![[misc_banner_2.webp]]
`Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML
> [!location]- File Location
> Mount & Blade II Bannerlord > Modules > Native
```
<?xml version="1.0" encoding="utf-8"?>
<particle_effects>
<effect
name="falling_burning_woods"
guid="{DDC909B0-7821-4023-A87C-254D082B51EB}">
<emitters>
<emitter
name="falling_pieces"
_index_="0">
<children>
<emitter
name="child_emitters"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="300.000" />
<parameter
name="emissive_multiplier"
value="5.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="180.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.100" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.300" />
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.867, 0.715" />
<key
time="1.000"
value="0.104, 0.017, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</children>
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.150" />
<parameter
name="emit_volume"
value="3.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="200.000" />
<parameter
name="emissive_multiplier"
value="5.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="180.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.400" />
<parameter
name="particle_size"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.867, 0.715" />
<key
time="1.000"
value="0.104, 0.017, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="outdoor_fire_large_line"
guid="{08B4C307-6D91-43FE-900F-EFCFFC43A240}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 0.100, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 30.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="200" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.250" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="200.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.710"
bias="0.000" />
<parameter
name="turbulence_strength"
base="30.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.600" />
<parameter
name="emission_rate"
base="70.000"
bias="20.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.023" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="0.138"
value="0.467"
tangent="0.000, 0.000" />
<key
time="0.138"
value="0.467"
tangent="0.000, 0.000" />
<key
time="0.552"
value="0.059"
tangent="0.000, 0.000" />
<key
time="0.552"
value="0.059"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.059"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.002"
value="1.000, 0.752, 0.431" />
<key
time="0.535"
value="0.072, 0.006, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.059"
value="0.000" />
<key
time="0.278"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_sand_storm"
guid="{8E700773-2111-4290-9DCE-A87F91DCEBA1}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="20.000, 20.000, 3.000" />
<parameter
name="emit_sphere_radius"
value="0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="4.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="15.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="10.027" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.898, 0.898, 1.000" />
<key
time="0.900"
value="0.933, 0.933, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_small_outdoor_fire"
guid="{51D4946F-7068-44E0-B961-661D2A826BC8}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.500, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 12.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="200.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.023" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.083, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.150"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.150"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.150"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.195"
value="1.000, 0.694, 0.523" />
<key
time="1.000"
value="1.000, 0.293, 0.117" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_small_smoke"
guid="{A795130A-92B4-4C7D-9C84-E035B99CD90D}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 0.100" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.600" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.250" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="0.900"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="160.027" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.700">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.500"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.500"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.974, 0.974, 0.974" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.341"
value="0.165" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_wm_exponential_dust"
guid="{CB09F072-7B5A-4EE2-BD7C-E20D15F9F34C}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="20.000, 20.000, 3.000" />
<parameter
name="emit_sphere_radius"
value="0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="4.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="15.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="10.027" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.898, 0.898, 1.000" />
<key
time="0.900"
value="0.933, 0.933, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_wm_exponential_dust_desert"
guid="{B425C392-D000-4D84-A47C-D4372E44CDA2}">
<emitters />
</effect>
<effect
name="psys_adobe_battlement_destroyed"
guid="{DBE231F8-A102-49A9-8377-D40EFDAD3AA1}">
<emitters>
<emitter
name="dust_a"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="100.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="7.000, 2.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.500" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="dust_b"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="100.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="7.000, 2.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.502, 0.427, 0.427" />
<key
time="1.000"
value="0.502, 0.427, 0.427" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.500" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_battleground_env_fire"
guid="{37D939EE-2EF9-43D9-9739-049E9B3F0458}">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.250, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.843, 0.730" />
<key
time="0.800"
value="0.284, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.039" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.200, 0.150" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.789"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.005"
bias="0.005">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.800" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.307, 0.307, 0.320" />
<key
time="0.900"
value="0.177, 0.170, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.847" />
<key
time="0.800"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_1"
guid="{C057C676-1524-4663-BD47-CFEDCC0EC8F1}"
sound_code="event:/mission/ambient/detail/fire/fire_medium">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.200"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.470, 0.517, 0.548" />
<key
time="0.900"
value="0.567, 0.542, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_on_wall"
guid="{2057F6A3-831C-4844-9064-9652EF7FD9AD}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="6.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.550" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="5.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.483"
value="0.196"
tangent="-0.021, 0.000" />
<key
time="0.483"
value="0.196"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.133"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.459, 0.208" />
<key
time="0.800"
value="0.231, 0.002, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.853"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.330, 0.364, 0.384" />
<key
time="0.900"
value="0.167, 0.160, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.314" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_small_1"
guid="{2A697910-47CA-4D47-A0B4-80E419234DCA}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.800" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="6.000"
bias="2.000" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="2.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.800"
bias="0.450">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.360"
tangent="0.220, 0.265" />
<key
time="1.000"
value="0.953"
tangent="-0.464, -0.266" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.349, 0.374, 0.399" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="0.800"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.200, 0.150" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.015">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.250, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.843, 0.730" />
<key
time="0.800"
value="0.284, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.039" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_vertical_1"
guid="{4107079C-E7CC-41BF-89F4-5FDDA5F7202A}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.201, 0.223, 0.235" />
<key
time="0.900"
value="0.212, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 8.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="4.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.650" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 6.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="8.000" />
<parameter
name="emissive_multiplier"
value="15.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.300"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.286"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.286"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.286"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.867, 0.680, 0.334" />
<key
time="0.800"
value="0.916, 0.280, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.844"
value="0.974" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_vertical_1_interior"
guid="{AFCEF2ED-7023-4538-8F86-7F1DA735B0AA}"
sound_code="event:/mission/ambient/detail/fire/fire_big">
<emitters>
<emitter
name="smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.201, 0.223, 0.235" />
<key
time="0.900"
value="0.212, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 8.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="4.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.650" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 6.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="5.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.300"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.286"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.286"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.286"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.867, 0.680, 0.334" />
<key
time="0.800"
value="0.916, 0.280, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.844"
value="0.974" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_vertical_1_medium"
guid="{7EE3E4D4-5AF3-4FFB-B353-5543ECDF1FCF}"
sound_code="event:/mission/ambient/detail/fire/fire_medium">
<emitters>
