![[misc_banner_2.webp]] `Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML > [!location]- File Location > Mount & Blade II Bannerlord > Modules > Native ``` <?xml version="1.0" encoding="utf-8"?> <particle_effects> <effect name="active_volcano_smoke" guid="{0BE29D01-9202-4D33-9638-22AEC0100240}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="3.000, 0.000, 9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="10.000" bias="2.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="28.648" /> <parameter name="wind_effect" base="0.200" bias="0.000" /> <parameter name="particle_size" base="0.600" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="20.000"> <keys> <key time="0.000" value="0.187" tangent="0.034, 0.000" /> <key time="0.138" value="0.187" tangent="-0.041, 0.000" /> <key time="0.138" value="0.187" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="-0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.488, 0.488, 0.488" /> <key time="0.900" value="0.523, 0.523, 0.523" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.392" /> <key time="0.700" value="0.078" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="aserai_torch_fire_spark" guid="{EC483235-788E-4258-AC90-6A0D7062DFD5}" sound_code="event:/mission/ambient/detail/fire/torch"> <emitters> <emitter name="static_flame" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="1.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.250" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="3.000" /> <parameter name="emissive_multiplier" value="20.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.620" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.200" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.300" bias="0.200" /> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.282" tangent="0.043, 0.063" /> <key time="0.207" value="0.587" tangent="-0.108, -0.031" /> <key time="0.207" value="0.587" tangent="0.108, 0.031" /> <key time="1.000" value="0.073" tangent="-0.481, 0.172" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="1.000, 0.560, 0.339" /> <key time="0.829" value="0.542, 0.013, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.144" value="0.000" /> <key time="0.215" value="1.000" /> <key time="0.769" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.050" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.500" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.732" bias="0.000" /> <parameter name="turbulence_strength" base="12.000" bias="5.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.400" bias="0.200" /> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.472" tangent="0.251, 0.313" /> <key time="1.000" value="0.059" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.090" value="1.000, 0.875, 0.767" /> <key time="0.621" value="0.320, 0.043, 0.003" /> <key time="1.000" value="0.049, 0.003, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.072" value="0.000" /> <key time="0.118" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="1.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="24.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.200" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.620" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.200" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.216" tangent="0.090, 0.000" /> <key time="0.414" value="0.635" tangent="-0.090, 0.000" /> <key time="0.414" value="0.635" tangent="0.090, 0.000" /> <key time="1.000" value="0.815" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.188" value="0.701, 0.701, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.166" value="0.365" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="battle_ground_smoke_3" guid="{3B549438-9A1E-4ECF-A72A-B3AD3B348A6C}"> <emitters> <emitter name="smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.648" bias="0.040" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="2.700" bias="0.700" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="2.000" bias="0.000" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.167"> <keys> <key time="0.000" value="0.462" tangent="0.055, 0.000" /> <key time="0.276" value="0.462" tangent="-0.145, 0.000" /> <key time="0.276" value="0.462" tangent="0.145, 0.000" /> <key time="1.000" value="1.000" tangent="-0.145, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.135" value="0.157, 0.170, 0.194" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.241" value="0.224" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="battleground_fire_smoke_square" guid="{3BE34F52-E10C-4962-8B36-9D5FEAD7EBBF}"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="6.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.500, 2.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="-1.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="5.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.133" tangent="-0.021, 0.000" /> <key time="0.897" value="0.133" tangent="0.021, 0.000" /> <key time="1.000" value="0.133" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.470, 0.173" /> <key time="0.611" value="0.325, 0.032, 0.004" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.904" value="0.958" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 3.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.139, 0.154, 0.164" /> <key time="0.900" value="0.021, 0.020, 0.020" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 3.