![[misc_banner_2.webp]]
`Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML
> [!location]- File Location
> Mount & Blade II Bannerlord > Modules > Native
```
<?xml version="1.0" encoding="utf-8"?>
<particle_effects>
<effect
name="psys_game_boulder_default_coll"
guid="{8BC00A7B-5B2F-49DD-8BFA-24E003A3FBBB}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.560"
bias="0.150" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.100" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.500"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.600"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="0.446"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.701"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.243, 0.201, 0.177" />
<key
time="0.900"
value="0.247, 0.208, 0.187" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.817"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="80.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.530"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.657"
tangent="0.007, 0.000" />
<key
time="1.000"
value="0.829"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.231, 0.194" />
<key
time="0.900"
value="0.267, 0.231, 0.194" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.101"
value="1.000" />
<key
time="0.773"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.472"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.615"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.421, 0.298, 0.255" />
<key
time="1.000"
value="0.128, 0.114, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="1.000" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="0.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="3.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.680"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="6.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="2.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="90.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.487"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.701"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.267, 0.231, 0.194" />
<key
time="0.900"
value="0.198, 0.157, 0.122" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.054"
value="0.859" />
<key
time="0.201"
value="0.835" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -30.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.600" />
<parameter
name="collision_angular_damping"
value="0.350" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="120.000"
bias="360.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.235, 0.184, 0.164" />
<key
time="1.000"
value="0.320, 0.267, 0.251" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_grass_coll"
guid="{B7A8D53B-1EE1-426A-8A19-427393CADC94}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -13.720" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.111, 0.076, 0.048" />
<key
time="1.000"
value="0.139, 0.104, 0.064" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.164, 0.142, 0.122" />
<key
time="0.800"
value="0.177, 0.130, 0.096" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.471" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="8.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1718.873" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_grass" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.949, 1.000, 0.687" />
<key
time="0.900"
value="0.745, 0.619, 0.573" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.333"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.177, 0.148, 0.130" />
<key
time="0.900"
value="0.223, 0.170, 0.142" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_mud_coll"
guid="{2C76E6B6-7ABE-47A0-9DEC-26664F2D7A0C}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.400"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.800" />
<parameter
name="emit_velocity_y"
base="2.500"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="11.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="2.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.604"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.859, 0.687" />
<key
time="1.000"
value="1.000, 0.859, 0.687" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.514"
value="0.341" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_stone_coll"
guid="{B0B34E9D-1659-48C5-9371-5E8A36E0FDE7}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="cave_rock_small_c" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="0.900"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="20.000"
bias="20.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.605, 0.573" />
<key
time="0.900"
value="0.339, 0.289, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.805, 0.805, 0.805" />
<key
time="1.000"
value="0.805, 0.715, 0.530" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="25.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="8.039">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.415, 0.394, 0.339" />
<key
time="0.900"
value="0.354, 0.325, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.136, 0.136, 0.136" />
<key
time="1.000"
value="0.136, 0.136, 0.136" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_wood_coll"
guid="{E1379983-1198-4BB6-8A8E-CDE0E7FB44C1}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.535"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.639, 0.448" />
<key
time="1.000"
value="0.723, 0.639, 0.448" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="8.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.701, 0.599" />
<key
time="0.800"
value="1.000, 0.875, 0.875" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.471" />
<key
time="0.800"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -14.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.646, 0.646, 0.646" />
<key
time="1.000"
value="0.599, 0.599, 0.599" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.333"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.612, 0.511, 0.448" />
<key
time="0.900"
value="0.812, 0.619, 0.517" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_broken_arrow"
guid="{3D127F81-FF91-4BD0-9323-A099C365B6DD}">
<emitters>
<emitter
name="broken_arrow_parts"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="0, 0" />
<parameter
name="texture_sprite_frame_count"
value="0" />
<parameter
name="texture_sprite_frame_rate"
value="0.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.700" />
<parameter
name="collision_angular_damping"
value="0.800" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.200"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="720.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.030">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.990"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.990"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.990"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="prt_broken_arrow_parts" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="stone_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="0.900" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="diffuse_multiplier"
value="0.850" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.820"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.650"
bias="0.100" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.490">
<keys>
<key
time="0.000"
value="0.875"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.666, 0.680, 0.694" />
<key
time="0.900"
value="0.859, 0.812, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.451" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_agent"
guid="{BA0CCB36-D63D-4F33-8770-044F88A0E347}"
sound_code="event:/mission/ambient/detail/fire/fire_medium">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.630"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.900">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.062, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.111"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.111"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.111"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.554, 0.379" />
<key
time="0.800"
value="0.399, 0.247, 0.173" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.652, 0.465" />
<key
time="0.900"
value="0.019, 0.001, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="55.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.400"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.062, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.167"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.167"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.167"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.482, 0.157" />
<key
time="0.800"
value="0.099, 0.033, 0.011" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.417"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.078, 0.085, 0.092" />
<key
time="0.900"
value="0.001, 0.001, 0.001" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_boulder_coll"
guid="{334F210A-C932-4FE1-A60E-7317C93A1B3B}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="60.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.700" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.484"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.828, 0.625, 0.523" />
<key
time="1.000"
value="0.302, 0.017, 0.017" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.400"
bias="0.900" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="-0.062, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="7.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="oil"
_index_="6">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.650" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.820" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.535"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1145.916" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.429"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.099, 0.078, 0.038" />
<key
time="0.900"
value="0.045, 0.037, 0.021" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_jar_trail"
guid="{27C08E90-79CD-4C55-AAA8-CD85C4223C6F}">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.150"
bias="0.050" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.150"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.050"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.050"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.050"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.737, 0.592, 0.453" />
<key
time="0.800"
value="0.548, 0.114, 0.078" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 0.100" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.010"
bias="0.010">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.774, 0.632" />
<key
time="0.900"
value="1.000, 0.223, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.300" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.219">
<keys>
<key
time="0.000"
value="0.615"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.307, 0.320, 0.349" />
<key
time="0.700"
value="0.394, 0.384, 0.384" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_projectile_stone_coll"
guid="{93E9DC2E-9D31-46E9-981C-218DBC5BE93B}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 17.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="60.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.600" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.442, 0.334, 0.280" />
<key
time="1.000"
value="0.708, 0.437, 0.311" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.400"
bias="0.900" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="-0.062, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="-0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="10.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_cam_dust"
guid="{B0A2F95B-6E67-4A30-8EB7-900EB79D47F1}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="50.000, 50.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="10.000"
bias="2.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5.730" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.750"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.078" />
<key
time="0.900"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_campfire"
guid="{022BD5E3-7A5A-4371-92C7-94E3E33A84C9}"