<emitter
name="smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.201, 0.223, 0.235" />
<key
time="0.900"
value="0.212, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 8.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="4.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.650" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 6.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="5.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.300"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.286"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.286"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.286"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.867, 0.680, 0.334" />
<key
time="0.800"
value="0.916, 0.280, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.844"
value="0.974" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_bug_fly_1"
guid="{5962E380-2F11-4E04-9788-7E5879976F2E}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="1.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.500, 0.500" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="3, 3" />
<parameter
name="texture_sprite_frame_count"
value="9" />
<parameter
name="texture_sprite_frame_rate"
value="0.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.700"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="50.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="angular_damping"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_life"
base="3.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emission_rate"
base="4.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.020"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="fly_a" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys />
</color>
<alpha>
<keys />
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_default_coll"
guid="{25598AD8-41F0-427C-A408-8EF5B16661EF}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="100.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="6.000">
<keys>
<key
time="0.000"
value="0.513"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.632, 0.379" />
<key
time="1.000"
value="1.000, 0.805, 0.592" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.940" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="10.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.400" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="40.107" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.523, 0.500, 0.470" />
<key
time="0.900"
value="0.062, 0.058, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -20.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_stone_gravel_a" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.836, 0.836" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.500"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.695"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="150.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="10.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.670"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="10.000"
bias="20.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="20.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.712"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.708, 0.580" />
<key
time="1.000"
value="0.470, 0.072, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.738"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_default_coll_small"
guid="{5EFF1D69-7A36-464F-99E5-911922EA34F3}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="60.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.167"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.167"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.167"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.632, 0.379" />
<key
time="1.000"
value="1.000, 0.805, 0.592" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.940" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.400" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="10.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="40.107" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.078, 0.074, 0.070" />
<key
time="0.900"
value="0.062, 0.058, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.688"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="3437.747" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.223, 0.223" />
<key
time="1.000"
value="0.205, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.500"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.280">
<keys>
<key
time="0.000"
value="0.467"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.133, 0.104, 0.082" />
<key
time="0.900"
value="0.139, 0.111, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="10.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="10.000"
bias="20.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="20.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.470, 0.072, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_stone_coll"
guid="{666E2957-52BB-4FBB-971C-53CC7BF89208}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="120.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.600"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.650"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.400" />
<parameter
name="emission_rate"
base="50.000"
bias="15.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="500.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.800">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.069"
value="0.821"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.821"
tangent="0.021, 0.000" />
<key
time="0.414"
value="0.194"
tangent="-0.041, 0.000" />
<key
time="0.414"
value="0.194"
tangent="0.041, 0.000" />
<key
time="1.000"
value="0.028"
tangent="-0.110, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.694, 0.517" />
<key
time="1.000"
value="0.259, 0.055, 0.007" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.053"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="25.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.590"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.900" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.350">
<keys>
<key
time="0.000"
value="0.444"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.769"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.092"
value="1.000" />
<key
time="0.501"
value="1.000" />
<key
time="0.911"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.410"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="200.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.850">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.550, -0.055" />
<key
time="1.000"
value="0.000"
tangent="-0.325, 0.810" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.829"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_stone_coll_small"
guid="{24C72A03-8D9D-46F2-9F9D-E82A6528CDD9}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="60.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.700" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.484"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.442, 0.334, 0.280" />
<key
time="1.000"
value="0.708, 0.437, 0.311" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.400"
bias="0.900" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="-0.062, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="oil"
_index_="6">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.650" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="4.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.820" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1145.916" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_water_coll"
guid="{1ABA9541-2EBA-4DA1-955B-812EEC53D44E}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.750"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.300" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.000"
bias="2.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.821"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.592, 0.659, 0.646" />
<key
time="0.900"
value="0.843, 0.883, 0.883" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.600"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.750"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.797, 0.859, 0.875" />
<key
time="0.900"
value="0.851, 0.916, 0.908" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.800"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="water_splash"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="36" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_water_coll_small"
guid="{140798AD-547B-456A-9926-071107E7BF4C}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.400" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.192">
<keys>
<key
time="0.000"
value="0.684"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.684"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.684"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.442, 0.586, 0.659" />
<key
time="0.900"
value="0.730, 0.851, 0.883" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -18.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.600" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.900">
<keys>
<key
time="0.000"
value="0.345"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.789, 0.875" />
<key
time="0.900"
value="0.916, 0.899, 0.899" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="water_splash"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="8.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="36" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_wood_coll"
guid="{A3822AF6-518E-4AE4-8EB3-73B636C7D13A}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="60.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.484"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.442, 0.334, 0.280" />
<key
time="1.000"
value="0.708, 0.437, 0.311" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="6.100" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.900" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="12.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="-0.062, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="200.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="500.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.100" />
<parameter
name="emission_rate"
base="500.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.867, 0.632" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_wood_coll_small"
guid="{509D4B29-C33C-4AC8-B546-B384CEC74DAC}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="60.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.632, 0.379" />
<key
time="1.000"
value="1.000, 0.805, 0.592" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.400" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="40.107" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.740"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.255, 0.243" />
<key
time="0.900"
