![[misc_banner_2.webp]] `Apr. 2, 2025` · [[Horseapple]] · #Fragment #Misc #XML > [!location]- File Location > Mount & Blade II Bannerlord > Modules > Native ``` <?xml version="1.0" encoding="utf-8"?> <particle_effects> <effect name="Volcano_sparks" guid="{6CD8DCE2-59B4-40D3-98F0-A606C288CD72}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="5.000, 5.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="50.000" /> <parameter name="emit_velocity_y" base="0.000" bias="50.000" /> <parameter name="emit_velocity_z" base="50.000" bias="50.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.835, 0.443, 0.243" /> <key time="0.600" value="0.310, 0.125, 0.078" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="active_volcano_lava_splash" guid="{647B93A6-48AB-4B7A-92E6-8CB8AA072D97}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.100" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="15.000, 15.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -8.820" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.713" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="30.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.041, 0.000" /> <key time="0.759" value="0.333" tangent="0.041, 0.000" /> <key time="1.000" value="0.333" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.000, 0.000" /> <key time="0.900" value="1.000, 0.408, 0.110" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="active_volcano_smoke" guid="{790EB08F-7363-43B2-9828-8BD831F036C9}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.300, 0.000, 6.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="10.000" bias="2.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="28.648" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="12.500"> <keys> <key time="0.000" value="0.120" tangent="0.014, 0.000" /> <key time="0.069" value="0.120" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.320, 0.320, 0.320" /> <key time="0.900" value="0.030, 0.030, 0.030" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.392" /> <key time="0.700" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="battleground_fire_smoke_square" guid="{CC411043-F00C-465D-B100-DDB143BC7994}" sound_code="event:/mission/ambient/detail/fire/fire_big"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="6.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 3.000, 0.000" /> <parameter name="gravity" value="-1.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.133" tangent="0.021, 0.000" /> <key time="1.000" value="0.133" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 3.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.019, 0.021, 0.022" /> <key time="0.900" value="0.021, 0.020, 0.020" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 3.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.100" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.600" tangent="0.021, 0.000" /> <key time="1.000" value="0.600" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.431, 0.465, 0.494" /> <key time="0.900" value="0.231, 0.223, 0.223" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="battleground_smoke_far" guid="{666C55A2-8F57-46D9-B8A8-3F0881ADC758}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, -16.000, 16.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="3.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="5.000" bias="5.000"> <curve name="particle_life" default="1.000" curve_multiplier="40.000"> <keys> <key time="0.000" value="0.187" tangent="0.014, 0.000" /> <key time="0.069" value="0.187" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.320, 0.320, 0.320" /> <key time="0.900" value="0.320, 0.320, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.700" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="blacksmith_flame" guid="{C7565D61-3CD0-4752-B9C6-7B38A1FDBB8E}" sound_code="event:/mission/ambient/detail/fire/fireplace"> <emitters> <emitter name="torch_fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.300, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.200" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.350" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.075" bias="0.075"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.097, 0.000" /> <key time="0.483" value="0.999" tangent="0.097, 0.000" /> <key time="1.000" value="0.999" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="1.000, 0.867, 0.737" /> <key time="0.800" value="0.957, 0.399, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="1.000" value="0.196" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="80.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.350, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.700" /> <parameter name="emit_velocity_y" base="0.000" bias="0.700" /> <parameter name="emit_velocity_z" base="1.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.228" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.690, 0.259, 0.122" /> <key time="0.900" value="0.765, 0.357, 0.122" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="burnt_wood_smoke" guid="{190698F8-E787-4C32-B62A-840211D21958}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.550, 0.550, 0.000" /> <parameter name="gravity" value="2.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.900" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.731"> <keys> <key time="0.000" value="0.578" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.311, 0.374, 0.442" /> <key time="0.900" value="0.344, 0.482, 0.632" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="craft_rocket_smoke" guid="{EC2BD1A0-DE0E-48A9-B433-E167643AB7CF}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.000" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.759, 0.859, 1.000" /> <key time="0.900" value="1.000, 0.932, 0.932" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="destroyed_ballista_parts_2" guid="{B0E0A907-E631-4A21-BB14-714DD139C248}" sound_code="event:/mission/ambient/detail/fire/fire_big"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.150, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.500, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.151, 0.167, 0.177" /> <key time="0.900" value="0.167, 0.160, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.314" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="destroyed_burning_ballista_part" guid="{C1337009-09F4-42D3-8416-A24823B00620}"> <emitters> <emitter name="moving_flame" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.150" bias="0.050" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.300" /> <parameter name="emit_velocity_z" base="0.300" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.055"> <keys> <key time="0.000" value="0.999" tangent="0.041, 0.000" /> <key time="0.759" value="0.091" tangent="0.041, 0.000" /> <key time="1.000" value="0.091" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="1.000, 0.875, 0.730" /> <key time="0.800" value="0.957, 0.843, 0.836" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="60.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.612" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.875, 0.580" /> <key time="0.900" value="1.000, 0.875, 0.687" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.696"> <keys> <key time="0.000" value="0.216" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.339, 0.364, 0.389" /> <key time="0.900" value="0.089, 0.085, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_flame" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="22.918" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.014, 0.000" /> <key time="0.069" value="0.999" tangent="0.186, 0.000" /> <key time="1.000" value="0.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.984, 0.800, 0.498" /> <key time="1.000" value="0.902, 0.459, 0.459" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="moving_smoke" _index_="4"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.100" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.022, 0.023, 0.025" /> <key time="0.800" value="0.032, 0.030, 0.030" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.700" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="dust_fall_a" guid="{6673738B-F090-471C-845D-E8BA5A8334FE}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.750" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="2.800" bias="0.900" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="dust_a" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.723, 0.505, 0.374" /> <key time="0.900" value="0.548, 0.384, 0.289" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="explosion" guid="{3112914B-C6F9-45B1-996D-C7D42FAF9F07}"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.400" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.096, 0.000" /> <key time="1.000" value="0.586, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="map_psys_game_ballista_trail" guid="{0F6F2111-7A73-4255-8B47-4E705566E9B9}"> <emitters> <emitter name="smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.550" /> <parameter name="emit_velocity_y" base="0.000" bias="0.550" /> <parameter name="emit_velocity_z" base="0.000" bias="0.550" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.243"> <keys> <key time="0.000" value="0.719" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.723, 0.767" /> <key time="0.900" value="0.659, 0.646, 0.646" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.098" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="map_psys_game_mangonel_trail" guid="{B8E0A2AD-A91F-4DEC-910B-8A991EC86A4D}"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="125.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.200" bias="0.050" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.150" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.025" tangent="0.062, 0.000" /> <key time="1.000" value="0.025" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.523, 0.421, 0.320" /> <key time="0.800" value="0.302, 0.066, 0.043" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.010" bias="0.010"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.230" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.293, 0.157" /> <key time="0.900" value="1.000, 0.223, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.777" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.500" bias="0.800" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.850" bias="0.850"> <curve name="particle_life" default="1.000" curve_multiplier="0.427"> <keys> <key time="0.000" value="0.468" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.797, 0.851, 0.941" /> <key time="0.900" value="0.949, 0.949, 0.949" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.800" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="outdoor_fire_smoke_large_smoke" guid="{D9C5B643-0670-4DB8-86CA-19576B8E0B64}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.578" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="3.000" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="69.901" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="12.500"> <keys> <key time="0.000" value="0.160" tangent="0.014, 0.000" /> <key time="0.069" value="0.160" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.899, 0.899, 0.899" /> <key time="0.900" value="0.723, 0.723, 0.723" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="outdoor_fire_smoke_small" guid="{A659CA39-F8F0-4A90-853E-C4C59F3EF030}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.300" tangent="0.014, 0.000" /> <key time="0.069" value="0.300" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.957, 0.957, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="0.588" /> <key time="0.900" value="0.004" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="outdoor_siege_blaze_mid" guid="{083A35FF-042E-4DC9-94E8-898993D0D9E1}" sound_code="event:/mission/ambient/detail/fire/fireplace"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.200" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="59.989" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.083, 0.000" /> <key time="0.552" value="0.333" tangent="0.083, 0.000" /> <key time="1.000" value="0.333" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.588, 0.255" /> <key time="1.000" value="0.902, 0.522, 0.345" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="gravity" value="1.200, 0.000, 6.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.578" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="3.000" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.650" bias="0.650"> <curve name="particle_life" default="1.000" curve_multiplier="7.500"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.036, 0.036, 0.036" /> <key time="0.900" value="0.011, 0.011, 0.011" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.800" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.990" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.000" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="outdoor_siege_blaze_small" guid="{C212AD33-994E-40F2-9075-F9FD2C84E494}" sound_code="event:/mission/ambient/detail/fire/fireplace"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.400, 0.200" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="59.989" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.083, 0.000" /> <key time="0.552" value="0.333" tangent="0.083, 0.000" /> <key time="1.000" value="0.333" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.588, 0.255" /> <key time="1.000" value="0.902, 0.522, 0.345" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.600, 0.650, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.578" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="3.000" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="69.901" /> <parameter name="particle_size" base="0.850" bias="0.850"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.390" tangent="0.014, 0.000" /> <key time="0.069" value="0.390" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.013, 0.013, 0.013" /> <key time="0.900" value="0.011, 0.011, 0.011" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.990" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.000" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="outdoor_siege_fire" guid="{67D917B9-BCB2-4C3C-92CB-73913FCD60F5}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.600, 0.200" /> <parameter name="gravity" value="0.000, 0.000, 4.