sound_code="event:/mission/ambient/detail/fire/fireplace">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="200.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.150, 0.150, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.755" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="5.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.660"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.300"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.600"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.200"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.065"
value="1.000, 0.646, 0.442" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 7.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="250.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="30.000"
bias="10.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.250" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.900"
bias="1.500" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="0.800"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.550">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.548, 0.500, 0.421" />
<key
time="0.857"
value="0.567, 0.542, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.412" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_empty_particle"
guid="{A6525FB1-D64C-4FEA-9174-324A0DE019CC}">
<emitters />
</effect>
<effect
name="psys_game_hoof_default_col"
guid="{EBD0ED0E-DF70-4070-B215-E0FD98780645}">
<emitters>
<emitter
name="stone"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.700" />
<parameter
name="emit_volume"
value="0.000, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="9" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.150" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.450" />
<parameter
name="collision_angular_damping"
value="0.500" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="2.600"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.500"
bias="1.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.300"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.437, 0.399, 0.369" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.350" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="10" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="2.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.604"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.421, 0.530, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.451" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="dirt"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.800" />
<parameter
name="emit_volume"
value="0.400, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="1.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.200" />
<parameter
name="emission_rate"
base="6.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.900"
bias="0.700" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.100"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.800">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.115"
value="0.421, 0.530, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.101"
value="0.863" />
<key
time="0.770"
value="0.506" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_default_col_s"
guid="{57CC2B50-D8CE-410E-9631-973DFF01D233}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.400" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.300" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.700" />
<parameter
name="emission_rate"
base="2.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.500" />
<parameter
name="emit_velocity_y"
base="0.200"
bias="1.200" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="0.700"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.550">
<keys>
<key
time="0.000"
value="0.329"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.980"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.421, 0.530, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.325" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="mud"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="25.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.800" />
<parameter
name="emit_volume"
value="0.400, 0.300, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="1.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.300" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.220"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.100" />
<parameter
name="particle_life"
base="1.500"
bias="0.200" />
<parameter
name="emission_rate"
base="2.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.400" />
<parameter
name="emit_velocity_y"
base="1.600"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.800"
bias="0.800" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.709"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.734"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.421, 0.530, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.130"
value="0.918" />
<key
time="0.910"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust"
guid="{502ACAFA-980C-493C-89F9-F9FD8C3FC137}">
<emitters>
<emitter
name="hoof_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="25.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="25" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.450" />
<parameter
name="diffuse_multiplier"
value="0.850" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="1.000"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.486"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.047"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_life"
base="3.500"
bias="1.300" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000" />
<parameter
name="wind_effect"
base="2.300"
bias="1.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.200"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="13.000">
<keys>
<key
time="0.000"
value="0.142"
tangent="0.203, 0.047" />
<key
time="1.000"
value="1.057"
tangent="-0.206, -0.392" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.010"
value="0.737, 0.737, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.155"
value="0.431" />
<key
time="0.734"
value="0.361" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_2"
guid="{30F05877-81A2-43C1-9128-4B36A716866D}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 1.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="30" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.200"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="4.800"
bias="2.500" />
<parameter
name="emit_velocity_z"
base="4.300"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.060">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.990"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.891, 0.812" />
<key
time="1.000"
value="0.605, 0.530, 0.488" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.700"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="hoof_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="15" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.670"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.000" />
<parameter
name="emission_rate"
base="4.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="4.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.800">
<keys>
<key
time="0.000"
value="0.533"
tangent="0.007, 0.000" />
<key
time="0.414"
value="0.892"
tangent="-0.083, 0.000" />
<key
time="0.414"
value="0.892"
tangent="0.083, 0.000" />
<key
time="1.000"
value="1.057"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.991, 0.991, 0.991" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.121"
value="0.078" />
<key
time="0.508"
value="0.051" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_mud"
guid="{D828867D-FB63-490B-9F9D-142D71E9F5BB}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.224, 0.224" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_rain_mud_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.700, 0.600, 0.400" />
<key
time="1.000"
value="0.700, 0.600, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_on_default"
guid="{A7AAEF26-62B1-4B64-B8D3-985119D90593}">
<emitters>
<emitter
name="hoof_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.100" />
<parameter
name="inherit_emitter_velocity"
value="0.150" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="10" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.750" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.370"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.200"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.600" />
<parameter
name="emission_rate"
base="0.500"
bias="0.500" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.700"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="30.000" />
<parameter
name="wind_effect"
base="0.500"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="6.000">
<keys>
<key
time="0.000"
value="0.071"
tangent="0.090, 0.000" />
<key
time="0.414"
value="0.664"
tangent="-0.090, 0.000" />
<key
time="0.414"
value="0.664"
tangent="0.090, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.090, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.272, 0.251, 0.223" />
<key
time="1.000"
value="0.459, 0.470, 0.394" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.038"
value="0.365" />
<key
time="0.685"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_on_grass"
guid="{929BED37-46D6-4653-9A11-92DFAA667A2C}">
<emitters>
<emitter
name="hoof_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="12.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.350" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.700" />
<parameter
name="backlight_multiplier"
value="0.450" />
<parameter
name="diffuse_multiplier"
value="0.700" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.670"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.500" />
<parameter
name="emission_rate"
base="1.000"
bias="0.500" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000" />
<parameter
name="wind_effect"
base="0.500"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.561"
tangent="0.540, -0.085" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.289, 0.239, 0.208" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.084"
value="0.188" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_on_stone"
guid="{2C3FF1EB-B612-4BF4-B6F2-AD79B545BEC6}">
<emitters>
<emitter
name="hoof_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.300" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.250" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="30" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.850" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="0.800" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.670"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.500" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="6.000">
<keys>
<key
time="0.000"
value="0.504"
tangent="0.007, 0.000" />
<key
time="0.414"
value="0.892"
tangent="-0.083, 0.000" />
<key
time="0.414"
value="0.892"
tangent="0.083, 0.000" />
<key
time="1.000"
value="1.057"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.010"
value="0.284, 0.284, 0.284" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.070"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_snow"
guid="{49AA10CF-B2BE-4920-90F4-D8CF15001260}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="true" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="22.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="12.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="-1.000" />
<parameter
name="emit_volume"
value="0.200, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="55" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.200" />
<parameter
name="fadeout_coef"
value="0.550" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.900" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.600" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.100" />
<parameter
name="emit_velocity_z"
base="1.300"
bias="0.800" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.400"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.700">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.828, 0.974, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.150"
value="1.000" />
<key
time="0.563"
value="0.890" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="-1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.650"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.660"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.500" />
<parameter
name="emission_rate"
base="6.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="80.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.800">
