![[misc_banner_2.webp]]
`Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML
> [!location]- File Location
> Mount & Blade II Bannerlord > Modules > Native
```
<?xml version="1.0" encoding="utf-8"?>
<particle_effects>
<effect
name="Volcano_sparks"
guid="{6CD8DCE2-59B4-40D3-98F0-A606C288CD72}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="5.000, 5.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="50.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="50.000" />
<parameter
name="emit_velocity_z"
base="50.000"
bias="50.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.835, 0.443, 0.243" />
<key
time="0.600"
value="0.310, 0.125, 0.078" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="active_volcano_lava_splash"
guid="{647B93A6-48AB-4B7A-92E6-8CB8AA072D97}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.100" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="15.000, 15.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.820" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.713"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="30.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="0.333"
tangent="0.041, 0.000" />
<key
time="1.000"
value="0.333"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.000, 0.000" />
<key
time="0.900"
value="1.000, 0.408, 0.110" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="active_volcano_smoke"
guid="{790EB08F-7363-43B2-9828-8BD831F036C9}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.300, 0.000, 6.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="10.000"
bias="2.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="28.648" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="12.500">
<keys>
<key
time="0.000"
value="0.120"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.120"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.320, 0.320, 0.320" />
<key
time="0.900"
value="0.030, 0.030, 0.030" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.392" />
<key
time="0.700"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="battleground_fire_smoke_square"
guid="{CC411043-F00C-465D-B100-DDB143BC7994}"
sound_code="event:/mission/ambient/detail/fire/fire_big">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="6.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 3.000, 0.000" />
<parameter
name="gravity"
value="-1.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.133"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.133"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 3.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.019, 0.021, 0.022" />
<key
time="0.900"
value="0.021, 0.020, 0.020" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 3.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.100" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.600"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.600"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.431, 0.465, 0.494" />
<key
time="0.900"
value="0.231, 0.223, 0.223" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="battleground_smoke_far"
guid="{666C55A2-8F57-46D9-B8A8-3F0881ADC758}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, -16.000, 16.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="3.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="5.000"
bias="5.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="40.000">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.187"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.320, 0.320, 0.320" />
<key
time="0.900"
value="0.320, 0.320, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.700"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="blacksmith_flame"
guid="{C7565D61-3CD0-4752-B9C6-7B38A1FDBB8E}"
sound_code="event:/mission/ambient/detail/fire/fireplace">
<emitters>
<emitter
name="torch_fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.300, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.200" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.350"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.075"
bias="0.075">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="0.097, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="1.000, 0.867, 0.737" />
<key
time="0.800"
value="0.957, 0.399, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="1.000"
value="0.196" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="80.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.350, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.700" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.700" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.228"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.690, 0.259, 0.122" />
<key
time="0.900"
value="0.765, 0.357, 0.122" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="burnt_wood_smoke"
guid="{190698F8-E787-4C32-B62A-840211D21958}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.550, 0.550, 0.000" />
<parameter
name="gravity"
value="2.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.900"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.731">
<keys>
<key
time="0.000"
value="0.578"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.311, 0.374, 0.442" />
<key
time="0.900"
value="0.344, 0.482, 0.632" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="craft_rocket_smoke"
guid="{EC2BD1A0-DE0E-48A9-B433-E167643AB7CF}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.000" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.759, 0.859, 1.000" />
<key
time="0.900"
value="1.000, 0.932, 0.932" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="destroyed_ballista_parts_2"
guid="{B0E0A907-E631-4A21-BB14-714DD139C248}"
sound_code="event:/mission/ambient/detail/fire/fire_big">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.150, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.500, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.151, 0.167, 0.177" />
<key
time="0.900"
value="0.167, 0.160, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.314" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="destroyed_burning_ballista_part"
guid="{C1337009-09F4-42D3-8416-A24823B00620}">
<emitters>
<emitter
name="moving_flame"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.150"
bias="0.050" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_z"
base="0.300"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.055">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.041, 0.000" />
<key
time="0.759"
value="0.091"
tangent="0.041, 0.000" />
<key
time="1.000"
value="0.091"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="1.000, 0.875, 0.730" />
<key
time="0.800"
value="0.957, 0.843, 0.836" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="60.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.612"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.875, 0.580" />
<key
time="0.900"
value="1.000, 0.875, 0.687" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.696">
<keys>
<key
time="0.000"
value="0.216"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.339, 0.364, 0.389" />
<key
time="0.900"
value="0.089, 0.085, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_flame"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="22.918" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.999"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.984, 0.800, 0.498" />
<key
time="1.000"
value="0.902, 0.459, 0.459" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="moving_smoke"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.100" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.022, 0.023, 0.025" />
<key
time="0.800"
value="0.032, 0.030, 0.030" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.700"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="dust_fall_a"
guid="{6673738B-F090-471C-845D-E8BA5A8334FE}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.750"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="2.800"
bias="0.900" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="dust_a" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.723, 0.505, 0.374" />
<key
time="0.900"
value="0.548, 0.384, 0.289" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="explosion"
guid="{3112914B-C6F9-45B1-996D-C7D42FAF9F07}">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.400"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.096, 0.000" />
<key
time="1.000"
value="0.586, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="map_psys_game_ballista_trail"
guid="{0F6F2111-7A73-4255-8B47-4E705566E9B9}">
<emitters>
<emitter
name="smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.550" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.550" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.550" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.243">
<keys>
<key
time="0.000"
value="0.719"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.723, 0.767" />
<key
time="0.900"
value="0.659, 0.646, 0.646" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.098" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="map_psys_game_mangonel_trail"
guid="{B8E0A2AD-A91F-4DEC-910B-8A991EC86A4D}">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="125.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.200"
bias="0.050" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.150"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.025"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.025"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.523, 0.421, 0.320" />
<key
time="0.800"
value="0.302, 0.066, 0.043" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.010"
bias="0.010">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.230"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.293, 0.157" />
<key
time="0.900"
value="1.000, 0.223, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.777"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.500"
bias="0.800" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.850"
bias="0.850">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.427">
<keys>
<key
time="0.000"
value="0.468"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.797, 0.851, 0.941" />
<key
time="0.900"
value="0.949, 0.949, 0.949" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.800"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="outdoor_fire_smoke_large_smoke"
guid="{D9C5B643-0670-4DB8-86CA-19576B8E0B64}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.578"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="69.901" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="12.500">
<keys>
<key
time="0.000"
value="0.160"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.160"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.899, 0.899, 0.899" />
<key
time="0.900"
value="0.723, 0.723, 0.723" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="outdoor_fire_smoke_small"
guid="{A659CA39-F8F0-4A90-853E-C4C59F3EF030}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.300"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.300"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.957, 0.957, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="0.588" />
<key
time="0.900"
value="0.004" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="outdoor_siege_blaze_mid"
guid="{083A35FF-042E-4DC9-94E8-898993D0D9E1}"
sound_code="event:/mission/ambient/detail/fire/fireplace">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.200" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="59.989" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.333"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.333"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.588, 0.255" />
<key
time="1.000"
value="0.902, 0.522, 0.345" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="gravity"
value="1.200, 0.000, 6.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.578"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.650"
bias="0.650">
<curve
name="particle_life"
default="1.000"
curve_multiplier="7.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.036, 0.036, 0.036" />
<key
time="0.900"
value="0.011, 0.011, 0.011" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.800"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.990"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="outdoor_siege_blaze_small"
guid="{C212AD33-994E-40F2-9075-F9FD2C84E494}"
sound_code="event:/mission/ambient/detail/fire/fireplace">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.400, 0.200" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="59.989" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.333"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.333"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.588, 0.255" />
<key
time="1.000"
value="0.902, 0.522, 0.345" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.600, 0.650, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.578"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="69.901" />
<parameter
name="particle_size"
base="0.850"
bias="0.850">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.390"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.390"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.013, 0.013, 0.013" />
<key
time="0.900"
value="0.011, 0.011, 0.011" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.990"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="outdoor_siege_fire"
guid="{67D917B9-BCB2-4C3C-92CB-73913FCD60F5}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.600, 0.200" />
<parameter
name="gravity"
value="0.000, 0.000, 4.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="59.989" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.333"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.333"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.588, 0.255" />
<key
time="1.000"
value="0.902, 0.522, 0.345" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.578"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="69.901" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="7.500">
<keys>
<key
time="0.000"
value="0.267"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.267"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.899, 0.899, 0.899" />