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="59.989" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.083, 0.000" /> <key time="0.552" value="0.333" tangent="0.083, 0.000" /> <key time="1.000" value="0.333" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.588, 0.255" /> <key time="1.000" value="0.902, 0.522, 0.345" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.578" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="3.000" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="69.901" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="7.500"> <keys> <key time="0.000" value="0.267" tangent="0.014, 0.000" /> <key time="0.069" value="0.267" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.899, 0.899, 0.899" /> <key time="0.900" value="0.723, 0.723, 0.723" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="outdoor_siege_fire_smoke" guid="{58DDB0A4-FD03-4F15-AAE5-7FA27DD12BD0}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.578" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="3.000" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="69.901" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="12.500"> <keys> <key time="0.000" value="0.160" tangent="0.014, 0.000" /> <key time="0.069" value="0.160" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.899, 0.899, 0.899" /> <key time="0.900" value="0.723, 0.723, 0.723" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_basic_fire_smoke" guid="{153A36F1-82D7-44DF-B166-3997C65404C6}" sound_code="event:/mission/ambient/detail/fire/fireplace"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 0.000" /> <parameter name="gravity" value="0.200, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="22.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.300"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.077" tangent="0.062, 0.000" /> <key time="1.000" value="0.077" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.173, 0.133, 0.099" /> <key time="0.800" value="0.046, 0.013, 0.008" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.200" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.459, 0.494, 0.530" /> <key time="0.900" value="0.437, 0.421, 0.421" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_fire_ball" guid="{F8FD5D3E-B650-4212-A8D3-0DA9F432711C}"> <emitters> <emitter name="torch_fire" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.200" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.150" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.075" bias="0.075"> <curve name="particle_life" default="1.000" curve_multiplier="0.550"> <keys> <key time="0.000" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.273" tangent="0.062, 0.000" /> <key time="1.000" value="0.273" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.046, 0.037, 0.028" /> <key time="0.800" value="0.957, 0.399, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="1.000" value="0.196" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="1.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.010" bias="0.010"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.230" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.293, 0.157" /> <key time="0.900" value="1.000, 0.223, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.600" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.850" bias="0.850"> <curve name="particle_life" default="1.000" curve_multiplier="9.318"> <keys> <key time="0.000" value="0.268" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.867, 0.932, 1.000" /> <key time="0.900" value="0.812, 0.782, 0.782" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_fireball" guid="{428ADD11-81DE-4A27-872B-499A2592BD6C}"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.200" bias="0.050" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.150" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.050" tangent="0.062, 0.000" /> <key time="1.000" value="0.050" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.523, 0.421, 0.320" /> <key time="0.800" value="0.302, 0.066, 0.043" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="1.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.010" bias="0.010"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.774, 0.632" /> <key time="0.900" value="1.000, 0.223, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.300" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.400" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="1.219"> <keys> <key time="0.000" value="0.615" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.307, 0.320, 0.349" /> <key time="0.700" value="0.394, 0.384, 0.384" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_hit_dust" guid="{644CBB85-189B-43A0-A65F-3ED934ACBACA}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.400" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="1.000" tangent="0.193, 0.000" /> <key time="1.000" value="0.667" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.307, 0.255, 0.220" /> <key time="0.900" value="0.349, 0.284, 0.231" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.392" /> <key time="0.700" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_steam" guid="{0D423EB6-94D9-4EDA-B13C-8A2EBDB1246A}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="20" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.600" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.321"> <keys> <key time="0.000" value="0.468" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.991, 0.983" /> <key time="1.000" value="0.991, 0.991, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.557" /> <key time="1.000" value="0.392" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_steam_bath" guid="{A94B79F1-C9F7-463C-B18A-B85D6B7EFBA9}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.500, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.100" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.578"> <keys> <key time="0.000" value="0.433" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_steam_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.991, 0.991" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.196" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_steam_small" guid="{70D95A75-6E12-4005-B87E-707FB1B8A44B}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.300" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.100" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.362"> <keys> <key time="0.000" value="0.276" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_steam_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.991, 0.991" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.118" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="prt_torch_flame" guid="{F979600A-31E1-48F5-8600-FBB59519CD3C}"> <emitters> <emitter name="torch_fire" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.200" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.150" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.075" bias="0.075"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.333" tangent="0.062, 0.000" /> <key time="1.000" value="0.333" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.046, 0.037, 0.028" /> <key time="0.800" value="0.957, 0.399, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="1.000" value="0.196" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="1.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.010" bias="0.010"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.231" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.293, 0.157" /> <key time="0.900" value="1.000, 0.223, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.600" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.850" bias="0.850"> <curve name="particle_life" default="1.000" curve_multiplier="9.318"> <keys> <key time="0.000" value="0.268" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.867, 0.932, 1.000" /> <key time="0.900" value="0.812, 0.782, 0.782" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_adobe_battlement_destroyed" guid="{50C2E87A-BDDB-48DA-8375-2511C62FBF19}"> <emitters> <emitter name="dust_a" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="100.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="7.000, 2.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.500" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="dust_b" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="100.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="7.000, 2.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.502, 0.427, 0.427" /> <key time="1.000" value="0.502, 0.427, 0.427" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.500" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_battleground_env_fire" guid="{1FB87CA6-DADE-4A5C-99ED-364603C6FB95}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.250, 0.250, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.843, 0.730" /> <key time="0.800" value="0.284, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.039" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.200, 0.150" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.789" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.005" bias="0.005"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.250, 0.000" /> <parameter name="gravity" value="4.000, 0.000, 3.400" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.586, 0.625, 0.673" /> <key time="0.900" value="0.177, 0.170, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="0.800" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_1" guid="{E41F4C28-38A5-4869-A6FD-FAB06B695915}" sound_code="event:/mission/ambient/detail/fire/fire_big"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.200" tangent="0.021, 0.000" /> <key time="1.000" value="0.200" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.470, 0.517, 0.548" /> <key time="0.900" value="0.567, 0.542, 0.542" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_on_wall" guid="{2B39AD24-DD9A-4DDD-A565-5BB697515B88}" sound_code="event:/mission/ambient/detail/fire/fire_big"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="6.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.133" tangent="0.021, 0.000" /> <key time="1.000" value="0.133" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.151, 0.167, 0.177" /> <key time="0.900" value="0.167, 0.160, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_small_1" guid="{7C165058-2131-40A9-BE0F-1C7AE2A74358}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.167" tangent="0.021, 0.000" /> <key time="1.000" value="0.167" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.148, 0.092, 0.064" /> <key time="0.800" value="0.208, 0.066, 0.022" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.300, 0.150" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.015"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.750, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="45.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.133, 0.142, 0.154" /> <key time="0.900" value="0.032, 0.030, 0.030" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_blaze_vertical_1" guid="{771FC032-E0CC-4EF1-9BC0-25E9706588E6}" sound_code="event:/mission/ambient/detail/fire/fireplace"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="4.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.650" /> <parameter name="gravity" value="0.000, 0.000, 6.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="18" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.535" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.100" tangent="0.021, 0.000" /> <key time="1.000" value="0.100" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.867, 0.680, 0.334" /> <key time="0.800" value="0.916, 0.280, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 1.000" /> <parameter name="gravity" value="0.000, 0.000, 8.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.201, 0.223, 0.235" /> <key time="0.900" value="0.212, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_bug_fly_1" guid="{1FAAC7D9-9099-4284-AC6A-71240B04F0B4}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="10.000, 5.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, -0.245" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.368" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="8.000" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.010" /> <parameter name="emit_velocity_y" base="0.000" bias="0.010" /> <parameter name="emit_velocity_z" base="-0.900" bias="0.010" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="add_mod_test" /> <parameter name="sample_mesh" value="prt_mesh_rose_a" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.500, 0.500, 0.500" /> <key time="1.000" value="0.500, 0.500, 0.500" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_default_coll" guid="{23D33025-05E3-43FC-BCD2-DFC12BA6CB4D}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.167" tangent="0.021, 0.000" /> <key time="1.000" value="0.167" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.632, 0.379" /> <key time="1.000" value="1.000, 0.805, 0.592" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.940" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.400" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="emit_velocity_x" base="10.