<keys>
<key
time="0.000"
value="0.595"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.027"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_grass_col"
guid="{B395D075-6B66-45E0-B105-ED1B5D81678D}">
<emitters>
<emitter
name="grass"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.625" />
<parameter
name="emit_volume"
value="0.000, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.750" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.400"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="16.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.800" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="2.800" />
<parameter
name="emit_velocity_z"
base="2.800"
bias="1.900" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.460"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.208, 0.639, 0.056" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="mud"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="25.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.900" />
<parameter
name="emit_volume"
value="0.000, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.140"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.400"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="6.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.800" />
<parameter
name="emit_velocity_y"
base="1.900"
bias="2.200" />
<parameter
name="emit_velocity_z"
base="2.300"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.228, 0.407" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.140"
value="0.016, 0.013, 0.010" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.098"
value="1.000" />
<key
time="0.625"
value="0.718" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_grass_col_s"
guid="{0E5C3121-40ED-4558-B16D-23BCD7C0E51E}">
<emitters>
<emitter
name="grass"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.550" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 0.350" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="9" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.200" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.300" />
<parameter
name="emit_velocity_y"
base="1.300"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.700"
bias="1.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.300"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.263, 0.415, 0.106" />
<key
time="1.000"
value="0.267, 0.374, 0.046" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="mud"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="25.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.600" />
<parameter
name="emit_volume"
value="0.500, 0.750, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="55" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.700" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.500"
bias="0.200" />
<parameter
name="particle_life"
base="1.200"
bias="0.000" />
<parameter
name="emission_rate"
base="1.500"
bias="0.500" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.400" />
<parameter
name="emit_velocity_y"
base="2.000"
bias="2.500" />
<parameter
name="emit_velocity_z"
base="1.400"
bias="0.900" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.100"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.016, 0.013, 0.010" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_mud_col"
guid="{68E10E6C-6934-4607-9AC0-B68C21A2FCC7}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="true" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.750" />
<parameter
name="emit_volume"
value="0.500, 0.800, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="11" />
<parameter
name="skinned_decal_end_index"
value="15" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.400" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.420"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.200" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="300.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.400"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.700">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.442, 0.632, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.500" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="10" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.442"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.003"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.442, 0.632, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.612" />
<key
time="0.514"
value="0.090" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_mud_col_s"
guid="{7D675918-B743-4955-8AC0-846D54150BBB}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.450" />
<parameter
name="emit_volume"
value="0.350, 0.250, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="55" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="2.400"
bias="1.800" />
<parameter
name="emit_velocity_z"
base="1.300"
bias="0.900" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.400"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.120"
value="0.442, 0.632, 1.000" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.490" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.100" />
<parameter
name="emit_volume"
value="0.000, 0.300, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.630"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.400" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.800"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.399"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.903"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.442, 0.632, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.682" />
<key
time="0.676"
value="0.224" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_sand_col"
guid="{37FF206A-BCB7-4475-BCE9-67F1429C72E2}">
<emitters>
<emitter
name="impact_sand_parent"
_index_="0">
<children>
<emitter
name="impact_sand_child"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="6.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.100" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.550" />
<parameter
name="fadeout_coef"
value="0.300" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.700" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.300"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.600" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="0.500"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.400">
<curve
name="emitter_life"
version="1"
default="0.250"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="50.000" />
<parameter
name="wind_effect"
base="0.500"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.000"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.700">
<keys>
<key
time="0.000"
value="0.484"
tangent="0.048, 0.000" />
<key
time="0.414"
value="0.815"
tangent="-0.062, 0.000" />
<key
time="0.414"
value="0.815"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.028"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.680, 0.680, 0.680" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.190"
value="0.824" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</children>
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.850" />
<parameter
name="emit_volume"
value="0.350, 1.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.400" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.550" />
<parameter
name="diffuse_multiplier"
value="0.700" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.560"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="2.200"
bias="1.600">
<curve
name="emitter_life"
version="1"
default="0.500"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="1.100"
bias="0.900">
<curve
name="emitter_life"
version="1"
default="0.250"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.300"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.400">
<keys>
<key
time="0.000"
value="0.155"
tangent="0.090, 0.000" />
<key
time="0.414"
value="0.787"
tangent="-0.112, -0.125" />
<key
time="0.414"
value="0.787"
tangent="0.112, 0.125" />
<key
time="1.000"
value="1.057"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.010"
value="0.949, 0.949, 0.949" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="0.945" />
<key
time="0.715"
value="0.635" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_sand_col_s"
guid="{366AECD8-E818-421D-8C61-1BB03D0D9E96}">
<emitters>
<emitter
name="impact_sand_parent"
_index_="0">
<children>
<emitter
name="impact_sand_child"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.100" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="150" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.350" />
<parameter
name="fadeout_coef"
value="0.300" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="0.800" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.500"
bias="0.200" />
<parameter
name="particle_life"
base="2.000"
bias="0.600" />
<parameter
name="emission_rate"
base="2.000"
bias="0.400" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="0.500"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.400">
<curve
name="emitter_life"
version="1"
default="0.250"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="50.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.700">
<keys>
<key
time="0.000"
value="0.484"
tangent="0.048, 0.000" />
<key
time="0.207"
value="0.607"
tangent="-0.048, 0.000" />
<key
time="0.207"
value="0.607"
tangent="0.048, 0.000" />
<key
time="0.552"
value="0.878"
tangent="-0.062, 0.000" />
<key
time="0.552"
value="0.878"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.028"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.115"
value="0.741" />
<key
time="0.860"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</children>
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.700" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="-0.050, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.400" />
<parameter
name="fadeout_coef"
value="1.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="0.850" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="1.000"
bias="2.000">
<curve
name="emitter_life"
version="1"
default="0.500"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.800"
bias="0.300">
<curve
name="emitter_life"
version="1"
default="0.250"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.155"
tangent="0.090, 0.000" />
<key
time="0.414"
value="1.006"
tangent="-0.090, 0.000" />
<key
time="0.414"
value="1.006"
tangent="0.090, 0.000" />
<key
time="1.000"
value="1.057"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.090"
value="1.000" />
<key
time="0.705"
value="0.427" />
<key
time="0.925"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_stone_col"
guid="{09AE4619-C08E-4511-A88A-166E55E4917D}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.400"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.604"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.330, 0.298, 0.284" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.133" />
<key
time="0.514"
value="0.110" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="stone"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.850" />
<parameter
name="emit_volume"
value="0.000, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="9" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.150" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.450" />
<parameter
name="collision_angular_damping"
value="0.500" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="1.500"
bias="0.500" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="2.600"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.500"
bias="1.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.300"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.828, 0.759, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_stone_col_s"
guid="{72CFA0AE-1C45-4455-8114-E7EB449B7677}">
<emitters>
<emitter
name="stone"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.600, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="9" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.900" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.177, 0.160, 0.148" />
<key
time="1.000"
value="0.133, 0.114, 0.101" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.550, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.730"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.604"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.330, 0.298, 0.284" />
<key
time="1.000"