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.600" tangent="-0.021, 0.000" /> <key time="0.897" value="0.600" tangent="0.021, 0.000" /> <key time="1.000" value="0.600" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.026" value="0.431, 0.465, 0.494" /> <key time="0.900" value="0.231, 0.223, 0.223" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.384" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="battleground_smoke_far" guid="{125E5976-25D9-445D-8176-85E94796EC2C}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="-0.150, 0.000, 10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="6.000" bias="2.000" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="0.000" tangent="0.048, 0.000" /> <key time="0.207" value="0.480" tangent="-0.048, 0.000" /> <key time="0.207" value="0.480" tangent="0.048, 0.000" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.320, 0.320, 0.320" /> <key time="1.000" value="0.320, 0.320, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.076" value="0.000" /> <key time="0.207" value="0.882" /> <key time="0.590" value="0.663" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="destroyed_ballista_parts_2" guid="{36CE8955-927F-4A20-BD90-F65277A29703}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.150, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="100.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="-0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="15.000" bias="5.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.500, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.600"> <keys> <key time="0.000" value="0.257" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.151, 0.167, 0.177" /> <key time="0.900" value="0.167, 0.160, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.314" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="destroyed_burning_ballista_part" guid="{6C0E6E7E-3046-4D13-9DD5-CD2DE1942378}"> <emitters> <emitter name="moving_flame" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.250" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="500.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.250" bias="0.050" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.300" /> <parameter name="emit_velocity_z" base="0.300" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.030" bias="0.020"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.055"> <keys> <key time="0.000" value="0.999" tangent="0.041, 0.000" /> <key time="0.759" value="0.091" tangent="-0.041, 0.000" /> <key time="0.759" value="0.091" tangent="0.041, 0.000" /> <key time="1.000" value="0.091" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.127" value="1.000, 0.659, 0.307" /> <key time="0.741" value="0.957, 0.070, 0.023" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="500.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.740" bias="0.050" /> <parameter name="turbulence_strength" base="7.000" bias="3.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.612" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.745, 0.410" /> <key time="0.900" value="1.000, 0.111, 0.009" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.696"> <keys> <key time="0.000" value="0.216" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.339, 0.364, 0.389" /> <key time="0.900" value="0.089, 0.085, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.153" value="0.000" /> <key time="0.313" value="0.784" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_flame" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="500.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.720" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="22.918" /> <parameter name="wind_effect" base="0.500" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.014, 0.000" /> <key time="0.069" value="0.999" tangent="-0.090, 0.000" /> <key time="0.069" value="0.999" tangent="0.090, 0.000" /> <key time="0.552" value="0.664" tangent="-0.090, 0.000" /> <key time="0.552" value="0.664" tangent="0.090, 0.000" /> <key time="1.000" value="-0.014" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.991, 0.459, 0.272" /> <key time="1.000" value="0.908, 0.080, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.182" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="moving_smoke" _index_="4"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.022, 0.023, 0.025" /> <key time="0.800" value="0.032, 0.030, 0.030" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.700" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="dust_fall_a" guid="{15803257-C9E2-4992-93EB-DA6784121D33}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="25.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.750" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="2.100" bias="0.600" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="dust_a" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.723, 0.619, 0.523" /> <key time="0.900" value="0.548, 0.442, 0.394" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.885" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="falling_leaves" guid="{FC91714C-B292-49A6-8BBA-8E379D48906B}"> <emitters> <emitter name="leaves" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="5.000, 5.000, 0.750" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -3.650" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.200" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.200" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="10.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="5.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.640" bias="0.050" /> <parameter name="turbulence_strength" base="30.000" bias="10.000" /> <parameter name="angular_damping" base="0.930" bias="0.800" /> <parameter name="particle_life" base="12.000" bias="3.000" /> <parameter name="emission_rate" base="4.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="20.100" /> <parameter name="emit_velocity_z" base="-0.200" bias="-0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.600" bias="0.200" /> <parameter name="particle_size" base="5.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.180"> <keys> <key time="0.000" value="0.501" tangent="0.028, 0.000" /> <key time="0.138" value="0.963" tangent="-0.083, 0.000" /> <key time="0.138" value="0.963" tangent="0.083, 0.000" /> <key time="0.552" value="0.394" tangent="-0.083, 0.000" /> <key time="0.552" value="0.394" tangent="0.083, 0.000" /> <key time="1.000" value="0.214" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="dry_leafs_a_red" /> <parameter name="sample_mesh" value="dry_leaf_red_g" /> <parameter name="particle_color"> <color> <keys> <key time="1.000" value="0.369, 0.114, 0.043" /> </keys> </color> <alpha> <keys> <key time="0.111" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="falling_leaves_b" guid="{220D15F0-5257-44AF-87F7-AD250A8FC71C}"> <emitters> <emitter name="leaves" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="5.000, 5.000, 0.750" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -0.