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="40.107" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.078, 0.074, 0.070" /> <key time="0.900" value="0.062, 0.058, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.688" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="3437.747" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.223, 0.223" /> <key time="1.000" value="0.205, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.500" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="4.280"> <keys> <key time="0.000" value="0.467" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.133, 0.104, 0.082" /> <key time="0.900" value="0.139, 0.111, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="10.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="3.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="10.000" bias="20.000" /> <parameter name="emit_velocity_y" base="0.000" bias="20.000" /> <parameter name="emit_velocity_z" base="5.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.470, 0.072, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_default_coll_small" guid="{E7A57F59-D0C6-470B-B7E3-A11EBBC5EBAB}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.167" tangent="0.021, 0.000" /> <key time="1.000" value="0.167" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.632, 0.379" /> <key time="1.000" value="1.000, 0.805, 0.592" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.940" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.400" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="emit_velocity_x" base="10.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="40.107" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.078, 0.074, 0.070" /> <key time="0.900" value="0.062, 0.058, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.688" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="3437.747" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.223, 0.223" /> <key time="1.000" value="0.205, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.500" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="4.280"> <keys> <key time="0.000" value="0.467" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.133, 0.104, 0.082" /> <key time="0.900" value="0.139, 0.111, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="10.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="3.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="10.000" bias="20.000" /> <parameter name="emit_velocity_y" base="0.000" bias="20.000" /> <parameter name="emit_velocity_z" base="5.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.470, 0.072, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_stone_coll" guid="{D0EE6590-CE7D-48C9-B43A-28C7E8CF0262}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="4.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="3.100"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.484" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.442, 0.334, 0.280" /> <key time="1.000" value="0.708, 0.437, 0.311" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="6.100" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.900" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="12.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_stone_coll_small" guid="{595DAB47-B9C0-4949-8574-8D585AF5BE47}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.700" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="3.100"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.484" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.442, 0.334, 0.280" /> <key time="1.000" value="0.708, 0.437, 0.311" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.400" bias="0.900" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="oil" _index_="6"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.650" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="4.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -8.820" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="1145.916" /> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_water_coll" guid="{1CE43C26-BD22-4E63-ADBF-487CF47225A3}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.750" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.300" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="7.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="2.000" bias="2.000"> <curve name="particle_life" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.821" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.592, 0.659, 0.646" /> <key time="0.900" value="0.843, 0.883, 0.883" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.600" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.750" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.797, 0.859, 0.875" /> <key time="0.900" value="0.851, 0.916, 0.908" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.800" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="water_splash" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="36" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="6.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_water_coll_small" guid="{E5BA64E0-0F09-4C49-828F-BA02B643E8CC}"> <emitters> <emitter name="small_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.400" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="2.192"> <keys> <key time="0.000" value="0.684" tangent="0.014, 0.000" /> <key time="0.069" value="0.684" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.442, 0.586, 0.659" /> <key time="0.900" value="0.730, 0.851, 0.883" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="1.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -18.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.600" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="7.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="2.900"> <keys> <key time="0.000" value="0.345" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.789, 0.875" /> <key time="0.900" value="0.916, 0.899, 0.899" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="water_splash" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="8.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="36" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="6.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_wood_coll" guid="{1B143462-4253-49CE-BE0F-F0FAC0F0B2B3}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="4.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="3.100"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.484" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.442, 0.334, 0.280" /> <key time="1.000" value="0.708, 0.437, 0.311" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="6.100" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.900" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="12.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_projectile_wood_coll_small" guid="{516C0A10-37F4-44C2-8876-854904530C03}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.632, 0.379" /> <key time="1.000" value="1.000, 0.805, 0.592" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.400" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="40.107" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.740" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.255, 0.243" /> <key time="0.900" value="0.251, 0.235, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_wood_chips" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="0.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5729.578" /> <parameter name="particle_size" base="25.000" bias="25.000"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="planks" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.300" /> <parameter name="emission_rate" base="0.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="4.280"> <keys> <key time="0.000" value="0.467" tangent="0.193, 0.000" /> <key time="1.000" value="1.000" tangent="0.193, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.212, 0.205, 0.194" /> <key time="0.900" value="0.208, 0.205, 0.205" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="1.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="7.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="4.000" bias="15.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.470, 0.072, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_burning_woods_parts" guid="{0D38797D-D3A3-43E5-B4AB-9D8F0514FA5B}"> <emitters> <emitter name="small_wood_chips" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5729.578" /> <parameter name="particle_size" base="25.000" bias="25.000"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="planks" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_campfire" guid="{8FF7EAC0-8E45-42FB-9FF1-5B1D89CCB644}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.450, 0.150, 0.000" /> <parameter name="gravity" value="5.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.000" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.667" tangent="0.014, 0.000" /> <key time="0.069" value="0.667" tangent="0.062, 0.000" /> <key time="0.690" value="1.000" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.984, 0.800, 0.498" /> <key time="0.800" value="0.902, 0.459, 0.459" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_campfire_sparks" guid="{76E44C8E-5632-4AA0-B76C-FF3D67CF26BD}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.835, 0.443, 0.243" /> <key time="0.600" value="0.310, 0.125, 0.078" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_cooking_smoke" guid="{06657551-CC77-419E-ADBE-2B9E31439F0B}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.000" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.200" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.217" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.800, 0.800, 0.850" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.200" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dummy_smoke" guid="{CBE04CFE-D8D8-4E1E-88AF-C66DE648D95D}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="gravity" value="0.000, 0.000, -0.490" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.350" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.350" bias="0.350"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.715, 0.530" /> <key time="1.000" value="0.805, 0.715, 0.530" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.502" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dummy_straw" guid="{1A8C8F0A-B190-4737-A8E2-E1FE3F8BDFE1}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.500" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="3, 3" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.450" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.399" tangent="0.200, 0.000" /> <key time="1.000" value="0.998" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_straw_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env" guid="{9A4271D6-717B-4624-B5B9-CDC4D765861F}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="70.000, 70.000, 3.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="10.000" bias="0.000" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="11.459" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.600" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.659, 0.592, 0.560" /> <key time="0.800" value="0.354, 0.293, 0.251" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.157" /> <key time="0.800" value="0.157" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env_forest" guid="{7EF77732-A238-44F3-820C-D11C26C832E2}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="300.000, 150.000, 10.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="20.000" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5.730" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="37.500"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.800" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.639, 0.797, 1.000" /> <key time="0.900" value="0.659, 0.867, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.900" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_dust_env_siege" guid="{3CF3C2EA-3E46-4BEE-9DA4-F45C2FEFD521}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="150.000, 200.000, 10.000" /> <parameter name="gravity" value="1.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="20.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5.730" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.800" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.639, 0.797, 1.000" /> <key time="0.900" value="0.659, 0.867, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.051" /> <key time="0.900" value="0.051" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_env_snow_dust" guid="{A3D131CB-702D-4726-80DE-A848ABB27444}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.960" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.619" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="80.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.153" /> <key time="1.000" value="0.035" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_fire_smoke_env_point" guid="{E33599B3-AFD9-4270-BC64-EC1EE58DB871}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.250, 0.250, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.843, 0.730" /> <key time="0.800" value="0.284, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.039" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.200, 0.150" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.789" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.005" bias="0.005"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.250, 0.000" /> <parameter name="gravity" value="1.000, 0.000, 1.