<key
time="0.900"
value="0.723, 0.723, 0.723" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="outdoor_siege_fire_smoke"
guid="{58DDB0A4-FD03-4F15-AAE5-7FA27DD12BD0}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.578"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="69.901" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="12.500">
<keys>
<key
time="0.000"
value="0.160"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.160"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.899, 0.899, 0.899" />
<key
time="0.900"
value="0.723, 0.723, 0.723" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_basic_fire_smoke"
guid="{153A36F1-82D7-44DF-B166-3997C65404C6}"
sound_code="event:/mission/ambient/detail/fire/fireplace">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 0.000" />
<parameter
name="gravity"
value="0.200, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="22.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.077"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.077"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.173, 0.133, 0.099" />
<key
time="0.800"
value="0.046, 0.013, 0.008" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.459, 0.494, 0.530" />
<key
time="0.900"
value="0.437, 0.421, 0.421" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_fire_ball"
guid="{F8FD5D3E-B650-4212-A8D3-0DA9F432711C}">
<emitters>
<emitter
name="torch_fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.200"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.150"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.075"
bias="0.075">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.550">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.273"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.273"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.046, 0.037, 0.028" />
<key
time="0.800"
value="0.957, 0.399, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="1.000"
value="0.196" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.010"
bias="0.010">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.230"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.293, 0.157" />
<key
time="0.900"
value="1.000, 0.223, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.600" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.850"
bias="0.850">
<curve
name="particle_life"
default="1.000"
curve_multiplier="9.318">
<keys>
<key
time="0.000"
value="0.268"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.867, 0.932, 1.000" />
<key
time="0.900"
value="0.812, 0.782, 0.782" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_fireball"
guid="{428ADD11-81DE-4A27-872B-499A2592BD6C}">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.200"
bias="0.050" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.150"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.050"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.050"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.523, 0.421, 0.320" />
<key
time="0.800"
value="0.302, 0.066, 0.043" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.010"
bias="0.010">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.774, 0.632" />
<key
time="0.900"
value="1.000, 0.223, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.300" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.400" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.219">
<keys>
<key
time="0.000"
value="0.615"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.307, 0.320, 0.349" />
<key
time="0.700"
value="0.394, 0.384, 0.384" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_hit_dust"
guid="{644CBB85-189B-43A0-A65F-3ED934ACBACA}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.400" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.193, 0.000" />
<key
time="1.000"
value="0.667"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.307, 0.255, 0.220" />
<key
time="0.900"
value="0.349, 0.284, 0.231" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.392" />
<key
time="0.700"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_steam"
guid="{0D423EB6-94D9-4EDA-B13C-8A2EBDB1246A}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="20" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.600"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.321">
<keys>
<key
time="0.000"
value="0.468"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.991, 0.983" />
<key
time="1.000"
value="0.991, 0.991, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.557" />
<key
time="1.000"
value="0.392" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_steam_bath"
guid="{A94B79F1-C9F7-463C-B18A-B85D6B7EFBA9}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.500, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.100"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.578">
<keys>
<key
time="0.000"
value="0.433"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_steam_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.991, 0.991" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.196" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_steam_small"
guid="{70D95A75-6E12-4005-B87E-707FB1B8A44B}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.300" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.100"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.362">
<keys>
<key
time="0.000"
value="0.276"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_steam_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.991, 0.991" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.118" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="prt_torch_flame"
guid="{F979600A-31E1-48F5-8600-FBB59519CD3C}">
<emitters>
<emitter
name="torch_fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.200"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.150"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.075"
bias="0.075">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.333"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.333"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.046, 0.037, 0.028" />
<key
time="0.800"
value="0.957, 0.399, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="1.000"
value="0.196" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.010"
bias="0.010">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.231"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.293, 0.157" />
<key
time="0.900"
value="1.000, 0.223, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.600" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.850"
bias="0.850">
<curve
name="particle_life"
default="1.000"
curve_multiplier="9.318">
<keys>
<key
time="0.000"
value="0.268"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.867, 0.932, 1.000" />
<key
time="0.900"
value="0.812, 0.782, 0.782" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_adobe_battlement_destroyed"
guid="{50C2E87A-BDDB-48DA-8375-2511C62FBF19}">
<emitters>
<emitter
name="dust_a"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="100.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="7.000, 2.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.500" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="dust_b"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="100.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="7.000, 2.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.502, 0.427, 0.427" />
<key
time="1.000"
value="0.502, 0.427, 0.427" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.500" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_battleground_env_fire"
guid="{1FB87CA6-DADE-4A5C-99ED-364603C6FB95}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.250, 0.250, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.843, 0.730" />
<key
time="0.800"
value="0.284, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.039" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.200, 0.150" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.789"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.005"
bias="0.005">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.250, 0.000" />
<parameter
name="gravity"
value="4.000, 0.000, 3.400" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.586, 0.625, 0.673" />
<key
time="0.900"
value="0.177, 0.170, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="0.800"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_1"
guid="{E41F4C28-38A5-4869-A6FD-FAB06B695915}"
sound_code="event:/mission/ambient/detail/fire/fire_big">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.200"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.470, 0.517, 0.548" />
<key
time="0.900"
value="0.567, 0.542, 0.542" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_on_wall"
guid="{2B39AD24-DD9A-4DDD-A565-5BB697515B88}"
sound_code="event:/mission/ambient/detail/fire/fire_big">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="6.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.133"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.133"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.151, 0.167, 0.177" />
<key
time="0.900"
value="0.167, 0.160, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_small_1"
guid="{7C165058-2131-40A9-BE0F-1C7AE2A74358}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.167"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.167"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.148, 0.092, 0.064" />
<key
time="0.800"
value="0.208, 0.066, 0.022" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.300, 0.150" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.015">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.750, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="45.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.133, 0.142, 0.154" />
<key
time="0.900"
value="0.032, 0.030, 0.030" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_blaze_vertical_1"
guid="{771FC032-E0CC-4EF1-9BC0-25E9706588E6}"
sound_code="event:/mission/ambient/detail/fire/fireplace">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="4.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.650" />
<parameter
name="gravity"
value="0.000, 0.000, 6.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="18" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.535"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.100"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.100"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.867, 0.680, 0.334" />
<key
time="0.800"
value="0.916, 0.280, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 8.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.201, 0.223, 0.235" />
<key
time="0.900"
value="0.212, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_bug_fly_1"
guid="{1FAAC7D9-9099-4284-AC6A-71240B04F0B4}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="10.000, 5.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, -0.245" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.368"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="8.000"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.010" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.010" />
<parameter
name="emit_velocity_z"
base="-0.900"
bias="0.010" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="add_mod_test" />
<parameter
name="sample_mesh"
value="prt_mesh_rose_a" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.500, 0.500, 0.500" />
<key
time="1.000"
value="0.500, 0.500, 0.500" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_default_coll"
guid="{23D33025-05E3-43FC-BCD2-DFC12BA6CB4D}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.167"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.167"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.632, 0.379" />
<key
time="1.000"
value="1.000, 0.805, 0.592" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.940" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.400" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="10.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="40.107" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.078, 0.074, 0.070" />
<key
time="0.900"
value="0.062, 0.058, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.688"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="3437.747" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.223, 0.223" />
<key
time="1.000"
value="0.205, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.500"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.280">
<keys>
<key
time="0.000"
value="0.467"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.133, 0.104, 0.082" />
<key
time="0.900"
value="0.139, 0.111, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="10.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="10.000"
bias="20.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="20.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.470, 0.072, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_default_coll_small"
guid="{E7A57F59-D0C6-470B-B7E3-A11EBBC5EBAB}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.167"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.167"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.632, 0.379" />
<key
time="1.000"
value="1.000, 0.805, 0.592" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.940" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.400" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="10.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="40.107" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.078, 0.074, 0.070" />
<key
time="0.900"
value="0.062, 0.058, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.688"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="3437.747" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.223, 0.223" />
<key
time="1.000"
value="0.205, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.500"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.280">
<keys>
<key
time="0.000"
value="0.467"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.133, 0.104, 0.082" />
<key
time="0.900"
value="0.139, 0.111, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="10.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="10.000"