value="0.530, 0.453, 0.359" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.510" />
<key
time="0.682"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_water_col_s"
guid="{CAD9D353-10F2-473A-A282-D5C2FB7BA536}">
<emitters>
<emitter
name="lower_splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.450" />
<parameter
name="emit_volume"
value="0.550, 0.300, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.400" />
<parameter
name="fadeout_coef"
value="0.350" />
<parameter
name="camera_fadeout_coef"
value="0.900" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.470"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="waterfall_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.421, 0.517, 0.573" />
<key
time="1.000"
value="0.797, 0.797, 0.797" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.342"
value="0.765" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="droplets_right"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.500" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="23" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.350" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="0.400" />
<parameter
name="emit_velocity_y"
base="1.800"
bias="1.800" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.442"
tangent="0.237, 0.325" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.239, 0.298, 0.330" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.207"
value="0.804" />
<key
time="0.713"
value="0.373" />
<key
time="0.902"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="droplets_left"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.500" />
<parameter
name="inherit_emitter_velocity"
value="0.500" />
<parameter
name="emit_volume"
value="0.000, 0.350, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="23" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.350" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="-1.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="1.700"
bias="1.700" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.541"
tangent="0.223, 0.453" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.239, 0.298, 0.330" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.155"
value="0.710" />
<key
time="0.681"
value="0.376" />
<key
time="0.845"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_water_coll"
guid="{F159A1B3-4333-4645-B7F5-BA74E81CE8D8}">
<emitters>
<emitter
name="droplets_right"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.500" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="23" />
<parameter
name="texture_sprite_frame_rate"
value="45.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.950" />
<parameter
name="fadeout_coef"
value="0.400" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.260"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.186"
tangent="0.237, 0.325" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.737, 0.908, 1.000" />
<key
time="1.000"
value="0.349, 0.349, 0.349" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.260"
value="1.000" />
<key
time="0.713"
value="0.373" />
<key
time="0.902"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="droplets_left"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.500" />
<parameter
name="inherit_emitter_velocity"
value="0.500" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="23" />
<parameter
name="texture_sprite_frame_rate"
value="45.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.900" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.650" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.200"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="12.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="-3.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.541"
tangent="0.223, 0.453" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.730, 0.916, 1.000" />
<key
time="1.000"
value="0.235, 0.276, 0.354" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.214"
value="0.651" />
<key
time="0.681"
value="0.259" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="lower_splash"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.550" />
<parameter
name="emit_volume"
value="0.300, 0.300, 0.500" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.750" />
<parameter
name="fadeout_coef"
value="0.300" />
<parameter
name="camera_fadeout_coef"
value="2.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="0.950" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.300" />
<parameter
name="emission_rate"
base="6.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.900">
<keys>
<key
time="0.000"
value="0.356"
tangent="0.081, 0.738" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.745, 0.851, 1.000" />
<key
time="1.000"
value="0.625, 0.666, 0.730" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.250"
value="0.357" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="circular_foam"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.030" />
<parameter
name="emit_volume"
value="2.000, 1.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.750" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="none" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.600"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.600" />
<parameter
name="emission_rate"
base="2.000"
bias="1.500" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.100"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.600">
<keys>
<key
time="0.000"
value="0.235"
tangent="0.286, 0.351" />
<key
time="1.000"
value="0.954"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.632, 0.632" />
<key
time="1.000"
value="0.302, 0.302, 0.302" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.095"
value="0.318" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_infantry_default_col"
guid="{EEE4194D-ABF0-441C-9928-E46E1A9F357E}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.300" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.690"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.650"
bias="0.000" />
<parameter
name="particle_life"
base="0.900"
bias="0.400" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="0.600"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.100"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.550">
<keys>
<key
time="0.000"
value="0.251"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.964"
tangent="-0.435, -0.125" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.065"
value="0.290" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="mud"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.200, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.750" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="1.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.480"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.100" />
<parameter
name="emit_velocity_y"
base="0.800"
bias="1.200" />
<parameter
name="emit_velocity_z"
base="1.800"
bias="0.900" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.350"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.625, 0.625, 0.625" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_infantry_grass_col"
guid="{6F4B54F0-F412-45BF-8C31-73DD892E0D66}">
<emitters>
<emitter
name="grass"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.800" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.050" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 0.350" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="9" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.450" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.300" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.700"
bias="1.200" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.263, 0.415, 0.106" />
<key
time="1.000"
value="0.267, 0.374, 0.046" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.700" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.550">
<keys>
<key
time="0.000"
value="0.085"
tangent="0.177, 0.641" />
<key
time="1.000"
value="0.604"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.148, 0.130, 0.099" />
<key
time="1.000"
value="0.139, 0.125, 0.096" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.165" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="dirt"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.650" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="150.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.350" />
<parameter
name="fadeout_coef"
value="0.550" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.180"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.200" />
<parameter
name="emit_velocity_y"
base="0.800"
bias="1.500" />
<parameter
name="emit_velocity_z"
base="0.800"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.800"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.032, 0.028, 0.021" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.757" />
<key
time="0.900"
value="0.290" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_infantry_mud_col"
guid="{DE283E54-69ED-4DC1-8046-73220A70F47A}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="true" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.750" />
<parameter
name="emit_volume"
value="0.150, 0.300, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.250" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="12" />
<parameter
name="skinned_decal_end_index"
value="15" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.350" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="6.000"
bias="2.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.600" />
<parameter
name="emit_velocity_y"
base="0.500"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.100"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.300"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.421, 0.530, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.078"
value="1.000" />
<key
time="0.936"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.450" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="10" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.630"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="1.500"
bias="0.500" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="1.500" />
<parameter
name="emit_velocity_z"
base="1.300"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.800"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.399"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.903"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.180"
value="0.235" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_infantry_sand_col"
guid="{A7ADCBE8-67F9-4ECC-B30F-5EEDD83BFFFC}">
<emitters>
<emitter
name="impact_sand_parent"
_index_="0">
<children>
<emitter
name="impact_sand_child"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="6.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.100" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.200" />
<parameter
name="fadeout_coef"
value="0.050" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.350" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.240"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="0.500"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="0.250"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="60.000" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.530"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.750">
<keys>
<key
time="0.000"
value="0.484"
tangent="0.028, 0.000" />
<key
time="1.000"
value="1.028"
tangent="-0.514, -0.016" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.701, 0.701, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.140"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</children>
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="8.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.100, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="63" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.050" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.600"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.900">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="1.300"
bias="0.800">
<curve
name="emitter_life"
version="1"
default="0.500"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.900"
bias="0.300">
<curve
name="emitter_life"
version="1"
default="0.250"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.040"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.100"
bias="0.110">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.880"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.155"