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.200" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.586, 0.625, 0.673" /> <key time="0.900" value="0.177, 0.170, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="0.800" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_fire_smoke_env_square" guid="{1F06679E-60EF-4104-8135-B56B3D3A8246}" sound_code="event:/mission/ambient/detail/fire/fire_big"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.500, 0.950, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.000" tangent="0.021, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.843, 0.730" /> <key time="0.800" value="0.284, 0.053, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 0.150" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.005" bias="0.005"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 1.000, 0.000" /> <parameter name="gravity" value="1.000, 0.000, 1.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="20.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.600" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.586, 0.625, 0.673" /> <key time="0.900" value="0.177, 0.170, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.588" /> <key time="0.800" value="0.353" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_fire_vertical" guid="{A6E5F56B-D5C6-4279-83A3-5CC9F0A29629}" sound_code="event:/mission/ambient/detail/fire/fire_big"> <emitters> <emitter name="flames" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="6.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.133" tangent="0.021, 0.000" /> <key time="1.000" value="0.133" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.517, 0.334, 0.227" /> <key time="0.800" value="0.908, 0.194, 0.040" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.762" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="6.100" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.782, 0.701" /> <key time="0.900" value="0.235, 0.078, 0.053" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.500, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.151, 0.167, 0.177" /> <key time="0.900" value="0.167, 0.160, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.314" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_flue_smoke_tall" guid="{2FDDC1BD-8F5F-4A53-9498-E0B5EBFDF329}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.550" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="1.500" bias="0.100" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="3.500"> <keys> <key time="0.000" value="0.286" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="add_mod_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.298, 0.298, 0.298" /> <key time="1.000" value="0.098, 0.098, 0.098" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.350" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_food_steam" guid="{3BFE6483-B8E2-471B-8964-FDF64899E412}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.100" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.400" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_steam_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="0.100, 0.100, 0.100" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.100" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballista_destruction" guid="{3F9070A9-2BE4-445B-BEB4-ED9D1B6B9B67}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -7.840" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" default="1.000" curve_multiplier="2.539"> <keys> <key time="0.000" value="0.394" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.325, 0.293" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="4.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.251, 0.227, 0.216" /> <key time="0.900" value="0.205, 0.177, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.020" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballista_water_coll" guid="{E64641FD-FFB4-47F1-9ED6-9E28A8AAB8BA}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.083" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.957, 0.957, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.991, 0.991" /> <key time="1.000" value="0.374, 0.369, 0.364" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.859, 0.957, 0.957" /> <key time="0.900" value="0.891, 1.000, 0.983" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" default="1.000" curve_multiplier="7.273"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.078" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballista_weapon_destroy" guid="{66D72C7F-6F28-428C-871F-3B125CF57000}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.573" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" default="1.000" curve_multiplier="2.539"> <keys> <key time="0.000" value="0.394" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.325, 0.293" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="6.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_default_coll" guid="{4B33C3F8-FC17-4642-9894-9DFC5D33C89C}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.789, 0.687, 0.560" /> <key time="1.000" value="0.302, 0.263, 0.212" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="36.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.200" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.302, 0.263, 0.212" /> <key time="0.900" value="0.298, 0.263, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.784" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="4.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.110" bias="0.110"> <curve name="particle_life" default="1.000" curve_multiplier="0.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.302, 0.263, 0.212" /> <key time="1.000" value="0.043, 0.030, 0.027" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_grass_coll" guid="{7AE4C276-ED87-4D91-B256-7023FC4DBFC0}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -13.720" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="8.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.109, 0.080, 0.068" /> <key time="1.000" value="0.259, 0.198, 0.160" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.164, 0.142, 0.122" /> <key time="0.800" value="0.177, 0.130, 0.096" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.471" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -14.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="8.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.666" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_grass" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.949, 1.000, 0.687" /> <key time="0.900" value="0.745, 0.619, 0.573" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.014, 0.000" /> <key time="0.069" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.177, 0.148, 0.130" /> <key time="0.900" value="0.223, 0.170, 0.142" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_metal_coll" guid="{64716F0F-9825-436D-9257-EFB81887E6E5}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="150.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.184, 0.027" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.157"> <keys> <key time="0.000" value="0.318" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_mud_coll" guid="{C92BFD5E-49F5-4175-9C75-FFC536F944CC}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -7.840" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.350" bias="0.350"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.100" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_sand_coll" guid="{D173BDE6-50C0-4017-9799-AA5BB558ABC6}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.694, 0.554" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.243, 0.208, 0.167" /> <key time="0.900" value="0.243, 0.208, 0.167" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_stone_coll" guid="{B83D8B97-D8CB-416C-B7BA-09FD0238E977}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.872" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="25.000" /> <parameter name="emit_velocity_z" base="0.000" bias="25.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.030"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.800" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="28.648" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.187" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.311, 0.280" /> <key time="0.800" value="0.415, 0.364, 0.330" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.050" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_ballistamissile_wood_coll" guid="{19D57A03-539A-45F9-B9BD-16A5A6270DCA}"> <emitters> <emitter name="big_woods" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -7.840" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.100" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.400" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.550" bias="0.550"> <curve name="particle_life" default="1.000" curve_multiplier="2.539"> <keys> <key time="0.000" value="0.394" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.354, 0.325, 0.293" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="4.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.060" bias="0.060"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.995" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.567, 0.567, 0.567" /> <key time="1.000" value="0.694, 0.694, 0.694" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_batteringram_destruction" guid="{9D0A465A-2CEF-4F77-A40A-6F9DFB086321}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="plank_stake_a" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.730, 0.632, 0.573" /> <key time="1.000" value="0.289, 0.255, 0.212" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.014, 0.000" /> <key time="0.069" value="0.375" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.164, 0.145, 0.122" /> <key time="0.800" value="0.173, 0.148, 0.119" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsplinter_a_soft" /> <parameter name="sample_mesh" value="prt_siege_tower_l3_destroyed_small" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.072, 0.062, 0.037" /> <key time="1.000" value="0.062, 0.048, 0.037" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="2.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="3.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.243, 0.205, 0.180" /> <key time="0.900" value="0.267, 0.205, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_batteringram_door_hit" guid="{9AFCDA69-608A-4849-9988-6F62DAD76AC1}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 0.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="planks" /> <parameter name="sample_mesh" value="prt_wood_parts2" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.646, 0.646, 0.646" /> <key time="1.000" value="0.599, 0.599, 0.599" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.400" tangent="0.014, 0.000" /> <key time="0.069" value="0.400" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.267, 0.235, 0.198" /> <key time="0.800" value="0.180, 0.157, 0.157" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.646, 0.646, 0.646" /> <key time="1.000" value="0.599, 0.599, 0.599" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.000, 0.200" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.500" tangent="0.014, 0.000" /> <key time="0.069" value="0.500" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.190, 0.160, 0.139" /> <key time="0.900" value="0.247, 0.187, 0.157" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_1" guid="{A64047CD-6C8F-4BAA-923A-B08325CF70B5}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="8.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.500" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="2.000" bias="0.400" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.392" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_2" guid="{8DEC8395-1936-44AD-B2E1-7710B9E61E2E}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.509, 0.250" /> <parameter name="quad_bias" value="-0.478, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.713" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.100"> <keys> <key time="0.000" value="0.273" tangent="0.014, 0.000" /> <key time="0.069" value="0.273" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="12.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.700" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="0.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="17.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.550" bias="0.150" /> <parameter name="emit_velocity_y" base="0.000" bias="0.250" /> <parameter name="emit_velocity_z" base="0.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.000" tangent="0.014, 0.000" /> <key time="0.069" value="0.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.111, 0.000, 0.000" /> <key time="0.600" value="0.101, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.600" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_3" guid="{A4929DD1-F806-4943-BA8F-FFFF0EC3EBD9}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.476, 0.250" /> <parameter name="quad_bias" value="0.451, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.713" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.000" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="emit_velocity_x" base="-0.500" bias="-0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.900" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="1.100"> <keys> <key time="0.000" value="0.273" tangent="0.014, 0.000" /> <key time="0.069" value="0.273" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="12.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.100" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="-0.700" bias="-0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.700" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="17.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="-1.000" bias="0.200" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="0.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.111, 0.000, 0.000" /> <key time="0.600" value="0.055, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.600" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_blood_4" guid="{8593EF07-7C1E-43BC-8904-EFB978F52674}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.350" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.480, 0.250" /> <parameter name="quad_bias" value="0.450, 0.000" /> <parameter name="texture_sprite_count" value="4, 8" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="1.