![[misc_banner_2.webp]] `Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML > [!location]- File Location > Mount & Blade II Bannerlord > Modules > Native ``` <?xml version="1.0" encoding="utf-8"?> <particle_effects> <effect name="falling_burning_woods" guid="{DDC909B0-7821-4023-A87C-254D082B51EB}"> <emitters> <emitter name="falling_pieces" _index_="0"> <children> <emitter name="child_emitters" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="300.000" /> <parameter name="emissive_multiplier" value="5.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="180.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.100" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.300" /> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.000, 0.000" /> <key time="1.000" value="0.999" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.867, 0.715" /> <key time="1.000" value="0.104, 0.017, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </children> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.150" /> <parameter name="emit_volume" value="3.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="200.000" /> <parameter name="emissive_multiplier" value="5.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="180.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.400" /> <parameter name="particle_size" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.000, 0.000" /> <key time="1.000" value="0.999" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.867, 0.715" /> <key time="1.000" value="0.104, 0.017, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="outdoor_fire_large_line" guid="{08B4C307-6D91-43FE-900F-EFCFFC43A240}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 0.100, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 30.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="200" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.250" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="200.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.710" bias="0.000" /> <parameter name="turbulence_strength" base="30.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.600" /> <parameter name="emission_rate" base="70.000" bias="20.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="3.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.023" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="0.138" value="0.467" tangent="0.000, 0.000" /> <key time="0.138" value="0.467" tangent="0.000, 0.000" /> <key time="0.552" value="0.059" tangent="0.000, 0.000" /> <key time="0.552" value="0.059" tangent="0.000, 0.000" /> <key time="1.000" value="0.059" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.002" value="1.000, 0.752, 0.431" /> <key time="0.535" value="0.072, 0.006, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.059" value="0.000" /> <key time="0.278" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_sand_storm" guid="{8E700773-2111-4290-9DCE-A87F91DCEBA1}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="20.000, 20.000, 3.000" /> <parameter name="emit_sphere_radius" value="0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="4.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="15.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="10.027" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.500" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.898, 0.898, 1.000" /> <key time="0.900" value="0.933, 0.933, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_small_outdoor_fire" guid="{51D4946F-7068-44E0-B961-661D2A826BC8}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.500, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 12.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="200.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.023" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.083, 0.000" /> <key time="0.069" value="1.000" tangent="0.083, 0.000" /> <key time="0.552" value="0.150" tangent="-0.083, 0.000" /> <key time="0.552" value="0.150" tangent="0.083, 0.000" /> <key time="1.000" value="0.150" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.195" value="1.000, 0.694, 0.523" /> <key time="1.000" value="1.000, 0.293, 0.117" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_small_smoke" guid="{A795130A-92B4-4C7D-9C84-E035B99CD90D}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 0.100" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.600" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.250" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="0.900" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="1.500" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="160.027" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.700"> <keys> <key time="0.000" value="0.500" tangent="0.014, 0.000" /> <key time="0.069" value="0.500" tangent="-0.186, 0.000" /> <key time="0.069" value="0.500" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.974, 0.974, 0.974" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.341" value="0.165" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_wm_exponential_dust" guid="{CB09F072-7B5A-4EE2-BD7C-E20D15F9F34C}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="20.000, 20.000, 3.000" /> <parameter name="emit_sphere_radius" value="0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="4.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="15.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="10.027" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.500" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.898, 0.898, 1.000" /> <key time="0.900" value="0.933, 0.933, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_wm_exponential_dust_desert" guid="{B425C392-D000-4D84-A47C-D4372E44CDA2}"> <emitters /> </effect> <effect name="psys_adobe_battlement_destroyed" guid="{DBE231F8-A102-49A9-8377-D40EFDAD3AA1}"> <emitters> <emitter name="dust_a" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="100.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="7.000, 2.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.500" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="dust_b" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="100.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="7.000, 2.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.502, 0.427, 0.427" /> <key time="1.000" value="0.502, 0.427, 0.427" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.500" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_battleground_env_fire" guid="{37D939EE-2EF9-43D9-9739-049E9B3F0458}"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.250, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="-0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.843, 0.730" /> <key time="0.800" value="0.284, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.039" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.200, 0.150" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.789" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.005" bias="0.005"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.800" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.307, 0.307, 0.320" /> <key time="0.900" value="0.177, 0.170, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.847" /> <key time="0.800" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_1" guid="{C057C676-1524-4663-BD47-CFEDCC0EC8F1}" sound_code="event:/mission/ambient/detail/fire/fire_medium"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.200" tangent="-0.021, 0.000" /> <key time="0.897" value="0.200" tangent="0.021, 0.000" /> <key time="1.000" value="0.200" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.470, 0.517, 0.548" /> <key time="0.900" value="0.567, 0.542, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_on_wall" guid="{2057F6A3-831C-4844-9064-9652EF7FD9AD}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="6.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.550" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="5.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.483" value="0.196" tangent="-0.021, 0.000" /> <key time="0.483" value="0.196" tangent="0.021, 0.000" /> <key time="1.000" value="0.133" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.459, 0.208" /> <key time="0.800" value="0.231, 0.002, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.853" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.330, 0.364, 0.384" /> <key time="0.900" value="0.167, 0.160, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.314" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_small_1" guid="{2A697910-47CA-4D47-A0B4-80E419234DCA}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.800" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="6.000" bias="2.000" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="2.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.800" bias="0.450"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.360" tangent="0.220, 0.265" /> <key time="1.000" value="0.953" tangent="-0.464, -0.266" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.349, 0.374, 0.399" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="0.800" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.200, 0.150" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.015"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.250, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="-0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.843, 0.730" /> <key time="0.800" value="0.284, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.039" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_vertical_1" guid="{4107079C-E7CC-41BF-89F4-5FDDA5F7202A}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.201, 0.223, 0.235" /> <key time="0.900" value="0.212, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 8.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="4.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.650" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 6.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="8.000" /> <parameter name="emissive_multiplier" value="15.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.300" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.286" tangent="-0.021, 0.000" /> <key time="0.897" value="0.286" tangent="0.021, 0.000" /> <key time="1.000" value="0.286" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.867, 0.680, 0.334" /> <key time="0.800" value="0.916, 0.280, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.844" value="0.974" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_vertical_1_interior" guid="{AFCEF2ED-7023-4538-8F86-7F1DA735B0AA}" sound_code="event:/mission/ambient/detail/fire/fire_big"> <emitters> <emitter name="smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.201, 0.223, 0.235" /> <key time="0.900" value="0.212, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 8.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="4.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.650" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 6.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="5.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.300" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.286" tangent="-0.021, 0.000" /> <key time="0.897" value="0.286" tangent="0.021, 0.000" /> <key time="1.000" value="0.286" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.867, 0.680, 0.334" /> <key time="0.800" value="0.916, 0.280, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.844" value="0.974" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_vertical_1_medium" guid="{7EE3E4D4-5AF3-4FFB-B353-5543ECDF1FCF}" sound_code="event:/mission/ambient/detail/fire/fire_medium"> <emitters> <emitter name="smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.201, 0.223, 0.235" /> <key time="0.900" value="0.212, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 8.