tangent="0.076, 0.000" />
<key
time="0.345"
value="0.664"
tangent="-0.076, 0.000" />
<key
time="0.345"
value="0.664"
tangent="0.076, 0.000" />
<key
time="1.000"
value="1.057"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.680, 0.680, 0.680" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.125"
value="0.769" />
<key
time="0.525"
value="0.639" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_infantry_stone_col"
guid="{16C426E5-3500-44C4-A343-BDB7159327A8}">
<emitters>
<emitter
name="stone"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.750" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="9" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.450" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.550" />
<parameter
name="collision_angular_damping"
value="0.650" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="0.700" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="280.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.180"
bias="0.080">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.243, 0.227" />
<key
time="1.000"
value="0.133, 0.114, 0.101" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.600" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.300" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.100" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.570"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.100" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.170">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.371"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.902"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.330, 0.298, 0.284" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.149" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_infantry_water_coll"
guid="{EDDB3A77-4079-4DF2-AA51-1CCA2483B439}">
<emitters>
<emitter
name="lower_splash"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="2.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.750" />
<parameter
name="camera_fadeout_coef"
value="0.550" />
<parameter
name="backlight_multiplier"
value="0.450" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.740"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.100" />
<parameter
name="emission_rate"
base="4.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="-0.500"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.400"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.800">
<keys>
<key
time="0.000"
value="0.470"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="waterfall_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.701, 0.701, 0.701" />
<key
time="1.000"
value="0.797, 0.797, 0.797" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.133"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="droplets_right"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="45.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.250" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.600" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="12.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="-1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="-0.500"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.163"
tangent="0.237, 0.325" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.374, 0.374, 0.374" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.059"
value="1.000" />
<key
time="0.713"
value="0.373" />
<key
time="0.902"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="droplets_left"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.500" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="23" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.150" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="12.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="-0.500"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.228"
tangent="0.223, 0.453" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.442, 0.442, 0.442" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.156"
value="1.000" />
<key
time="0.864"
value="0.376" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="splatter_fall"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="true" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="true" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.500" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="5.000" />
<parameter
name="decal_min_scale"
value="0.200, 0.200" />
<parameter
name="decal_max_scale"
value="0.600, 0.600" />
<parameter
name="skinned_decal_start_index"
value="0" />
<parameter
name="skinned_decal_end_index"
value="11" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.250" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="5.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="kill" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="360.000" />
<parameter
name="damping"
base="0.640"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.900"
bias="0.100" />
<parameter
name="emission_rate"
base="22.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="0.400"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.300"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="360.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.150">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.726"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.550">
<keys>
<key
time="0.000"
value="0.556"
tangent="0.229, 0.311" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_water_splatter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.632, 0.632" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
<decal_materials>
<decal_material
value="blood_terrain_decal_0" />
<decal_material
value="blood_terrain_decal_1" />
<decal_material
value="blood_terrain_decal_2" />
<decal_material
value="blood_terrain_decal_3" />
<decal_material
value="blood_terrain_decal_4" />
<decal_material
value="blood_terrain_decal_5" />
<decal_material
value="blood_terrain_decal_6" />
<decal_material
value="blood_terrain_decal_7" />
<decal_material
value="blood_terrain_decal_8" />
<decal_material
value="blood_terrain_decal_9" />
<decal_material
value="blood_terrain_decal_10" />
<decal_material
value="blood_terrain_decal_11" />
</decal_materials>
</parameters>
</emitter>
<emitter
name="circular_foam"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="2.000, 1.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.750" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="none" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.600"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.600" />
<parameter
name="emission_rate"
base="2.000"
bias="1.500" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.100"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.600">
<keys>
<key
time="0.000"
value="0.235"
tangent="0.286, 0.351" />
<key
time="1.000"
value="0.954"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.632, 0.632" />
<key
time="1.000"
value="0.302, 0.302, 0.302" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.095"
value="0.318" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_merlon_aserai_l1"
guid="{7E61F02C-F403-4A95-99D6-87B99E5BD161}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.400" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="aserai_l1_debris_1" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="0.900" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.650"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="7.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.774, 0.737, 0.542" />
<key
time="0.891"
value="0.774, 0.737, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.093"
value="0.000" />
<key
time="0.190"
value="1.000" />
<key
time="0.595"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -20.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.950" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="9999.300" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.530"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.586, 0.431, 0.223" />
<key
time="1.000"
value="0.586, 0.431, 0.223" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.059"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="0.950" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="10.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.040">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.774, 0.737, 0.542" />
<key
time="0.900"
value="0.774, 0.737, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.149"
value="0.835" />
<key
time="0.693"
value="0.478" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.850" />
<parameter
name="diffuse_multiplier"
value="0.950" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.759, 0.482, 0.293" />
<key
time="1.000"
value="0.530, 0.349, 0.231" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_merlon_aserai_l3"
guid="{30267346-8213-4957-848A-7170222E9FC3}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.500" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.400"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="aserai_l3_debris_1" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="0.900" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.650"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="7.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.774, 0.737, 0.542" />
<key
time="0.891"
value="0.774, 0.737, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.093"
value="0.000" />
<key
time="0.190"
value="1.000" />
<key
time="0.595"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -20.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.950" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="9999.300" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.530"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.586, 0.431, 0.223" />
<key
time="1.000"
value="0.586, 0.431, 0.223" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.059"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="0.950" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="10.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="1.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.040">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.774, 0.737, 0.542" />
<key
time="0.900"
value="0.774, 0.737, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.149"
value="0.835" />
<key
time="0.693"
value="0.478" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.850" />
<parameter
name="diffuse_multiplier"
value="0.950" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.700">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.759, 0.482, 0.293" />
<key
time="1.000"
value="0.530, 0.349, 0.231" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_merlon_destruction"
guid="{C074F57A-9CA5-44E9-9C9F-7C0891DE9D07}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.500" />
<parameter
name="collision_angular_damping"
value="0.400" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="cave_rock_small_c" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="0.900"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.650"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="7.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.605, 0.573" />
<key
time="0.900"
value="0.339, 0.289, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.093"
value="0.000" />
<key
time="0.190"
value="1.000" />
<key
time="0.595"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.530"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.805, 0.805, 0.805" />
<key
time="1.000"
value="0.805, 0.715, 0.530" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="10.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.040">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.415, 0.394, 0.339" />
<key
time="0.900"
value="0.354, 0.325, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.487"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.136, 0.136, 0.136" />
<key
time="1.000"
value="0.136, 0.136, 0.136" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_merlon_empire_l1"
guid="{518DB4D6-DAE9-4311-A7FE-C3B8A25F268C}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.400" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="prt_empire_l1_debris" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.650"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="7.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.410, 0.405, 0.311" />