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.541" tangent="0.550, 0.055" /> <key time="1.000" value="1.000" tangent="0.325, 0.810" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.700" bias="0.300" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="9.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000"> <curve name="emitter_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="-0.011" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="emitter_life" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.057" tangent="0.069, 0.000" /> <key time="0.655" value="0.764" tangent="0.069, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" default="1.000" curve_multiplier="1.100"> <keys> <key time="0.000" value="0.273" tangent="0.014, 0.000" /> <key time="0.069" value="0.273" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="12.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="75.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.620" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.300" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="180.000"> <curve name="emitter_life" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="1.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="particle_size" base="0.100" bias="0.150"> <curve name="emitter_life" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.000" tangent="0.062, 0.000" /> <key time="0.310" value="0.792" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> <curve name="particle_life" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="0.000" tangent="0.062, 0.000" /> <key time="0.310" value="0.843" tangent="0.062, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="blood_dust" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="17.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.200" /> <parameter name="emit_velocity_z" base="1.000" bias="0.250" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.243, 0.000, 0.000" /> <key time="0.600" value="0.051, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.600" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_default_coll" guid="{2C8D3681-0949-4494-B2EB-0471D4DA2767}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="particle_size" base="0.600" bias="0.600"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.033" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="0.900" value="0.599, 0.500, 0.399" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="10.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.600" tangent="0.014, 0.000" /> <key time="0.069" value="0.600" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.267, 0.231, 0.194" /> <key time="0.900" value="0.267, 0.231, 0.194" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.875"> <keys> <key time="0.000" value="0.857" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.421, 0.298, 0.255" /> <key time="1.000" value="0.128, 0.114, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="1.000" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="6.115"> <keys> <key time="0.000" value="0.245" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.267, 0.231, 0.194" /> <key time="0.900" value="0.198, 0.157, 0.122" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="10.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.055, 0.037, 0.028" /> <key time="1.000" value="0.024, 0.019, 0.015" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_grass_coll" guid="{B675B470-01A9-46D8-92E1-85BDC1897018}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -13.720" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="7.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.111, 0.076, 0.048" /> <key time="1.000" value="0.139, 0.104, 0.064" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="6.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.164, 0.142, 0.122" /> <key time="0.800" value="0.177, 0.130, 0.096" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.471" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="8.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="1718.873" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_grass" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.949, 1.000, 0.687" /> <key time="0.900" value="0.745, 0.619, 0.573" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="6.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.014, 0.000" /> <key time="0.069" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.177, 0.148, 0.130" /> <key time="0.900" value="0.223, 0.170, 0.142" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_mud_coll" guid="{54CF7E40-570D-4EF6-BECA-4B89819FC35E}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="2.500"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.243, 0.208, 0.167" /> <key time="0.900" value="0.243, 0.208, 0.167" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="3.808"> <keys> <key time="0.000" value="0.394" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.062, 0.053, 0.045" /> <key time="0.900" value="0.080, 0.064, 0.049" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.588" /> <key time="0.900" value="0.235" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_stone_coll" guid="{E8FC5ABA-28E7-4513-B5CB-D7FDF32F4D16}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="add_mod_test" /> <parameter name="sample_mesh" value="cave_rock_small_c" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="0.900" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="20.000" bias="20.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="3.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="3.947"> <keys> <key time="0.000" value="0.760" tangent="0.014, 0.000" /> <key time="0.069" value="0.760" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.632, 0.605, 0.573" /> <key time="0.900" value="0.339, 0.289, 0.216" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_rocks" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="0.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.805, 0.805, 0.805" /> <key time="1.000" value="0.805, 0.715, 0.530" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="25.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="8.039"> <keys> <key time="0.000" value="0.187" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.415, 0.394, 0.339" /> <key time="0.900" value="0.354, 0.325, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.900" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.136, 0.136, 0.136" /> <key time="1.000" value="0.136, 0.136, 0.136" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_boulder_wood_coll" guid="{42341701-D4F4-4213-AF9C-8DD7BFA40777}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.535" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.150"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.639, 0.448" /> <key time="1.000" value="0.723, 0.639, 0.448" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.500" /> <parameter name="gravity" value="0.000, 0.000, -1.960" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="8.000" bias="6.000" /> <parameter name="emit_velocity_y" base="0.000" bias="6.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.701, 0.599" /> <key time="0.800" value="1.000, 0.875, 0.875" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.471" /> <key time="0.800" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -14.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.400" bias="0.200" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="4.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.646, 0.646, 0.646" /> <key time="1.000" value="0.599, 0.599, 0.599" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.040" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="6.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="0.333" tangent="0.014, 0.000" /> <key time="0.069" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.612, 0.511, 0.448" /> <key time="0.900" value="0.812, 0.619, 0.517" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="0.118" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_agent" guid="{42E394C5-21D5-409B-872C-DB082E417FE6}" sound_code="event:/mission/ambient/detail/fire/fire_small"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.900"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.111" tangent="0.062, 0.000" /> <key time="1.000" value="0.111" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.554, 0.379" /> <key time="0.800" value="0.399, 0.247, 0.173" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.652, 0.465" /> <key time="0.900" value="0.019, 0.001, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="55.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="0.400" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.167" tangent="0.062, 0.000" /> <key time="1.000" value="0.167" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="1.000, 0.482, 0.157" /> <key time="0.800" value="0.099, 0.033, 0.011" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.300" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.417" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.078, 0.085, 0.092" /> <key time="0.900" value="0.001, 0.001, 0.001" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_boulder_coll" guid="{08C1AD31-C890-488F-B919-DCB239FEA495}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.700" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="3.100"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.484" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.828, 0.625, 0.523" /> <key time="1.000" value="0.302, 0.017, 0.017" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.400" bias="0.900" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="7.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="4.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="3.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="oil" _index_="6"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.650" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="3.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -8.820" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.535" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="10.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="1145.916" /> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" default="1.000" curve_multiplier="0.350"> <keys> <key time="0.000" value="0.429" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_blood_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.099, 0.078, 0.038" /> <key time="0.900" value="0.045, 0.037, 0.021" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_jar_trail" guid="{57D25EFB-B96D-4C69-A3D6-D02D1EC5F9A9}"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.150" bias="0.050" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.150" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.050" tangent="0.062, 0.000" /> <key time="1.000" value="0.050" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.737, 0.592, 0.453" /> <key time="0.800" value="0.548, 0.114, 0.078" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="15.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.100, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="1.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.010" bias="0.010"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.774, 0.632" /> <key time="0.900" value="1.000, 0.223, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.300" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.700" bias="0.400" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="1.219"> <keys> <key time="0.000" value="0.615" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.307, 0.320, 0.349" /> <key time="0.700" value="0.394, 0.384, 0.384" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_burning_projectile_stone_coll" guid="{7F990F26-3F62-40B8-8968-A4A4C0C87B32}"> <emitters> <emitter name="explosion" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 17.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.300" bias="0.600" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="10.000" /> <parameter name="emit_velocity_z" base="5.000" bias="10.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="exp_fire_test" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.442, 0.334, 0.280" /> <key time="1.000" value="0.708, 0.437, 0.311" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="26.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.400" bias="0.900" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="1.300" bias="1.300"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.500" tangent="0.021, 0.000" /> <key time="1.000" value="0.500" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.109, 0.104, 0.099" /> <key time="0.900" value="0.109, 0.101, 0.094" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.050" value="1.000" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="upper_flames" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.300" bias="0.300" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="6.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="10.000" bias="6.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="1.000" tangent="0.034, 0.000" /> <key time="0.138" value="1.000" tangent="0.062, 0.000" /> <key time="0.690" value="0.000" tangent="0.062, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.723, 0.448, 0.267" /> <key time="0.900" value="0.421, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.600" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_flames" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.500" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="10.000" bias="8.000" /> <parameter name="emit_velocity_y" base="0.000" bias="8.000" /> <parameter name="emit_velocity_z" base="0.000" bias="8.