bias="20.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="20.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.470, 0.072, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_stone_coll"
guid="{D0EE6590-CE7D-48C9-B43A-28C7E8CF0262}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="4.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.484"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.442, 0.334, 0.280" />
<key
time="1.000"
value="0.708, 0.437, 0.311" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="6.100" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.900" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="12.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_stone_coll_small"
guid="{595DAB47-B9C0-4949-8574-8D585AF5BE47}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.700" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.484"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.442, 0.334, 0.280" />
<key
time="1.000"
value="0.708, 0.437, 0.311" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.400"
bias="0.900" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="oil"
_index_="6">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.650" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="4.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.820" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1145.916" />
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_water_coll"
guid="{1CE43C26-BD22-4E63-ADBF-487CF47225A3}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.750"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.300" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="2.000"
bias="2.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.821"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.592, 0.659, 0.646" />
<key
time="0.900"
value="0.843, 0.883, 0.883" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.600"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.750"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.797, 0.859, 0.875" />
<key
time="0.900"
value="0.851, 0.916, 0.908" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.800"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="water_splash"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="36" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_water_coll_small"
guid="{E5BA64E0-0F09-4C49-828F-BA02B643E8CC}">
<emitters>
<emitter
name="small_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.400" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.192">
<keys>
<key
time="0.000"
value="0.684"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.684"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.442, 0.586, 0.659" />
<key
time="0.900"
value="0.730, 0.851, 0.883" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="1.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -18.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.600" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.900">
<keys>
<key
time="0.000"
value="0.345"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.789, 0.875" />
<key
time="0.900"
value="0.916, 0.899, 0.899" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="water_splash"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="8.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="36" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_wood_coll"
guid="{1B143462-4253-49CE-BE0F-F0FAC0F0B2B3}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="4.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.484"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.442, 0.334, 0.280" />
<key
time="1.000"
value="0.708, 0.437, 0.311" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="6.100" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.900" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="12.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_projectile_wood_coll_small"
guid="{516C0A10-37F4-44C2-8876-854904530C03}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.632, 0.379" />
<key
time="1.000"
value="1.000, 0.805, 0.592" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.400" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="40.107" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.740"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.255, 0.243" />
<key
time="0.900"
value="0.251, 0.235, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_wood_chips"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5729.578" />
<parameter
name="particle_size"
base="25.000"
bias="25.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="planks" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.300" />
<parameter
name="emission_rate"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.280">
<keys>
<key
time="0.000"
value="0.467"
tangent="0.193, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.193, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.212, 0.205, 0.194" />
<key
time="0.900"
value="0.208, 0.205, 0.205" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="7.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="15.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.470, 0.072, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_burning_woods_parts"
guid="{0D38797D-D3A3-43E5-B4AB-9D8F0514FA5B}">
<emitters>
<emitter
name="small_wood_chips"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5729.578" />
<parameter
name="particle_size"
base="25.000"
bias="25.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="planks" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_campfire"
guid="{8FF7EAC0-8E45-42FB-9FF1-5B1D89CCB644}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.450, 0.150, 0.000" />
<parameter
name="gravity"
value="5.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.000" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.667"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.667"
tangent="0.062, 0.000" />
<key
time="0.690"
value="1.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.984, 0.800, 0.498" />
<key
time="0.800"
value="0.902, 0.459, 0.459" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_campfire_sparks"
guid="{76E44C8E-5632-4AA0-B76C-FF3D67CF26BD}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.835, 0.443, 0.243" />
<key
time="0.600"
value="0.310, 0.125, 0.078" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_cooking_smoke"
guid="{06657551-CC77-419E-ADBE-2B9E31439F0B}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.000" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.217"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.800, 0.800, 0.850" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.200" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dummy_smoke"
guid="{CBE04CFE-D8D8-4E1E-88AF-C66DE648D95D}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="gravity"
value="0.000, 0.000, -0.490" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.350"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.350"
bias="0.350">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.715, 0.530" />
<key
time="1.000"
value="0.805, 0.715, 0.530" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.502" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dummy_straw"
guid="{1A8C8F0A-B190-4737-A8E2-E1FE3F8BDFE1}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.500" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="3, 3" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.399"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.998"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_straw_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env"
guid="{9A4271D6-717B-4624-B5B9-CDC4D765861F}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="70.000, 70.000, 3.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="10.000"
bias="0.000" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="11.459" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.600"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.659, 0.592, 0.560" />
<key
time="0.800"
value="0.354, 0.293, 0.251" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.157" />
<key
time="0.800"
value="0.157" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env_forest"
guid="{7EF77732-A238-44F3-820C-D11C26C832E2}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="300.000, 150.000, 10.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="20.000"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5.730" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="37.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.800"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.639, 0.797, 1.000" />
<key
time="0.900"
value="0.659, 0.867, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.900"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_dust_env_siege"
guid="{3CF3C2EA-3E46-4BEE-9DA4-F45C2FEFD521}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="150.000, 200.000, 10.000" />
<parameter
name="gravity"
value="1.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="20.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5.730" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.800"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.639, 0.797, 1.000" />
<key
time="0.900"
value="0.659, 0.867, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.051" />
<key
time="0.900"
value="0.051" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_env_snow_dust"
guid="{A3D131CB-702D-4726-80DE-A848ABB27444}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.960" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.619"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="80.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.153" />
<key
time="1.000"
value="0.035" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_fire_smoke_env_point"
guid="{E33599B3-AFD9-4270-BC64-EC1EE58DB871}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.250, 0.250, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.843, 0.730" />
<key
time="0.800"
value="0.284, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.039" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.200, 0.150" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.789"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.005"
bias="0.005">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.250, 0.000" />
<parameter
name="gravity"
value="1.000, 0.000, 1.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.586, 0.625, 0.673" />
<key
time="0.900"
value="0.177, 0.170, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="0.800"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_fire_smoke_env_square"
guid="{1F06679E-60EF-4104-8135-B56B3D3A8246}"
sound_code="event:/mission/ambient/detail/fire/fire_big">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.500, 0.950, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.843, 0.730" />
<key
time="0.800"
value="0.284, 0.053, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 0.150" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.005"
bias="0.005">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 1.000, 0.000" />
<parameter
name="gravity"
value="1.000, 0.000, 1.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="20.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.600"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.586, 0.625, 0.673" />
<key
time="0.900"
value="0.177, 0.170, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.588" />
<key
time="0.800"
value="0.353" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_fire_vertical"
guid="{A6E5F56B-D5C6-4279-83A3-5CC9F0A29629}"
sound_code="event:/mission/ambient/detail/fire/fire_big">
<emitters>
<emitter
name="flames"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="6.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.133"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.133"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.517, 0.334, 0.227" />
<key
time="0.800"
value="0.908, 0.194, 0.040" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.762"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="6.100"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.782, 0.701" />
<key
time="0.900"
value="0.235, 0.078, 0.053" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.500, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.151, 0.167, 0.177" />
<key
time="0.900"
value="0.167, 0.160, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.314" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_flue_smoke_tall"
guid="{2FDDC1BD-8F5F-4A53-9498-E0B5EBFDF329}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.550"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="1.500"
bias="0.100" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.500">
<keys>
<key
time="0.000"
value="0.286"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="add_mod_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.298, 0.298, 0.298" />
<key
time="1.000"
value="0.098, 0.098, 0.098" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.350" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_food_steam"
guid="{3BFE6483-B8E2-471B-8964-FDF64899E412}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.100"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.400"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_steam_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="0.100, 0.100, 0.100" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.100" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballista_destruction"
guid="{3F9070A9-2BE4-445B-BEB4-ED9D1B6B9B67}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.840" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.539">
<keys>
<key
time="0.000"
value="0.394"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.325, 0.293" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.251, 0.227, 0.216" />
<key
time="0.900"
value="0.205, 0.177, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.020" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballista_water_coll"
guid="{E64641FD-FFB4-47F1-9ED6-9E28A8AAB8BA}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.083"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.957, 0.957, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.991, 0.991" />