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="4.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.650" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 6.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="5.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.300" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.286" tangent="-0.021, 0.000" /> <key time="0.897" value="0.286" tangent="0.021, 0.000" /> <key time="1.000" value="0.286" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.867, 0.680, 0.334" /> <key time="0.800" value="0.916, 0.280, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.844" value="0.974" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_bug_fly_1" guid="{5962E380-2F11-4E04-9788-7E5879976F2E}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="1.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.500, 0.500" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="3, 3" /> <parameter name="texture_sprite_frame_count" value="9" /> <parameter name="texture_sprite_frame_rate" value="0.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.700" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="50.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="angular_damping" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_life" base="3.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emission_rate" base="4.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.020" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="fly_a" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys /> </color> <alpha> <keys /> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_default_coll" guid="{25598AD8-41F0-427C-A408-8EF5B16661EF}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="100.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="6.000"> <keys> <key time="0.000" value="0.513" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.632, 0.379" /> <key time="1.000" value="1.000, 0.805, 0.592" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.940" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="10.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.400" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="40.107" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.523, 0.500, 0.470" /> <key time="0.900" value="0.062, 0.058, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -20.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_stone_gravel_a" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.836, 0.836" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.500" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.695" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="150.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="10.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="3.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.670" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="10.000" bias="20.000" /> <parameter name="emit_velocity_y" base="0.000" bias="20.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.712" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.708, 0.580" /> <key time="1.000" value="0.470, 0.072, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.738" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_default_coll_small" guid="{5EFF1D69-7A36-464F-99E5-911922EA34F3}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="60.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.167" tangent="-0.021, 0.000" /> <key time="0.897" value="0.167" tangent="0.021, 0.000" /> <key time="1.000" value="0.167" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.632, 0.379" /> <key time="1.000" value="1.000, 0.805, 0.592" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.940" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.400" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="10.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="40.107" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.078, 0.074, 0.070" /> <key time="0.900" value="0.062, 0.058, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.688" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="3437.747" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.223, 0.223" /> <key time="1.000" value="0.205, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.500" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.280"> <keys> <key time="0.000" value="0.467" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.133, 0.104, 0.082" /> <key time="0.900" value="0.139, 0.111, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="10.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="3.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="10.000" bias="20.000" /> <parameter name="emit_velocity_y" base="0.000" bias="20.000" /> <parameter name="emit_velocity_z" base="5.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.470, 0.072, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_stone_coll" guid="{666E2957-52BB-4FBB-971C-53CC7BF89208}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="120.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.600" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.650" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.400" /> <parameter name="emission_rate" base="50.000" bias="15.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="500.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.800"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.069" value="0.821" tangent="-0.021, 0.000" /> <key time="0.069" value="0.821" tangent="0.021, 0.000" /> <key time="0.414" value="0.194" tangent="-0.041, 0.000" /> <key time="0.414" value="0.194" tangent="0.041, 0.000" /> <key time="1.000" value="0.028" tangent="-0.110, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.694, 0.517" /> <key time="1.000" value="0.259, 0.055, 0.007" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.053" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="25.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.590" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.900" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.350"> <keys> <key time="0.000" value="0.444" tangent="0.000, 0.000" /> <key time="1.000" value="0.769" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.092" value="1.000" /> <key time="0.501" value="1.000" /> <key time="0.911" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.410" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="200.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.850"> <keys> <key time="0.000" value="1.000" tangent="0.550, -0.055" /> <key time="1.000" value="0.000" tangent="-0.325, 0.810" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.829" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_stone_coll_small" guid="{24C72A03-8D9D-46F2-9F9D-E82A6528CDD9}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="60.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.700" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.100"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.484" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.442, 0.334, 0.280" /> <key time="1.000" value="0.708, 0.437, 0.311" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.400" bias="0.900" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="-0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="-0.062, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="-0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="oil" _index_="6"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.650" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="4.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -8.820" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="1145.916" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_water_coll" guid="{1ABA9541-2EBA-4DA1-955B-812EEC53D44E}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.750" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.300" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="7.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.000" bias="2.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.821" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.592, 0.659, 0.646" /> <key time="0.900" value="0.843, 0.883, 0.883" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.600" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.750" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.797, 0.859, 0.875" /> <key time="0.900" value="0.851, 0.916, 0.908" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.800" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="water_splash" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="36" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="6.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="-0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_water_coll_small" guid="{140798AD-547B-456A-9926-071107E7BF4C}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.400" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.192"> <keys> <key time="0.000" value="0.684" tangent="0.014, 0.000" /> <key time="0.069" value="0.684" tangent="-0.186, 0.000" /> <key time="0.069" value="0.684" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.442, 0.586, 0.659" /> <key time="0.900" value="0.730, 0.851, 0.883" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -18.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.600" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="7.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.900"> <keys> <key time="0.000" value="0.345" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.789, 0.875" /> <key time="0.900" value="0.916, 0.899, 0.899" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="water_splash" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="8.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="36" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="6.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_wood_coll" guid="{A3822AF6-518E-4AE4-8EB3-73B636C7D13A}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="60.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.100"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.484" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.442, 0.334, 0.280" /> <key time="1.000" value="0.708, 0.437, 0.311" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="6.100" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.900" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="12.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="-0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="-0.062, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="-0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="200.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="500.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.100" /> <parameter name="emission_rate" base="500.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.867, 0.632" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_wood_coll_small" guid="{509D4B29-C33C-4AC8-B546-B384CEC74DAC}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="60.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.632, 0.379" /> <key time="1.000" value="1.000, 0.805, 0.592" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.400" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="40.107" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.740" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.255, 0.243" /> <key time="0.900" value="0.251, 0.235, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_wood_chips" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="0.