<key
time="0.897"
value="0.354, 0.354, 0.354" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.093"
value="0.000" />
<key
time="0.190"
value="1.000" />
<key
time="0.595"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="9999.300" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.530"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.517, 0.437, 0.379" />
<key
time="1.000"
value="0.459, 0.389, 0.334" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.059"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="10.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.040">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.415, 0.394, 0.339" />
<key
time="0.900"
value="0.354, 0.325, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.487"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.344, 0.276, 0.231" />
<key
time="1.000"
value="0.344, 0.276, 0.231" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_merlon_empire_l2"
guid="{3F44F27B-E1AD-44DA-9230-579826149823}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.400" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="empire_l1_debris_2" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.605, 0.548, 0.523" />
<key
time="0.900"
value="0.548, 0.523, 0.505" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.650"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="7.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.605, 0.573" />
<key
time="0.900"
value="0.339, 0.289, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.093"
value="0.000" />
<key
time="0.190"
value="1.000" />
<key
time="0.595"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.530"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.517, 0.437, 0.379" />
<key
time="1.000"
value="0.459, 0.389, 0.334" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.059"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="10.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.040">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.415, 0.394, 0.339" />
<key
time="0.900"
value="0.354, 0.325, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.487"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.384, 0.302, 0.263" />
<key
time="1.000"
value="0.311, 0.247, 0.208" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_merlon_empire_l3"
guid="{A6E13DD2-6DE2-4157-867E-46C7271258C8}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.800" />
<parameter
name="collision_angular_damping"
value="0.400" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="" />
<parameter
name="sample_mesh"
value="empire_l3_debris_5" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.421, 0.421, 0.421" />
<key
time="0.900"
value="0.369, 0.369, 0.369" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.650"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="7.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.605, 0.573" />
<key
time="0.900"
value="0.339, 0.289, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.093"
value="0.000" />
<key
time="0.190"
value="1.000" />
<key
time="0.595"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.530"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.517, 0.437, 0.379" />
<key
time="1.000"
value="0.459, 0.389, 0.334" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.059"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="10.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="7.040">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="0.222"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.415, 0.394, 0.339" />
<key
time="0.900"
value="0.354, 0.325, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.487"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.476, 0.442, 0.415" />
<key
time="1.000"
value="0.384, 0.384, 0.384" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_metal_metal_coll"
guid="{68BB19E4-3A94-48B5-983C-7158D5B1848F}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.500" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1000.000" />
<parameter
name="diffuse_multiplier"
value="10000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="sphere" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.780"
bias="0.000" />
<parameter
name="turbulence_strength"
base="10.000"
bias="10.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.200" />
<parameter
name="emission_rate"
base="8.000"
bias="3.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.867, 0.752" />
<key
time="0.505"
value="1.000, 0.599, 0.111" />
<key
time="1.000"
value="1.000, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_metal_stone_coll"
guid="{63573C55-81C7-4ADA-BDEE-8208B75FA661}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.774, 0.673" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.402">
<keys>
<key
time="0.000"
value="0.124"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.706" />
<key
time="0.700"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_metal_wood_coll"
guid="{B5EA84C8-B154-4D31-A845-22D7159BCD13}">
<emitters>
<emitter
name="wood_pieces"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -12.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.030"
bias="0.010">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.990"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.990"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.990"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="wood_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.700" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.820"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.100" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.286">
<keys>
<key
time="0.000"
value="0.875"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.666, 0.680, 0.694" />
<key
time="0.900"
value="0.859, 0.812, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.275" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_default_coll"
guid="{68B37440-8CB7-48DD-8C7E-91307D0ACB89}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="800.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.320, 0.284, 0.263" />
<key
time="0.900"
value="0.307, 0.255, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.176"
value="0.682" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.770"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.350">
<keys>
<key
time="0.000"
value="0.240"
tangent="0.062, 0.000" />
<key
time="0.276"
value="0.653"
tangent="-0.062, 0.000" />
<key
time="0.276"
value="0.653"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.325, 0.272, 0.243" />
<key
time="0.900"
value="0.235, 0.201, 0.177" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_flame"
guid="{09EA9CD8-9B47-4D8A-B500-1FD83E7CC944}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1200.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.050, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.300" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.810"
bias="0.070" />
<parameter
name="turbulence_strength"
base="10.000"
bias="5.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.600"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.200" />
<parameter
name="particle_size"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.612"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.875, 0.580" />
<key
time="0.900"
value="1.000, 0.111, 0.003" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.097"
value="0.000" />
<key
time="0.130"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="60" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.770"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="20.000" />
<parameter
name="wind_effect"
base="0.600"
bias="0.300" />
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.717"
tangent="0.205, 0.094" />
<key
time="1.000"
value="0.890"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.263, 0.263, 0.263" />
<key
time="0.997"
value="0.020, 0.020, 0.020" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.331"
value="0.318" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_flame"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.050" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 1.000, 0.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.500" />
<parameter
name="texture_sprite_count"
value="16, 8" />
<parameter
name="texture_sprite_frame_count"
value="128" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="1.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1000.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="1.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.400"
bias="0.400" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="2.000"
bias="0.800">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.999"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.999"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.958"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_flame_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.991, 0.916, 0.883" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.028"
value="1.000" />
<key
time="0.946"
value="0.954" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="moving_smoke"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.100" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="0.200"
bias="0.100" />
<parameter
name="particle_size"
base="0.800"
bias="0.350">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.482, 0.500, 0.517" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.295"
value="0.475" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_metal_coll"
guid="{22DDBCA1-8705-4B8A-9A86-4BA196E59FC1}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="150.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.184, 0.027" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.157">
<keys>
<key
time="0.000"
value="0.318"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_mud_coll"
guid="{FAD10D2E-3775-4B11-856D-45C20466B8AB}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.325, 0.289, 0.263" />
<key
time="0.900"
value="0.354, 0.298, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.850">
<keys>
<key
time="0.000"
value="0.412"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.412"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.412"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.364, 0.243, 0.187" />
<key
time="0.900"
value="0.267, 0.180, 0.139" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_sand_coll"
guid="{86551DF2-54E2-4AE1-A8B6-38B7A88C17BB}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.500" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.350" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.233"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.233"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.233"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.745, 0.639, 0.511" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="600.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.320, 0.284, 0.263" />
<key
time="0.900"
value="0.307, 0.255, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.176"
value="0.541" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_stone_coll"
guid="{69D7B9E5-0C74-42BB-A2DF-4FE30E097BDF}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1000.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.200"
bias="0.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.184, 0.027" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.820"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.157">
<keys>
<key
time="0.000"
value="0.318"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_trail"
guid="{93460D15-8723-4406-AF5E-0C024E1368AD}">
<emitters>
<emitter
name="moving_smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="1.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.050" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="5.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.050" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.050" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.600"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="0.600"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.600"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_trail" />
<parameter
name="sample_mesh"
value="barrier_sphere" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.033, 0.024, 0.018" />
<key
time="0.800"
