
value="0.664"
tangent="0.090, 0.000" />
<key
time="1.000"
value="-0.014"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.991, 0.459, 0.272" />
<key
time="1.000"
value="0.908, 0.080, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.182"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="moving_smoke"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.022, 0.023, 0.025" />
<key
time="0.800"
value="0.032, 0.030, 0.030" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.700"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="dust_fall_a"
guid="{15803257-C9E2-4992-93EB-DA6784121D33}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="25.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.750"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="2.100"
bias="0.600" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="dust_a" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.723, 0.619, 0.523" />
<key
time="0.900"
value="0.548, 0.442, 0.394" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.885"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="falling_leaves"
guid="{FC91714C-B292-49A6-8BBA-8E379D48906B}">
<emitters>
<emitter
name="leaves"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="5.000, 5.000, 0.750" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.650" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.200" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.200" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="10.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="5.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.640"
bias="0.050" />
<parameter
name="turbulence_strength"
base="30.000"
bias="10.000" />
<parameter
name="angular_damping"
base="0.930"
bias="0.800" />
<parameter
name="particle_life"
base="12.000"
bias="3.000" />
<parameter
name="emission_rate"
base="4.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="20.100" />
<parameter
name="emit_velocity_z"
base="-0.200"
bias="-0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.600"
bias="0.200" />
<parameter
name="particle_size"
base="5.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.180">
<keys>
<key
time="0.000"
value="0.501"
tangent="0.028, 0.000" />
<key
time="0.138"
value="0.963"
tangent="-0.083, 0.000" />
<key
time="0.138"
value="0.963"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.214"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="dry_leafs_a_red" />
<parameter
name="sample_mesh"
value="dry_leaf_red_g" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="1.000"
value="0.369, 0.114, 0.043" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.111"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="falling_leaves_b"
guid="{220D15F0-5257-44AF-87F7-AD250A8FC71C}">
<emitters>
<emitter
name="leaves"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="5.000, 5.000, 0.750" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.200" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.200" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="10.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="5.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.620"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.300"
bias="0.100" />
<parameter
name="angular_damping"
base="0.930"
bias="0.600" />
<parameter
name="particle_life"
base="12.000"
bias="3.000" />
<parameter
name="emission_rate"
base="7.400"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="20.100" />
<parameter
name="emit_velocity_z"
base="-0.200"
bias="-0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.700"
bias="0.100" />
<parameter
name="particle_size"
base="5.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.180">
<keys>
<key
time="0.000"
value="0.501"
tangent="0.028, 0.000" />
<key
time="0.138"
value="0.963"
tangent="-0.083, 0.000" />
<key
time="0.138"
value="0.963"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.214"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="dry_leafs_a" />
<parameter
name="sample_mesh"
value="dry_leaf_b" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="1.000"
value="0.223, 0.369, 0.243" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.111"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="firefly_a"
guid="{0641F987-CEEF-4FBE-94A9-57F41CF0C19F}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="30.000, 30.000, 4.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="-0.200, -0.250, 0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="2.000, 2.000" />
<parameter
name="quad_bias"
value="0.500, 0.500" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="5.000" />
<parameter
name="fadeout_coef"
value="2.000" />
<parameter
name="camera_fadeout_coef"
value="15.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="90.000"
bias="0.000" />
<parameter
name="damping"
base="0.180"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.200"
bias="0.300" />
<parameter
name="angular_damping"
base="0.200"
bias="0.100" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="25.000"
bias="0.200" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.200"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.200"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="1.000"
bias="1.000" />
<parameter
name="wind_effect"
base="0.100"
bias="0.200" />
<parameter
name="particle_size"
base="0.150"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="prt_sparks_mesh_1" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.908, 1.000, 0.255" />
<key
time="0.809"
value="0.302, 0.267, 0.032" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.246"
value="1.000" />
<key
time="0.864"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="ground_fog_a"
guid="{77A17BC7-B2FD-48CE-9C36-82AB30AD83D2}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="true" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.050" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="5.000, 5.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.010" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.005" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.400, 1.350" />
<parameter
name="quad_bias"
value="0.300, 0.250" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="24.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="3.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.610"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.400"
bias="0.200" />
<parameter
name="particle_life"
base="19.000"
bias="1.000" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.050"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.730">
<keys>
<key
time="0.000"
value="0.433"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_steam_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.344, 0.505, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.097"
value="0.000" />
<key
time="0.305"
value="0.506" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="invoker"
guid="{54D335CD-80FB-462A-8249-DF68B158D984}"
sound_code="event:/mission/ambient/detail/fire/torch">
<emitters>
<emitter
name="static_flame"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.250" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="50.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="5.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="128.000"
bias="360.000" />
<parameter
name="damping"
base="0.760"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.230"
bias="0.000" />
<parameter
name="particle_life"
base="0.400"
bias="0.100" />
<parameter
name="emission_rate"
base="150.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="128.000"
bias="360.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.200" />
<parameter
name="particle_size"
base="1.000"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.330">
<keys>
<key
time="0.000"
value="1.002"
tangent="0.028, 0.000" />
<key
time="0.414"
value="0.237"
tangent="-0.083, 0.000" />
<key
time="0.414"
value="0.237"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.120"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.036, 1.000" />
<key
time="0.629"
value="0.002, 0.074, 0.974" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.052"
value="0.000" />
<key
time="0.095"
value="1.000" />
<key
time="0.769"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="1.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="-1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.050" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.500" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.790"