<key
time="1.000"
value="0.374, 0.369, 0.364" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.859, 0.957, 0.957" />
<key
time="0.900"
value="0.891, 1.000, 0.983" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
default="1.000"
curve_multiplier="7.273">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.078" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballista_weapon_destroy"
guid="{66D72C7F-6F28-428C-871F-3B125CF57000}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.573"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.539">
<keys>
<key
time="0.000"
value="0.394"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.325, 0.293" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_default_coll"
guid="{4B33C3F8-FC17-4642-9894-9DFC5D33C89C}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.789, 0.687, 0.560" />
<key
time="1.000"
value="0.302, 0.263, 0.212" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="36.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.302, 0.263, 0.212" />
<key
time="0.900"
value="0.298, 0.263, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.784" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.110"
bias="0.110">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.302, 0.263, 0.212" />
<key
time="1.000"
value="0.043, 0.030, 0.027" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_grass_coll"
guid="{7AE4C276-ED87-4D91-B256-7023FC4DBFC0}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -13.720" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="8.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.109, 0.080, 0.068" />
<key
time="1.000"
value="0.259, 0.198, 0.160" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.164, 0.142, 0.122" />
<key
time="0.800"
value="0.177, 0.130, 0.096" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.471" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -14.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="8.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.666"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_grass" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.949, 1.000, 0.687" />
<key
time="0.900"
value="0.745, 0.619, 0.573" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.177, 0.148, 0.130" />
<key
time="0.900"
value="0.223, 0.170, 0.142" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_metal_coll"
guid="{64716F0F-9825-436D-9257-EFB81887E6E5}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="150.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.184, 0.027" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.157">
<keys>
<key
time="0.000"
value="0.318"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_mud_coll"
guid="{C92BFD5E-49F5-4175-9C75-FFC536F944CC}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.840" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.350"
bias="0.350">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_sand_coll"
guid="{D173BDE6-50C0-4017-9799-AA5BB558ABC6}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.694, 0.554" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.243, 0.208, 0.167" />
<key
time="0.900"
value="0.243, 0.208, 0.167" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_stone_coll"
guid="{B83D8B97-D8CB-416C-B7BA-09FD0238E977}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.872"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="25.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="25.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.030">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.800"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="28.648" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.311, 0.280" />
<key
time="0.800"
value="0.415, 0.364, 0.330" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.050"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_ballistamissile_wood_coll"
guid="{19D57A03-539A-45F9-B9BD-16A5A6270DCA}">
<emitters>
<emitter
name="big_woods"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.840" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.100" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.400" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.550"
bias="0.550">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.539">
<keys>
<key
time="0.000"
value="0.394"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.354, 0.325, 0.293" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.060"
bias="0.060">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.995"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.567, 0.567, 0.567" />
<key
time="1.000"
value="0.694, 0.694, 0.694" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_batteringram_destruction"
guid="{9D0A465A-2CEF-4F77-A40A-6F9DFB086321}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="plank_stake_a" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.730, 0.632, 0.573" />
<key
time="1.000"
value="0.289, 0.255, 0.212" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.375"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.164, 0.145, 0.122" />
<key
time="0.800"
value="0.173, 0.148, 0.119" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsplinter_a_soft" />
<parameter
name="sample_mesh"
value="prt_siege_tower_l3_destroyed_small" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.072, 0.062, 0.037" />
<key
time="1.000"
value="0.062, 0.048, 0.037" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="2.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.243, 0.205, 0.180" />
<key
time="0.900"
value="0.267, 0.205, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_batteringram_door_hit"
guid="{9AFCDA69-608A-4849-9988-6F62DAD76AC1}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 0.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="planks" />
<parameter
name="sample_mesh"
value="prt_wood_parts2" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.646, 0.646, 0.646" />
<key
time="1.000"
value="0.599, 0.599, 0.599" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.400"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.400"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.267, 0.235, 0.198" />
<key
time="0.800"
value="0.180, 0.157, 0.157" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.646, 0.646, 0.646" />
<key
time="1.000"
value="0.599, 0.599, 0.599" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.000, 0.200" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.500"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.190, 0.160, 0.139" />
<key
time="0.900"
value="0.247, 0.187, 0.157" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_1"
guid="{A64047CD-6C8F-4BAA-923A-B08325CF70B5}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="8.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.500"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.400" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.392" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_2"
guid="{8DEC8395-1936-44AD-B2E1-7710B9E61E2E}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.509, 0.250" />
<parameter
name="quad_bias"
value="-0.478, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.713"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.100">
<keys>
<key
time="0.000"
value="0.273"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.273"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="12.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.700"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="17.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.550"
bias="0.150" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.250" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.111, 0.000, 0.000" />
<key
time="0.600"
value="0.101, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.600"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_3"
guid="{A4929DD1-F806-4943-BA8F-FFFF0EC3EBD9}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.476, 0.250" />
<parameter
name="quad_bias"
value="0.451, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.713"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.000" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="-0.500"
bias="-0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.900"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.100">
<keys>
<key
time="0.000"
value="0.273"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.273"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="12.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.100" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="-0.700"
bias="-0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.700"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="17.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="-1.000"
bias="0.200" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.111, 0.000, 0.000" />
<key
time="0.600"
value="0.055, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.600"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_blood_4"
guid="{8593EF07-7C1E-43BC-8904-EFB978F52674}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.350" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.480, 0.250" />
<parameter
name="quad_bias"
value="0.450, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 8" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="1.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.541"
tangent="0.550, 0.055" />
<key
time="1.000"
value="1.000"
tangent="0.325, 0.810" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.700"
bias="0.300" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="9.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000">
<curve
name="emitter_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="-0.011"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="emitter_life"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.057"
tangent="0.069, 0.000" />
<key
time="0.655"
value="0.764"
tangent="0.069, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.100">
<keys>
<key
time="0.000"
value="0.273"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.273"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="12.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="75.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.620"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.300"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="180.000">
<curve
name="emitter_life"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="particle_size"
base="0.100"
bias="0.150">
<curve
name="emitter_life"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.062, 0.000" />
<key
time="0.310"
value="0.792"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.062, 0.000" />
<key
time="0.310"
value="0.843"
tangent="0.062, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="blood_dust"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="17.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.200" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.250" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.243, 0.000, 0.000" />
<key
time="0.600"
value="0.051, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.600"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_default_coll"
guid="{2C8D3681-0949-4494-B2EB-0471D4DA2767}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="particle_size"
base="0.600"
bias="0.600">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.033"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="0.900"
value="0.599, 0.500, 0.399" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.600"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.600"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.267, 0.231, 0.194" />
<key
time="0.900"
value="0.267, 0.231, 0.194" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.875">
<keys>
<key
time="0.000"
value="0.857"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.421, 0.298, 0.255" />
<key
time="1.000"
value="0.128, 0.114, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="1.000" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="6.115">
<keys>
<key
time="0.000"
value="0.245"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.267, 0.231, 0.194" />
<key
time="0.900"
value="0.198, 0.157, 0.122" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.055, 0.037, 0.028" />
<key
time="1.000"
value="0.024, 0.019, 0.015" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_grass_coll"
guid="{B675B470-01A9-46D8-92E1-85BDC1897018}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -13.720" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.111, 0.076, 0.048" />
<key
time="1.000"
value="0.139, 0.104, 0.064" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.164, 0.142, 0.122" />
<key
time="0.800"
value="0.177, 0.130, 0.096" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.471" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="8.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1718.873" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_grass" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.949, 1.000, 0.687" />
<key
time="0.900"
value="0.745, 0.619, 0.573" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="6.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.177, 0.148, 0.130" />
<key
time="0.900"
value="0.223, 0.170, 0.142" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_mud_coll"
guid="{54CF7E40-570D-4EF6-BECA-4B89819FC35E}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.243, 0.208, 0.167" />
<key
time="0.900"
value="0.243, 0.208, 0.167" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.808">
<keys>
<key
time="0.000"
value="0.394"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.062, 0.053, 0.045" />
<key
time="0.900"
value="0.080, 0.064, 0.049" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.588" />
<key
time="0.900"
value="0.235" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_stone_coll"
guid="{E8FC5ABA-28E7-4513-B5CB-D7FDF32F4D16}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="add_mod_test" />
<parameter
name="sample_mesh"