value="0.251, 0.235, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_wood_chips"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="0.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5729.578" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="25.000"
bias="25.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="planks" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.300" />
<parameter
name="emission_rate"
base="0.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.280">
<keys>
<key
time="0.000"
value="0.467"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.212, 0.205, 0.194" />
<key
time="0.900"
value="0.208, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="7.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="15.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.470, 0.072, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_woods_parts"
guid="{A07F5D19-A9F1-4D53-B402-B92A64B649BF}">
<emitters>
<emitter
name="small_wood_chips"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5729.578" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="25.000"
bias="25.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="planks" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burnt_wood_smoke"
guid="{BC11EC5A-F815-4DE6-BF0D-892F1561EE3B}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.550, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="2.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.500"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.900"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="20.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.731">
<keys>
<key
time="0.000"
value="0.578"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.311, 0.374, 0.442" />
<key
time="0.900"
value="0.344, 0.482, 0.632" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_campaign_ballista_destruction"
guid="{7BE6571E-D744-46D3-8618-CDBDD22D5E3C}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="true" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -15.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.750" />
<parameter
name="collision_angular_damping"
value="0.350" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="none" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.200"
bias="0.100" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="480.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsection_a_dmg" />
<parameter
name="sample_mesh"
value="prt_wooden_parts3" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.875"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="6.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.539">
<keys>
<key
time="0.000"
value="0.394"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.325, 0.293" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.275" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_woods"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.860"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.251, 0.227, 0.216" />
<key
time="0.900"
value="0.205, 0.177, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.020" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_campaign_boulder_stone_coll"
guid="{4A52D2A1-E326-40FD-B673-188785105B58}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.600" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.700"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.200"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.250" />
<parameter
name="emit_velocity_z"
base="0.600"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.710"
bias="0.310">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="cave_rock_small_c" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="0.900"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.525" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="320.000" />
<parameter
name="damping"
base="0.770"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.300"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.500" />
<parameter
name="emit_velocity_z"
base="1.400"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="170.690" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.210"
bias="0.080">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.384, 0.369, 0.349" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.702" />
<key
time="0.421"
value="0.639" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.180"
bias="0.060">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.136, 0.136, 0.136" />
<key
time="1.000"
value="0.136, 0.136, 0.136" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_campfire"
guid="{9B85114D-0599-4BB1-8A03-A1DE22EC8B4D}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.450, 0.150, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="5.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.000" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.667"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.667"
tangent="-0.062, 0.000" />
<key
time="0.069"
value="0.667"
tangent="0.062, 0.000" />
<key
time="0.690"
value="1.000"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="1.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.984, 0.800, 0.498" />
<key
time="0.800"
value="0.902, 0.459, 0.459" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_campfire_sparks"
guid="{119A0EDB-F1C1-41B3-B2E4-0BD316BC4A43}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.835, 0.443, 0.243" />
<key
time="0.600"
value="0.310, 0.125, 0.078" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_cooking_smoke"
guid="{38CF7FD1-514B-476E-AE66-3C38C7676C87}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.000" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.217"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.800, 0.800, 0.850" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.200" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dummy_smoke"
guid="{73B1C022-AE82-4EC6-949B-B6FC8FCC3EB7}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.490" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.350"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.350"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.715, 0.530" />
<key
time="1.000"
value="0.805, 0.715, 0.530" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.502" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dummy_straw"
guid="{C0C0927D-567A-4611-8426-3624771233C5}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="3, 3" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.399"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.998"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_straw_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env"
guid="{F6BAA16D-C8F8-4450-9E98-0361007314D5}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 5.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="3.000" />
<parameter
name="fadeout_coef"
value="0.300" />
<parameter
name="camera_fadeout_coef"
value="13.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.590"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="3.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.700"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="11.459" />
<parameter
name="wind_effect"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="20.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.600"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.899, 0.851" />
<key
time="1.000"
value="1.000, 0.932, 0.899" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.151"
value="0.122" />
<key
time="0.739"
value="0.161" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env_2"
guid="{02D1742C-C630-47AB-AFBC-DE2C7553BE56}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 5.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="50.000" />
<parameter
name="fadeout_coef"
value="0.300" />
<parameter
name="camera_fadeout_coef"
value="13.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="0.400" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.590"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="3.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.700"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="11.459" />
<parameter
name="wind_effect"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="20.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.600"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.899, 0.851" />
<key
time="1.000"
value="1.000, 0.932, 0.899" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.151"
value="0.122" />
<key
time="0.739"
value="0.161" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env_3"
guid="{22CD3D2F-F981-429A-B0B7-06A44D008CB0}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 5.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="20.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="13.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.590"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.650"
bias="0.000" />
<parameter
name="particle_life"
base="10.000"
bias="1.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.200"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="11.459" />
<parameter
name="wind_effect"
base="0.500"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.600"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.164, 0.255, 0.330" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.151"
value="0.122" />
<key
time="0.566"
value="0.024" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env_forest"
guid="{13E5EEEB-2363-425D-8B0C-4CE4FD298D9F}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="50.000, 50.000, 5.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="3.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="10.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="6.000"
bias="2.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5.730" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100" />
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="20.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.833"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.542, 0.592, 0.646" />
<key
time="1.000"
value="0.307, 0.405, 0.465" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.199"
value="0.086" />
<key
time="0.735"
value="0.075" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env_siege"
guid="{316096EC-C68A-4AEF-B9B3-4454F7B600C2}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="150.000, 200.000, 10.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="1.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="20.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5.730" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.800"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.639, 0.797, 1.000" />
<key
time="0.900"
value="0.659, 0.867, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.051" />
<key
time="0.900"
value="0.051" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_env_snow_dust"
guid="{63429886-7577-45FF-8D89-3937BAC7DA63}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.960" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.619"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="80.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.153" />
