![[misc_banner_2.webp]] `Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML > [!location]- File Location > Mount & Blade II Bannerlord > Modules > Native ``` <?xml version="1.0" encoding="utf-8"?> <particle_effects> <effect name="psys_game_boulder_default_coll" guid="{8BC00A7B-5B2F-49DD-8BFA-24E003A3FBBB}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -8.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.560" bias="0.150" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.100" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.500" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.600" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="0.446" tangent="0.200, 0.000" /> <key time="1.000" value="0.701" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.243, 0.201, 0.177" /> <key time="0.900" value="0.247, 0.208, 0.187" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.817" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="80.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.530" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.657" tangent="0.007, 0.000" /> <key time="1.000" value="0.829" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.231, 0.194" /> <key time="0.900" value="0.267, 0.231, 0.194" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.101" value="1.000" /> <key time="0.773" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.472" tangent="0.200, 0.000" /> <key time="1.000" value="0.615" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.421, 0.298, 0.255" /> <key time="1.000" value="0.128, 0.114, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="1.000" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="0.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="3.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.680" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="6.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="4.000" bias="2.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="90.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.487" tangent="0.200, 0.000" /> <key time="1.000" value="0.701" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.267, 0.231, 0.194" /> <key time="0.900" value="0.198, 0.157, 0.122" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.054" value="0.859" /> <key time="0.201" value="0.835" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -30.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.600" /> <parameter name="collision_angular_damping" value="0.350" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="120.000" bias="360.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.235, 0.184, 0.164" /> <key time="1.000" value="0.320, 0.267, 0.251" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_grass_coll" guid="{B7A8D53B-1EE1-426A-8A19-427393CADC94}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -13.720" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="7.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.111, 0.076, 0.048" /> <key time="1.000" value="0.139, 0.104, 0.064" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="6.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.164, 0.142, 0.122" /> <key time="0.800" value="0.177, 0.130, 0.096" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.471" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="8.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="1718.873" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_grass" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.949, 1.000, 0.687" /> <key time="0.900" value="0.745, 0.619, 0.573" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="6.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.014, 0.000" /> <key time="0.069" value="0.333" tangent="-0.021, 0.000" /> <key time="0.069" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.177, 0.148, 0.130" /> <key time="0.900" value="0.223, 0.170, 0.142" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_mud_coll" guid="{2C76E6B6-7ABE-47A0-9DEC-26664F2D7A0C}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.400" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.800" /> <parameter name="emit_velocity_y" base="2.500" bias="5.000" /> <parameter name="emit_velocity_z" base="11.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="2.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.604" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.859, 0.687" /> <key time="1.000" value="1.000, 0.859, 0.687" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.514" value="0.341" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_stone_coll" guid="{B0B34E9D-1659-48C5-9371-5E8A36E0FDE7}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="cave_rock_small_c" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="0.900" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="20.000" bias="20.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="3.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.605, 0.573" /> <key time="0.900" value="0.339, 0.289, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="0.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.805, 0.805, 0.805" /> <key time="1.000" value="0.805, 0.715, 0.530" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="25.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="8.039"> <keys> <key time="0.000" value="0.187" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.415, 0.394, 0.339" /> <key time="0.900" value="0.354, 0.325, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.136, 0.136, 0.136" /> <key time="1.000" value="0.136, 0.136, 0.136" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_wood_coll" guid="{E1379983-1198-4BB6-8A8E-CDE0E7FB44C1}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.535" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.639, 0.448" /> <key time="1.000" value="0.723, 0.639, 0.448" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="8.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.701, 0.599" /> <key time="0.800" value="1.000, 0.875, 0.875" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.471" /> <key time="0.800" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -14.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="4.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.646, 0.646, 0.646" /> <key time="1.000" value="0.599, 0.599, 0.599" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="6.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.014, 0.000" /> <key time="0.069" value="0.333" tangent="-0.021, 0.000" /> <key time="0.069" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.612, 0.511, 0.448" /> <key time="0.900" value="0.812, 0.619, 0.517" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_broken_arrow" guid="{3D127F81-FF91-4BD0-9323-A099C365B6DD}"> <emitters> <emitter name="broken_arrow_parts" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="0, 0" /> <parameter name="texture_sprite_frame_count" value="0" /> <parameter name="texture_sprite_frame_rate" value="0.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.700" /> <parameter name="collision_angular_damping" value="0.800" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.200" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="720.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.030"> <keys> <key time="0.000" value="0.990" tangent="0.014, 0.000" /> <key time="0.069" value="0.990" tangent="-0.186, 0.000" /> <key time="0.069" value="0.990" tangent="0.186, 0.000" /> <key time="1.000" value="0.990" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="prt_broken_arrow_parts" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="stone_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="0.900" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="diffuse_multiplier" value="0.850" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.820" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.650" bias="0.100" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.490"> <keys> <key time="0.000" value="0.875" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.666, 0.680, 0.694" /> <key time="0.900" value="0.859, 0.812, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.451" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_agent" guid="{BA0CCB36-D63D-4F33-8770-044F88A0E347}" sound_code="event:/mission/ambient/detail/fire/fire_medium"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.630" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.900"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.062, 0.000" /> <key time="0.069" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.111" tangent="-0.062, 0.000" /> <key time="0.690" value="0.111" tangent="0.062, 0.000" /> <key time="1.000" value="0.111" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.554, 0.379" /> <key time="0.800" value="0.399, 0.247, 0.173" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.652, 0.465" /> <key time="0.900" value="0.019, 0.001, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="55.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.400" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.062, 0.000" /> <key time="0.069" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.167" tangent="-0.062, 0.000" /> <key time="0.690" value="0.167" tangent="0.062, 0.000" /> <key time="1.000" value="0.167" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.482, 0.157" /> <key time="0.800" value="0.099, 0.033, 0.011" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.300" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.417" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.078, 0.085, 0.092" /> <key time="0.900" value="0.001, 0.001, 0.001" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_boulder_coll" guid="{334F210A-C932-4FE1-A60E-7317C93A1B3B}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="60.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.700" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.100"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.484" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.828, 0.625, 0.523" /> <key time="1.000" value="0.302, 0.017, 0.017" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.400" bias="0.900" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="-0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="-0.062, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="-0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="7.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="4.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="oil" _index_="6"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.650" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -8.820" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.535" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="1145.916" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.429" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.099, 0.078, 0.038" /> <key time="0.900" value="0.045, 0.037, 0.021" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_jar_trail" guid="{27C08E90-79CD-4C55-AAA8-CD85C4223C6F}"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.150" bias="0.050" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.150" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.050" tangent="-0.062, 0.000" /> <key time="0.690" value="0.050" tangent="0.062, 0.000" /> <key time="1.000" value="0.050" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.737, 0.592, 0.453" /> <key time="0.800" value="0.548, 0.114, 0.078" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 0.100" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="1.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.010" bias="0.010"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.774, 0.632" /> <key time="0.900" value="1.000, 0.223, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.300" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.219"> <keys> <key time="0.000" value="0.615" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.307, 0.320, 0.349" /> <key time="0.700" value="0.394, 0.384, 0.384" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_projectile_stone_coll" guid="{93E9DC2E-9D31-46E9-981C-218DBC5BE93B}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 17.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="60.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.600" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.186, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.442, 0.334, 0.280" /> <key time="1.000" value="0.708, 0.437, 0.311" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.400" bias="0.900" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="-0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="-0.062, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="-0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="10.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_cam_dust" guid="{B0A2F95B-6E67-4A30-8EB7-900EB79D47F1}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="50.000, 50.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="10.000" bias="2.