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.200" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.200" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="10.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="5.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.620" bias="0.100" /> <parameter name="turbulence_strength" base="0.300" bias="0.100" /> <parameter name="angular_damping" base="0.930" bias="0.600" /> <parameter name="particle_life" base="12.000" bias="3.000" /> <parameter name="emission_rate" base="7.400" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="20.100" /> <parameter name="emit_velocity_z" base="-0.200" bias="-0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.700" bias="0.100" /> <parameter name="particle_size" base="5.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.180"> <keys> <key time="0.000" value="0.501" tangent="0.028, 0.000" /> <key time="0.138" value="0.963" tangent="-0.083, 0.000" /> <key time="0.138" value="0.963" tangent="0.083, 0.000" /> <key time="0.552" value="0.394" tangent="-0.083, 0.000" /> <key time="0.552" value="0.394" tangent="0.083, 0.000" /> <key time="1.000" value="0.214" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="dry_leafs_a" /> <parameter name="sample_mesh" value="dry_leaf_b" /> <parameter name="particle_color"> <color> <keys> <key time="1.000" value="0.223, 0.369, 0.243" /> </keys> </color> <alpha> <keys> <key time="0.111" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="firefly_a" guid="{0641F987-CEEF-4FBE-94A9-57F41CF0C19F}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="30.000, 30.000, 4.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="-0.200, -0.250, 0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="2.000, 2.000" /> <parameter name="quad_bias" value="0.500, 0.500" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="5.000" /> <parameter name="fadeout_coef" value="2.000" /> <parameter name="camera_fadeout_coef" value="15.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="90.000" bias="0.000" /> <parameter name="damping" base="0.180" bias="0.100" /> <parameter name="turbulence_strength" base="0.200" bias="0.300" /> <parameter name="angular_damping" base="0.200" bias="0.100" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="25.000" bias="0.200" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.200" bias="0.100" /> <parameter name="emit_velocity_y" base="0.200" bias="0.100" /> <parameter name="emit_velocity_z" base="0.200" bias="0.100" /> <parameter name="emit_rotation_speed" base="1.000" bias="1.000" /> <parameter name="wind_effect" base="0.100" bias="0.200" /> <parameter name="particle_size" base="0.150" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="prt_sparks_mesh_1" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.908, 1.000, 0.255" /> <key time="0.809" value="0.302, 0.267, 0.032" /> </keys> </color> <alpha> <keys> <key time="0.246" value="1.000" /> <key time="0.864" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="ground_fog_a" guid="{77A17BC7-B2FD-48CE-9C36-82AB30AD83D2}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="true" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.050" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="5.000, 5.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -0.010" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.005" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.400, 1.350" /> <parameter name="quad_bias" value="0.300, 0.250" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="24.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="3.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.610" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.400" bias="0.200" /> <parameter name="particle_life" base="19.000" bias="1.000" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="0.000" /> <parameter name="emit_velocity_y" base="1.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.050" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.730"> <keys> <key time="0.000" value="0.433" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_steam_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.344, 0.505, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.097" value="0.000" /> <key time="0.305" value="0.506" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="invoker" guid="{54D335CD-80FB-462A-8249-DF68B158D984}" sound_code="event:/mission/ambient/detail/fire/torch"> <emitters> <emitter name="static_flame" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.250" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="50.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="5.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="128.000" bias="360.000" /> <parameter name="damping" base="0.760" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.230" bias="0.000" /> <parameter name="particle_life" base="0.400" bias="0.100" /> <parameter name="emission_rate" base="150.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.200" bias="0.100" /> <parameter name="emit_rotation_speed" base="128.000" bias="360.000" /> <parameter name="wind_effect" base="0.400" bias="0.200" /> <parameter name="particle_size" base="1.000" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.330"> <keys> <key time="0.000" value="1.002" tangent="0.028, 0.000" /> <key time="0.414" value="0.237" tangent="-0.083, 0.000" /> <key time="0.414" value="0.237" tangent="0.083, 0.000" /> <key time="1.000" value="0.120" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.036, 1.000" /> <key time="0.629" value="0.002, 0.074, 0.974" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.052" value="0.000" /> <key time="0.095" value="1.000" /> <key time="0.769" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="1.