value="cave_rock_small_c" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="0.900"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="20.000"
bias="20.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.947">
<keys>
<key
time="0.000"
value="0.760"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.760"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.632, 0.605, 0.573" />
<key
time="0.900"
value="0.339, 0.289, 0.216" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_rocks"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.805, 0.805, 0.805" />
<key
time="1.000"
value="0.805, 0.715, 0.530" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="25.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="8.039">
<keys>
<key
time="0.000"
value="0.187"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.415, 0.394, 0.339" />
<key
time="0.900"
value="0.354, 0.325, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.900"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.136, 0.136, 0.136" />
<key
time="1.000"
value="0.136, 0.136, 0.136" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_boulder_wood_coll"
guid="{42341701-D4F4-4213-AF9C-8DD7BFA40777}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.535"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.150">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.639, 0.448" />
<key
time="1.000"
value="0.723, 0.639, 0.448" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.500" />
<parameter
name="gravity"
value="0.000, 0.000, -1.960" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="8.000"
bias="6.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="6.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.701, 0.599" />
<key
time="0.800"
value="1.000, 0.875, 0.875" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.471" />
<key
time="0.800"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -14.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.400"
bias="0.200" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.646, 0.646, 0.646" />
<key
time="1.000"
value="0.599, 0.599, 0.599" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.040" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.612, 0.511, 0.448" />
<key
time="0.900"
value="0.812, 0.619, 0.517" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="0.118" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_agent"
guid="{42E394C5-21D5-409B-872C-DB082E417FE6}"
sound_code="event:/mission/ambient/detail/fire/fire_small">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.900">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.111"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.111"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.554, 0.379" />
<key
time="0.800"
value="0.399, 0.247, 0.173" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.652, 0.465" />
<key
time="0.900"
value="0.019, 0.001, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="55.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="0.400"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.167"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.167"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="1.000, 0.482, 0.157" />
<key
time="0.800"
value="0.099, 0.033, 0.011" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.417"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.078, 0.085, 0.092" />
<key
time="0.900"
value="0.001, 0.001, 0.001" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_boulder_coll"
guid="{08C1AD31-C890-488F-B919-DCB239FEA495}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.700" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.484"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.828, 0.625, 0.523" />
<key
time="1.000"
value="0.302, 0.017, 0.017" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.400"
bias="0.900" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="7.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="3.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="oil"
_index_="6">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.650" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="3.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -8.820" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.535"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="1145.916" />
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.350">
<keys>
<key
time="0.000"
value="0.429"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_blood_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.099, 0.078, 0.038" />
<key
time="0.900"
value="0.045, 0.037, 0.021" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_jar_trail"
guid="{57D25EFB-B96D-4C69-A3D6-D02D1EC5F9A9}">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.150"
bias="0.050" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.150"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.050"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.050"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.737, 0.592, 0.453" />
<key
time="0.800"
value="0.548, 0.114, 0.078" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="15.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.100, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.010"
bias="0.010">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.774, 0.632" />
<key
time="0.900"
value="1.000, 0.223, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.300" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.700"
bias="0.400" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.219">
<keys>
<key
time="0.000"
value="0.615"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.307, 0.320, 0.349" />
<key
time="0.700"
value="0.394, 0.384, 0.384" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_burning_projectile_stone_coll"
guid="{7F990F26-3F62-40B8-8968-A4A4C0C87B32}">
<emitters>
<emitter
name="explosion"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 17.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.300"
bias="0.600" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="10.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="10.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="exp_fire_test" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.442, 0.334, 0.280" />
<key
time="1.000"
value="0.708, 0.437, 0.311" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="26.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.400"
bias="0.900" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="1.300"
bias="1.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.500"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.109, 0.104, 0.099" />
<key
time="0.900"
value="0.109, 0.101, 0.094" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.050"
value="1.000" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="upper_flames"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.300"
bias="0.300" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="6.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="6.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.034, 0.000" />
<key
time="0.138"
value="1.000"
tangent="0.062, 0.000" />
<key
time="0.690"
value="0.000"
tangent="0.062, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.723, 0.448, 0.267" />
<key
time="0.900"
value="0.421, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.600"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_flames"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.500" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="10.000"
bias="8.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="8.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="8.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.797, 0.666, 0.530" />
<key
time="0.900"
value="0.289, 0.220, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="7.000"
bias="7.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="7.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="7.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.223, 0.119" />
<key
time="1.000"
value="0.151, 0.022, 0.006" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="5">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -4.900" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="1.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="4010.705" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="15.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="empire_street_pottery_01" />
<parameter
name="sample_mesh"
value="prt_pot_pile" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_cam_dust"
guid="{E6B24AF3-65F8-4C0F-B7DC-BF121CB2FEA3}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="50.000, 50.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="10.000"
bias="2.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="5.730" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.750"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.078" />
<key
time="0.900"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_empty_particle"
guid="{4F50F4BC-DFB1-4C23-ACB1-78CE7CD3799D}" />
<effect
name="psys_game_hoof_dust"
guid="{BD1A4918-6D3C-4987-B86C-92BF24426DD2}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.500" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.350"
bias="0.350">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.050">
<keys>
<key
time="0.000"
value="0.020"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.797, 0.694" />
<key
time="1.000"
value="1.000, 0.916, 0.836" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.392" />
<key
time="0.700"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="-0.300, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.990"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.599, 0.530, 0.482" />
<key
time="1.000"
value="0.599, 0.517, 0.476" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_mud"
guid="{FC543EF9-57A1-451A-833D-F092437508CD}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.224, 0.224" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.200">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_rain_mud_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.700, 0.600, 0.400" />
<key
time="1.000"
value="0.700, 0.600, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_hoof_dust_snow"
guid="{36B69094-B860-4DF8-82A2-42FEC1F6B35A}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 1.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.701"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="6.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.700">
<keys>
<key
time="0.000"
value="0.702"
tangent="0.097, 0.000" />
<key
time="0.483"
value="0.702"
tangent="0.103, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.103, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="add_mod_test" />
<parameter
name="sample_mesh"
value="prt_mesh_snow_dust_1" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_infantry_water_coll"
guid="{15FF449B-BF9C-4FE6-9FAE-7C002D4234B5}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -12.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="waterfall_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.983, 0.820, 0.715" />
<key
time="1.000"
value="0.389, 0.284, 0.184" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.600" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.730, 0.536, 0.344" />
<key
time="0.900"
value="0.573, 0.421, 0.272" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.494, 0.316" />
<key
time="0.900"
value="0.632, 0.465, 0.298" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="0.900"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
default="1.000"
curve_multiplier="10.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.843, 0.599, 0.394" />
<key
time="0.900"
value="0.442, 0.298, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.996" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_merlon_destruction"
guid="{4395A216-E60E-47CC-9643-4173C0838F40}">
<emitters>
<emitter
name="rocks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.500" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -7.840" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="343.775" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="add_mod_test" />
<parameter
name="sample_mesh"
value="cave_rock_small_c" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="0.900"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.200"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="5.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="15.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.500"
bias="1.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.684"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.812, 0.782, 0.737" />
<key
time="0.900"
value="0.605, 0.580, 0.560" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="big_dust"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="1.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="15.000"
bias="15.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="15.000" />
<parameter
name="emit_velocity_z"
base="10.000"
bias="20.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="2.500"
bias="2.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.423">
<keys>
<key
time="0.000"
value="0.438"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_3" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.659, 0.652" />
<key
time="0.900"
value="0.646, 0.632, 0.625" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="impact_rocks"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.860" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.100"
bias="0.600" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.500"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.399, 0.399, 0.399" />
<key
time="1.000"
value="0.325, 0.325, 0.325" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_metal_metal_coll"
guid="{F987E1E5-8FB3-4278-811D-0858F5F79795}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="150.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.184, 0.027" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_metal_stone_coll"