<key
time="1.000"
value="0.035" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_fire_smoke_env_point"
guid="{4A7F42D3-EA72-486E-888F-D2C6B2536CC8}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.250, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.843, 0.730" />
<key
time="0.800"
value="0.284, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.039" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.200, 0.150" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.789"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.005"
bias="0.005">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="1.000, 0.000, 1.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.586, 0.625, 0.673" />
<key
time="0.900"
value="0.177, 0.170, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="0.800"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_fire_smoke_env_square"
guid="{C667A01E-AD41-40E7-A255-0EEA8371F88C}"
sound_code="event:/mission/ambient/detail/fire/fire_medium">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.500, 0.950, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.843, 0.730" />
<key
time="0.800"
value="0.284, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 0.150" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.005"
bias="0.005">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 1.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="1.000, 0.000, 1.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.600"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.586, 0.625, 0.673" />
<key
time="0.900"
value="0.177, 0.170, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="0.800"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_fire_vertical"
guid="{FA5A60E9-4F9A-40A7-9299-0780EF71D074}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="6.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.133"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.133"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.133"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.151, 0.167, 0.177" />
<key
time="0.900"
value="0.167, 0.160, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.314" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_flue_smoke_tall"
guid="{11AC6129-F677-4AB3-B76F-706F44047275}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.550"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.500">
<keys>
<key
time="0.000"
value="0.286"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.298, 0.298, 0.298" />
<key
time="1.000"
value="0.098, 0.098, 0.098" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.350" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_food_steam"
guid="{A39F275E-40E2-4A53-86F6-B3E38374332D}">
<emitters>
<emitter
name="steam"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.100"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.400"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_steam_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="0.100, 0.100, 0.100" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.100" />
<key
time="0.137"
value="0.533" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballista_destruction"
guid="{4DFB7335-03AF-42C2-8171-4083662B295B}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.750" />
<parameter
name="collision_angular_damping"
value="0.350" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.200"
bias="0.100" />
<parameter
name="particle_life"
base="2.500"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="1.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="480.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="60.000"
bias="30.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsection_a_dmg" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.875"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.582"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.554, 0.511, 0.465" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.543"
value="0.954" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_woods"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="8.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.800"
bias="1.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.030"
bias="0.020">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballista_water_coll"
guid="{78628BF8-11F2-45A2-B5A0-6B17C01FB551}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.083"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.957, 0.957, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="-0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.991, 0.991" />
<key
time="1.000"
value="0.374, 0.369, 0.364" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.859, 0.957, 0.957" />
<key
time="0.900"
value="0.891, 1.000, 0.983" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.273">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.078" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballista_weapon_destroy"
guid="{A2EFFC00-300A-4A7E-8D4D-A204D4AB7319}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.573"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.539">
<keys>
<key
time="0.000"
value="0.394"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.325, 0.293" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_default_coll"
guid="{9C48B190-C135-4976-BE24-2E0D6F022767}">
<emitters>
<emitter
name="impact_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="200.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.230" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.580"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.750">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.950">
<keys>
<key
time="0.000"
value="0.416"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.214"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.384, 0.334, 0.276" />
<key
time="1.000"
value="0.302, 0.263, 0.212" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.181"
value="1.000" />
<key
time="0.397"
value="1.000" />
<key
time="0.851"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.600" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.302, 0.263, 0.212" />
<key
time="0.900"
value="0.298, 0.263, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="dirt"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.850" />
<parameter
name="collision_angular_damping"
value="0.950" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1500.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.510">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.541"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.641"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.302, 0.263, 0.212" />
<key
time="1.000"
value="0.043, 0.030, 0.027" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_grass_coll"
guid="{8296334E-09C8-4FDE-BE39-99CC20CA7D68}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -20.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.850" />
<parameter
name="collision_angular_damping"
value="0.900" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="8.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.109, 0.080, 0.068" />
<key
time="1.000"
value="0.259, 0.198, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.060" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.800">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.164, 0.142, 0.122" />
<key
time="0.800"
value="0.177, 0.130, 0.096" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.237"
value="0.471" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -14.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="8.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.666"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_grass" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.949, 1.000, 0.687" />
<key
time="0.900"
value="0.745, 0.619, 0.573" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.800"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.550">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.917"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.917"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.917"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.758"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.758"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.758"
tangent="-0.021, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.177, 0.148, 0.130" />
<key
time="0.900"
value="0.223, 0.170, 0.142" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.701"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_metal_coll"
guid="{483D01F4-2E69-42ED-9E34-A08F7EA62CCC}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="300.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.080" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="100.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.184, 0.027" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="0.718" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.830"
bias="0.120" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="300.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.310">
<keys>
<key
time="0.000"
value="0.731"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.075" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_mud_coll"
guid="{2EF37837-76E9-4873-B0B3-8331F4B5A30C}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.840" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.350"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_sand_coll"
guid="{FE3B13E8-7D0F-4DC2-AC22-D3A94D73D1ED}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.694, 0.554" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.243, 0.208, 0.167" />
<key
time="0.900"
value="0.243, 0.208, 0.167" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_stone_coll"
guid="{E2AA589D-9623-43C2-A9B2-C54021CE0B54}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.872"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="25.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="25.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.030">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.800"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="28.648" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.311, 0.280" />
<key
time="0.800"
value="0.415, 0.364, 0.330" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.050"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_wood_coll"
guid="{CEAD6214-0864-410D-AA40-D2420B009FDE}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.840" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.539">
<keys>
<key
time="0.000"
value="0.394"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.325, 0.293" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_batteringram_destruction"
guid="{A58884B0-14D5-4F02-94FD-9CB8641F31E3}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="plank_stake_a" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.730, 0.632, 0.573" />