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5729.578" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="25.000" bias="25.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="planks" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.300" /> <parameter name="emission_rate" base="0.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.280"> <keys> <key time="0.000" value="0.467" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.212, 0.205, 0.194" /> <key time="0.900" value="0.208, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="1.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="7.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="4.000" bias="15.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.470, 0.072, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_woods_parts" guid="{A07F5D19-A9F1-4D53-B402-B92A64B649BF}"> <emitters> <emitter name="small_wood_chips" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5729.578" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="25.000" bias="25.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="planks" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burnt_wood_smoke" guid="{BC11EC5A-F815-4DE6-BF0D-892F1561EE3B}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.550, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="2.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.500" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.900" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="20.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.731"> <keys> <key time="0.000" value="0.578" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.311, 0.374, 0.442" /> <key time="0.900" value="0.344, 0.482, 0.632" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_campaign_ballista_destruction" guid="{7BE6571E-D744-46D3-8618-CDBDD22D5E3C}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="true" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -15.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.750" /> <parameter name="collision_angular_damping" value="0.350" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="none" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.200" bias="0.100" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="480.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsection_a_dmg" /> <parameter name="sample_mesh" value="prt_wooden_parts3" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.875" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="6.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.539"> <keys> <key time="0.000" value="0.394" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.325, 0.293" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.275" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_woods" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="4.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.860" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="10.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.251, 0.227, 0.216" /> <key time="0.900" value="0.205, 0.177, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.020" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_campaign_boulder_stone_coll" guid="{4A52D2A1-E326-40FD-B673-188785105B58}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.600" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.700" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.200" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.250" /> <parameter name="emit_velocity_z" base="0.600" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.710" bias="0.310"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="cave_rock_small_c" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="0.900" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.525" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="320.000" /> <parameter name="damping" base="0.770" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.300" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.500" /> <parameter name="emit_velocity_z" base="1.400" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="170.690" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.210" bias="0.080"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.384, 0.369, 0.349" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.702" /> <key time="0.421" value="0.639" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.200" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.180" bias="0.060"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.136, 0.136, 0.136" /> <key time="1.000" value="0.136, 0.136, 0.136" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_campfire" guid="{9B85114D-0599-4BB1-8A03-A1DE22EC8B4D}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.450, 0.150, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="5.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.000" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.667" tangent="0.014, 0.000" /> <key time="0.069" value="0.667" tangent="-0.062, 0.000" /> <key time="0.069" value="0.667" tangent="0.062, 0.000" /> <key time="0.690" value="1.000" tangent="-0.062, 0.000" /> <key time="0.690" value="1.000" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.984, 0.800, 0.498" /> <key time="0.800" value="0.902, 0.459, 0.459" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_campfire_sparks" guid="{119A0EDB-F1C1-41B3-B2E4-0BD316BC4A43}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.835, 0.443, 0.243" /> <key time="0.600" value="0.310, 0.125, 0.078" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_cooking_smoke" guid="{38CF7FD1-514B-476E-AE66-3C38C7676C87}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.000" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.200" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.217" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.800, 0.800, 0.850" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.200" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dummy_smoke" guid="{73B1C022-AE82-4EC6-949B-B6FC8FCC3EB7}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.490" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.350" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.350" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.715, 0.530" /> <key time="1.000" value="0.805, 0.715, 0.530" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.502" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dummy_straw" guid="{C0C0927D-567A-4611-8426-3624771233C5}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="3, 3" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.450" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.399" tangent="0.200, 0.000" /> <key time="1.000" value="0.998" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_straw_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env" guid="{F6BAA16D-C8F8-4450-9E98-0361007314D5}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 5.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="3.000" /> <parameter name="fadeout_coef" value="0.300" /> <parameter name="camera_fadeout_coef" value="13.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.590" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="3.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.700" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="11.459" /> <parameter name="wind_effect" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="20.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.600" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.899, 0.851" /> <key time="1.000" value="1.000, 0.932, 0.899" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.151" value="0.122" /> <key time="0.739" value="0.161" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env_2" guid="{02D1742C-C630-47AB-AFBC-DE2C7553BE56}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 5.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="50.000" /> <parameter name="fadeout_coef" value="0.300" /> <parameter name="camera_fadeout_coef" value="13.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="0.400" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.590" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="3.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.700" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="11.459" /> <parameter name="wind_effect" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="20.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.600" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.899, 0.851" /> <key time="1.000" value="1.000, 0.932, 0.899" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.151" value="0.122" /> <key time="0.739" value="0.161" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env_3" guid="{22CD3D2F-F981-429A-B0B7-06A44D008CB0}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 5.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="20.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="13.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.590" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.650" bias="0.000" /> <parameter name="particle_life" base="10.000" bias="1.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.200" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="11.459" /> <parameter name="wind_effect" base="0.500" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.600" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.164, 0.255, 0.330" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.151" value="0.122" /> <key time="0.566" value="0.024" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env_forest" guid="{13E5EEEB-2363-425D-8B0C-4CE4FD298D9F}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="50.000, 50.000, 5.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="3.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="10.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="6.000" bias="2.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5.730" /> <parameter name="wind_effect" base="0.200" bias="0.100" /> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="20.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.833" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.542, 0.592, 0.646" /> <key time="1.000" value="0.307, 0.405, 0.465" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.199" value="0.086" /> <key time="0.735" value="0.075" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env_siege" guid="{316096EC-C68A-4AEF-B9B3-4454F7B600C2}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="150.000, 200.000, 10.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="1.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="20.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5.730" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.800" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.639, 0.797, 1.000" /> <key time="0.900" value="0.659, 0.867, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.051" /> <key time="0.900" value="0.051" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_env_snow_dust" guid="{63429886-7577-45FF-8D89-3937BAC7DA63}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.960" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.619" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="80.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="-0.186, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.153" /> <key time="1.000" value="0.035" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_fire_smoke_env_point" guid="{4A7F42D3-EA72-486E-888F-D2C6B2536CC8}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.250, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="-0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.843, 0.730" /> <key time="0.800" value="0.284, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.039" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.200, 0.150" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.789" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.005" bias="0.005"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="1.000, 0.000, 1.