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5.730" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.750" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.078" /> <key time="0.900" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_campfire" guid="{022BD5E3-7A5A-4371-92C7-94E3E33A84C9}" sound_code="event:/mission/ambient/detail/fire/fireplace"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="200.000" /> <parameter name="skew_with_particle_velocity_limit" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.150, 0.150, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.755" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="5.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.660" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.300" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.600" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.200" tangent="-0.021, 0.000" /> <key time="0.897" value="0.200" tangent="0.021, 0.000" /> <key time="1.000" value="0.200" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.065" value="1.000, 0.646, 0.442" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 7.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="250.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="30.000" bias="10.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="4.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.250" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.900" bias="1.500" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="0.800" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.550"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.548, 0.500, 0.421" /> <key time="0.857" value="0.567, 0.542, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.412" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_empty_particle" guid="{A6525FB1-D64C-4FEA-9174-324A0DE019CC}"> <emitters /> </effect> <effect name="psys_game_hoof_default_col" guid="{EBD0ED0E-DF70-4070-B215-E0FD98780645}"> <emitters> <emitter name="stone" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.700" /> <parameter name="emit_volume" value="0.000, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="9" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.150" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.450" /> <parameter name="collision_angular_damping" value="0.500" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="2.600" bias="3.000" /> <parameter name="emit_velocity_z" base="2.500" bias="1.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.300" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.997" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.437, 0.399, 0.369" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.350" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="10" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="2.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="1.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.604" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.421, 0.530, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.451" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="dirt" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.800" /> <parameter name="emit_volume" value="0.400, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -7.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="1.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.200" /> <parameter name="emission_rate" base="6.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.900" bias="0.700" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.100" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.800"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.115" value="0.421, 0.530, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.101" value="0.863" /> <key time="0.770" value="0.506" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_default_col_s" guid="{57CC2B50-D8CE-410E-9631-973DFF01D233}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.400" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.300" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.700" /> <parameter name="emission_rate" base="2.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.500" /> <parameter name="emit_velocity_y" base="0.200" bias="1.200" /> <parameter name="emit_velocity_z" base="1.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="0.700" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.550"> <keys> <key time="0.000" value="0.329" tangent="0.200, 0.000" /> <key time="1.000" value="0.980" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.421, 0.530, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.325" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="mud" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="25.000" /> <parameter name="skew_with_particle_velocity_limit" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.800" /> <parameter name="emit_volume" value="0.400, 0.300, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="1.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.300" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.220" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.100" /> <parameter name="particle_life" base="1.500" bias="0.200" /> <parameter name="emission_rate" base="2.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.400" /> <parameter name="emit_velocity_y" base="1.600" bias="1.000" /> <parameter name="emit_velocity_z" base="1.800" bias="0.800" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.709" tangent="0.200, 0.000" /> <key time="1.000" value="0.734" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.421, 0.530, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.130" value="0.918" /> <key time="0.910" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust" guid="{502ACAFA-980C-493C-89F9-F9FD8C3FC137}"> <emitters> <emitter name="hoof_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="25.000" /> <parameter name="skew_with_particle_velocity_limit" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="25" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.450" /> <parameter name="diffuse_multiplier" value="0.850" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="1.000" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.486" tangent="0.000, 0.000" /> <key time="1.000" value="1.047" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_life" base="3.500" bias="1.300" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000" /> <parameter name="wind_effect" base="2.300" bias="1.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.200" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="13.000"> <keys> <key time="0.000" value="0.142" tangent="0.203, 0.047" /> <key time="1.000" value="1.057" tangent="-0.206, -0.392" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.010" value="0.737, 0.737, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.155" value="0.431" /> <key time="0.734" value="0.361" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_2" guid="{30F05877-81A2-43C1-9128-4B36A716866D}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 1.050, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="30" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.200" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="4.800" bias="2.500" /> <parameter name="emit_velocity_z" base="4.300" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.060"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.990" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.891, 0.812" /> <key time="1.000" value="0.605, 0.530, 0.488" /> </keys> </color> <alpha> <keys> <key time="0.700" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="hoof_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="15" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.670" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.000" /> <parameter name="emission_rate" base="4.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="4.000" bias="0.500" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000" /> <parameter name="wind_effect" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.800"> <keys> <key time="0.000" value="0.533" tangent="0.007, 0.000" /> <key time="0.414" value="0.892" tangent="-0.083, 0.000" /> <key time="0.414" value="0.892" tangent="0.083, 0.000" /> <key time="1.000" value="1.057" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.991, 0.991, 0.991" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.121" value="0.078" /> <key time="0.508" value="0.051" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_mud" guid="{D828867D-FB63-490B-9F9D-142D71E9F5BB}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.224, 0.224" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_rain_mud_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.700, 0.600, 0.400" /> <key time="1.000" value="0.700, 0.600, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_on_default" guid="{A7AAEF26-62B1-4B64-B8D3-985119D90593}"> <emitters> <emitter name="hoof_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.100" /> <parameter name="inherit_emitter_velocity" value="0.150" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="10" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.750" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.370" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.200" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.600" /> <parameter name="emission_rate" base="0.500" bias="0.500" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.700" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="30.000" /> <parameter name="wind_effect" base="0.500" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="6.000"> <keys> <key time="0.000" value="0.071" tangent="0.090, 0.000" /> <key time="0.414" value="0.664" tangent="-0.090, 0.000" /> <key time="0.414" value="0.664" tangent="0.090, 0.000" /> <key time="1.000" value="1.000" tangent="-0.090, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.272, 0.251, 0.223" /> <key time="1.000" value="0.459, 0.470, 0.394" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.038" value="0.365" /> <key time="0.685" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_on_grass" guid="{929BED37-46D6-4653-9A11-92DFAA667A2C}"> <emitters> <emitter name="hoof_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="12.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.350" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.700" /> <parameter name="backlight_multiplier" value="0.450" /> <parameter name="diffuse_multiplier" value="0.700" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.670" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.500" /> <parameter name="emission_rate" base="1.000" bias="0.500" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000" /> <parameter name="wind_effect" base="0.500" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.561" tangent="0.540, -0.085" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.289, 0.239, 0.208" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.084" value="0.188" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_on_stone" guid="{2C3FF1EB-B612-4BF4-B6F2-AD79B545BEC6}"> <emitters> <emitter name="hoof_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.300" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.250" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="30" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.850" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="0.800" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.670" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.500" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.500" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000" /> <parameter name="wind_effect" base="0.400" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="6.000"> <keys> <key time="0.000" value="0.504" tangent="0.007, 0.000" /> <key time="0.414" value="0.892" tangent="-0.083, 0.000" /> <key time="0.414" value="0.892" tangent="0.083, 0.000" /> <key time="1.000" value="1.057" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.010" value="0.284, 0.284, 0.284" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.070" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_snow" guid="{49AA10CF-B2BE-4920-90F4-D8CF15001260}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="true" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="22.000" /> <parameter name="skew_with_particle_velocity_limit" value="12.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="-1.000" /> <parameter name="emit_volume" value="0.200, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="55" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.200" /> <parameter name="fadeout_coef" value="0.550" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.900" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.600" /> <parameter name="emit_velocity_y" base="0.000" bias="1.100" /> <parameter name="emit_velocity_z" base="1.300" bias="0.800" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.400" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.700"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.828, 0.974, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.150" value="1.000" /> <key time="0.563" value="0.890" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="-1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.650" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.660" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.500" /> <parameter name="emission_rate" base="6.