<key
time="1.000"
value="0.289, 0.255, 0.212" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.375"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.375"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.164, 0.145, 0.122" />
<key
time="0.800"
value="0.173, 0.148, 0.119" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsplinter_a_soft" />
<parameter
name="sample_mesh"
value="prt_siege_tower_l3_destroyed_small" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.072, 0.062, 0.037" />
<key
time="1.000"
value="0.062, 0.048, 0.037" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="2.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.243, 0.205, 0.180" />
<key
time="0.900"
value="0.267, 0.205, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_batteringram_door_hit"
guid="{656420F5-1B46-4A95-AD6D-97842376B494}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="true" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.750" />
<parameter
name="collision_angular_damping"
value="0.500" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.200"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="-1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="1500.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.989"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="planks" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.646, 0.646, 0.646" />
<key
time="1.000"
value="0.599, 0.599, 0.599" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.400"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.400"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.400"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.267, 0.235, 0.198" />
<key
time="0.800"
value="0.180, 0.157, 0.157" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.646, 0.646, 0.646" />
<key
time="1.000"
value="0.599, 0.599, 0.599" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.000, 0.200" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.500"
tangent="-0.041, 0.000" />
<key
time="0.069"
value="0.500"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="-0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.190, 0.160, 0.139" />
<key
time="0.900"
value="0.247, 0.187, 0.157" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blacksmith_flame"
guid="{A85B25C0-F07D-4A12-A077-9E2B931BEEC3}"
sound_code="event:/mission/ambient/detail/fire/fireplace">
<emitters>
<emitter
name="torch_fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.300, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.350"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.075"
bias="0.075">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="-0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="0.097, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="1.000, 0.867, 0.737" />
<key
time="0.800"
value="0.957, 0.399, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="1.000"
value="0.196" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="80.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.350, 0.100" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.700" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.700" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.228"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.690, 0.259, 0.122" />
<key
time="0.900"
value="0.765, 0.357, 0.122" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_1"
guid="{DC71F134-087C-476A-BFEC-C0AD66AE82D2}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="8.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.500"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.392" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_2"
guid="{527910CC-C304-4B4C-97EF-77E5E224AC3D}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.509, 0.250" />
<parameter
name="quad_bias"
value="-0.478, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.713"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.100">
<keys>
<key
time="0.000"
value="0.273"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.273"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.273"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="12.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.700"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="17.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.550"
bias="0.150" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.250" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.111, 0.000, 0.000" />
<key
time="0.600"
value="0.101, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.600"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_3"
guid="{A4929DD1-F806-4943-BA8F-FFFF0EC3EBD9}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.476, 0.250" />
<parameter
name="quad_bias"
value="0.451, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.713"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.000" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="-0.500"
bias="-0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.900"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.100">
<keys>
<key
time="0.000"
value="0.273"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.273"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.273"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="12.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="-0.700"
bias="-0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.700"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="17.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="-1.000"
bias="0.200" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.111, 0.000, 0.000" />
<key
time="0.600"
value="0.055, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.600"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_4"
guid="{8593EF07-7C1E-43BC-8904-EFB978F52674}">
<emitters>
<emitter
name="directional_splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.500" />
<parameter
name="quad_bias"
value="0.450, 0.150" />
<parameter
name="texture_sprite_count"
value="4, 8" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="30.000" />
<parameter
name="damping"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.541"
tangent="0.550, 0.055" />
<key
time="1.000"
value="1.000"
tangent="-0.325, -0.810" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.500"
bias="0.300" />
<parameter
name="particle_life"
base="0.900"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="30.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="-0.011"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.800">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.869"
tangent="0.076, 0.000" />
<key
time="0.621"
value="0.906"
tangent="-0.076, 0.000" />
<key
time="0.621"
value="0.906"
tangent="0.076, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.185"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.786"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="12.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="16.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.620"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.843"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.843"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="blood_dust"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="200.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.350" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.199"
tangent="0.194, 0.641" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.369, 0.000, 0.000" />
<key
time="1.000"
value="0.212, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.056"
value="0.682" />
<key
time="0.600"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter_forward"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="200.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.500"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.300"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.450">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_5"
guid="{780BF22C-F24B-4706-8B44-B5C2DAA48062}">
<emitters>
<emitter
name="blood_splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="300.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="1.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.450" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="45.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="180.000"
bias="360.000" />
<parameter
name="damping"
base="0.720"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="20.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="4.000"
bias="2.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.400" />
<parameter
name="emit_velocity_y"
base="-3.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="80.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.250">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.097"
tangent="0.297, 0.110" />
<key
time="0.759"
value="0.816"
tangent="-0.150, -0.110" />
<key
time="0.759"
value="0.816"
tangent="0.150, 0.110" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_5" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="blood_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="17.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.680"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.025, 0.674" />
<key
time="0.138"
value="0.707"
tangent="-0.108, -0.125" />
<key
time="0.138"
value="0.707"
tangent="0.108, 0.125" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.344, 0.000, 0.000" />
<key
time="0.600"
value="0.051, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.046"
value="0.471" />
<key
time="0.600"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_6"
guid="{FEE9EA6D-43D3-488B-9359-5918B22B5E81}">
<emitters>
<emitter
name="splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.100" />
<parameter
name="activation_delay"
value="0.070" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="24.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="10.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.680"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.800"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="5.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="80.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.350">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.199"
tangent="0.244, 0.496" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_5" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.081"
value="1.000" />
<key
time="0.814"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="thin_splatter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.780"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.620"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.000" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="2.300"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.500"
bias="0.200" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.271"