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.200" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.586, 0.625, 0.673" /> <key time="0.900" value="0.177, 0.170, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="0.800" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_fire_smoke_env_square" guid="{C667A01E-AD41-40E7-A255-0EEA8371F88C}" sound_code="event:/mission/ambient/detail/fire/fire_medium"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.500, 0.950, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="-0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.843, 0.730" /> <key time="0.800" value="0.284, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 0.150" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.005" bias="0.005"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 1.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="1.000, 0.000, 1.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.600" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.586, 0.625, 0.673" /> <key time="0.900" value="0.177, 0.170, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="0.800" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_fire_vertical" guid="{FA5A60E9-4F9A-40A7-9299-0780EF71D074}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="6.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.133" tangent="-0.021, 0.000" /> <key time="0.897" value="0.133" tangent="0.021, 0.000" /> <key time="1.000" value="0.133" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.151, 0.167, 0.177" /> <key time="0.900" value="0.167, 0.160, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.314" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_flue_smoke_tall" guid="{11AC6129-F677-4AB3-B76F-706F44047275}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.550" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="1.500" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.500"> <keys> <key time="0.000" value="0.286" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.298, 0.298, 0.298" /> <key time="1.000" value="0.098, 0.098, 0.098" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.350" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_food_steam" guid="{A39F275E-40E2-4A53-86F6-B3E38374332D}"> <emitters> <emitter name="steam" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.100" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.400" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_steam_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="0.100, 0.100, 0.100" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.100" /> <key time="0.137" value="0.533" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballista_destruction" guid="{4DFB7335-03AF-42C2-8171-4083662B295B}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.750" /> <parameter name="collision_angular_damping" value="0.350" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.200" bias="0.100" /> <parameter name="particle_life" base="2.500" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.200" bias="1.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="480.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="60.000" bias="30.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsection_a_dmg" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.875" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="1.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.582" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.554, 0.511, 0.465" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.543" value="0.954" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_woods" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="8.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.800" bias="1.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.030" bias="0.020"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballista_water_coll" guid="{78628BF8-11F2-45A2-B5A0-6B17C01FB551}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.083" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.957, 0.957, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="-0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.991, 0.991" /> <key time="1.000" value="0.374, 0.369, 0.364" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.859, 0.957, 0.957" /> <key time="0.900" value="0.891, 1.000, 0.983" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.273"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.078" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballista_weapon_destroy" guid="{A2EFFC00-300A-4A7E-8D4D-A204D4AB7319}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.573" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.539"> <keys> <key time="0.000" value="0.394" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.325, 0.293" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="6.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_default_coll" guid="{9C48B190-C135-4976-BE24-2E0D6F022767}"> <emitters> <emitter name="impact_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="200.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.230" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.580" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.750"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.950"> <keys> <key time="0.000" value="0.416" tangent="0.200, 0.000" /> <key time="1.000" value="0.214" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.384, 0.334, 0.276" /> <key time="1.000" value="0.302, 0.263, 0.212" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.181" value="1.000" /> <key time="0.397" value="1.000" /> <key time="0.851" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.600" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.200" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.302, 0.263, 0.212" /> <key time="0.900" value="0.298, 0.263, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="dirt" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.850" /> <parameter name="collision_angular_damping" value="0.950" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="4.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="1500.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.510"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.541" tangent="0.200, 0.000" /> <key time="1.000" value="0.641" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.302, 0.263, 0.212" /> <key time="1.000" value="0.043, 0.030, 0.027" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_grass_coll" guid="{8296334E-09C8-4FDE-BE39-99CC20CA7D68}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -20.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.850" /> <parameter name="collision_angular_damping" value="0.900" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="8.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.109, 0.080, 0.068" /> <key time="1.000" value="0.259, 0.198, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.060" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="6.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.800"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.164, 0.142, 0.122" /> <key time="0.800" value="0.177, 0.130, 0.096" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.237" value="0.471" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -14.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="8.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.666" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_grass" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.949, 1.000, 0.687" /> <key time="0.900" value="0.745, 0.619, 0.573" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.800" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.550"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.917" tangent="0.014, 0.000" /> <key time="0.069" value="0.917" tangent="-0.021, 0.000" /> <key time="0.069" value="0.917" tangent="0.021, 0.000" /> <key time="0.897" value="0.758" tangent="-0.021, 0.000" /> <key time="0.897" value="0.758" tangent="0.021, 0.000" /> <key time="1.000" value="0.758" tangent="-0.021, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.177, 0.148, 0.130" /> <key time="0.900" value="0.223, 0.170, 0.142" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.701" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_metal_coll" guid="{483D01F4-2E69-42ED-9E34-A08F7EA62CCC}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="300.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.080" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="100.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.184, 0.027" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="0.718" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.830" bias="0.120" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="300.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.310"> <keys> <key time="0.000" value="0.731" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.075" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_mud_coll" guid="{2EF37837-76E9-4873-B0B3-8331F4B5A30C}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -7.840" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.350" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.100" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_sand_coll" guid="{FE3B13E8-7D0F-4DC2-AC22-D3A94D73D1ED}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.694, 0.554" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="-0.186, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.243, 0.208, 0.167" /> <key time="0.900" value="0.243, 0.208, 0.167" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_stone_coll" guid="{E2AA589D-9623-43C2-A9B2-C54021CE0B54}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.872" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="25.000" /> <parameter name="emit_velocity_z" base="0.000" bias="25.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.030"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.800" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="28.648" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.187" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.311, 0.280" /> <key time="0.800" value="0.415, 0.364, 0.330" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.050" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_wood_coll" guid="{CEAD6214-0864-410D-AA40-D2420B009FDE}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -7.840" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.539"> <keys> <key time="0.000" value="0.394" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.325, 0.293" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="4.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_batteringram_destruction" guid="{A58884B0-14D5-4F02-94FD-9CB8641F31E3}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="plank_stake_a" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.730, 0.632, 0.573" /> <key time="1.000" value="0.289, 0.255, 0.212" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.014, 0.000" /> <key time="0.069" value="0.375" tangent="-0.186, 0.000" /> <key time="0.069" value="0.375" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.164, 0.145, 0.122" /> <key time="0.800" value="0.173, 0.148, 0.119" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsplinter_a_soft" /> <parameter name="sample_mesh" value="prt_siege_tower_l3_destroyed_small" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.072, 0.062, 0.037" /> <key time="1.000" value="0.062, 0.048, 0.037" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="2.