guid="{FA1F7F7A-55C3-47A8-B515-D475F35D488D}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.774, 0.673" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.402">
<keys>
<key
time="0.000"
value="0.124"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.706" />
<key
time="0.700"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_metal_wood_coll"
guid="{3ECD3230-451C-4308-819F-736765D7EEEB}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.990"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.990"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.286">
<keys>
<key
time="0.000"
value="0.875"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.666, 0.680, 0.694" />
<key
time="0.900"
value="0.859, 0.812, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.275" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_default_coll"
guid="{3BF2DA95-1D78-46F5-8989-C92E2A35C893}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="40.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.320, 0.284, 0.263" />
<key
time="0.900"
value="0.307, 0.255, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.350"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.667"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.667"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.325, 0.272, 0.243" />
<key
time="0.900"
value="0.235, 0.201, 0.177" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.784" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_flame"
guid="{2A43F123-DE97-4DED-BD04-57C06574AE09}">
<emitters>
<emitter
name="moving_flame"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="100.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.150"
bias="0.050" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.300" />
<parameter
name="emit_velocity_z"
base="0.300"
bias="0.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.055">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.041, 0.000" />
<key
time="0.759"
value="0.091"
tangent="0.041, 0.000" />
<key
time="1.000"
value="0.091"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="1.000, 0.875, 0.730" />
<key
time="0.800"
value="0.957, 0.843, 0.836" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="60.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.612"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.875, 0.580" />
<key
time="0.900"
value="1.000, 0.875, 0.687" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.696">
<keys>
<key
time="0.000"
value="0.216"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.339, 0.364, 0.389" />
<key
time="0.900"
value="0.089, 0.085, 0.085" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="static_flame"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="40.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="22.918" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.999"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.984, 0.800, 0.498" />
<key
time="1.000"
value="0.902, 0.459, 0.459" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="moving_smoke"
_index_="4">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.100" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="4" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.600"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.022, 0.023, 0.025" />
<key
time="0.800"
value="0.032, 0.030, 0.030" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.700"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_metal_coll"
guid="{74A5B577-C198-4243-926B-FC4F099C1877}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="150.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.995"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.184, 0.027" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.157">
<keys>
<key
time="0.000"
value="0.318"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_mud_coll"
guid="{A6F68F27-CE78-47C8-9720-7150E428524A}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.325, 0.289, 0.263" />
<key
time="0.900"
value="0.354, 0.298, 0.255" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.850">
<keys>
<key
time="0.000"
value="0.412"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.412"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.364, 0.243, 0.187" />
<key
time="0.900"
value="0.267, 0.180, 0.139" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_sand_coll"
guid="{53080789-783F-4152-87D4-1B7B870723A4}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.100"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_default_dirt" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.745, 0.639, 0.511" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.500" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.500" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.350" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.233"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.233"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.745, 0.639, 0.511" />
<key
time="0.900"
value="0.745, 0.639, 0.511" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_stone_coll"
guid="{5771A0A1-1FEF-45B6-B8F6-E971672ADF53}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="50.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.200"
bias="0.000" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.005"
bias="0.005">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.184, 0.027" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.157">
<keys>
<key
time="0.000"
value="0.318"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.196" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_trail"
guid="{0894FBAD-7581-48D4-8216-9ADD90EA27C7}">
<emitters>
<emitter
name="moving_smoke"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="1.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.050" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.050" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.050" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.600"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.600"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_trail" />
<parameter
name="sample_mesh"
value="barrier_sphere" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.033, 0.024, 0.018" />
<key
time="0.800"
value="0.030, 0.023, 0.018" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.294" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_water_coll"
guid="{0325A4D7-E7AD-46EA-B784-06E053075971}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.516"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.300">
<keys>
<key
time="0.000"
value="0.083"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.369, 0.243, 0.164" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.764"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.750">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.659, 0.523" />
<key
time="1.000"
value="0.567, 0.415, 0.267" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.100" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.859, 0.957, 0.957" />
<key
time="0.900"
value="0.891, 1.000, 0.983" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.546">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.805, 0.592, 0.379" />
<key
time="0.900"
value="0.612, 0.453, 0.289" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.996" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_missile_wood_coll"
guid="{B2782B46-2BE9-427C-A4F3-14B72A07411E}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.500" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.990"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.990"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.900" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.841"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.300" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.243">
<keys>
<key
time="0.000"
value="0.412"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.666, 0.680, 0.694" />
<key
time="0.900"
value="0.859, 0.812, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_rain"
guid="{E9D1CF55-C047-4706-BDFB-2A1ED7D58A88}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="6.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="10.000, 10.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -14.700" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.000" />
<parameter
name="emission_rate"
base="999.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="-1.500"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.020">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.998"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_drop" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.924, 0.949, 1.000" />
<key
time="1.000"
value="0.828, 0.899, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_rain_close"
guid="{16C677A1-F25B-4A0B-8156-2795713FA999}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="20.000, 10.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="1.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.450"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.000" />
<parameter
name="emission_rate"
base="21.949"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="-1.500"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.800"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_drops" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.924, 0.949, 1.000" />
<key
time="1.000"
value="0.828, 0.899, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_rain_splash"
guid="{79B4CEBD-4527-40A2-B1CF-5244A412BC99}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="10.000, 10.000, 0.000" />
<parameter
name="gravity"
value="-0.400, 0.000, -19.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.000" />
<parameter
name="emission_rate"
base="1000.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.167"
tangent="0.097, 0.000" />
<key
time="0.483"
value="1.000"
tangent="0.097, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="add_mod_test" />
<parameter
name="sample_mesh"
value="rain_drop_splash" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="0.392" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_siege_tower_destruction"
guid="{B562DDFE-2DDF-4B99-89DC-E4BC08111285}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 5.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.200" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="4.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="plank_stake_a" />
<parameter
name="sample_mesh"
value="prt_siege_tower_l3_destroyed_big" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.730, 0.632, 0.573" />
<key
time="1.000"
value="0.289, 0.255, 0.212" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 6.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.980" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.688"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.654"
bias="0.000" />
<parameter
name="particle_life"
base="4.000"
bias="0.700" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.400"
bias="0.400">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.000">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.375"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.164, 0.145, 0.122" />
<key
time="0.800"
value="0.173, 0.148, 0.119" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="3.000, 3.000, 5.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="50.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="plank_stake_a" />
<parameter
name="sample_mesh"
value="prt_siege_tower_l3_destroyed_small" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.072, 0.062, 0.038" />
<key
time="1.000"
value="0.062, 0.048, 0.037" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="2.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.000, 2.000, 5.000" />
<parameter
name="gravity"
value="0.000, 0.000, -0.130" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.713"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="3.500">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.243, 0.205, 0.180" />
<key
time="0.900"
value="0.267, 0.205, 0.170" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_snow"
guid="{AA5B46CC-3A13-4518-9E5F-702785A1F819}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="2.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="10.000, 10.000, 0.500" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.000" />
<parameter
name="emission_rate"
base="200.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="-1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.025">
<keys>
<key
time="0.000"
value="0.998"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.998"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_snow_fall_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_sparkle_a"
guid="{BE4755E2-D9AD-4916-9875-4553735CEBB6}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.500"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_sparkle_b"
guid="{DECDDAF9-14D7-4C29-98EE-6263A36DF1D2}">
<emitters>
<emitter
name="sparks"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="true" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="100.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.799"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="0.300"
bias="0.100" />
<parameter
name="emission_rate"
base="50.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.974, 0.966" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_default_coll"
guid="{F864E3C5-7160-4F52-9F2F-6CACECC62067}">
<emitters>
<emitter
name="mud"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="40.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="96.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.300" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.320, 0.284, 0.263" />
<key
time="0.900"
value="0.307, 0.255, 0.227" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="small_dust"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="32.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="1.350"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.250"
bias="0.250">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.667"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.667"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.325, 0.272, 0.243" />
<key
time="0.900"