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="-1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.050" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.500" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.790" bias="0.000" /> <parameter name="turbulence_strength" base="6.900" bias="5.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.500" /> <parameter name="emission_rate" base="150.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="9.000" /> <parameter name="emit_velocity_y" base="0.000" bias="9.000" /> <parameter name="emit_velocity_z" base="0.000" bias="9.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.700" bias="0.400" /> <parameter name="particle_size" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.801" tangent="0.200, 0.000" /> <key time="1.000" value="-0.019" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.442, 0.369, 1.000" /> <key time="0.456" value="0.000, 0.099, 1.000" /> <key time="0.818" value="0.673, 0.715, 1.000" /> <key time="1.000" value="0.049, 0.003, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.063" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.620" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.300" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.800"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.450"> <keys> <key time="0.000" value="0.216" tangent="0.090, 0.000" /> <key time="0.414" value="0.635" tangent="-0.090, 0.000" /> <key time="0.414" value="0.635" tangent="0.090, 0.000" /> <key time="1.000" value="0.815" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.374, 0.160, 0.767" /> <key time="0.501" value="0.160, 0.216, 0.470" /> <key time="1.000" value="0.247, 0.247, 0.247" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.450" value="1.000" /> <key time="0.817" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="main_menu_fast_smoke" guid="{9C6C6F8C-6202-4BBA-A9E4-54BD575CAB7A}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.900" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.346"> <keys> <key time="0.000" value="0.186" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.104, 0.125, 0.148" /> <key time="1.000" value="0.085, 0.085, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.400" /> <key time="1.000" value="0.000" /> <key time="1.000" value="0.118" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="map_psys_game_ballista_trail" guid="{8B93985A-73C8-4410-BE4C-E80B20E78C72}"> <emitters> <emitter name="smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.550" /> <parameter name="emit_velocity_y" base="0.000" bias="0.550" /> <parameter name="emit_velocity_z" base="0.000" bias="0.550" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.243"> <keys> <key time="0.000" value="0.719" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.723, 0.767" /> <key time="0.900" value="0.659, 0.646, 0.646" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.098" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="map_psys_game_mangonel_trail" guid="{33B03656-2F92-4273-A353-05FAA4F0A07D}"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="125.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.200" bias="0.050" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.150" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.025" tangent="-0.062, 0.000" /> <key time="0.690" value="0.025" tangent="0.062, 0.000" /> <key time="1.000" value="0.025" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.523, 0.421, 0.320" /> <key time="0.800" value="0.302, 0.066, 0.043" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.010" bias="0.010"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.230" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.293, 0.157" /> <key time="0.900" value="1.000, 0.223, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.777" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.600" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.370" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.797, 0.851, 0.941" /> <key time="0.900" value="0.949, 0.949, 0.949" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.800" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="sea_side_water_splash" guid="{DE64A51E-3800-4449-BEE8-422180F27537}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.100" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.540" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.800" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="30.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="6.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.616" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.957, 0.957, 0.957" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.207" value="0.612" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="Emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="4.000" bias="-1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.805, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -15.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.550" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.450" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.640" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.650" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="8.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.400" tangent="0.200, 0.345" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="waterfall_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.991, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.118" value="0.455" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="small_torch_flame" guid="{D876C5C6-09D1-464A-B6E4-BA27C0767B0A}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="250.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.400" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="diffuse_multiplier" value="100.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.730" bias="0.000" /> <parameter name="turbulence_strength" base="15.000" bias="10.