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="80.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.800"> <keys> <key time="0.000" value="0.595" tangent="0.200, 0.000" /> <key time="1.000" value="1.027" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_grass_col" guid="{B395D075-6B66-45E0-B105-ED1B5D81678D}"> <emitters> <emitter name="grass" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.625" /> <parameter name="emit_volume" value="0.000, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.750" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.400" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="16.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.800" /> <parameter name="emit_velocity_y" base="3.000" bias="2.800" /> <parameter name="emit_velocity_z" base="2.800" bias="1.900" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.200" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.460" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.997" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.208, 0.639, 0.056" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="mud" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="25.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.900" /> <parameter name="emit_volume" value="0.000, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -8.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.140" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.400" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="6.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.800" /> <parameter name="emit_velocity_y" base="1.900" bias="2.200" /> <parameter name="emit_velocity_z" base="2.300" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.333" tangent="0.228, 0.407" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.140" value="0.016, 0.013, 0.010" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.098" value="1.000" /> <key time="0.625" value="0.718" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_grass_col_s" guid="{0E5C3121-40ED-4558-B16D-23BCD7C0E51E}"> <emitters> <emitter name="grass" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -7.550" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 0.350" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="9" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.200" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.300" /> <parameter name="emit_velocity_y" base="1.300" bias="2.000" /> <parameter name="emit_velocity_z" base="1.700" bias="1.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.300" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.997" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.263, 0.415, 0.106" /> <key time="1.000" value="0.267, 0.374, 0.046" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="mud" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="25.000" /> <parameter name="skew_with_particle_velocity_limit" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.600" /> <parameter name="emit_volume" value="0.500, 0.750, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -6.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="55" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.700" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.500" bias="0.200" /> <parameter name="particle_life" base="1.200" bias="0.000" /> <parameter name="emission_rate" base="1.500" bias="0.500" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.400" /> <parameter name="emit_velocity_y" base="2.000" bias="2.500" /> <parameter name="emit_velocity_z" base="1.400" bias="0.900" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.100" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.016, 0.013, 0.010" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_mud_col" guid="{68E10E6C-6934-4607-9AC0-B68C21A2FCC7}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="true" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.750" /> <parameter name="emit_volume" value="0.500, 0.800, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="11" /> <parameter name="skinned_decal_end_index" value="15" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.400" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.420" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.200" /> <parameter name="emit_velocity_y" base="3.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="300.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.400" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.700"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.442, 0.632, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.500" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="10" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.442" tangent="0.200, 0.000" /> <key time="1.000" value="1.003" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.442, 0.632, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.612" /> <key time="0.514" value="0.090" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_mud_col_s" guid="{7D675918-B743-4955-8AC0-846D54150BBB}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.450" /> <parameter name="emit_volume" value="0.350, 0.250, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="55" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="2.400" bias="1.800" /> <parameter name="emit_velocity_z" base="1.300" bias="0.900" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.400" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.120" value="0.442, 0.632, 1.000" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.490" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.100" /> <parameter name="emit_volume" value="0.000, 0.300, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.630" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.400" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.800" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.399" tangent="0.200, 0.000" /> <key time="1.000" value="0.903" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.442, 0.632, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.682" /> <key time="0.676" value="0.224" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_sand_col" guid="{37FF206A-BCB7-4475-BCE9-67F1429C72E2}"> <emitters> <emitter name="impact_sand_parent" _index_="0"> <children> <emitter name="impact_sand_child" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="skew_with_particle_velocity_limit" value="6.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.100" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.550" /> <parameter name="fadeout_coef" value="0.300" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.700" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.300" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.600" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="0.500" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.000" bias="0.400"> <curve name="emitter_life" version="1" default="0.250" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="50.000" /> <parameter name="wind_effect" base="0.500" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.000" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.700"> <keys> <key time="0.000" value="0.484" tangent="0.048, 0.000" /> <key time="0.414" value="0.815" tangent="-0.062, 0.000" /> <key time="0.414" value="0.815" tangent="0.062, 0.000" /> <key time="1.000" value="1.028" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.680, 0.680, 0.680" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.190" value="0.824" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </children> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.850" /> <parameter name="emit_volume" value="0.350, 1.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.400" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.550" /> <parameter name="diffuse_multiplier" value="0.700" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.560" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="2.200" bias="1.600"> <curve name="emitter_life" version="1" default="0.500" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="1.100" bias="0.900"> <curve name="emitter_life" version="1" default="0.250" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.300" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.400"> <keys> <key time="0.000" value="0.155" tangent="0.090, 0.000" /> <key time="0.414" value="0.787" tangent="-0.112, -0.125" /> <key time="0.414" value="0.787" tangent="0.112, 0.125" /> <key time="1.000" value="1.057" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.010" value="0.949, 0.949, 0.949" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="0.945" /> <key time="0.715" value="0.635" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_sand_col_s" guid="{366AECD8-E818-421D-8C61-1BB03D0D9E96}"> <emitters> <emitter name="impact_sand_parent" _index_="0"> <children> <emitter name="impact_sand_child" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.100" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="150" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.350" /> <parameter name="fadeout_coef" value="0.300" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="0.800" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.500" bias="0.200" /> <parameter name="particle_life" base="2.000" bias="0.600" /> <parameter name="emission_rate" base="2.000" bias="0.400" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="0.500" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.000" bias="0.400"> <curve name="emitter_life" version="1" default="0.250" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="50.000" /> <parameter name="wind_effect" base="0.400" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.700"> <keys> <key time="0.000" value="0.484" tangent="0.048, 0.000" /> <key time="0.207" value="0.607" tangent="-0.048, 0.000" /> <key time="0.207" value="0.607" tangent="0.048, 0.000" /> <key time="0.552" value="0.878" tangent="-0.062, 0.000" /> <key time="0.552" value="0.878" tangent="0.062, 0.000" /> <key time="1.000" value="1.028" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.115" value="0.741" /> <key time="0.860" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </children> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.700" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="-0.050, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.400" /> <parameter name="fadeout_coef" value="1.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="0.850" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="1.000" bias="2.000"> <curve name="emitter_life" version="1" default="0.500" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.800" bias="0.300"> <curve name="emitter_life" version="1" default="0.250" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.155" tangent="0.090, 0.000" /> <key time="0.414" value="1.006" tangent="-0.090, 0.000" /> <key time="0.414" value="1.006" tangent="0.090, 0.000" /> <key time="1.000" value="1.057" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.090" value="1.000" /> <key time="0.705" value="0.427" /> <key time="0.925" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_stone_col" guid="{09AE4619-C08E-4511-A88A-166E55E4917D}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.400" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.604" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.330, 0.298, 0.284" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.133" /> <key time="0.514" value="0.110" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="stone" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.850" /> <parameter name="emit_volume" value="0.000, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="9" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.150" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.450" /> <parameter name="collision_angular_damping" value="0.500" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="1.500" bias="0.500" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="2.600" bias="3.000" /> <parameter name="emit_velocity_z" base="2.500" bias="1.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.300" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.997" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.828, 0.759, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_stone_col_s" guid="{72CFA0AE-1C45-4455-8114-E7EB449B7677}"> <emitters> <emitter name="stone" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.600, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="9" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="5.000" bias="8.