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.797, 0.666, 0.530" /> <key time="0.900" value="0.289, 0.220, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="4"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="7.000" bias="7.000" /> <parameter name="emit_velocity_y" base="0.000" bias="7.000" /> <parameter name="emit_velocity_z" base="4.000" bias="7.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.223, 0.119" /> <key time="1.000" value="0.151, 0.022, 0.006" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="5"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -4.900" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="1.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="4010.705" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="15.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="empire_street_pottery_01" /> <parameter name="sample_mesh" value="prt_pot_pile" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_cam_dust" guid="{E6B24AF3-65F8-4C0F-B7DC-BF121CB2FEA3}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="50.000, 50.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="10.000" bias="2.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="5.730" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.750" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.078" /> <key time="0.900" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_empty_particle" guid="{4F50F4BC-DFB1-4C23-ACB1-78CE7CD3799D}" /> <effect name="psys_game_hoof_dust" guid="{BD1A4918-6D3C-4987-B86C-92BF24426DD2}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.500" /> <parameter name="emit_velocity_y" base="0.000" bias="0.500" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.350" bias="0.350"> <curve name="particle_life" default="1.000" curve_multiplier="5.050"> <keys> <key time="0.000" value="0.020" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.797, 0.694" /> <key time="1.000" value="1.000, 0.916, 0.836" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.392" /> <key time="0.700" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="-0.300, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="4.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.990" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.599, 0.530, 0.482" /> <key time="1.000" value="0.599, 0.517, 0.476" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_mud" guid="{FC543EF9-57A1-451A-833D-F092437508CD}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.224, 0.224" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.200"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_rain_mud_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.700, 0.600, 0.400" /> <key time="1.000" value="0.700, 0.600, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_hoof_dust_snow" guid="{36B69094-B860-4DF8-82A2-42FEC1F6B35A}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 1.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.701" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="6.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="1.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="5.700"> <keys> <key time="0.000" value="0.702" tangent="0.097, 0.000" /> <key time="0.483" value="0.702" tangent="0.103, 0.000" /> <key time="1.000" value="1.000" tangent="0.103, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="add_mod_test" /> <parameter name="sample_mesh" value="prt_mesh_snow_dust_1" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_infantry_water_coll" guid="{15FF449B-BF9C-4FE6-9FAE-7C002D4234B5}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -12.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="waterfall_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.983, 0.820, 0.715" /> <key time="1.000" value="0.389, 0.284, 0.184" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.600" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.730, 0.536, 0.344" /> <key time="0.900" value="0.573, 0.421, 0.272" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.494, 0.316" /> <key time="0.900" value="0.632, 0.465, 0.298" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="0.900" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" default="1.000" curve_multiplier="10.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.843, 0.599, 0.394" /> <key time="0.900" value="0.442, 0.298, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.996" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_merlon_destruction" guid="{4395A216-E60E-47CC-9643-4173C0838F40}"> <emitters> <emitter name="rocks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.500" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -7.840" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="343.775" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="add_mod_test" /> <parameter name="sample_mesh" value="cave_rock_small_c" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="0.900" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.200" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="5.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="5.000" bias="15.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.500" bias="1.500"> <curve name="particle_life" default="1.000" curve_multiplier="3.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.186, 0.000" /> <key time="1.000" value="0.684" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.812, 0.782, 0.737" /> <key time="0.900" value="0.605, 0.580, 0.560" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="big_dust" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="1.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="15.000" bias="15.000" /> <parameter name="emit_velocity_y" base="0.000" bias="15.000" /> <parameter name="emit_velocity_z" base="10.000" bias="20.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="2.500" bias="2.500"> <curve name="particle_life" default="1.000" curve_multiplier="3.423"> <keys> <key time="0.000" value="0.438" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_3" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.659, 0.652" /> <key time="0.900" value="0.646, 0.632, 0.625" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="impact_rocks" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -6.860" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.100" bias="0.600" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="3.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.500" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.399, 0.399, 0.399" /> <key time="1.000" value="0.325, 0.325, 0.325" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_metal_metal_coll" guid="{F987E1E5-8FB3-4278-811D-0858F5F79795}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="150.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.184, 0.027" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_metal_stone_coll" guid="{FA1F7F7A-55C3-47A8-B515-D475F35D488D}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.774, 0.673" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.402"> <keys> <key time="0.000" value="0.124" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.706" /> <key time="0.700" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_metal_wood_coll" guid="{3ECD3230-451C-4308-819F-736765D7EEEB}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.450" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.014, 0.000" /> <key time="0.069" value="0.990" tangent="0.186, 0.000" /> <key time="1.000" value="0.990" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.286"> <keys> <key time="0.000" value="0.875" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.666, 0.680, 0.694" /> <key time="0.900" value="0.859, 0.812, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.275" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_default_coll" guid="{3BF2DA95-1D78-46F5-8989-C92E2A35C893}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="40.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.200" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.320, 0.284, 0.263" /> <key time="0.900" value="0.307, 0.255, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.350" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.667" tangent="0.014, 0.000" /> <key time="0.069" value="0.667" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.325, 0.272, 0.243" /> <key time="0.900" value="0.235, 0.201, 0.177" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.784" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_flame" guid="{2A43F123-DE97-4DED-BD04-57C06574AE09}"> <emitters> <emitter name="moving_flame" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="100.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.150" bias="0.050" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.300" /> <parameter name="emit_velocity_y" base="0.000" bias="0.300" /> <parameter name="emit_velocity_z" base="0.300" bias="0.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.055"> <keys> <key time="0.000" value="0.999" tangent="0.041, 0.000" /> <key time="0.759" value="0.091" tangent="0.041, 0.000" /> <key time="1.000" value="0.091" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="1.000, 0.875, 0.730" /> <key time="0.800" value="0.957, 0.843, 0.836" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="60.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.612" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.875, 0.580" /> <key time="0.900" value="1.000, 0.875, 0.687" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.696"> <keys> <key time="0.000" value="0.216" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.339, 0.364, 0.389" /> <key time="0.900" value="0.089, 0.085, 0.085" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="static_flame" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="40.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="22.918" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.014, 0.000" /> <key time="0.069" value="0.999" tangent="0.186, 0.000" /> <key time="1.000" value="0.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.984, 0.800, 0.498" /> <key time="1.000" value="0.902, 0.459, 0.459" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="moving_smoke" _index_="4"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.100" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="4" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.600" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.100" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.022, 0.023, 0.025" /> <key time="0.800" value="0.032, 0.030, 0.030" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.700" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_metal_coll" guid="{74A5B577-C198-4243-926B-FC4F099C1877}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="150.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.995" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.184, 0.027" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.157"> <keys> <key time="0.000" value="0.318" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_mud_coll" guid="{A6F68F27-CE78-47C8-9720-7150E428524A}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.100" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.325, 0.289, 0.263" /> <key time="0.900" value="0.354, 0.298, 0.255" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.850"> <keys> <key time="0.000" value="0.412" tangent="0.014, 0.000" /> <key time="0.069" value="0.412" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.364, 0.243, 0.187" /> <key time="0.900" value="0.267, 0.180, 0.139" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_sand_coll" guid="{53080789-783F-4152-87D4-1B7B870723A4}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.100" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_default_dirt" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.745, 0.639, 0.511" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.500" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.500" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.350" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="1.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.233" tangent="0.014, 0.000" /> <key time="0.069" value="0.233" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.745, 0.639, 0.511" /> <key time="0.900" value="0.745, 0.639, 0.511" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_stone_coll" guid="{5771A0A1-1FEF-45B6-B8F6-E971672ADF53}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="50.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.200" bias="0.000" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.005" bias="0.005"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.184, 0.027" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.157"> <keys> <key time="0.000" value="0.318" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.196" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_trail" guid="{0894FBAD-7581-48D4-8216-9ADD90EA27C7}"> <emitters> <emitter name="moving_smoke" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="scale_with_emitter_velocity_coef" value="1.