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.400" bias="0.020"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.030"> <keys> <key time="1.000" value="0.500" tangent="-0.200, 0.000" /> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.916, 0.828" /> <key time="1.000" value="1.000, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.117" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="flame" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="300.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.040, 0.040, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="50.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="20.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.300" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.500" bias="0.300" /> <parameter name="particle_size" base="0.900" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="1.000" value="0.000" tangent="-0.103, 0.000" /> <key time="0.345" value="0.843" tangent="0.107, -0.141" /> <key time="0.345" value="0.843" tangent="-0.107, 0.141" /> <key time="0.000" value="1.000" tangent="0.097, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="1.000, 0.673, 0.359" /> <key time="0.800" value="0.180, 0.030, 0.002" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.091" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="smoke_4" guid="{16B28599-2759-4D98-8885-1E7745FCE8DD}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.867, 0.932, 1.000" /> <key time="0.900" value="0.812, 0.782, 0.782" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="test" guid="{FFEC3B2F-437F-4590-83A8-70AD7258C8B8}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -50.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.300" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="2000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.650" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.650" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="10.000" bias="0.000" /> <parameter name="emit_velocity_y" base="10.000" bias="0.000" /> <parameter name="emit_velocity_z" base="30.000" bias="30.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.698" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.875, 0.599" /> <key time="0.273" value="1.000, 0.883, 0.567" /> <key time="1.000" value="0.843, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.033" value="0.000" /> <key time="0.052" value="1.000" /> <key time="0.819" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="torch_burning_fire_smoke" guid="{DF487588-8D33-45F0-9B55-DEA892883FEB}" sound_code="event:/mission/ambient/detail/fire/torch"> <emitters> <emitter name="smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.167"> <keys> <key time="0.000" value="0.462" tangent="0.055, 0.000" /> <key time="0.276" value="0.462" tangent="-0.145, 0.000" /> <key time="0.276" value="0.462" tangent="0.145, 0.000" /> <key time="1.000" value="1.000" tangent="-0.145, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.448, 0.448, 0.448" /> <key time="0.900" value="0.410, 0.410, 0.410" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="0.392" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.300, 0.160" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.750" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.580, 0.494" /> <key time="0.900" value="0.500, 0.058, 0.018" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="fire" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="diffuse_multiplier" value="20.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.300" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.083, 0.000" /> <key time="0.069" value="1.000" tangent="0.083, 0.000" /> <key time="0.552" value="0.350" tangent="-0.083, 0.000" /> <key time="0.552" value="0.350" tangent="0.083, 0.000" /> <key time="1.000" value="0.350" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.916, 0.511, 0.227" /> <key time="1.000" value="1.000, 0.066, 0.003" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="torch_fire_smoke" guid="{2A4578D6-9908-431B-8A24-BE7EB622271A}"> <emitters> <emitter name="torch_fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.000, 0.100" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="50.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="25.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="0.500" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.075" bias="0.075"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.097, 0.000" /> <key time="0.483" value="0.999" tangent="-0.097, 0.000" /> <key time="0.483" value="0.999" tangent="0.097, 0.000" /> <key time="1.000" value="0.999" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.867, 0.737" /> <key time="0.516" value="0.957, 0.128, 0.034" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.550" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="500.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.780" bias="0.000" /> <parameter name="turbulence_strength" base="10.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.400" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.600" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.634" tangent="0.200, 0.000" /> <key time="1.000" value="0.755" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.580, 0.494" /> <key time="1.000" value="0.500, 0.058, 0.018" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.794" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.690" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.870"> <keys> <key time="0.000" value="0.185" tangent="0.083, 0.000" /> <key time="0.552" value="0.621" tangent="-0.083, 0.000" /> <key time="0.552" value="0.621" tangent="0.083, 0.000" /> <key time="1.000" value="0.801" tangent="-0.083, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.089, 0.089, 0.089" /> <key time="1.000" value="0.024, 0.024, 0.024" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="0.392" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="torch_fire_sparks" guid="{0AEBB5F0-F924-427A-BF6A-6F9328B2FF40}"> <emitters> <emitter name="torch_fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.040, 0.040, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="50.