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.900" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.997" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.177, 0.160, 0.148" /> <key time="1.000" value="0.133, 0.114, 0.101" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.550, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.730" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.604" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.330, 0.298, 0.284" /> <key time="1.000" value="0.530, 0.453, 0.359" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.510" /> <key time="0.682" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_water_col_s" guid="{CAD9D353-10F2-473A-A282-D5C2FB7BA536}"> <emitters> <emitter name="lower_splash" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.450" /> <parameter name="emit_volume" value="0.550, 0.300, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.400" /> <parameter name="fadeout_coef" value="0.350" /> <parameter name="camera_fadeout_coef" value="0.900" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.470" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="waterfall_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.421, 0.517, 0.573" /> <key time="1.000" value="0.797, 0.797, 0.797" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.342" value="0.765" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="droplets_right" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.500" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="23" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.350" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="0.400" /> <parameter name="emit_velocity_y" base="1.800" bias="1.800" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.442" tangent="0.237, 0.325" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.239, 0.298, 0.330" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.207" value="0.804" /> <key time="0.713" value="0.373" /> <key time="0.902" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="droplets_left" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.500" /> <parameter name="inherit_emitter_velocity" value="0.500" /> <parameter name="emit_volume" value="0.000, 0.350, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="23" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.350" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="-1.000" bias="0.500" /> <parameter name="emit_velocity_y" base="1.700" bias="1.700" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.541" tangent="0.223, 0.453" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.239, 0.298, 0.330" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.155" value="0.710" /> <key time="0.681" value="0.376" /> <key time="0.845" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_water_coll" guid="{F159A1B3-4333-4645-B7F5-BA74E81CE8D8}"> <emitters> <emitter name="droplets_right" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.500" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="23" /> <parameter name="texture_sprite_frame_rate" value="45.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.950" /> <parameter name="fadeout_coef" value="0.400" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.260" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.186" tangent="0.237, 0.325" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.737, 0.908, 1.000" /> <key time="1.000" value="0.349, 0.349, 0.349" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.260" value="1.000" /> <key time="0.713" value="0.373" /> <key time="0.902" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="droplets_left" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.500" /> <parameter name="inherit_emitter_velocity" value="0.500" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="23" /> <parameter name="texture_sprite_frame_rate" value="45.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.900" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.650" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.200" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="12.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="-3.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.541" tangent="0.223, 0.453" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.730, 0.916, 1.000" /> <key time="1.000" value="0.235, 0.276, 0.354" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.214" value="0.651" /> <key time="0.681" value="0.259" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="lower_splash" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.550" /> <parameter name="emit_volume" value="0.300, 0.300, 0.500" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.750" /> <parameter name="fadeout_coef" value="0.300" /> <parameter name="camera_fadeout_coef" value="2.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="0.950" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.300" /> <parameter name="emission_rate" base="6.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.900"> <keys> <key time="0.000" value="0.356" tangent="0.081, 0.738" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.745, 0.851, 1.000" /> <key time="1.000" value="0.625, 0.666, 0.730" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.250" value="0.357" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="circular_foam" _index_="3"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.030" /> <parameter name="emit_volume" value="2.000, 1.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.750" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="none" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.600" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.600" /> <parameter name="emission_rate" base="2.000" bias="1.500" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.100" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.600"> <keys> <key time="0.000" value="0.235" tangent="0.286, 0.351" /> <key time="1.000" value="0.954" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.632, 0.632" /> <key time="1.000" value="0.302, 0.302, 0.302" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.095" value="0.318" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_infantry_default_col" guid="{EEE4194D-ABF0-441C-9928-E46E1A9F357E}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.300" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.690" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.650" bias="0.000" /> <parameter name="particle_life" base="0.900" bias="0.400" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="0.600" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.100" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.550"> <keys> <key time="0.000" value="0.251" tangent="0.200, 0.000" /> <key time="1.000" value="0.964" tangent="-0.435, -0.125" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.065" value="0.290" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="mud" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.200, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -8.750" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="1.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.480" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.100" /> <parameter name="emit_velocity_y" base="0.800" bias="1.200" /> <parameter name="emit_velocity_z" base="1.800" bias="0.900" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.350" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.625, 0.625, 0.625" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_infantry_grass_col" guid="{6F4B54F0-F412-45BF-8C31-73DD892E0D66}"> <emitters> <emitter name="grass" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.800" /> <parameter name="emit_volume" value="0.000, 0.000, 0.050" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -6.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 0.350" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="9" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.450" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.300" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.700" bias="1.200" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.997" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.263, 0.415, 0.106" /> <key time="1.000" value="0.267, 0.374, 0.046" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.700" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.550"> <keys> <key time="0.000" value="0.085" tangent="0.177, 0.641" /> <key time="1.000" value="0.604" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.148, 0.130, 0.099" /> <key time="1.000" value="0.139, 0.125, 0.096" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.165" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="dirt" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.650" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="150.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.350" /> <parameter name="fadeout_coef" value="0.550" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.180" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.200" /> <parameter name="emit_velocity_y" base="0.800" bias="1.500" /> <parameter name="emit_velocity_z" base="0.800" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.800" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.032, 0.028, 0.021" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.757" /> <key time="0.900" value="0.290" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_infantry_mud_col" guid="{DE283E54-69ED-4DC1-8046-73220A70F47A}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="true" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.750" /> <parameter name="emit_volume" value="0.150, 0.300, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -6.250" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="12" /> <parameter name="skinned_decal_end_index" value="15" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.350" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="6.000" bias="2.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.600" /> <parameter name="emit_velocity_y" base="0.500" bias="1.000" /> <parameter name="emit_velocity_z" base="1.100" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.300" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.421, 0.530, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.078" value="1.000" /> <key time="0.936" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.450" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="10" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.630" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="1.500" bias="0.500" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="1.000" bias="1.500" /> <parameter name="emit_velocity_z" base="1.300" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="0.400" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.800" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.399" tangent="0.200, 0.000" /> <key time="1.000" value="0.903" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.180" value="0.235" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_infantry_sand_col" guid="{A7ADCBE8-67F9-4ECC-B30F-5EEDD83BFFFC}"> <emitters> <emitter name="impact_sand_parent" _index_="0"> <children> <emitter name="impact_sand_child" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="6.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.100" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.200" /> <parameter name="fadeout_coef" value="0.050" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.350" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.240" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="0.500" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="0.250" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="60.000" /> <parameter name="wind_effect" base="0.200" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.530" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.750"> <keys> <key time="0.000" value="0.484" tangent="0.028, 0.000" /> <key time="1.000" value="1.028" tangent="-0.514, -0.016" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.701, 0.701, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.140" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </children> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="8.