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.050" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.050" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.050" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.600" tangent="0.021, 0.000" /> <key time="1.000" value="0.600" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_trail" /> <parameter name="sample_mesh" value="barrier_sphere" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.033, 0.024, 0.018" /> <key time="0.800" value="0.030, 0.023, 0.018" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.294" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_water_coll" guid="{0325A4D7-E7AD-46EA-B784-06E053075971}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.516" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.300"> <keys> <key time="0.000" value="0.083" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.369, 0.243, 0.164" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.764" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.750"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.659, 0.523" /> <key time="1.000" value="0.567, 0.415, 0.267" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.100" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.859, 0.957, 0.957" /> <key time="0.900" value="0.891, 1.000, 0.983" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" default="1.000" curve_multiplier="4.546"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.805, 0.592, 0.379" /> <key time="0.900" value="0.612, 0.453, 0.289" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.996" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_missile_wood_coll" guid="{B2782B46-2BE9-427C-A4F3-14B72A07411E}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.500" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.450" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.014, 0.000" /> <key time="0.069" value="0.990" tangent="0.186, 0.000" /> <key time="1.000" value="0.990" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -0.900" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.841" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.300" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.243"> <keys> <key time="0.000" value="0.412" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.666, 0.680, 0.694" /> <key time="0.900" value="0.859, 0.812, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_rain" guid="{E9D1CF55-C047-4706-BDFB-2A1ED7D58A88}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="6.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="10.000, 10.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -14.700" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.000" /> <parameter name="emission_rate" base="999.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="-1.500" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.020"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.998" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_drop" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.924, 0.949, 1.000" /> <key time="1.000" value="0.828, 0.899, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_rain_close" guid="{16C677A1-F25B-4A0B-8156-2795713FA999}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="20.000, 10.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="1.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.450" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.000" /> <parameter name="emission_rate" base="21.949" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="-1.500" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.250"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.800" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_drops" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.924, 0.949, 1.000" /> <key time="1.000" value="0.828, 0.899, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_rain_splash" guid="{79B4CEBD-4527-40A2-B1CF-5244A412BC99}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="10.000, 10.000, 0.000" /> <parameter name="gravity" value="-0.400, 0.000, -19.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.000" /> <parameter name="emission_rate" base="1000.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="3.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.167" tangent="0.097, 0.000" /> <key time="0.483" value="1.000" tangent="0.097, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="add_mod_test" /> <parameter name="sample_mesh" value="rain_drop_splash" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="0.392" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_siege_tower_destruction" guid="{B562DDFE-2DDF-4B99-89DC-E4BC08111285}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 5.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.200" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.000" bias="4.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="plank_stake_a" /> <parameter name="sample_mesh" value="prt_siege_tower_l3_destroyed_big" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.730, 0.632, 0.573" /> <key time="1.000" value="0.289, 0.255, 0.212" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 6.000" /> <parameter name="gravity" value="0.000, 0.000, -0.980" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.688" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.654" bias="0.000" /> <parameter name="particle_life" base="4.000" bias="0.700" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.400" bias="0.400"> <curve name="particle_life" default="1.000" curve_multiplier="4.000"> <keys> <key time="0.000" value="0.375" tangent="0.014, 0.000" /> <key time="0.069" value="0.375" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.164, 0.145, 0.122" /> <key time="0.800" value="0.173, 0.148, 0.119" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="3.000, 3.000, 5.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="50.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="plank_stake_a" /> <parameter name="sample_mesh" value="prt_siege_tower_l3_destroyed_small" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.072, 0.062, 0.038" /> <key time="1.000" value="0.062, 0.048, 0.037" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="2.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.000, 2.000, 5.000" /> <parameter name="gravity" value="0.000, 0.000, -0.130" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.713" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="5.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="3.500"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.243, 0.205, 0.180" /> <key time="0.900" value="0.267, 0.205, 0.170" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_snow" guid="{AA5B46CC-3A13-4518-9E5F-702785A1F819}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="2.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="10.000, 10.000, 0.500" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.000" /> <parameter name="emission_rate" base="200.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="-1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.025"> <keys> <key time="0.000" value="0.998" tangent="0.200, 0.000" /> <key time="1.000" value="0.998" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_snow_fall_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_sparkle_a" guid="{BE4755E2-D9AD-4916-9875-4553735CEBB6}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.500" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_sparkle_b" guid="{DECDDAF9-14D7-4C29-98EE-6263A36DF1D2}"> <emitters> <emitter name="sparks" _index_="0"> <flags> <flag name="emit_while_moving" value="true" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="100.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.799" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="0.300" bias="0.100" /> <parameter name="emission_rate" base="50.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.974, 0.966" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_default_coll" guid="{F864E3C5-7160-4F52-9F2F-6CACECC62067}"> <emitters> <emitter name="mud" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="40.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="96.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.300" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.200" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.320, 0.284, 0.263" /> <key time="0.900" value="0.307, 0.255, 0.227" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="small_dust" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="32.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="1.350" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.250" bias="0.250"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.667" tangent="0.014, 0.000" /> <key time="0.069" value="0.667" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.325, 0.272, 0.243" /> <key time="0.900" value="0.235, 0.201, 0.177" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.784" /> <key time="0.800" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_dust_a" guid="{9486451D-D006-465F-8E7C-B8A88CE1856F}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.310"> <keys> <key time="0.000" value="0.806" tangent="0.076, 0.000" /> <key time="0.345" value="0.806" tangent="0.124, 0.000" /> <key time="1.000" value="1.000" tangent="0.124, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.700" value="0.059" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_gravel" guid="{5FB67E6B-EBA8-46D8-93F4-884FFA81CA25}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.490" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.100" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.075"> <keys> <key time="0.000" value="0.133" tangent="0.200, 0.000" /> <key time="1.000" value="0.999" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_stone_gravel" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.220, 0.220, 0.220" /> <key time="1.000" value="0.220, 0.220, 0.220" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_stone_coll" guid="{C858EC51-1550-4D15-BD25-5AF8EB5C9F82}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.402"> <keys> <key time="0.000" value="0.124" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.706" /> <key time="0.700" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.015"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.997" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsplinter_a_soft" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_water_coll" guid="{6E6A623C-00BA-4046-932F-83E2B43EA980}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.083" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.957, 0.957, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.200" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.991, 0.991" /> <key time="1.000" value="0.374, 0.369, 0.364" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="128.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.100" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="3.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.859, 0.957, 0.957" /> <key time="0.900" value="0.891, 1.000, 0.983" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" default="1.000" curve_multiplier="4.546"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.078" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_stone_wood_coll" guid="{84DE1695-DCEC-44B0-9371-F6BD4A5D1BB6}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="13.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.500" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.402"> <keys> <key time="0.000" value="0.124" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.339, 0.349, 0.354" /> <key time="0.900" value="0.949, 1.000, 0.991" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.706" /> <key time="0.700" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.200" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="3.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.025" bias="0.025"> <curve name="particle_life" default="1.000" curve_multiplier="0.015"> <keys> <key time="0.000" value="0.997" tangent="0.200, 0.000" /> <key time="1.000" value="0.997" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_woodsplinter_a_soft" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.196" /> <key time="0.900" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_1" guid="{552591DE-196F-4B67-92F1-1FCC4579F179}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.400, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.940" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="20.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.200" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.322, 0.475, 0.518" /> <key time="0.500" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.300" value="0.588" /> <key time="0.500" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_2" guid="{C98B9395-6B84-402E-A7A4-EF42A24198D5}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="6, 6" /> <parameter name="texture_sprite_frame_count" value="32" /> <parameter name="texture_sprite_frame_rate" value="40.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="4.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.082, 0.194, 0.235" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_3" guid="{4EEB7826-9E75-4AD8-B499-F693BA15CACE}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.082, 0.194, 0.235" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.700" value="0.784" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="2.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.100" /> <parameter name="gravity" value="0.000, 0.000, -3.600" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="64.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.900" bias="0.100" /> <parameter name="emission_rate" base="2.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="5.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.400"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.700" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="3.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.900" value="0.004" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="3"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.100" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.200" /> <parameter name="emission_rate" base="100.