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="0.500" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="2.000" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.410"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.070"> <keys> <key time="0.000" value="0.999" tangent="0.097, 0.000" /> <key time="0.483" value="0.999" tangent="-0.097, 0.000" /> <key time="0.483" value="0.999" tangent="0.097, 0.000" /> <key time="1.000" value="0.999" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.867, 0.737" /> <key time="0.800" value="0.957, 0.399, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.181" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.100" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.450" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="25.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.700" /> <parameter name="emit_velocity_y" base="0.000" bias="0.700" /> <parameter name="emit_velocity_z" base="1.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.228" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.690, 0.259, 0.122" /> <key time="0.900" value="0.765, 0.357, 0.122" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="fire_emit_on_move" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.300" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.010" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="99.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.688" bias="0.000" /> <parameter name="particle_life" base="0.250" bias="0.100" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.100" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.322, 0.224, 0.173" /> <key time="0.900" value="0.573, 0.573, 0.573" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="torch_smoke" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 0.250" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.500" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.336"> <keys> <key time="0.000" value="0.149" tangent="0.014, 0.000" /> <key time="0.069" value="0.149" tangent="-0.186, 0.000" /> <key time="0.069" value="0.149" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.022, 0.022, 0.022" /> <key time="0.900" value="0.000, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="0.059" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="torch_outdoor_burning_fire_smoke" guid="{4DF2A56D-207E-4A7D-BE16-C7321F819A38}"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.150, 0.150, 0.300" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.550" /> <parameter name="fadeout_coef" value="0.450" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="750.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.083, 0.000" /> <key time="0.069" value="1.000" tangent="0.083, 0.000" /> <key time="0.552" value="0.350" tangent="-0.083, 0.000" /> <key time="0.552" value="0.350" tangent="0.083, 0.000" /> <key time="1.000" value="0.350" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.302, 0.227, 0.173" /> <key time="0.542" value="0.227, 0.104, 0.037" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.914" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.160" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.750" bias="0.000" /> <parameter name="turbulence_strength" base="35.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.400" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="5.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.500, 0.255" /> <key time="0.900" value="1.000, 0.072, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="1.500" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.500" /> <parameter name="emission_rate" base="4.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.600" bias="0.300" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.086" tangent="0.123, 0.345" /> <key time="1.000" value="0.640" tangent="-0.153, -0.110" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.003" value="0.043, 0.043, 0.043" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.355" value="0.616" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="water_splash_2" guid="{A3DDE0B8-60F8-41C9-8C45-E39B68CB8C85}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.100" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.010" /> <parameter name="emit_velocity_y" base="0.000" bias="0.010" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.000"> <keys> <key time="0.000" value="0.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="default_regular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.000, 0.000, 0.000" /> <key time="0.000" value="0.000, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.000" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="water_splash_4" guid="{7F9CF06E-1AA8-470C-A617-09A2E10B4CD4}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="4.000" bias="-1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.805, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.625" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="2.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.400" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="waterfall_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.991, 0.991" /> <key time="1.000" value="0.374, 0.369, 0.364" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.700" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.350, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.600" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="-0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.588" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="waterfall_foam_circular" guid="{19510322-0E35-43F1-A45F-F982CA4133F0}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.546"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.078" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> </particle_effects> ``` > &emsp;&emsp;<br> ![[encyclopedia_calradica.gif|center|300]]<br> >*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>&emsp;&emsp;