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.100, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="63" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.050" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.600" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.900"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="1.300" bias="0.800"> <curve name="emitter_life" version="1" default="0.500" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.900" bias="0.300"> <curve name="emitter_life" version="1" default="0.250" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.040" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.100" bias="0.110"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.880" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.155" tangent="0.076, 0.000" /> <key time="0.345" value="0.664" tangent="-0.076, 0.000" /> <key time="0.345" value="0.664" tangent="0.076, 0.000" /> <key time="1.000" value="1.057" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.680, 0.680, 0.680" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.125" value="0.769" /> <key time="0.525" value="0.639" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_infantry_stone_col" guid="{16C426E5-3500-44C4-A343-BDB7159327A8}"> <emitters> <emitter name="stone" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.750" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="9" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.450" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.550" /> <parameter name="collision_angular_damping" value="0.650" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="1.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.200" bias="0.700" /> <parameter name="emit_rotation_speed" base="0.000" bias="280.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.180" bias="0.080"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.997" tangent="0.000, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.243, 0.227" /> <key time="1.000" value="0.133, 0.114, 0.101" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.600" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.300" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.100" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.570" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.100" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="1.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="0.400" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.170"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.371" tangent="0.200, 0.000" /> <key time="1.000" value="0.902" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.330, 0.298, 0.284" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.149" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_infantry_water_coll" guid="{EDDB3A77-4079-4DF2-AA51-1CCA2483B439}"> <emitters> <emitter name="lower_splash" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="2.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.750" /> <parameter name="camera_fadeout_coef" value="0.550" /> <parameter name="backlight_multiplier" value="0.450" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.740" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.100" /> <parameter name="emission_rate" base="4.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="-0.500" bias="2.000" /> <parameter name="emit_velocity_z" base="1.400" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.800"> <keys> <key time="0.000" value="0.470" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="waterfall_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.701, 0.701, 0.701" /> <key time="1.000" value="0.797, 0.797, 0.797" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.133" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="droplets_right" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="45.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.250" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.600" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="12.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="-1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="-0.500" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.163" tangent="0.237, 0.325" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.374, 0.374, 0.374" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.059" value="1.000" /> <key time="0.713" value="0.373" /> <key time="0.902" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="droplets_left" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.500" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="23" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.150" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="12.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="-0.500" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.228" tangent="0.223, 0.453" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.442, 0.442, 0.442" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.156" value="1.000" /> <key time="0.864" value="0.376" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="splatter_fall" _index_="3"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="true" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="true" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.500" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -6.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="5.000" /> <parameter name="decal_min_scale" value="0.200, 0.200" /> <parameter name="decal_max_scale" value="0.600, 0.600" /> <parameter name="skinned_decal_start_index" value="0" /> <parameter name="skinned_decal_end_index" value="11" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.250" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="5.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="kill" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="360.000" /> <parameter name="damping" base="0.640" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.900" bias="0.100" /> <parameter name="emission_rate" base="22.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="0.400" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.300" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="360.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.150"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.726" tangent="0.062, 0.000" /> <key time="0.276" value="0.792" tangent="-0.062, 0.000" /> <key time="0.276" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.550"> <keys> <key time="0.000" value="0.556" tangent="0.229, 0.311" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_water_splatter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.632, 0.632" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> <decal_materials> <decal_material value="blood_terrain_decal_0" /> <decal_material value="blood_terrain_decal_1" /> <decal_material value="blood_terrain_decal_2" /> <decal_material value="blood_terrain_decal_3" /> <decal_material value="blood_terrain_decal_4" /> <decal_material value="blood_terrain_decal_5" /> <decal_material value="blood_terrain_decal_6" /> <decal_material value="blood_terrain_decal_7" /> <decal_material value="blood_terrain_decal_8" /> <decal_material value="blood_terrain_decal_9" /> <decal_material value="blood_terrain_decal_10" /> <decal_material value="blood_terrain_decal_11" /> </decal_materials> </parameters> </emitter> <emitter name="circular_foam" _index_="4"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="2.000, 1.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.750" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="none" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.600" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.600" /> <parameter name="emission_rate" base="2.000" bias="1.500" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.100" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.600"> <keys> <key time="0.000" value="0.235" tangent="0.286, 0.351" /> <key time="1.000" value="0.954" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.632, 0.632" /> <key time="1.000" value="0.302, 0.302, 0.302" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.095" value="0.318" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_merlon_aserai_l1" guid="{7E61F02C-F403-4A95-99D6-87B99E5BD161}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.400" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="aserai_l1_debris_1" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="0.900" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.650" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="7.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.774, 0.737, 0.542" /> <key time="0.891" value="0.774, 0.737, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.093" value="0.000" /> <key time="0.190" value="1.000" /> <key time="0.595" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -20.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.950" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="9999.300" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.530" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.586, 0.431, 0.223" /> <key time="1.000" value="0.586, 0.431, 0.223" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.059" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="0.950" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="10.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.040"> <keys> <key time="0.000" value="0.187" tangent="0.021, 0.000" /> <key time="0.069" value="0.222" tangent="-0.021, 0.000" /> <key time="0.069" value="0.222" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.774, 0.737, 0.542" /> <key time="0.900" value="0.774, 0.737, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.149" value="0.835" /> <key time="0.693" value="0.478" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.850" /> <parameter name="diffuse_multiplier" value="0.950" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.759, 0.482, 0.293" /> <key time="1.000" value="0.530, 0.349, 0.231" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_merlon_aserai_l3" guid="{30267346-8213-4957-848A-7170222E9FC3}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.500" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.400" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="aserai_l3_debris_1" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="0.900" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.650" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="7.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.774, 0.737, 0.542" /> <key time="0.891" value="0.774, 0.737, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.093" value="0.000" /> <key time="0.190" value="1.000" /> <key time="0.595" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -20.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.950" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="9999.300" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.530" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.586, 0.431, 0.223" /> <key time="1.000" value="0.586, 0.431, 0.223" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.059" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="0.950" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="10.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="1.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.040"> <keys> <key time="0.000" value="0.187" tangent="0.021, 0.000" /> <key time="0.069" value="0.222" tangent="-0.021, 0.000" /> <key time="0.069" value="0.222" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.774, 0.737, 0.542" /> <key time="0.900" value="0.774, 0.737, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.149" value="0.835" /> <key time="0.693" value="0.478" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.850" /> <parameter name="diffuse_multiplier" value="0.950" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.700"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.759, 0.482, 0.293" /> <key time="1.000" value="0.530, 0.349, 0.231" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_merlon_destruction" guid="{C074F57A-9CA5-44E9-9C9F-7C0891DE9D07}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.500" /> <parameter name="collision_angular_damping" value="0.400" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="cave_rock_small_c" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="0.900" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.650" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="7.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.605, 0.573" /> <key time="0.900" value="0.339, 0.289, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.093" value="0.000" /> <key time="0.190" value="1.000" /> <key time="0.595" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.530" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.805, 0.805, 0.805" /> <key time="1.000" value="0.805, 0.715, 0.530" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="10.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.040"> <keys> <key time="0.000" value="0.187" tangent="0.021, 0.000" /> <key time="0.069" value="0.222" tangent="-0.021, 0.000" /> <key time="0.069" value="0.222" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.415, 0.394, 0.339" /> <key time="0.900" value="0.354, 0.325, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.487" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.136, 0.136, 0.136" /> <key time="1.000" value="0.136, 0.136, 0.136" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_merlon_empire_l1" guid="{518DB4D6-DAE9-4311-A7FE-C3B8A25F268C}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.400" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="prt_empire_l1_debris" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.650" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="7.