value="0.030, 0.023, 0.018" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.294" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_water_coll"
guid="{76206BEE-8FFA-4BAB-9DBA-AFBC2A0C7247}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.350" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.620"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.150">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="waterfall_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.219"
value="0.682" />
<key
time="0.822"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="24" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.200" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.546">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.494"
value="0.996" />
<key
time="0.827"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_wood_coll"
guid="{39338C5B-142C-4E27-A83A-0EACF9C57CF5}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.500" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.990"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.990"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.990"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.900" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.841"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.300" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.243">
<keys>
<key
time="0.000"
value="0.412"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.666, 0.680, 0.694" />
<key
time="0.900"
value="0.859, 0.812, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_rain"
guid="{E0343853-0902-4ED8-9DD6-A68745C4A702}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="20.000, 20.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -14.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="2.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="8.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="3.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="1.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="5.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.000" />
<parameter
name="emission_rate"
base="1750.000"
bias="500.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="-50.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="20.000"
bias="4.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.998"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_drop" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.091"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.021"
value="1.000" />
<key
time="0.960"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_rain_close"
guid="{73ED2FCC-9B74-4AFA-8F2C-1DE074A51BA0}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="5.000, 10.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -10.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.100, 0.100" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="50.000"
bias="0.000" />
<parameter
name="angular_damping"
base="1.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="500.000"
bias="50.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="-50.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="10.000"
bias="5.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.800"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_drop" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.599, 0.708, 0.836" />
<key
time="1.000"
value="0.828, 0.899, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.643" />
<key
time="0.100"
value="0.424" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_rain_splash"
guid="{2751A01F-16C9-49FF-85E2-12AB333EEA27}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="300.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="15.000, 15.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -20.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.500" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.900"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="1.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.400"
bias="0.000" />
<parameter
name="emission_rate"
base="500.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.080"
bias="0.030">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.167"
tangent="0.090, 0.000" />
<key
time="0.414"
value="0.943"
tangent="-0.090, 0.000" />
<key
time="0.414"
value="0.943"
tangent="0.090, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_drop_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.178"
value="0.345" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_shield_break"
guid="{99630B68-3850-46D9-B185-609AA4890516}">
<emitters>
<emitter
name="wood_chips"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -12.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.900" />
<parameter
name="collision_angular_damping"
value="0.550" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.100" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.400" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.300" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1200.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.210">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.110">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.990"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.990"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.990"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="wood_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="1.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.300" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.820"
bias="0.100" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.100" />
<parameter
name="particle_life"
base="1.400"
bias="0.300" />
<parameter
name="emission_rate"
base="4.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.110"
bias="0.060">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.490">
<keys>
<key
time="0.000"
value="0.295"
tangent="0.202, 0.721" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="wood_meshes"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="true" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="true" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.250, 0.300, 0.250" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -12.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="16" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.850" />
<parameter
name="collision_angular_damping"
value="0.550" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.100" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.600" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.600" />
<parameter
name="emit_velocity_z"
base="1.100"
bias="1.800" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1200.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="1.000"
bias="0.510">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.700">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.990"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.990"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.990"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_kite_shield_e" />
<parameter
name="sample_mesh"
value="prt_kite_shield_e" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_shore_foam"
guid="{2F563D10-8881-4884-8EF8-7DA8F82A13BF}">
<emitters>
<emitter
name="circular_foam"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="1.000" />
<parameter
name="emit_volume"
value="0.350, 0.400, 0.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.800" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.500"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="1.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.500" />
<parameter
name="emission_rate"
base="0.900"
bias="0.200" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.500"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="1.000"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.800">
<keys>
<key
time="0.000"
value="0.235"
tangent="0.286, 0.351" />
<key
time="1.000"
value="0.954"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_campaign_foam" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.384, 0.384, 0.384" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.095"
value="0.310" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_siege_tower_destruction"
guid="{2FCB396E-9D74-4B21-A327-494B43CE3482}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 5.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.200" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="plank_stake_a" />
<parameter
name="sample_mesh"
value="prt_siege_tower_l3_destroyed_big" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.730, 0.632, 0.573" />
<key
time="1.000"
value="0.289, 0.255, 0.212" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 6.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.700" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.375"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.375"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.164, 0.145, 0.122" />
<key
time="0.800"
value="0.173, 0.148, 0.119" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="3.000, 3.000, 5.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="plank_stake_a" />
<parameter
name="sample_mesh"
value="prt_siege_tower_l3_destroyed_small" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.072, 0.062, 0.038" />
<key
time="1.000"
value="0.062, 0.048, 0.037" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="2.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 5.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.130" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="-0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.243, 0.205, 0.180" />
<key
time="0.900"
value="0.267, 0.205, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_snow"
guid="{3A77D0E2-4800-4B6E-A5B4-9ADE64642EC9}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="40.000, 40.000, 10.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 0.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.800" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="9999.900" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="10.000"
bias="10.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.000" />
<parameter
name="emission_rate"
base="1200.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="-4.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="2.000"
bias="2.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.081"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.063"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.128"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.125"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_snow_fall_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.121"
value="1.000" />
<key
time="0.931"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="Smol Emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="20.000, 20.000, 10.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.910" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="0.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.700" />
<parameter
name="diffuse_multiplier"
value="2.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="100.000"
bias="50.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="angular_damping"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_life"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emission_rate"
base="300.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="5.000"
bias="2.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.070"
bias="0.030">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_snow_fall_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys />
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_snow_2"
guid="{76292C9D-DEBF-416B-9ABC-67D96752388C}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="30.000, 30.000, 0.500" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.810" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 0.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="9999.900" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.600"
bias="0.000" />
<parameter
name="turbulence_strength"
base="20.000"
bias="10.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="7.500"
bias="0.000" />
<parameter
name="emission_rate"
base="200.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.050">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.081"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.063"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.128"