tangent="0.119, 0.627" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.243, 0.000, 0.000" />
<key
time="1.000"
value="0.051, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.025"
value="0.000" />
<key
time="0.132"
value="0.451" />
<key
time="0.600"
value="0.380" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter_fall"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="12.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.500"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.300"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.200" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.900"
bias="0.600" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.556"
tangent="0.229, 0.311" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="splatter_forward"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="300.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.500"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.450">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.242"
tangent="0.230, 0.468" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_7"
guid="{F92729F5-09E8-4791-A0F4-78A3EE7C0FED}">
<emitters>
<emitter
name="slash_splash"
_index_="0">
<children>
<emitter
name="splatter_fall"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.050" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="9.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="12.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.740"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.300"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.800" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.800" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.954"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.556"
tangent="0.229, 0.311" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
</children>
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.100" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="400.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="30.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.720"
bias="0.030">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.780"
bias="0.050" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="3.000"
bias="1.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.600" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="90.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.350">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.900">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.199"
tangent="0.232, 0.655" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_5" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.087, 0.002, 0.002" />
<key
time="1.000"
value="1.000, 0.659, 0.339" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.814"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="thin_splatter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.300" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.780"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.620"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.000" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="2.300"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.700"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.271"
tangent="0.119, 0.627" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.243, 0.000, 0.000" />
<key
time="0.600"
value="0.051, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.049"
value="0.000" />
<key
time="0.132"
value="0.588" />
<key
time="0.600"
value="0.380" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter_top"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.100" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="400.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.250" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.400" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.660"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.800"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.450">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.550">
<keys>
<key
time="0.000"
value="0.242"
tangent="0.230, 0.468" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_sword_enter"
guid="{6E5775C7-2E16-490A-96D0-18C02D5CA15A}">
<emitters>
<emitter
name="splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="1.500" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.800" />
<parameter
name="quad_bias"
value="0.000, 0.250" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="10.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.740"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.500"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="5.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="-5.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="80.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.591"
tangent="0.258, 0.308" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_5" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.081"
value="1.000" />
<key
time="0.814"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="thin_splatter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.780"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.620"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="2.300"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="-1.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.450">
<keys>
<key
time="0.000"
value="0.678"
tangent="0.124, 0.392" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.025"
value="0.000" />
<key
time="0.080"
value="0.580" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter_fall"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="true" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="8.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="8" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.620"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.640"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="2.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.600" />
<parameter
name="emit_velocity_y"
base="-2.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="720.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.556"
tangent="0.229, 0.311" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="splatter_up"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="300.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="25.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.500"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.400"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.100" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.200"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.450">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.450">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.242"
tangent="0.230, 0.468" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.002"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_sword_exit"
guid="{20F34900-A340-4067-9996-711C2750DE74}">
<emitters>
<emitter
name="slash_splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.200" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="1.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 8" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="30.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.680"
bias="0.030">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.000" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="3.000"
bias="1.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="60.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.050">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.900">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.550">
<keys>
<key
time="0.000"
value="0.199"
tangent="0.232, 0.655" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.814"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="thin_splatter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.300" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.780"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.620"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.000" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="2.300"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.271"
tangent="0.119, 0.627" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
<key
time="0.600"
value="0.051, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.132"
value="0.588" />
<key
time="0.600"
value="0.380" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter_fall"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="true" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -12.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="8" />
<parameter
name="texture_sprite_frame_rate"
value="24.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.620"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.300"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="1.500"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="-1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.556"
tangent="0.229, 0.311" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="splatter_forward"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="300.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="4.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="13" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.500"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.100" />
<parameter
name="emission_rate"
base="12.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.450">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.242"
tangent="0.230, 0.468" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_sword_inside"
guid="{DDDD38A2-5AC4-4013-A9A3-3E8D0E28EB18}">
<emitters>
<emitter
name="blood_splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.150" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.100" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="196.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="0.600" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="45.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.700"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.100" />
<parameter
name="particle_life"
base="0.500"
bias="0.050" />
<parameter
name="emission_rate"
base="8.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="4.000"
bias="2.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="0.450">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.379"
tangent="0.305, 0.220" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_5" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.002"
value="0.012, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.528"
value="0.985" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="thin_splat"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.250" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="17.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.680"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.025, 0.674" />
<key
time="0.138"
value="0.770"
tangent="-0.108, -0.125" />