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.410, 0.405, 0.311" /> <key time="0.897" value="0.354, 0.354, 0.354" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.093" value="0.000" /> <key time="0.190" value="1.000" /> <key time="0.595" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="9999.300" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.530" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.517, 0.437, 0.379" /> <key time="1.000" value="0.459, 0.389, 0.334" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.059" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="10.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.040"> <keys> <key time="0.000" value="0.187" tangent="0.021, 0.000" /> <key time="0.069" value="0.222" tangent="-0.021, 0.000" /> <key time="0.069" value="0.222" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.415, 0.394, 0.339" /> <key time="0.900" value="0.354, 0.325, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.487" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.344, 0.276, 0.231" /> <key time="1.000" value="0.344, 0.276, 0.231" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_merlon_empire_l2" guid="{3F44F27B-E1AD-44DA-9230-579826149823}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.400" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="empire_l1_debris_2" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.605, 0.548, 0.523" /> <key time="0.900" value="0.548, 0.523, 0.505" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.650" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="7.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.605, 0.573" /> <key time="0.900" value="0.339, 0.289, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.093" value="0.000" /> <key time="0.190" value="1.000" /> <key time="0.595" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.530" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.517, 0.437, 0.379" /> <key time="1.000" value="0.459, 0.389, 0.334" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.059" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="10.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.040"> <keys> <key time="0.000" value="0.187" tangent="0.021, 0.000" /> <key time="0.069" value="0.222" tangent="-0.021, 0.000" /> <key time="0.069" value="0.222" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.415, 0.394, 0.339" /> <key time="0.900" value="0.354, 0.325, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.487" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.384, 0.302, 0.263" /> <key time="1.000" value="0.311, 0.247, 0.208" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_merlon_empire_l3" guid="{A6E13DD2-6DE2-4157-867E-46C7271258C8}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.800" /> <parameter name="collision_angular_damping" value="0.400" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="" /> <parameter name="sample_mesh" value="empire_l3_debris_5" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.421, 0.421, 0.421" /> <key time="0.900" value="0.369, 0.369, 0.369" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.650" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="7.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="3.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="-0.186, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.605, 0.573" /> <key time="0.900" value="0.339, 0.289, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.093" value="0.000" /> <key time="0.190" value="1.000" /> <key time="0.595" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.530" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.517, 0.437, 0.379" /> <key time="1.000" value="0.459, 0.389, 0.334" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.059" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="10.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="7.040"> <keys> <key time="0.000" value="0.187" tangent="0.021, 0.000" /> <key time="0.069" value="0.222" tangent="-0.021, 0.000" /> <key time="0.069" value="0.222" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.415, 0.394, 0.339" /> <key time="0.900" value="0.354, 0.325, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.487" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.476, 0.442, 0.415" /> <key time="1.000" value="0.384, 0.384, 0.384" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_metal_metal_coll" guid="{68BB19E4-3A94-48B5-983C-7158D5B1848F}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.500" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1000.000" /> <parameter name="diffuse_multiplier" value="10000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="sphere" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.780" bias="0.000" /> <parameter name="turbulence_strength" base="10.000" bias="10.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.200" /> <parameter name="emission_rate" base="8.000" bias="3.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.867, 0.752" /> <key time="0.505" value="1.000, 0.599, 0.111" /> <key time="1.000" value="1.000, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_metal_stone_coll" guid="{63573C55-81C7-4ADA-BDEE-8208B75FA661}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.774, 0.673" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.402"> <keys> <key time="0.000" value="0.124" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.706" /> <key time="0.700" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_metal_wood_coll" guid="{B5EA84C8-B154-4D31-A845-22D7159BCD13}"> <emitters> <emitter name="wood_pieces" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -12.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.030" bias="0.010"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.014, 0.000" /> <key time="0.069" value="0.990" tangent="-0.186, 0.000" /> <key time="0.069" value="0.990" tangent="0.186, 0.000" /> <key time="1.000" value="0.990" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="wood_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.700" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.820" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.100" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.286"> <keys> <key time="0.000" value="0.875" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.666, 0.680, 0.694" /> <key time="0.900" value="0.859, 0.812, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.275" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_default_coll" guid="{68B37440-8CB7-48DD-8C7E-91307D0ACB89}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="800.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.200" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.320, 0.284, 0.263" /> <key time="0.900" value="0.307, 0.255, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.176" value="0.682" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.770" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.350"> <keys> <key time="0.000" value="0.240" tangent="0.062, 0.000" /> <key time="0.276" value="0.653" tangent="-0.062, 0.000" /> <key time="0.276" value="0.653" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.325, 0.272, 0.243" /> <key time="0.900" value="0.235, 0.201, 0.177" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_flame" guid="{09EA9CD8-9B47-4D8A-B500-1FD83E7CC944}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1200.000" /> <parameter name="skew_with_particle_velocity_limit" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.050, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 1.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.300" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.810" bias="0.070" /> <parameter name="turbulence_strength" base="10.000" bias="5.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.600" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.200" /> <parameter name="particle_size" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.612" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.875, 0.580" /> <key time="0.900" value="1.000, 0.111, 0.003" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.097" value="0.000" /> <key time="0.130" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="60" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.770" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.200" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="20.000" /> <parameter name="wind_effect" base="0.600" bias="0.300" /> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.717" tangent="0.205, 0.094" /> <key time="1.000" value="0.890" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.263, 0.263, 0.263" /> <key time="0.997" value="0.020, 0.020, 0.020" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.331" value="0.318" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_flame" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.050" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 1.000, 0.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.500" /> <parameter name="texture_sprite_count" value="16, 8" /> <parameter name="texture_sprite_frame_count" value="128" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="1.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1000.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="1.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.400" bias="0.400" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.000" bias="0.000" /> <parameter name="particle_size" base="2.000" bias="0.800"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.014, 0.000" /> <key time="0.069" value="0.999" tangent="-0.186, 0.000" /> <key time="0.069" value="0.999" tangent="0.186, 0.000" /> <key time="1.000" value="0.958" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_flame_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.991, 0.916, 0.883" /> </keys> </color> <alpha> <keys> <key time="0.028" value="1.000" /> <key time="0.946" value="0.954" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="moving_smoke" _index_="3"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.100" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.200" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="0.000" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="0.200" bias="0.100" /> <parameter name="particle_size" base="0.800" bias="0.350"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.482, 0.500, 0.517" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.295" value="0.475" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_metal_coll" guid="{22DDBCA1-8705-4B8A-9A86-4BA196E59FC1}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="150.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.184, 0.027" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.157"> <keys> <key time="0.000" value="0.318" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_mud_coll" guid="{FAD10D2E-3775-4B11-856D-45C20466B8AB}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.100" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.325, 0.289, 0.263" /> <key time="0.900" value="0.354, 0.298, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.850"> <keys> <key time="0.000" value="0.412" tangent="0.014, 0.000" /> <key time="0.069" value="0.412" tangent="-0.186, 0.000" /> <key time="0.069" value="0.412" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.364, 0.243, 0.187" /> <key time="0.900" value="0.267, 0.180, 0.139" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_sand_coll" guid="{86551DF2-54E2-4AE1-A8B6-38B7A88C17BB}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.500" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.350" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.233" tangent="0.014, 0.000" /> <key time="0.069" value="0.233" tangent="-0.186, 0.000" /> <key time="0.069" value="0.233" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.745, 0.639, 0.511" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="600.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.200" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.320, 0.284, 0.263" /> <key time="0.900" value="0.307, 0.255, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.176" value="0.541" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_stone_coll" guid="{69D7B9E5-0C74-42BB-A2DF-4FE30E097BDF}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1000.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.200" bias="0.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.184, 0.027" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.820" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.157"> <keys> <key time="0.000" value="0.318" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_trail" guid="{93460D15-8723-4406-AF5E-0C024E1368AD}"> <emitters> <emitter name="moving_smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="1.