bias="0.000" />
<parameter
name="turbulence_strength"
base="6.900"
bias="5.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.500" />
<parameter
name="emission_rate"
base="150.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="9.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="9.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="9.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.700"
bias="0.400" />
<parameter
name="particle_size"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.801"
tangent="0.200, 0.000" />
<key
time="1.000"
value="-0.019"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.442, 0.369, 1.000" />
<key
time="0.456"
value="0.000, 0.099, 1.000" />
<key
time="0.818"
value="0.673, 0.715, 1.000" />
<key
time="1.000"
value="0.049, 0.003, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.063"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.620"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.300"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.800">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.450">
<keys>
<key
time="0.000"
value="0.216"
tangent="0.090, 0.000" />
<key
time="0.414"
value="0.635"
tangent="-0.090, 0.000" />
<key
time="0.414"
value="0.635"
tangent="0.090, 0.000" />
<key
time="1.000"
value="0.815"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.374, 0.160, 0.767" />
<key
time="0.501"
value="0.160, 0.216, 0.470" />
<key
time="1.000"
value="0.247, 0.247, 0.247" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.450"
value="1.000" />
<key
time="0.817"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="main_menu_fast_smoke"
guid="{9C6C6F8C-6202-4BBA-A9E4-54BD575CAB7A}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.900"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.346">
<keys>
<key
time="0.000"
value="0.186"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.104, 0.125, 0.148" />
<key
time="1.000"
value="0.085, 0.085, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.400" />
<key
time="1.000"
value="0.000" />
<key
time="1.000"
value="0.118" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="map_psys_game_ballista_trail"
guid="{8B93985A-73C8-4410-BE4C-E80B20E78C72}">
<emitters>
<emitter
name="smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.550" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.550" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.550" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.243">
<keys>
<key
time="0.000"
value="0.719"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.723, 0.767" />
<key
time="0.900"
value="0.659, 0.646, 0.646" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.098" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="map_psys_game_mangonel_trail"
guid="{33B03656-2F92-4273-A353-05FAA4F0A07D}">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="125.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.200"
bias="0.050" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.150"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.025"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.025"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.025"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.523, 0.421, 0.320" />
<key
time="0.800"
value="0.302, 0.066, 0.043" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.010"
bias="0.010">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.230"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.293, 0.157" />
<key
time="0.900"
value="1.000, 0.223, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.777"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.600" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.370"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.797, 0.851, 0.941" />
<key
time="0.900"
value="0.949, 0.949, 0.949" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.800"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="sea_side_water_splash"
guid="{DE64A51E-3800-4449-BEE8-422180F27537}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.100" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.540"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.800"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="30.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.616"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.957, 0.957, 0.957" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.207"
value="0.612" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="Emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="4.000"
bias="-1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.805, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -15.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.550" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.450" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.640"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.650"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="8.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.400"
tangent="0.200, 0.345" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="waterfall_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.991, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.118"
value="0.455" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="small_torch_flame"
guid="{D876C5C6-09D1-464A-B6E4-BA27C0767B0A}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="250.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.400" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="diffuse_multiplier"
value="100.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.730"
bias="0.000" />
<parameter
name="turbulence_strength"
base="15.000"
bias="10.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.400"
bias="0.020">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.030">
<keys>
<key
time="1.000"
value="0.500"
tangent="-0.200, 0.000" />
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.916, 0.828" />
<key
time="1.000"
value="1.000, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.117"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="flame"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="300.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.040, 0.040, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="50.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="20.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.300"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.500"
bias="0.300" />
<parameter
name="particle_size"
base="0.900"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="1.000"
value="0.000"
tangent="-0.103, 0.000" />
<key
time="0.345"
value="0.843"
tangent="0.107, -0.141" />
<key
time="0.345"
value="0.843"
tangent="-0.107, 0.141" />
<key
time="0.000"
value="1.000"
tangent="0.097, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="1.000, 0.673, 0.359" />
<key
time="0.800"
value="0.180, 0.030, 0.002" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.091"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="smoke_4"
guid="{16B28599-2759-4D98-8885-1E7745FCE8DD}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.867, 0.932, 1.000" />
<key
time="0.900"
value="0.812, 0.782, 0.782" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="test"
guid="{FFEC3B2F-437F-4590-83A8-70AD7258C8B8}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -50.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.300" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="2000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.650" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.650"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="30.000"
bias="30.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.698"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.875, 0.599" />
<key
time="0.273"
value="1.000, 0.883, 0.567" />
<key
time="1.000"
value="0.843, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.033"
value="0.000" />
<key
time="0.052"
value="1.000" />
<key
time="0.819"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="torch_burning_fire_smoke"
guid="{DF487588-8D33-45F0-9B55-DEA892883FEB}"
sound_code="event:/mission/ambient/detail/fire/torch">
<emitters>
<emitter
name="smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.167">
<keys>
<key
time="0.000"
value="0.462"
tangent="0.055, 0.000" />
<key
time="0.276"
value="0.462"
tangent="-0.145, 0.000" />
<key
time="0.276"
value="0.462"