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.243, 0.205, 0.180" /> <key time="0.900" value="0.267, 0.205, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_batteringram_door_hit" guid="{656420F5-1B46-4A95-AD6D-97842376B494}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="true" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.750" /> <parameter name="collision_angular_damping" value="0.500" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.200" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="-1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="1500.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.989" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="planks" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.646, 0.646, 0.646" /> <key time="1.000" value="0.599, 0.599, 0.599" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.400" tangent="0.014, 0.000" /> <key time="0.069" value="0.400" tangent="-0.021, 0.000" /> <key time="0.069" value="0.400" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.267, 0.235, 0.198" /> <key time="0.800" value="0.180, 0.157, 0.157" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.646, 0.646, 0.646" /> <key time="1.000" value="0.599, 0.599, 0.599" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.000, 0.200" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.500" tangent="0.014, 0.000" /> <key time="0.069" value="0.500" tangent="-0.041, 0.000" /> <key time="0.069" value="0.500" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="-0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.190, 0.160, 0.139" /> <key time="0.900" value="0.247, 0.187, 0.157" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blacksmith_flame" guid="{A85B25C0-F07D-4A12-A077-9E2B931BEEC3}" sound_code="event:/mission/ambient/detail/fire/fireplace"> <emitters> <emitter name="torch_fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.300, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.350" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.075" bias="0.075"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.097, 0.000" /> <key time="0.483" value="0.999" tangent="-0.097, 0.000" /> <key time="0.483" value="0.999" tangent="0.097, 0.000" /> <key time="1.000" value="0.999" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="1.000, 0.867, 0.737" /> <key time="0.800" value="0.957, 0.399, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="1.000" value="0.196" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="80.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.350, 0.100" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.700" /> <parameter name="emit_velocity_y" base="0.000" bias="0.700" /> <parameter name="emit_velocity_z" base="1.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.228" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.690, 0.259, 0.122" /> <key time="0.900" value="0.765, 0.357, 0.122" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_1" guid="{DC71F134-087C-476A-BFEC-C0AD66AE82D2}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="8.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.500" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="2.000" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.392" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_2" guid="{527910CC-C304-4B4C-97EF-77E5E224AC3D}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.509, 0.250" /> <parameter name="quad_bias" value="-0.478, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.713" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.100"> <keys> <key time="0.000" value="0.273" tangent="0.014, 0.000" /> <key time="0.069" value="0.273" tangent="-0.021, 0.000" /> <key time="0.069" value="0.273" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="12.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.700" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="0.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="17.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.550" bias="0.150" /> <parameter name="emit_velocity_y" base="0.000" bias="0.250" /> <parameter name="emit_velocity_z" base="0.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.000" tangent="0.014, 0.000" /> <key time="0.069" value="0.000" tangent="-0.021, 0.000" /> <key time="0.069" value="0.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.111, 0.000, 0.000" /> <key time="0.600" value="0.101, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.600" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_3" guid="{A4929DD1-F806-4943-BA8F-FFFF0EC3EBD9}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.476, 0.250" /> <parameter name="quad_bias" value="0.451, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.713" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.000" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="-0.500" bias="-0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.900" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.100"> <keys> <key time="0.000" value="0.273" tangent="0.014, 0.000" /> <key time="0.069" value="0.273" tangent="-0.021, 0.000" /> <key time="0.069" value="0.273" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="12.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="-0.700" bias="-0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.700" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="17.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="-1.000" bias="0.200" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="0.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.111, 0.000, 0.000" /> <key time="0.600" value="0.055, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.600" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_4" guid="{8593EF07-7C1E-43BC-8904-EFB978F52674}"> <emitters> <emitter name="directional_splash" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.500" /> <parameter name="quad_bias" value="0.450, 0.150" /> <parameter name="texture_sprite_count" value="4, 8" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="30.000" /> <parameter name="damping" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.541" tangent="0.550, 0.055" /> <key time="1.000" value="1.000" tangent="-0.325, -0.810" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.500" bias="0.300" /> <parameter name="particle_life" base="0.900" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="30.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="-0.011" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.800"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.869" tangent="0.076, 0.000" /> <key time="0.621" value="0.906" tangent="-0.076, 0.000" /> <key time="0.621" value="0.906" tangent="0.076, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.185" tangent="0.200, 0.000" /> <key time="1.000" value="0.786" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="12.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -6.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="16.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.620" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.000" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.000" tangent="0.062, 0.000" /> <key time="0.276" value="0.843" tangent="-0.062, 0.000" /> <key time="0.276" value="0.843" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="blood_dust" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="200.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.350" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="1.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.199" tangent="0.194, 0.641" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.369, 0.000, 0.000" /> <key time="1.000" value="0.212, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.056" value="0.682" /> <key time="0.600" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter_forward" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="200.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.500" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.300" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="1.500" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.450"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_5" guid="{780BF22C-F24B-4706-8B44-B5C2DAA48062}"> <emitters> <emitter name="blood_splash" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="300.000" /> <parameter name="skew_with_particle_velocity_limit" value="1.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.450" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="45.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="180.000" bias="360.000" /> <parameter name="damping" base="0.720" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="20.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="4.000" bias="2.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.400" /> <parameter name="emit_velocity_y" base="-3.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="80.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.250"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.000" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.097" tangent="0.297, 0.110" /> <key time="0.759" value="0.816" tangent="-0.150, -0.110" /> <key time="0.759" value="0.816" tangent="0.150, 0.110" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_5" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="blood_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="17.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.680" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="1.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.000" tangent="0.025, 0.674" /> <key time="0.138" value="0.707" tangent="-0.108, -0.125" /> <key time="0.138" value="0.707" tangent="0.108, 0.125" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.344, 0.000, 0.000" /> <key time="0.600" value="0.051, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.046" value="0.471" /> <key time="0.600" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_6" guid="{FEE9EA6D-43D3-488B-9359-5918B22B5E81}"> <emitters> <emitter name="splash" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.100" /> <parameter name="activation_delay" value="0.070" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="24.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="10.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.680" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.800" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="5.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="80.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.350"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.199" tangent="0.244, 0.496" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_5" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.081" value="1.000" /> <key time="0.814" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="thin_splatter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.780" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.620" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.000" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="2.300" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.500" bias="0.200" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.271" tangent="0.119, 0.627" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.243, 0.000, 0.000" /> <key time="1.000" value="0.051, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.025" value="0.000" /> <key time="0.132" value="0.451" /> <key time="0.600" value="0.380" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter_fall" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="12.