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.050" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="5.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.050" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.050" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.600" tangent="-0.021, 0.000" /> <key time="0.897" value="0.600" tangent="0.021, 0.000" /> <key time="1.000" value="0.600" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_trail" /> <parameter name="sample_mesh" value="barrier_sphere" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.033, 0.024, 0.018" /> <key time="0.800" value="0.030, 0.023, 0.018" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.294" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_water_coll" guid="{76206BEE-8FFA-4BAB-9DBA-AFBC2A0C7247}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.350" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.620" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.150"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="waterfall_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.219" value="0.682" /> <key time="0.822" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="24" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.200" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.546"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.494" value="0.996" /> <key time="0.827" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_wood_coll" guid="{39338C5B-142C-4E27-A83A-0EACF9C57CF5}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.500" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.450" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.014, 0.000" /> <key time="0.069" value="0.990" tangent="-0.186, 0.000" /> <key time="0.069" value="0.990" tangent="0.186, 0.000" /> <key time="1.000" value="0.990" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.900" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.841" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.300" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.243"> <keys> <key time="0.000" value="0.412" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.666, 0.680, 0.694" /> <key time="0.900" value="0.859, 0.812, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_rain" guid="{E0343853-0902-4ED8-9DD6-A68745C4A702}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="20.000, 20.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -14.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="2.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="8.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="3.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="1.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="5.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.000" /> <parameter name="emission_rate" base="1750.000" bias="500.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="-50.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="20.000" bias="4.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.998" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_drop" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.091" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.021" value="1.000" /> <key time="0.960" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_rain_close" guid="{73ED2FCC-9B74-4AFA-8F2C-1DE074A51BA0}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="5.000, 10.000, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -10.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.100, 0.100" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="50.000" bias="0.000" /> <parameter name="angular_damping" base="1.000" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="500.000" bias="50.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="-50.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="10.000" bias="5.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.800" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_drop" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.599, 0.708, 0.836" /> <key time="1.000" value="0.828, 0.899, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.643" /> <key time="0.100" value="0.424" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_rain_splash" guid="{2751A01F-16C9-49FF-85E2-12AB333EEA27}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="300.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="15.000, 15.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -20.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.500" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.900" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="1.000" bias="0.000" /> <parameter name="particle_life" base="0.400" bias="0.000" /> <parameter name="emission_rate" base="500.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="3.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.080" bias="0.030"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.167" tangent="0.090, 0.000" /> <key time="0.414" value="0.943" tangent="-0.090, 0.000" /> <key time="0.414" value="0.943" tangent="0.090, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_drop_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.178" value="0.345" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_shield_break" guid="{99630B68-3850-46D9-B185-609AA4890516}"> <emitters> <emitter name="wood_chips" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -12.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.900" /> <parameter name="collision_angular_damping" value="0.550" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.100" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.400" /> <parameter name="emit_velocity_y" base="0.000" bias="2.300" /> <parameter name="emit_velocity_z" base="2.000" bias="2.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="1200.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.210"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.110"> <keys> <key time="0.000" value="0.990" tangent="0.014, 0.000" /> <key time="0.069" value="0.990" tangent="-0.186, 0.000" /> <key time="0.069" value="0.990" tangent="0.186, 0.000" /> <key time="1.000" value="0.990" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="wood_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="1.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.300" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.820" bias="0.100" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.100" /> <parameter name="particle_life" base="1.400" bias="0.300" /> <parameter name="emission_rate" base="4.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.110" bias="0.060"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.490"> <keys> <key time="0.000" value="0.295" tangent="0.202, 0.721" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="wood_meshes" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="true" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="true" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.250, 0.300, 0.250" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -12.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="16" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.850" /> <parameter name="collision_angular_damping" value="0.550" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.100" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.600" /> <parameter name="emit_velocity_y" base="0.000" bias="1.600" /> <parameter name="emit_velocity_z" base="1.100" bias="1.800" /> <parameter name="emit_rotation_speed" base="0.000" bias="1200.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="1.000" bias="0.510"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.700"> <keys> <key time="0.000" value="0.990" tangent="0.014, 0.000" /> <key time="0.069" value="0.990" tangent="-0.186, 0.000" /> <key time="0.069" value="0.990" tangent="0.186, 0.000" /> <key time="1.000" value="0.990" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_kite_shield_e" /> <parameter name="sample_mesh" value="prt_kite_shield_e" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_shore_foam" guid="{2F563D10-8881-4884-8EF8-7DA8F82A13BF}"> <emitters> <emitter name="circular_foam" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="1.000" /> <parameter name="emit_volume" value="0.350, 0.400, 0.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.800" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.500" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="1.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.500" /> <parameter name="emission_rate" base="0.900" bias="0.200" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.500" bias="0.200" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="0.000" bias="0.000" /> <parameter name="particle_size" base="1.000" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.800"> <keys> <key time="0.000" value="0.235" tangent="0.286, 0.351" /> <key time="1.000" value="0.954" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_campaign_foam" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.384, 0.384, 0.384" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.095" value="0.310" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_siege_tower_destruction" guid="{2FCB396E-9D74-4B21-A327-494B43CE3482}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 5.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.200" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="plank_stake_a" /> <parameter name="sample_mesh" value="prt_siege_tower_l3_destroyed_big" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.730, 0.632, 0.573" /> <key time="1.000" value="0.289, 0.255, 0.212" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 6.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.700" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.014, 0.000" /> <key time="0.069" value="0.375" tangent="-0.186, 0.000" /> <key time="0.069" value="0.375" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.164, 0.145, 0.122" /> <key time="0.800" value="0.173, 0.148, 0.119" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="3.000, 3.000, 5.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="plank_stake_a" /> <parameter name="sample_mesh" value="prt_siege_tower_l3_destroyed_small" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.072, 0.062, 0.038" /> <key time="1.000" value="0.062, 0.048, 0.037" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="2.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 5.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.130" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="-0.021, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="-0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.243, 0.205, 0.180" /> <key time="0.900" value="0.267, 0.205, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_snow" guid="{3A77D0E2-4800-4B6E-A5B4-9ADE64642EC9}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="40.000, 40.000, 10.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 0.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.800" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="9999.900" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="10.000" bias="10.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.000" /> <parameter name="emission_rate" base="1200.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="-4.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="2.000" bias="2.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.081" tangent="0.000, 0.000" /> <key time="1.000" value="1.063" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.128" tangent="0.000, 0.000" /> <key time="1.000" value="1.125" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_snow_fall_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.121" value="1.000" /> <key time="0.931" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="Smol Emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="20.000, 20.000, 10.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -8.910" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="0.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.700" /> <parameter name="diffuse_multiplier" value="2.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="100.000" bias="50.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="angular_damping" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_life" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emission_rate" base="300.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="5.000" bias="2.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.070" bias="0.030"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_snow_fall_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys /> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_snow_2" guid="{76292C9D-DEBF-416B-9ABC-67D96752388C}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="30.000, 30.000, 0.500" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -9.810" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 0.