tangent="0.145, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.145, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.448, 0.448, 0.448" />
<key
time="0.900"
value="0.410, 0.410, 0.410" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="0.392" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.300, 0.160" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.750"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.580, 0.494" />
<key
time="0.900"
value="0.500, 0.058, 0.018" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="fire"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="diffuse_multiplier"
value="20.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.300"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.083, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.350"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.350"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.350"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.916, 0.511, 0.227" />
<key
time="1.000"
value="1.000, 0.066, 0.003" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="torch_fire_smoke"
guid="{2A4578D6-9908-431B-8A24-BE7EB622271A}">
<emitters>
<emitter
name="torch_fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.000, 0.100" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="50.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="25.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.075"
bias="0.075">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="-0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="0.097, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.867, 0.737" />
<key
time="0.516"
value="0.957, 0.128, 0.034" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.550" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="500.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.780"
bias="0.000" />
<parameter
name="turbulence_strength"
base="10.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.400" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.600"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.634"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.755"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.580, 0.494" />
<key
time="1.000"
value="0.500, 0.058, 0.018" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.794"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.690"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.870">
<keys>
<key
time="0.000"
value="0.185"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.621"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.621"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.801"
tangent="-0.083, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.089, 0.089, 0.089" />
<key
time="1.000"
value="0.024, 0.024, 0.024" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="0.392" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="torch_fire_sparks"
guid="{0AEBB5F0-F924-427A-BF6A-6F9328B2FF40}">
<emitters>
<emitter
name="torch_fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.040, 0.040, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="50.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="2.000"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.410">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.070">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="-0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="0.097, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.867, 0.737" />
<key
time="0.800"
value="0.957, 0.399, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.181"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.100" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.450" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="25.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.700" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.700" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.228"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.690, 0.259, 0.122" />
<key
time="0.900"
value="0.765, 0.357, 0.122" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="fire_emit_on_move"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.300" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.010" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="99.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.688"
bias="0.000" />
<parameter
name="particle_life"
base="0.250"
bias="0.100" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.322, 0.224, 0.173" />
<key
time="0.900"
value="0.573, 0.573, 0.573" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="torch_smoke"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 0.250" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.500" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.336">
<keys>
<key
time="0.000"
value="0.149"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.149"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.149"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.022, 0.022, 0.022" />
<key
time="0.900"
value="0.000, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="0.059" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="torch_outdoor_burning_fire_smoke"
guid="{4DF2A56D-207E-4A7D-BE16-C7321F819A38}">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.150, 0.150, 0.300" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.550" />
<parameter
name="fadeout_coef"
value="0.450" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="750.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.083, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.350"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.350"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.350"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.302, 0.227, 0.173" />
<key
time="0.542"
value="0.227, 0.104, 0.037" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.914" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.160" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.750"
bias="0.000" />
<parameter
name="turbulence_strength"
base="35.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.400" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.500, 0.255" />
<key
time="0.900"
value="1.000, 0.072, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="1.500" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.500" />
<parameter
name="emission_rate"
base="4.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.600"
bias="0.300" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.086"
tangent="0.123, 0.345" />
<key
time="1.000"
value="0.640"
tangent="-0.153, -0.110" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.003"
value="0.043, 0.043, 0.043" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.355"
value="0.616" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="water_splash_2"
guid="{A3DDE0B8-60F8-41C9-8C45-E39B68CB8C85}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.100" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.010" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.010" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="default_regular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.000, 0.000, 0.000" />
<key
time="0.000"
value="0.000, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.000"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="water_splash_4"
guid="{7F9CF06E-1AA8-470C-A617-09A2E10B4CD4}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="4.000"
bias="-1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.805, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.625"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.400"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="waterfall_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.991, 0.991" />
<key
time="1.000"
value="0.374, 0.369, 0.364" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.700"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.350, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.600" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="-0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.588" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="waterfall_foam_circular"
guid="{19510322-0E35-43F1-A45F-F982CA4133F0}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.546">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.078" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
</particle_effects>
```
>   <br> ![[encyclopedia_calradica.gif|center|300]]<br>
>*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>