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.500" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.300" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.200" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.900" bias="0.600" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="0.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.556" tangent="0.229, 0.311" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="splatter_forward" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="300.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.500" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.450"> <keys> <key time="0.000" value="0.997" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.242" tangent="0.230, 0.468" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_7" guid="{F92729F5-09E8-4791-A0F4-78A3EE7C0FED}"> <emitters> <emitter name="slash_splash" _index_="0"> <children> <emitter name="splatter_fall" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.050" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="9.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -6.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="12.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.740" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.300" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.800" /> <parameter name="emit_velocity_y" base="0.000" bias="0.800" /> <parameter name="emit_velocity_z" base="0.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.954" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.556" tangent="0.229, 0.311" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> </children> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.100" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="400.000" /> <parameter name="skew_with_particle_velocity_limit" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="30.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.720" bias="0.030"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.780" bias="0.050" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="3.000" bias="1.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.600" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="3.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="90.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.350"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.900"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.199" tangent="0.232, 0.655" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_5" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.087, 0.002, 0.002" /> <key time="1.000" value="1.000, 0.659, 0.339" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.814" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="thin_splatter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.300" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.780" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.620" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.000" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="2.300" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.700" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.271" tangent="0.119, 0.627" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.243, 0.000, 0.000" /> <key time="0.600" value="0.051, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.049" value="0.000" /> <key time="0.132" value="0.588" /> <key time="0.600" value="0.380" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter_top" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.100" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="400.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.250" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.400" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.660" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.800" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="5.000" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.450"> <keys> <key time="0.000" value="0.997" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.550"> <keys> <key time="0.000" value="0.242" tangent="0.230, 0.468" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_sword_enter" guid="{6E5775C7-2E16-490A-96D0-18C02D5CA15A}"> <emitters> <emitter name="splash" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="1.500" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.800" /> <parameter name="quad_bias" value="0.000, 0.250" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="10.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.740" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.500" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="5.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="-5.000" bias="2.000" /> <parameter name="emit_velocity_z" base="10.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="80.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.591" tangent="0.258, 0.308" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_5" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.081" value="1.000" /> <key time="0.814" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="thin_splatter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.780" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.620" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="2.300" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="-1.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.450"> <keys> <key time="0.000" value="0.678" tangent="0.124, 0.392" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.025" value="0.000" /> <key time="0.080" value="0.580" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter_fall" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="true" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="8.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -8.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="8" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.620" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.640" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="2.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.600" /> <parameter name="emit_velocity_y" base="-2.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="720.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.556" tangent="0.229, 0.311" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="splatter_up" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="300.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="25.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.500" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.400" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.100" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.200" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.450"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.450"> <keys> <key time="0.000" value="0.997" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.242" tangent="0.230, 0.468" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.002" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_sword_exit" guid="{20F34900-A340-4067-9996-711C2750DE74}"> <emitters> <emitter name="slash_splash" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.200" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="1.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 8" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="30.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.680" bias="0.030"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.000" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="3.000" bias="1.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="60.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.050"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.900"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.550"> <keys> <key time="0.000" value="0.199" tangent="0.232, 0.655" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.814" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="thin_splatter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.300" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.780" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.620" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.000" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="2.300" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.271" tangent="0.119, 0.627" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> <key time="0.600" value="0.051, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.132" value="0.588" /> <key time="0.600" value="0.380" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter_fall" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="true" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -12.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="8" /> <parameter name="texture_sprite_frame_rate" value="24.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.620" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.300" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="1.500" bias="1.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="-1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.556" tangent="0.229, 0.311" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="splatter_forward" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="300.000" /> <parameter name="skew_with_particle_velocity_limit" value="4.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="13" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.500" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.100" /> <parameter name="emission_rate" base="12.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.300" /> <parameter name="emit_velocity_z" base="2.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.450"> <keys> <key time="0.000" value="0.997" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.242" tangent="0.230, 0.468" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_sword_inside" guid="{DDDD38A2-5AC4-4013-A9A3-3E8D0E28EB18}"> <emitters> <emitter name="blood_splash" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.150" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.100" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="196.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="0.600" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="45.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.700" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.100" /> <parameter name="particle_life" base="0.500" bias="0.050" /> <parameter name="emission_rate" base="8.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="4.000" bias="2.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="0.450"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.000" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.379" tangent="0.305, 0.220" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_5" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.002" value="0.012, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.528" value="0.985" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="thin_splat" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.250" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="17.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.680" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="1.