<key
time="0.138"
value="0.770"
tangent="0.108, 0.125" />
<key
time="1.000"
value="1.094"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
<key
time="0.600"
value="0.051, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.046"
value="1.000" />
<key
time="0.600"
value="0.655" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter_fall"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.250" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="1.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="16.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.660"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="0.400"
bias="0.100" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="-1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="30.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.556"
tangent="0.229, 0.311" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.771"
value="0.992" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="splatter_forward"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.200" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.680"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.450">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.242"
tangent="0.230, 0.468" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_blood_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.030, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_env_dust_snow"
guid="{8ADCD78C-527F-4E29-B4A9-87753EC72D4C}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="20.000, 20.000, 3.000" />
<parameter
name="emit_sphere_radius"
value="0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="9.000" />
<parameter
name="backlight_multiplier"
value="0.550" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.650"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.000" />
<parameter
name="emission_rate"
base="7.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000" />
<parameter
name="wind_effect"
base="1.800"
bias="0.600" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.898, 0.898, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.103"
value="0.525" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_1"
guid="{89EFA569-FA14-4402-BDD2-14D49F52885C}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.940" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.322, 0.475, 0.518" />
<key
time="0.500"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.588" />
<key
time="0.500"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_2"
guid="{FC1A34E7-75D7-4FB4-B967-95209F53E195}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.082, 0.194, 0.235" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_3"
guid="{BB0856E2-F3F1-4EA3-9E53-F1F66D40F8AB}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.082, 0.194, 0.235" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.700"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="2.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.900"
bias="0.100" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="3.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.900"
value="0.004" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.100" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.990"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="generic_particle_3d" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.605, 1.000, 0.991" />
<key
time="0.900"
value="0.701, 1.000, 0.859" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_circular"
guid="{FB026F80-CF5A-4D98-B70D-41F11F6E6464}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="0.033"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.900"
value="0.004" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_wood_dust_a"
guid="{1A4B6E4B-C626-4653-BD90-550ABDF742EA}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.800">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.666, 0.680, 0.694" />
<key
time="0.900"
value="0.859, 0.812, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.275" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_wood_splinter_a"
guid="{4C2274DD-463C-49B0-8440-C3E562E5BA60}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.075">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_wooden_merlon_destruction"
guid="{93F16366-32CE-4AE2-B527-B3CCC04222F6}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.535"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="-3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.639, 0.448" />
<key
time="1.000"
value="0.723, 0.639, 0.448" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="-3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="6.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.701, 0.599" />
<key
time="0.800"
value="1.000, 0.875, 0.875" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.863" />
<key
time="0.800"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_chips"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -14.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="2.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.646, 0.646, 0.646" />
<key
time="1.000"
value="0.599, 0.599, 0.599" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_chips"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.333"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.612, 0.511, 0.448" />
<key
time="0.900"
value="0.812, 0.619, 0.517" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_woods"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.300" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="debris_vlandia_l1_p08" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_haze_1"
guid="{640634C2-29BB-475B-B611-740D3D5478B2}">
<emitters>
<emitter
name="Haze"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="3.000, 0.050, 0.050" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.350"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.350"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_haze_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.800, 0.700, 0.600" />
<key
time="1.000"
value="0.800, 0.700, 0.700" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.500" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_ladder_dust_10m"
guid="{B92974B1-1EAD-463E-AE09-1D4CBD021DBA}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="35.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.000, 2.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="5.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.729"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.717"
value="0.196" />
<key
time="0.872"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_ladder_dust_12m"
guid="{49F9F35E-A0D4-410D-AB46-6500A26C5535}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.000, 4.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_ladder_dust_14m"
guid="{22C279C2-B1BB-4565-A181-D98B9B80ACBD}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.000, 2.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_main_map_clouds"
guid="{FDA33EE0-ECF0-49E6-BFC5-A01B994BB3DD}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="50.000, 50.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="16, 16" />
<parameter
name="texture_sprite_frame_count"
value="256" />
<parameter
name="texture_sprite_frame_rate"
value="15.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="50.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="none" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.700"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="20.000"
bias="3.000" />
<parameter
name="emission_rate"
base="2.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="30.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="30.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="15.000"
bias="5.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.193, 0.000" />
<key
time="1.000"
value="0.995"
tangent="-0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.836, 1.000, 1.000" />
<key
time="1.000"
value="0.560, 0.687, 0.730" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.230"
value="1.000" />
<key
time="0.551"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_mapicon_ballista_missile_trail"
guid="{0570B475-3DFF-4137-BBD3-3DA27107F6FA}">
<emitters>
<emitter
name="moving_smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.100" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.500" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.820"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.800" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.040" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.040" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.040" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100" />
<parameter
name="particle_size"
base="0.500"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.225"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.687"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.511, 0.530, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.034"
value="0.459" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_mapicon_boulder_stone_coll"
guid="{7607D501-18B0-4ACC-A8C9-13DB317C6F40}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.600" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.200"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.250" />
<parameter
name="emit_velocity_z"
base="0.600"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.410"
bias="0.110">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="cave_rock_small_c" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="0.900"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.525" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.420" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="320.000" />
<parameter
name="damping"
base="0.770"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="8.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.300"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.500" />
<parameter
name="emit_velocity_z"
base="1.400"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="170.690" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.080">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.605, 0.573" />
<key
time="0.900"
value="0.339, 0.289, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.600" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.600" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.080"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.136, 0.136, 0.136" />
<key
time="1.000"
value="0.136, 0.136, 0.136" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_mapicon_boulder_trail"
guid="{FE322907-68D4-48AE-A159-9CB94119D295}">
<emitters>
<emitter
name="moving_smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.400" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.800" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100" />
<parameter
name="particle_size"