tangent="0.000, 0.000" />
<key
time="1.000"
value="1.125"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_snow_fall_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.188"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="Smol Emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="30.000, 30.000, 30.000" />
<parameter
name="emit_sphere_radius"
value="340282346638528859811704183484516925440.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.910" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="0.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="20.000"
bias="20.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="angular_damping"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_life"
base="4.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emission_rate"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="3.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_snow_fall_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys />
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.318"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_sparkle_a"
guid="{0FA43A0F-F439-4776-B9C7-7F08D8E68A4B}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="500.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 0.180" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.050" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="10.000" />
<parameter
name="emissive_multiplier"
value="300.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.670"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_sparkle_b"
guid="{BB280A7D-92BD-445C-80AD-42264B98CFFC}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="30.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_step_dust_on_default"
guid="{2EE9362C-F352-4B88-8419-0C66BCF744FE}">
<emitters>
<emitter
name="step_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.050" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.250" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="35" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.750" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.370"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.300"
bias="0.000" />
<parameter
name="angular_damping"
base="0.200"
bias="0.000" />
<parameter
name="particle_life"
base="2.500"
bias="0.600" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.700"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="30.000" />
<parameter
name="wind_effect"
base="0.500"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.900"
bias="0.600">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.300">
<keys>
<key
time="0.000"
value="0.356"
tangent="0.076, 0.000" />
<key
time="0.345"
value="0.906"
tangent="-0.076, 0.000" />
<key
time="0.345"
value="0.906"
tangent="0.076, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.090, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.272, 0.251, 0.223" />
<key
time="1.000"
value="0.459, 0.470, 0.394" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.111"
value="0.388" />
<key
time="0.685"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_step_dust_on_grass"
guid="{07A60F39-3FD3-4FF8-AF12-652B163728F6}">
<emitters>
<emitter
name="step_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.100" />
<parameter
name="inherit_emitter_velocity"
value="0.100" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="100" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.350" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.750" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.370"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.600" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.700"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000" />
<parameter
name="wind_effect"
base="0.300"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.356"
tangent="0.076, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.090, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.272, 0.251, 0.223" />
<key
time="1.000"
value="0.459, 0.470, 0.394" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.106"
value="0.169" />
<key
time="0.685"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_step_dust_on_sand"
guid="{AB5C858D-EBB3-4C0E-A943-7D13E34BADE3}">
<emitters>
<emitter
name="footstep_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="true" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.350" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.200" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="20" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.050" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.450" />
<parameter
name="diffuse_multiplier"
value="0.850" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.630"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.000" />
<parameter
name="emission_rate"
base="2.000"
bias="1.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="2.000"
bias="0.800" />
<parameter
name="emit_velocity_z"
base="0.700"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="100.000" />
<parameter
name="wind_effect"
base="0.400"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.600"
bias="0.300">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.504"
tangent="0.076, 0.000" />
<key
time="1.000"
value="1.057"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.701, 0.701, 0.701" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.110"
value="0.239" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_step_dust_on_stone"
guid="{6B5A0BAC-4864-4780-B890-4D35C49A2362}">
<emitters>
<emitter
name="step_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.050" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.450" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="35" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.150" />
<parameter
name="camera_fadeout_coef"
value="1.000" />
<parameter
name="backlight_multiplier"
value="0.750" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="0.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="multiply" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.550"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.300"
bias="0.000" />
<parameter
name="angular_damping"
base="0.600"
bias="0.000" />
<parameter
name="particle_life"
base="1.800"
bias="0.500" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="0.700"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="120.000" />
<parameter
name="wind_effect"
base="0.300"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.215, 0.610" />
<key
time="1.000"
value="1.000"
tangent="-0.645, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.700"
bias="0.400">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.356"
tangent="0.076, 0.000" />
<key
time="0.345"
value="0.906"
tangent="-0.076, 0.000" />
<key
time="0.345"
value="0.906"
tangent="0.076, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.090, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.005"
value="0.272, 0.251, 0.223" />
<key
time="1.000"
value="0.459, 0.470, 0.394" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.111"
value="0.255" />
<key
time="0.685"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_default_coll"
guid="{1D29EDAB-2F31-4C3B-B43A-05D568653699}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="40.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.320, 0.284, 0.263" />
<key
time="0.900"
value="0.307, 0.255, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.350"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.667"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.667"
tangent="-0.186, 0.000" />
<key
time="0.069"
value="0.667"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.325, 0.272, 0.243" />
<key
time="0.900"
value="0.235, 0.201, 0.177" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.784" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_dust_a"
guid="{CF63801F-A277-4F57-B47D-839B6BC2B8AC}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.310">
<keys>
<key
time="0.000"
value="0.806"
tangent="0.076, 0.000" />
<key
time="0.345"
value="0.806"
tangent="-0.124, 0.000" />
<key
time="0.345"
value="0.806"
tangent="0.124, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_gravel"
guid="{25BE035B-F7B6-4D95-B17E-C9D13BED6C2B}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.075">
<keys>
<key
time="0.000"
value="0.133"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.220, 0.220, 0.220" />
<key
time="1.000"
value="0.220, 0.220, 0.220" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_stone_coll"
guid="{A17A4009-078C-447F-80F5-DB52FB35B49E}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.402">
<keys>
<key
time="0.000"
value="0.124"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.706" />
<key
time="0.700"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.015">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.997"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsplinter_a_soft" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_water_coll"
guid="{6EF21AC5-61D3-4022-AC35-3BA0E10BF537}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.083"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.957, 0.957, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="-0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.991, 0.991" />
<key
time="1.000"
value="0.374, 0.369, 0.364" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.859, 0.957, 0.957" />
<key
time="0.900"
value="0.891, 1.000, 0.983" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="4.546">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.078" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_wood_coll"
guid="{F4913D6C-22E0-4399-BC1B-B6A2E6155F55}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.402">
<keys>
<key
time="0.000"
value="0.124"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.706" />
<key
time="0.700"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="diffuse_multiplier"
value="1.000" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.015">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.997"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsplinter_a_soft" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="select_random_sample_mesh"
value="false" />
<flag
name="fixed_billboard_direction"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="create_decal_on_collision"
value="false" />
<flag
name="create_decal_only_once"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="collide_with_objects"
value="false" />
<flag
name="use_color_from_terrain"
value="false" />
<flag
name="enable_collision"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="skew_with_particle_velocity_limit"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="emit_sphere_radius"
value="1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="fixed_billboard_direction"
value="0.000, 0.000, 1.000" />
<parameter
name="emission_speed_limit"
value="0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="max_alive_particle_count"
value="0" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="camera_fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="diffuse_multiplier"
value="0.500" />
<parameter
name="emissive_multiplier"
value="1.000" />
<parameter
name="heatmap_multiplier"
value="1.000" />
<parameter
name="emission_turbulence_interval"
value="340282346638528859811704183484516925440.000" />
<parameter
name="emission_turbulence_strength"
value="0.000" />
<parameter
name="collision_damping"
value="0.000" />
<parameter
name="collision_angular_damping"
value="0.000" />
<parameter
name="cone_emit_angle"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="collision_behaviour"
value="normal" />
<parameter
name="emission_velocity_model"
value="random_velocity_components" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="cone_emit_velocity"
base="1.000"
bias="0.000">
<curve
name="emitter_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="wind_effect"
base="1.000"
bias="0.000">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
version="1"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="-0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
</particle_effects>
```
>   <br> ![[encyclopedia_calradica.gif|center|300]]<br>
>*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>