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.000" tangent="0.025, 0.674" /> <key time="0.138" value="0.770" tangent="-0.108, -0.125" /> <key time="0.138" value="0.770" tangent="0.108, 0.125" /> <key time="1.000" value="1.094" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> <key time="0.600" value="0.051, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.046" value="1.000" /> <key time="0.600" value="0.655" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter_fall" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.250" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="1.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="16.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.660" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="0.400" bias="0.100" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="-1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="30.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.556" tangent="0.229, 0.311" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.771" value="0.992" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="splatter_forward" _index_="3"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.200" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.680" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.450"> <keys> <key time="0.000" value="0.997" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.242" tangent="0.230, 0.468" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_blood_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.030, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_env_dust_snow" guid="{8ADCD78C-527F-4E29-B4A9-87753EC72D4C}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="20.000, 20.000, 3.000" /> <parameter name="emit_sphere_radius" value="0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="9.000" /> <parameter name="backlight_multiplier" value="0.550" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.650" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.000" /> <parameter name="emission_rate" base="7.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000" /> <parameter name="wind_effect" base="1.800" bias="0.600" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.500" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.898, 0.898, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.103" value="0.525" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_1" guid="{89EFA569-FA14-4402-BDD2-14D49F52885C}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.940" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.200" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.322, 0.475, 0.518" /> <key time="0.500" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.588" /> <key time="0.500" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_2" guid="{FC1A34E7-75D7-4FB4-B967-95209F53E195}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="4.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.082, 0.194, 0.235" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_3" guid="{BB0856E2-F3F1-4EA3-9E53-F1F66D40F8AB}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.082, 0.194, 0.235" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.700" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="2.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.900" bias="0.100" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="3.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.900" value="0.004" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.100" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="7.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.990" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="generic_particle_3d" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.605, 1.000, 0.991" /> <key time="0.900" value="0.701, 1.000, 0.859" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_circular" guid="{FB026F80-CF5A-4D98-B70D-41F11F6E6464}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="0.033" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.900" value="0.004" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_wood_dust_a" guid="{1A4B6E4B-C626-4653-BD90-550ABDF742EA}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.800"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.666, 0.680, 0.694" /> <key time="0.900" value="0.859, 0.812, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.275" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_wood_splinter_a" guid="{4C2274DD-463C-49B0-8440-C3E562E5BA60}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.450" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.075"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="-0.186, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="0.999" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_wooden_merlon_destruction" guid="{93F16366-32CE-4AE2-B527-B3CCC04222F6}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.535" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="-3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.639, 0.448" /> <key time="1.000" value="0.723, 0.639, 0.448" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="-3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="6.000"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.701, 0.599" /> <key time="0.800" value="1.000, 0.875, 0.875" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.863" /> <key time="0.800" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_chips" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -14.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="2.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.646, 0.646, 0.646" /> <key time="1.000" value="0.599, 0.599, 0.599" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_chips" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.014, 0.000" /> <key time="0.069" value="0.333" tangent="-0.021, 0.000" /> <key time="0.069" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.612, 0.511, 0.448" /> <key time="0.900" value="0.812, 0.619, 0.517" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_woods" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.300" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="debris_vlandia_l1_p08" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_haze_1" guid="{640634C2-29BB-475B-B611-740D3D5478B2}"> <emitters> <emitter name="Haze" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="3.000, 0.050, 0.050" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.350" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.350" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_haze_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.800, 0.700, 0.600" /> <key time="1.000" value="0.800, 0.700, 0.700" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.500" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_ladder_dust_10m" guid="{B92974B1-1EAD-463E-AE09-1D4CBD021DBA}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="35.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.000, 2.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="5.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="0.729" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.717" value="0.196" /> <key time="0.872" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_ladder_dust_12m" guid="{49F9F35E-A0D4-410D-AB46-6500A26C5535}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.000, 4.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_ladder_dust_14m" guid="{22C279C2-B1BB-4565-A181-D98B9B80ACBD}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.000, 2.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_main_map_clouds" guid="{FDA33EE0-ECF0-49E6-BFC5-A01B994BB3DD}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="50.000, 50.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="16, 16" /> <parameter name="texture_sprite_frame_count" value="256" /> <parameter name="texture_sprite_frame_rate" value="15.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="50.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="none" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.700" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="20.000" bias="3.000" /> <parameter name="emission_rate" base="2.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="30.000" /> <parameter name="emit_velocity_y" base="0.000" bias="30.000" /> <parameter name="emit_velocity_z" base="1.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="15.000" bias="5.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="1.000" tangent="0.193, 0.000" /> <key time="1.000" value="0.995" tangent="-0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.836, 1.000, 1.000" /> <key time="1.000" value="0.560, 0.687, 0.730" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.230" value="1.000" /> <key time="0.551" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_mapicon_ballista_missile_trail" guid="{0570B475-3DFF-4137-BBD3-3DA27107F6FA}"> <emitters> <emitter name="moving_smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.100" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.500" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.820" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.800" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.040" /> <parameter name="emit_velocity_y" base="0.000" bias="0.040" /> <parameter name="emit_velocity_z" base="0.000" bias="0.040" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="0.200" bias="0.100" /> <parameter name="particle_size" base="0.500" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.225" tangent="0.021, 0.000" /> <key time="1.000" value="0.687" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.511, 0.530, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.034" value="0.459" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_mapicon_boulder_stone_coll" guid="{7607D501-18B0-4ACC-A8C9-13DB317C6F40}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.600" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.200" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.250" /> <parameter name="emit_velocity_z" base="0.600" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.410" bias="0.110"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="cave_rock_small_c" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="0.900" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.525" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.420" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="320.000" /> <parameter name="damping" base="0.770" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="8.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.300" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.500" /> <parameter name="emit_velocity_z" base="1.400" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="170.690" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.080"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.605, 0.573" /> <key time="0.900" value="0.339, 0.289, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.600" /> <parameter name="emit_velocity_y" base="0.000" bias="0.600" /> <parameter name="emit_velocity_z" base="1.200" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.080" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.136, 0.136, 0.136" /> <key time="1.000" value="0.136, 0.136, 0.136" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_mapicon_boulder_trail" guid="{FE322907-68D4-48AE-A159-9CB94119D295}"> <emitters> <emitter name="moving_smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.400" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.800" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="0.000" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="0.200" bias="0.100" /> <parameter name="particle_size" base="0.800" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.216, 0.223, 0.231" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.034" value="0.596" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_mapicon_missile" guid="{53154AC5-6C97-4A97-B938-94A6E03ACDC3}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1200.