base="0.800"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.216, 0.223, 0.231" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.034"
value="0.596" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_mapicon_missile"
guid="{53154AC5-6C97-4A97-B938-94A6E03ACDC3}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1200.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.300" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.810"
bias="0.070" />
<parameter
name="turbulence_strength"
base="10.000"
bias="5.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.600"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.200" />
<parameter
name="particle_size"
base="1.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.612"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.875, 0.580" />
<key
time="0.900"
value="1.000, 0.111, 0.003" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.097"
value="0.000" />
<key
time="0.130"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="60" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.770"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="20.000" />
<parameter
name="wind_effect"
base="0.600"
bias="0.300" />
<parameter
name="particle_size"
base="0.700"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.717"
tangent="0.205, 0.094" />
<key
time="1.000"
value="0.890"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.263, 0.263, 0.263" />
<key
time="0.997"
value="0.020, 0.020, 0.020" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.275"
value="0.525" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="moving_smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.400" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100" />
<parameter
name="particle_size"
base="0.800"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.216, 0.223, 0.231" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.131"
value="0.737" />
<key
time="0.591"
value="0.463" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_missile_flame"
guid="{887B7078-1F4E-4E41-A3F9-2707464F2609}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.050" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="5.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.200"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.984, 0.800, 0.498" />
<key
time="0.800"
value="0.902, 0.459, 0.459" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_mist_env_on_water"
guid="{0AE0F522-ACB7-45C6-BD19-CF1A02B93588}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 3.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="5.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="13.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.590"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="3.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.700"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="11.459" />
<parameter
name="wind_effect"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="20.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.600"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.859, 0.908" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.159"
value="0.200" />
<key
time="0.739"
value="0.161" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_rain_dust"
guid="{D36E6DBB-E20A-42A2-904C-70DF5980CF29}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="200.000, 200.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="25.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="50.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="-30.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="10.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="75.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.128, 0.148, 0.205" />
<key
time="1.000"
value="0.078, 0.087, 0.148" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.530"
value="0.114" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_sea_foam_a"
guid="{4DAB5CEA-95AE-4E20-B01E-D61BF0531593}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="10.000, 1.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.500">
<keys>
<key
time="0.000"
value="0.889"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="prt_foam_a" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="1.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="1.000"
value="0.100" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_siege_door_falling_dust"
guid="{85AAB771-05B3-4E63-B7D0-59D67B08F0F4}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="50.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.300, 0.500, 1.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="25.000"
bias="10.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="-1.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="25.000"
bias="85.940" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.250"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.024, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_siege_tower_falling_dust"
guid="{D9E38A6A-C582-4035-B8CA-82D083F91FCD}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.500, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.250"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_smoke"
guid="{36323805-A8B9-4EB9-902D-78786505705A}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.867, 0.932, 1.000" />
<key
time="0.900"
value="0.812, 0.782, 0.782" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_snow_camera_dust"
guid="{B9304F59-9050-477F-B7F8-1A4742533704}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="40.000, 40.000, 3.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -20.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="4.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="10.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="6.000"
bias="2.000" />
<parameter
name="emission_rate"
base="12.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="30.000" />
<parameter
name="wind_effect"
base="5.000"
bias="1.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="12.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.899, 0.899, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.101"
value="0.318" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_snow_dust"
guid="{8AD3344B-3D7A-4B7B-A303-81BD99CA2978}">
<emitters>
<emitter
name="snow_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="5.000, 5.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.050"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="0.824, 0.894, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.110" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_snow_dust_env"
guid="{D749977A-A2B9-467A-87C1-C8227C06E7FF}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.960" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="3.500"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="50.000"
bias="25.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.153" />
<key
time="1.000"
value="0.035" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_stone_battlement_destroyed"
guid="{72B17E7C-0AFB-40E6-936F-66E02B421275}">
<emitters>
<emitter
name="dust_a"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="100.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="7.000, 2.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.932, 0.659" />
<key
time="1.000"
value="1.000, 0.932, 0.723" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_torch_fire_moving"
guid="{516757BC-A1C9-44C7-84DF-9EA28E4E1055}">
<emitters>
<emitter
name="static_flame"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.250" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="120.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.620"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.200" />
<parameter
name="particle_size"
base="0.500"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.180">
<keys>
<key
time="0.000"
value="0.501"
tangent="0.028, 0.000" />
<key
time="0.138"
value="0.963"
tangent="-0.083, 0.000" />
<key
time="0.138"
value="0.963"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.214"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.500, 0.227" />
<key
time="0.972"
value="0.612, 0.041, 0.010" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.081"
value="0.000" />
<key
time="0.152"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.050" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.500" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.790"
bias="0.000" />
<parameter
name="turbulence_strength"
base="6.900"
bias="5.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.500" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.700"
bias="0.400" />
<parameter
name="particle_size"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.801"
tangent="0.200, 0.000" />
<key
time="1.000"
value="-0.019"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.090"
value="1.000, 0.767, 0.442" />
<key
time="0.364"
value="0.320, 0.043, 0.003" />
<key
time="1.000"
value="0.049, 0.003, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.072"
value="0.000" />
<key
time="0.118"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.620"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.500"
bias="0.300" />
<parameter
name="emission_rate"
base="0.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="0.300"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.216"
tangent="0.090, 0.000" />
<key
time="0.414"
value="0.635"
tangent="-0.090, 0.000" />
<key
time="0.414"
value="0.635"
tangent="0.090, 0.000" />
<key
time="1.000"
value="0.815"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.225"
value="0.767, 0.223, 0.027" />
<key
time="0.561"
value="0.194, 0.194, 0.194" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.240"
value="0.000" />
<key
time="0.459"
value="0.061" />
<key
time="0.748"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="moving_flame"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="90.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.620"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.150"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.400" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.400" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.200" />
<parameter
name="particle_size"
base="0.300"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.180">
<keys>
<key
time="0.000"
value="0.501"
tangent="0.028, 0.000" />
<key
time="0.138"
value="0.963"
tangent="-0.083, 0.000" />
<key
time="0.138"
value="0.963"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="-0.083, 0.000" />
<key
time="0.552"
value="0.394"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.214"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.500, 0.227" />
<key
time="0.629"
value="0.612, 0.041, 0.010" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.081"
value="0.000" />
<key
time="0.152"
value="1.000" />
<key
time="0.502"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
</particle_effects>
```
>   <br> ![[encyclopedia_calradica.gif|center|300]]<br>
>*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>