value="0.235, 0.201, 0.177" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.784" />
<key
time="0.800"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_dust_a"
guid="{9486451D-D006-465F-8E7C-B8A88CE1856F}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.310">
<keys>
<key
time="0.000"
value="0.806"
tangent="0.076, 0.000" />
<key
time="0.345"
value="0.806"
tangent="0.124, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.124, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.700"
value="0.059" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_gravel"
guid="{5FB67E6B-EBA8-46D8-93F4-884FFA81CA25}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.490"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.100" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.075">
<keys>
<key
time="0.000"
value="0.133"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_stone_gravel" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.220, 0.220, 0.220" />
<key
time="1.000"
value="0.220, 0.220, 0.220" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_stone_coll"
guid="{C858EC51-1550-4D15-BD25-5AF8EB5C9F82}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.402">
<keys>
<key
time="0.000"
value="0.124"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.706" />
<key
time="0.700"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.015">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.997"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsplinter_a_soft" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_water_coll"
guid="{6E6A623C-00BA-4046-932F-83E2B43EA980}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.083"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.957, 0.957, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.200" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.991, 0.991" />
<key
time="1.000"
value="0.374, 0.369, 0.364" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="128.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.100" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="3.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.859, 0.957, 0.957" />
<key
time="0.900"
value="0.891, 1.000, 0.983" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.546">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.078" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_stone_wood_coll"
guid="{84DE1695-DCEC-44B0-9371-F6BD4A5D1BB6}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="13.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.402">
<keys>
<key
time="0.000"
value="0.124"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.339, 0.349, 0.354" />
<key
time="0.900"
value="0.949, 1.000, 0.991" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.706" />
<key
time="0.700"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.200" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="3.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.025"
bias="0.025">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.015">
<keys>
<key
time="0.000"
value="0.997"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.997"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_woodsplinter_a_soft" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.196" />
<key
time="0.900"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_1"
guid="{552591DE-196F-4B67-92F1-1FCC4579F179}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.400, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.940" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="20.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.200"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.322, 0.475, 0.518" />
<key
time="0.500"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.300"
value="0.588" />
<key
time="0.500"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_2"
guid="{C98B9395-6B84-402E-A7A4-EF42A24198D5}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="6, 6" />
<parameter
name="texture_sprite_frame_count"
value="32" />
<parameter
name="texture_sprite_frame_rate"
value="40.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="4.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.082, 0.194, 0.235" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_3"
guid="{4EEB7826-9E75-4AD8-B499-F693BA15CACE}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.082, 0.194, 0.235" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.700"
value="0.784" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="2.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.100" />
<parameter
name="gravity"
value="0.000, 0.000, -3.600" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="64.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.900"
bias="0.100" />
<parameter
name="emission_rate"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.400">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.700"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="3.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.900"
value="0.004" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="3">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.100" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.200" />
<parameter
name="emission_rate"
base="100.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="5.000" />
<parameter
name="emit_velocity_z"
base="7.000"
bias="5.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="229.183" />
<parameter
name="particle_size"
base="0.100"
bias="0.100">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.010">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.990"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_splash2" />
<parameter
name="sample_mesh"
value="generic_particle_3d" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.605, 1.000, 0.991" />
<key
time="0.900"
value="0.701, 1.000, 0.859" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_water_splash_circular"
guid="{A42B699A-59D3-4CDC-A0C9-E03827523B2D}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.000, 1.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="30.000">
<keys>
<key
time="0.000"
value="0.033"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.900"
value="0.004" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_wood_dust_a"
guid="{42C94E40-4A79-4FC7-AED2-11C1DF17B5D0}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.200" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.300" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.500" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.800">
<keys>
<key
time="0.000"
value="0.375"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.666, 0.680, 0.694" />
<key
time="0.900"
value="0.859, 0.812, 0.737" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.275" />
<key
time="0.700"
value="0.098" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_game_wood_splinter_a"
guid="{D3B9F44D-B45B-4129-B5D1-1D055D79EB3F}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="4, 4" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.500" />
<parameter
name="emission_rate"
base="15.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.450" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.075">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_wood_splinter" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.600, 0.500, 0.400" />
<key
time="1.000"
value="0.600, 0.500, 0.400" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_haze_1"
guid="{1F1C0482-8804-4D14-8FB5-816B3D55CBBD}">
<emitters>
<emitter
name="Haze"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="3.000, 0.050, 0.050" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.450"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.200" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.350"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="57.296" />
<parameter
name="particle_size"
base="0.350"
bias="0.350">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_haze_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.800, 0.700, 0.600" />
<key
time="1.000"
value="0.800, 0.700, 0.700" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.500" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_ladder_dust_10m"
guid="{9E0ED398-5838-4362-B4BD-5F8352F8B0C0}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.000, 2.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_ladder_dust_12m"
guid="{5F28A2C6-DD95-4475-97AF-518EB1E312AE}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.000, 4.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_ladder_dust_14m"
guid="{7E065698-5DEE-46EC-9FA5-29F9208B53A2}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.100, 0.000, 2.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_missile_flame"
guid="{9A457563-4B25-413A-8095-CB5B512CDFB8}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="true" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.050" />
<parameter
name="gravity"
value="5.000, 0.000, 5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.733"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.200"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.250">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.021, 0.000" />
<key
time="0.897"
value="0.200"
tangent="0.021, 0.000" />
<key
time="1.000"
value="0.200"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.984, 0.800, 0.498" />
<key
time="0.800"
value="0.902, 0.459, 0.459" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_rain_dust"
guid="{9006A426-8B27-461D-8A0E-9637982A5C32}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="25.000, 10.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -6.860" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.300"
value="0.828, 0.932, 1.000" />
<key
time="1.000"
value="0.828, 0.899, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.275" />
<key
time="1.000"
value="0.078" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_sea_foam_a"
guid="{6B0432A0-93DD-4EA5-B4E8-37D76A4F8337}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="10.000, 1.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.550"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.500">
<keys>
<key
time="0.000"
value="0.889"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="add_mod_test" />
<parameter
name="sample_mesh"
value="prt_foam_a" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="1.000"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="1.000"
value="0.100" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_siege_door_falling_dust"
guid="{C4075FE4-BAC9-426D-97DC-95A0A609B780}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="1.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="2.300, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.250"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.024, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_siege_tower_falling_dust"
guid="{0AFB9BE2-4832-4651-886B-47E4A38D9C35}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="1.500, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -5.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="48.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="2.000"
bias="0.400" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.000">
<keys>
<key
time="0.000"
value="0.250"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.465, 0.399, 0.364" />
<key
time="1.500"
value="0.023, 0.022, 0.019" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_smoke"
guid="{E28BA61C-06F1-48CD-B8E2-E3571CE3CEF8}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.867, 0.932, 1.000" />
<key
time="0.900"
value="0.812, 0.782, 0.782" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_snow_dust"
guid="{9C8583D5-A1A5-47F3-A772-69F129DC1F3C}">
<emitters>
<emitter
name="snow_dust"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="5.000, 5.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="2.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.050"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_rain_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="0.824, 0.894, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.110" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_snow_dust_env"
guid="{9A845E31-18D2-4539-B0AE-622FD3487771}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="100.000, 100.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.960" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="2d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="3.500"
bias="0.000" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="50.000"
bias="25.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="25.000">
<keys>
<key
time="0.000"
value="0.200"
tangent="0.014, 0.000" />
<key
time="0.069"
value="0.200"
tangent="0.186, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.186, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.153" />
<key
time="1.000"
value="0.035" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="psys_stone_battlement_destroyed"
guid="{9D871D2E-6528-4B76-B78C-7E9C364A1775}">
<emitters>
<emitter
name="dust_a"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="100.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="7.000, 2.000, 1.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.800" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="2, 2" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="5.000"
bias="0.700" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.200"
bias="0.200">
<curve
name="particle_life"
default="1.000"
curve_multiplier="5.000">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_dust" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.932, 0.659" />
<key
time="1.000"
value="1.000, 0.932, 0.723" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.196" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="smoke_4"
guid="{06BE9AF9-8CD4-4A3C-8D43-84CABDE10848}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="5.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="52.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.100" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.100" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="85.944" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.333"