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="9999.900" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.600" bias="0.000" /> <parameter name="turbulence_strength" base="20.000" bias="10.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="7.500" bias="0.000" /> <parameter name="emission_rate" base="200.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.050"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.081" tangent="0.000, 0.000" /> <key time="1.000" value="1.063" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.128" tangent="0.000, 0.000" /> <key time="1.000" value="1.125" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_snow_fall_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.188" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="Smol Emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="30.000, 30.000, 30.000" /> <parameter name="emit_sphere_radius" value="340282346638528859811704183484516925440.000" /> <parameter name="gravity" value="0.000, 0.000, -8.910" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="0.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="20.000" bias="20.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="angular_damping" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_life" base="4.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emission_rate" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="3.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_y" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_z" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_snow_fall_1" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys /> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.318" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_sparkle_a" guid="{0FA43A0F-F439-4776-B9C7-7F08D8E68A4B}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="500.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 0.180" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.050" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="10.000" /> <parameter name="emissive_multiplier" value="300.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.670" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_sparkle_b" guid="{BB280A7D-92BD-445C-80AD-42264B98CFFC}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="30.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_step_dust_on_default" guid="{2EE9362C-F352-4B88-8419-0C66BCF744FE}"> <emitters> <emitter name="step_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.050" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.250" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="35" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.750" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.370" bias="0.000" /> <parameter name="turbulence_strength" base="0.300" bias="0.000" /> <parameter name="angular_damping" base="0.200" bias="0.000" /> <parameter name="particle_life" base="2.500" bias="0.600" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.700" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="30.000" /> <parameter name="wind_effect" base="0.500" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.900" bias="0.600"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.300"> <keys> <key time="0.000" value="0.356" tangent="0.076, 0.000" /> <key time="0.345" value="0.906" tangent="-0.076, 0.000" /> <key time="0.345" value="0.906" tangent="0.076, 0.000" /> <key time="1.000" value="1.000" tangent="-0.090, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.272, 0.251, 0.223" /> <key time="1.000" value="0.459, 0.470, 0.394" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.111" value="0.388" /> <key time="0.685" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_step_dust_on_grass" guid="{07A60F39-3FD3-4FF8-AF12-652B163728F6}"> <emitters> <emitter name="step_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.100" /> <parameter name="inherit_emitter_velocity" value="0.100" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="100" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.350" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.750" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.370" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.600" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.700" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000" /> <parameter name="wind_effect" base="0.300" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.356" tangent="0.076, 0.000" /> <key time="1.000" value="1.000" tangent="-0.090, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.272, 0.251, 0.223" /> <key time="1.000" value="0.459, 0.470, 0.394" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.106" value="0.169" /> <key time="0.685" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_step_dust_on_sand" guid="{AB5C858D-EBB3-4C0E-A943-7D13E34BADE3}"> <emitters> <emitter name="footstep_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="true" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.350" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.200" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="20" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.050" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.450" /> <parameter name="diffuse_multiplier" value="0.850" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.630" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.000" /> <parameter name="emission_rate" base="2.000" bias="1.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="2.000" bias="0.800" /> <parameter name="emit_velocity_z" base="0.700" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="100.000" /> <parameter name="wind_effect" base="0.400" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.600" bias="0.300"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.504" tangent="0.076, 0.000" /> <key time="1.000" value="1.057" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.701, 0.701, 0.701" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.110" value="0.239" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_step_dust_on_stone" guid="{6B5A0BAC-4864-4780-B890-4D35C49A2362}"> <emitters> <emitter name="step_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.050" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -0.450" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="35" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.150" /> <parameter name="camera_fadeout_coef" value="1.000" /> <parameter name="backlight_multiplier" value="0.750" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="0.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="multiply" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.550" bias="0.000" /> <parameter name="turbulence_strength" base="0.300" bias="0.000" /> <parameter name="angular_damping" base="0.600" bias="0.000" /> <parameter name="particle_life" base="1.800" bias="0.500" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="0.700" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="120.000" /> <parameter name="wind_effect" base="0.300" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.000" tangent="0.215, 0.610" /> <key time="1.000" value="1.000" tangent="-0.645, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.700" bias="0.400"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.356" tangent="0.076, 0.000" /> <key time="0.345" value="0.906" tangent="-0.076, 0.000" /> <key time="0.345" value="0.906" tangent="0.076, 0.000" /> <key time="1.000" value="1.000" tangent="-0.090, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.005" value="0.272, 0.251, 0.223" /> <key time="1.000" value="0.459, 0.470, 0.394" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.111" value="0.255" /> <key time="0.685" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_default_coll" guid="{1D29EDAB-2F31-4C3B-B43A-05D568653699}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="40.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.200" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.320, 0.284, 0.263" /> <key time="0.900" value="0.307, 0.255, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.350" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.667" tangent="0.014, 0.000" /> <key time="0.069" value="0.667" tangent="-0.186, 0.000" /> <key time="0.069" value="0.667" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="-0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.325, 0.272, 0.243" /> <key time="0.900" value="0.235, 0.201, 0.177" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.784" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_dust_a" guid="{CF63801F-A277-4F57-B47D-839B6BC2B8AC}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.310"> <keys> <key time="0.000" value="0.806" tangent="0.076, 0.000" /> <key time="0.345" value="0.806" tangent="-0.124, 0.000" /> <key time="0.345" value="0.806" tangent="0.124, 0.000" /> <key time="1.000" value="1.000" tangent="-0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_gravel" guid="{25BE035B-F7B6-4D95-B17E-C9D13BED6C2B}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.075"> <keys> <key time="0.000" value="0.133" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.220, 0.220, 0.220" /> <key time="1.000" value="0.220, 0.220, 0.220" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_stone_coll" guid="{A17A4009-078C-447F-80F5-DB52FB35B49E}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.402"> <keys> <key time="0.000" value="0.124" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.706" /> <key time="0.700" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.015"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.997" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsplinter_a_soft" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_water_coll" guid="{6EF21AC5-61D3-4022-AC35-3BA0E10BF537}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.083" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.957, 0.957, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="-0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.991, 0.991" /> <key time="1.000" value="0.374, 0.369, 0.364" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.859, 0.957, 0.957" /> <key time="0.900" value="0.891, 1.000, 0.983" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="4.546"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.078" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_wood_coll" guid="{F4913D6C-22E0-4399-BC1B-B6A2E6155F55}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.402"> <keys> <key time="0.000" value="0.124" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.706" /> <key time="0.700" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="diffuse_multiplier" value="1.000" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.015"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.997" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsplinter_a_soft" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="select_random_sample_mesh" value="false" /> <flag name="fixed_billboard_direction" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="create_decal_on_collision" value="false" /> <flag name="create_decal_only_once" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="collide_with_objects" value="false" /> <flag name="use_color_from_terrain" value="false" /> <flag name="enable_collision" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="skew_with_particle_velocity_limit" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="emit_sphere_radius" value="1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="fixed_billboard_direction" value="0.000, 0.000, 1.000" /> <parameter name="emission_speed_limit" value="0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="max_alive_particle_count" value="0" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="camera_fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="diffuse_multiplier" value="0.500" /> <parameter name="emissive_multiplier" value="1.000" /> <parameter name="heatmap_multiplier" value="1.000" /> <parameter name="emission_turbulence_interval" value="340282346638528859811704183484516925440.000" /> <parameter name="emission_turbulence_strength" value="0.000" /> <parameter name="collision_damping" value="0.000" /> <parameter name="collision_angular_damping" value="0.000" /> <parameter name="cone_emit_angle" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="collision_behaviour" value="normal" /> <parameter name="emission_velocity_model" value="random_velocity_components" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="cone_emit_velocity" base="1.000" bias="0.000"> <curve name="emitter_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="wind_effect" base="1.000" bias="0.000"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" version="1" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="-0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> </particle_effects> ``` > &emsp;&emsp;<br> ![[encyclopedia_calradica.gif|center|300]]<br> >*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>&emsp;&emsp;