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.050, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 1.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.300" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.810" bias="0.070" /> <parameter name="turbulence_strength" base="10.000" bias="5.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.600" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.200" /> <parameter name="particle_size" base="1.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.612" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.875, 0.580" /> <key time="0.900" value="1.000, 0.111, 0.003" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.097" value="0.000" /> <key time="0.130" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="60" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.770" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.200" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="20.000" /> <parameter name="wind_effect" base="0.600" bias="0.300" /> <parameter name="particle_size" base="0.700" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.717" tangent="0.205, 0.094" /> <key time="1.000" value="0.890" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.263, 0.263, 0.263" /> <key time="0.997" value="0.020, 0.020, 0.020" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.275" value="0.525" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="moving_smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.400" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="0.200" bias="0.100" /> <parameter name="particle_size" base="0.800" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.216, 0.223, 0.231" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.131" value="0.737" /> <key time="0.591" value="0.463" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_missile_flame" guid="{887B7078-1F4E-4E41-A3F9-2707464F2609}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.050" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="5.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.200" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.200" tangent="-0.021, 0.000" /> <key time="0.897" value="0.200" tangent="0.021, 0.000" /> <key time="1.000" value="0.200" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.984, 0.800, 0.498" /> <key time="0.800" value="0.902, 0.459, 0.459" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_mist_env_on_water" guid="{0AE0F522-ACB7-45C6-BD19-CF1A02B93588}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 3.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="5.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="13.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.590" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="3.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.700" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="11.459" /> <parameter name="wind_effect" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="20.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.600" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.859, 0.908" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.159" value="0.200" /> <key time="0.739" value="0.161" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_rain_dust" guid="{D36E6DBB-E20A-42A2-904C-70DF5980CF29}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="200.000, 200.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="25.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="50.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="-30.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="10.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="75.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.128, 0.148, 0.205" /> <key time="1.000" value="0.078, 0.087, 0.148" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.530" value="0.114" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_sea_foam_a" guid="{4DAB5CEA-95AE-4E20-B01E-D61BF0531593}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="10.000, 1.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="1.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.500"> <keys> <key time="0.000" value="0.889" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="prt_foam_a" /> <parameter name="particle_color"> <color> <keys> <key time="1.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="1.000" value="0.100" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_siege_door_falling_dust" guid="{85AAB771-05B3-4E63-B7D0-59D67B08F0F4}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="50.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.300, 0.500, 1.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="25.000" bias="10.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="-1.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="25.000" bias="85.940" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.250" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.024, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_siege_tower_falling_dust" guid="{D9E38A6A-C582-4035-B8CA-82D083F91FCD}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.500, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.250" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_smoke" guid="{36323805-A8B9-4EB9-902D-78786505705A}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.867, 0.932, 1.000" /> <key time="0.900" value="0.812, 0.782, 0.782" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_snow_camera_dust" guid="{B9304F59-9050-477F-B7F8-1A4742533704}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="40.000, 40.000, 3.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -20.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="4.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="10.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="6.000" bias="2.000" /> <parameter name="emission_rate" base="12.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="30.000" /> <parameter name="wind_effect" base="5.000" bias="1.000" /> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="12.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.500" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.899, 0.899, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.101" value="0.318" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_snow_dust" guid="{8AD3344B-3D7A-4B7B-A303-81BD99CA2978}"> <emitters> <emitter name="snow_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="5.000, 5.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.050" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="0.824, 0.894, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.110" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_snow_dust_env" guid="{D749977A-A2B9-467A-87C1-C8227C06E7FF}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.960" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="3.500" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="50.000" bias="25.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="-0.186, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.153" /> <key time="1.000" value="0.035" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_stone_battlement_destroyed" guid="{72B17E7C-0AFB-40E6-936F-66E02B421275}"> <emitters> <emitter name="dust_a" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="100.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="7.000, 2.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.932, 0.659" /> <key time="1.000" value="1.000, 0.932, 0.723" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_torch_fire_moving" guid="{516757BC-A1C9-44C7-84DF-9EA28E4E1055}"> <emitters> <emitter name="static_flame" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.250" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="120.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.620" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.200" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.400" bias="0.200" /> <parameter name="particle_size" base="0.500" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.180"> <keys> <key time="0.000" value="0.501" tangent="0.028, 0.000" /> <key time="0.138" value="0.963" tangent="-0.083, 0.000" /> <key time="0.138" value="0.963" tangent="0.083, 0.000" /> <key time="0.552" value="0.394" tangent="-0.083, 0.000" /> <key time="0.552" value="0.394" tangent="0.083, 0.000" /> <key time="1.000" value="0.214" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.500, 0.227" /> <key time="0.972" value="0.612, 0.041, 0.010" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.081" value="0.000" /> <key time="0.152" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.050" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.500" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.790" bias="0.000" /> <parameter name="turbulence_strength" base="6.900" bias="5.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.500" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.700" bias="0.400" /> <parameter name="particle_size" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.801" tangent="0.200, 0.000" /> <key time="1.000" value="-0.019" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.090" value="1.000, 0.767, 0.442" /> <key time="0.364" value="0.320, 0.043, 0.003" /> <key time="1.000" value="0.049, 0.003, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.072" value="0.000" /> <key time="0.118" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.620" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.500" bias="0.300" /> <parameter name="emission_rate" base="0.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="0.300" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.216" tangent="0.090, 0.000" /> <key time="0.414" value="0.635" tangent="-0.090, 0.000" /> <key time="0.414" value="0.635" tangent="0.090, 0.000" /> <key time="1.000" value="0.815" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.225" value="0.767, 0.223, 0.027" /> <key time="0.561" value="0.194, 0.194, 0.194" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.240" value="0.000" /> <key time="0.459" value="0.061" /> <key time="0.748" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="moving_flame" _index_="3"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="90.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.620" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.150" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.400" /> <parameter name="emit_velocity_y" base="0.000" bias="0.400" /> <parameter name="emit_velocity_z" base="0.200" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.400" bias="0.200" /> <parameter name="particle_size" base="0.300" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.180"> <keys> <key time="0.000" value="0.501" tangent="0.028, 0.000" /> <key time="0.138" value="0.963" tangent="-0.083, 0.000" /> <key time="0.138" value="0.963" tangent="0.083, 0.000" /> <key time="0.552" value="0.394" tangent="-0.083, 0.000" /> <key time="0.552" value="0.394" tangent="0.083, 0.000" /> <key time="1.000" value="0.214" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.500, 0.227" /> <key time="0.629" value="0.612, 0.041, 0.010" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.081" value="0.000" /> <key time="0.152" value="1.000" /> <key time="0.502" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> </particle_effects> ``` > &emsp;&emsp;<br> ![[encyclopedia_calradica.gif|center|300]]<br> >*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>&emsp;&emsp;