tangent="0.021, 0.000" />
<key
time="0.897"
value="1.000"
tangent="0.021, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.867, 0.932, 1.000" />
<key
time="0.900"
value="0.812, 0.782, 0.782" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.900"
value="0.039" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="torch_burning_fire_smoke"
guid="{9FE70F9B-98E5-4ACB-BCA5-AC952B93224B}"
sound_code="event:/mission/ambient/detail/fire/torch">
<emitters>
<emitter
name="fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.200, 0.200, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 9.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.235, 0.235" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="30.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.733"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="30.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="1.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="171.887" />
<parameter
name="particle_size"
base="0.300"
bias="0.300">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.014, 0.000" />
<key
time="0.069"
value="1.000"
tangent="0.083, 0.000" />
<key
time="0.552"
value="0.350"
tangent="0.083, 0.000" />
<key
time="1.000"
value="0.350"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.200"
value="0.908, 0.752, 0.560" />
<key
time="0.800"
value="1.000, 0.066, 0.003" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.392" />
<key
time="0.800"
value="0.392" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="sparks"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="false" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.300, 0.300, 0.160" />
<parameter
name="gravity"
value="0.000, 0.000, 3.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.025" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.750"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.100" />
<parameter
name="emission_rate"
base="5.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="4.000" />
<parameter
name="emit_velocity_z"
base="5.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.005">
<keys>
<key
time="0.000"
value="0.990"
tangent="0.200, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_sparks" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 0.580, 0.494" />
<key
time="0.900"
value="0.500, 0.058, 0.018" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="smoke"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="true" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="0.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.050, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 1.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="8, 8" />
<parameter
name="texture_sprite_frame_count"
value="64" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.500" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.654"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="3.000"
bias="1.500" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.500"
bias="0.500">
<curve
name="particle_life"
default="1.000"
curve_multiplier="2.167">
<keys>
<key
time="0.000"
value="0.462"
tangent="0.055, 0.000" />
<key
time="0.276"
value="0.462"
tangent="0.145, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.145, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_smoke_4" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="0.448, 0.448, 0.448" />
<key
time="0.900"
value="0.410, 0.410, 0.410" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="0.392" />
<key
time="0.800"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="torch_fire_smoke"
guid="{0AA480E7-C110-4A7F-B14D-7962C52768F5}">
<emitters>
<emitter
name="torch_fire"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="50.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.700"
bias="0.100" />
<parameter
name="emission_rate"
base="25.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.100" />
<parameter
name="emit_velocity_z"
base="0.500"
bias="0.200" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.075"
bias="0.075">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.050">
<keys>
<key
time="0.000"
value="0.999"
tangent="0.097, 0.000" />
<key
time="0.483"
value="0.999"
tangent="0.097, 0.000" />
<key
time="1.000"
value="0.999"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_fire_1" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.500"
value="1.000, 0.867, 0.737" />
<key
time="0.800"
value="0.957, 0.399, 0.320" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.500"
value="1.000" />
<key
time="0.800"
value="1.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="water_splash"
guid="{E002113B-5C0D-4715-B136-CB84C79E2940}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="14.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -2.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.599"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="3.000" />
<parameter
name="emit_velocity_z"
base="2.000"
bias="0.600" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.600">
<keys>
<key
time="0.000"
value="0.083"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.957, 0.957, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="water_splash_2"
guid="{305DFD20-A175-45D6-B333-FF61DE2B3B89}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.100" />
<parameter
name="skew_with_particle_velocity_coef"
value="30.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="25.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.500"
bias="0.200" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.010" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.010" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.050"
bias="0.050">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.100">
<keys>
<key
time="0.000"
value="1.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="1.000"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="1.000" />
<key
time="1.000"
value="1.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.005" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.000"
bias="0.000" />
<parameter
name="particle_life"
base="1.000"
bias="0.000" />
<parameter
name="emission_rate"
base="10.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="0.000" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.000">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.000, 0.000" />
<key
time="1.000"
value="0.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="default_regular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="0.000, 0.000, 0.000" />
<key
time="0.000"
value="0.000, 0.000, 0.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.000"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="water_splash_4"
guid="{18E345EE-1A15-4058-8118-7288E5C08D92}">
<emitters>
<emitter
name="Emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="true" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="7.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.050, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -10.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="5, 5" />
<parameter
name="texture_sprite_frame_count"
value="25" />
<parameter
name="texture_sprite_frame_rate"
value="35.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="1.000" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="turn_to_velocity_side" />
<parameter
name="initial_rotation"
base="0.000"
bias="180.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="1.200"
bias="0.400" />
<parameter
name="emission_rate"
base="8.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="1.000" />
<parameter
name="emit_velocity_y"
base="4.000"
bias="-1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="1.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="572.958" />
<parameter
name="particle_size"
base="0.150"
bias="0.150">
<curve
name="particle_life"
default="1.000"
curve_multiplier="0.500">
<keys>
<key
time="0.000"
value="0.500"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="water_splash_2" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="0.673, 0.805, 0.957" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.588" />
<key
time="0.900"
value="0.196" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="1">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="false" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="false" />
<flag
name="spherical_normals"
value="false" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="false" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="1.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="10.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, -9.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.625"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.599"
bias="0.000" />
<parameter
name="particle_life"
base="0.800"
bias="0.300" />
<parameter
name="emission_rate"
base="3.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="2.000" />
<parameter
name="emit_velocity_y"
base="2.000"
bias="1.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="2.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="286.479" />
<parameter
name="particle_size"
base="0.000"
bias="0.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.000">
<keys>
<key
time="0.000"
value="0.400"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="waterfall_splash" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.000"
value="1.000, 0.991, 0.991" />
<key
time="1.000"
value="0.374, 0.369, 0.364" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.200"
value="0.784" />
<key
time="0.700"
value="0.588" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
<emitter
name="New emitter"
_index_="2">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.350, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="1.000, 1.000" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.600"
bias="0.600" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="1.000"
bias="1.000">
<curve
name="particle_life"
default="1.000"
curve_multiplier="1.500">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.041, 0.000" />
<key
time="0.759"
value="1.000"
tangent="0.041, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.000, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.588" />
<key
time="0.800"
value="0.000" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
<effect
name="waterfall_foam_circular"
guid="{899BB73A-1D94-4897-9D07-67D866BDE3FE}">
<emitters>
<emitter
name="New emitter"
_index_="0">
<flags>
<flag
name="emit_while_moving"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="emit_at_once"
value="true" />
<flag
name="local_emit_dir"
value="true" />
<flag
name="loop_sprite"
value="false" />
<flag
name="uses_sprite_animation"
value="false" />
<flag
name="scale_with_respect_to_emitter_velocity"
value="false" />
<flag
name="skew_with_respect_to_particle_velocity"
value="true" />
<flag
name="spherical_normals"
value="true" />
<flag
name="emit_on_terrain"
value="false" />
<flag
name="dont_emit_while_moving"
value="false" />
<flag
name="order_by_distance"
value="false" />
<flag
name="select_random_sprite"
value="true" />
<flag
name="collide_with_environment"
value="false" />
<flag
name="randomize_collision_decal_rotation"
value="false" />
<flag
name="permanent_collision_decals"
value="false" />
<flag
name="central_emit_velocity"
value="false" />
</flags>
<parameters>
<parameter
name="emitter_life"
value="0.000" />
<parameter
name="activation_delay"
value="0.000" />
<parameter
name="skew_with_particle_velocity_coef"
value="20.000" />
<parameter
name="scale_with_emitter_velocity_coef"
value="0.000" />
<parameter
name="inherit_emitter_velocity"
value="0.000" />
<parameter
name="emit_volume"
value="0.000, 0.000, 0.000" />
<parameter
name="gravity"
value="0.000, 0.000, 0.000" />
<parameter
name="decal_min_scale"
value="1.000, 1.000" />
<parameter
name="decal_max_scale"
value="1.000, 1.000" />
<parameter
name="skinned_decal_start_index"
value="-1" />
<parameter
name="skinned_decal_end_index"
value="-1" />
<parameter
name="quad_scale"
value="0.250, 0.250" />
<parameter
name="quad_bias"
value="0.000, 0.000" />
<parameter
name="texture_sprite_count"
value="1, 1" />
<parameter
name="texture_sprite_frame_count"
value="1" />
<parameter
name="texture_sprite_frame_rate"
value="1.000" />
<parameter
name="fixed_particle_initial_speed"
value="0.000" />
<parameter
name="fadeout_distance"
value="0.500" />
<parameter
name="fadeout_coef"
value="0.000" />
<parameter
name="backlight_multiplier"
value="0.000" />
<parameter
name="particle_size_curve_op"
value="add" />
<parameter
name="emit_volume_type"
value="box" />
<parameter
name="billboard_type"
value="3d" />
<parameter
name="initial_rotation"
base="0.000"
bias="0.000" />
<parameter
name="damping"
base="0.000"
bias="0.000" />
<parameter
name="turbulence_strength"
base="0.000"
bias="0.000" />
<parameter
name="angular_damping"
base="0.535"
bias="0.000" />
<parameter
name="particle_life"
base="1.100"
bias="0.200" />
<parameter
name="emission_rate"
base="1.000"
bias="0.000" />
<parameter
name="emit_velocity_x"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_y"
base="0.000"
bias="0.000" />
<parameter
name="emit_velocity_z"
base="0.000"
bias="0.000" />
<parameter
name="emit_rotation_speed"
base="0.000"
bias="114.592" />
<parameter
name="particle_size"
base="0.450"
bias="0.450">
<curve
name="particle_life"
default="1.000"
curve_multiplier="4.546">
<keys>
<key
time="0.000"
value="0.000"
tangent="0.200, 0.000" />
<key
time="1.000"
value="1.000"
tangent="0.200, 0.000" />
</keys>
</curve>
</parameter>
<parameter
name="material"
value="prt_shd_water_foam_circular" />
<parameter
name="sample_mesh"
value="" />
<parameter
name="decal_material"
value="" />
<parameter
name="particle_color">
<color>
<keys>
<key
time="0.100"
value="1.000, 1.000, 1.000" />
<key
time="0.900"
value="1.000, 1.000, 1.000" />
</keys>
</color>
<alpha>
<keys>
<key
time="0.000"
value="0.000" />
<key
time="0.100"
value="0.996" />
<key
time="0.800"
value="0.078" />
<key
time="1.000"
value="0.000" />
</keys>
</alpha>
</parameter>
</parameters>
</emitter>
</emitters>
</effect>
</particle_effects>
```
>   <br> ![[encyclopedia_calradica.gif|center|300]]<br>
>*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>