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="5.000" /> <parameter name="emit_velocity_y" base="0.000" bias="5.000" /> <parameter name="emit_velocity_z" base="7.000" bias="5.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="229.183" /> <parameter name="particle_size" base="0.100" bias="0.100"> <curve name="particle_life" default="1.000" curve_multiplier="0.010"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.990" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_splash2" /> <parameter name="sample_mesh" value="generic_particle_3d" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.605, 1.000, 0.991" /> <key time="0.900" value="0.701, 1.000, 0.859" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_water_splash_circular" guid="{A42B699A-59D3-4CDC-A0C9-E03827523B2D}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.000, 1.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="30.000"> <keys> <key time="0.000" value="0.033" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.900" value="0.004" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_wood_dust_a" guid="{42C94E40-4A79-4FC7-AED2-11C1DF17B5D0}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.200" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.300" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="0.500" bias="0.500" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="0.800"> <keys> <key time="0.000" value="0.375" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.666, 0.680, 0.694" /> <key time="0.900" value="0.859, 0.812, 0.737" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.275" /> <key time="0.700" value="0.098" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_game_wood_splinter_a" guid="{D3B9F44D-B45B-4129-B5D1-1D055D79EB3F}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="4, 4" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.500" /> <parameter name="emission_rate" base="15.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.450" /> <parameter name="emit_velocity_y" base="0.000" bias="1.450" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.075"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="0.999" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_wood_splinter" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.600, 0.500, 0.400" /> <key time="1.000" value="0.600, 0.500, 0.400" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_haze_1" guid="{1F1C0482-8804-4D14-8FB5-816B3D55CBBD}"> <emitters> <emitter name="Haze" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="3.000, 0.050, 0.050" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.450" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.200" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="0.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.350" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="57.296" /> <parameter name="particle_size" base="0.350" bias="0.350"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_haze_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.800, 0.700, 0.600" /> <key time="1.000" value="0.800, 0.700, 0.700" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.500" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_ladder_dust_10m" guid="{9E0ED398-5838-4362-B4BD-5F8352F8B0C0}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.000, 2.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_ladder_dust_12m" guid="{5F28A2C6-DD95-4475-97AF-518EB1E312AE}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.000, 4.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_ladder_dust_14m" guid="{7E065698-5DEE-46EC-9FA5-29F9208B53A2}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.100, 0.000, 2.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_missile_flame" guid="{9A457563-4B25-413A-8095-CB5B512CDFB8}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="true" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.050" /> <parameter name="gravity" value="5.000, 0.000, 5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.733" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.200" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.250"> <keys> <key time="0.000" value="1.000" tangent="0.021, 0.000" /> <key time="0.897" value="0.200" tangent="0.021, 0.000" /> <key time="1.000" value="0.200" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.984, 0.800, 0.498" /> <key time="0.800" value="0.902, 0.459, 0.459" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_rain_dust" guid="{9006A426-8B27-461D-8A0E-9637982A5C32}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="25.000, 10.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -6.860" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.300" value="0.828, 0.932, 1.000" /> <key time="1.000" value="0.828, 0.899, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.275" /> <key time="1.000" value="0.078" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_sea_foam_a" guid="{6B0432A0-93DD-4EA5-B4E8-37D76A4F8337}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="10.000, 1.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.550" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="1.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="4.500"> <keys> <key time="0.000" value="0.889" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="add_mod_test" /> <parameter name="sample_mesh" value="prt_foam_a" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="1.000" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="1.000" value="0.100" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_siege_door_falling_dust" guid="{C4075FE4-BAC9-426D-97DC-95A0A609B780}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="1.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="2.300, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.250" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.024, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_siege_tower_falling_dust" guid="{0AFB9BE2-4832-4651-886B-47E4A38D9C35}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="1.500, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -5.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="48.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="2.000" bias="0.400" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="2.000"> <keys> <key time="0.000" value="0.250" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.465, 0.399, 0.364" /> <key time="1.500" value="0.023, 0.022, 0.019" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_smoke" guid="{E28BA61C-06F1-48CD-B8E2-E3571CE3CEF8}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.867, 0.932, 1.000" /> <key time="0.900" value="0.812, 0.782, 0.782" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_snow_dust" guid="{9C8583D5-A1A5-47F3-A772-69F129DC1F3C}"> <emitters> <emitter name="snow_dust" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="5.000, 5.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="2.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.050" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_rain_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="0.824, 0.894, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.110" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_snow_dust_env" guid="{9A845E31-18D2-4539-B0AE-622FD3487771}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="100.000, 100.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.960" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="2d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="3.500" bias="0.000" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="50.000" bias="25.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" default="1.000" curve_multiplier="25.000"> <keys> <key time="0.000" value="0.200" tangent="0.014, 0.000" /> <key time="0.069" value="0.200" tangent="0.186, 0.000" /> <key time="1.000" value="1.000" tangent="0.186, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.153" /> <key time="1.000" value="0.035" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="psys_stone_battlement_destroyed" guid="{9D871D2E-6528-4B76-B78C-7E9C364A1775}"> <emitters> <emitter name="dust_a" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="100.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="7.000, 2.000, 1.000" /> <parameter name="gravity" value="0.000, 0.000, -9.800" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="2, 2" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="5.000" bias="0.700" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.200" bias="0.200"> <curve name="particle_life" default="1.000" curve_multiplier="5.000"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_dust" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.932, 0.659" /> <key time="1.000" value="1.000, 0.932, 0.723" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.196" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="smoke_4" guid="{06BE9AF9-8CD4-4A3C-8D43-84CABDE10848}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="5.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="52.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.100" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.100" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="0.000" bias="2.000" /> <parameter name="emit_velocity_z" base="2.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="85.944" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.333" tangent="0.021, 0.000" /> <key time="0.897" value="1.000" tangent="0.021, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.867, 0.932, 1.000" /> <key time="0.900" value="0.812, 0.782, 0.782" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.900" value="0.039" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="torch_burning_fire_smoke" guid="{9FE70F9B-98E5-4ACB-BCA5-AC952B93224B}" sound_code="event:/mission/ambient/detail/fire/torch"> <emitters> <emitter name="fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.200, 0.200, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 9.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.235, 0.235" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="30.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.733" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="30.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="1.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="171.887" /> <parameter name="particle_size" base="0.300" bias="0.300"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="1.000" tangent="0.014, 0.000" /> <key time="0.069" value="1.000" tangent="0.083, 0.000" /> <key time="0.552" value="0.350" tangent="0.083, 0.000" /> <key time="1.000" value="0.350" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.200" value="0.908, 0.752, 0.560" /> <key time="0.800" value="1.000, 0.066, 0.003" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.392" /> <key time="0.800" value="0.392" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="sparks" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="false" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.300, 0.300, 0.160" /> <parameter name="gravity" value="0.000, 0.000, 3.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.025" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.750" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.100" /> <parameter name="emission_rate" base="5.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="4.000" /> <parameter name="emit_velocity_y" base="0.000" bias="4.000" /> <parameter name="emit_velocity_z" base="5.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.005"> <keys> <key time="0.000" value="0.990" tangent="0.200, 0.000" /> <key time="1.000" value="0.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_sparks" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 0.580, 0.494" /> <key time="0.900" value="0.500, 0.058, 0.018" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="smoke" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="true" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="0.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.050, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 1.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="8, 8" /> <parameter name="texture_sprite_frame_count" value="64" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.500" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.654" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="3.000" bias="1.500" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="2.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.500" bias="0.500"> <curve name="particle_life" default="1.000" curve_multiplier="2.167"> <keys> <key time="0.000" value="0.462" tangent="0.055, 0.000" /> <key time="0.276" value="0.462" tangent="0.145, 0.000" /> <key time="1.000" value="1.000" tangent="0.145, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_smoke_4" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="0.448, 0.448, 0.448" /> <key time="0.900" value="0.410, 0.410, 0.410" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="0.392" /> <key time="0.800" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="torch_fire_smoke" guid="{0AA480E7-C110-4A7F-B14D-7962C52768F5}"> <emitters> <emitter name="torch_fire" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="50.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.700" bias="0.100" /> <parameter name="emission_rate" base="25.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.100" /> <parameter name="emit_velocity_y" base="0.000" bias="0.100" /> <parameter name="emit_velocity_z" base="0.500" bias="0.200" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.075" bias="0.075"> <curve name="particle_life" default="1.000" curve_multiplier="0.050"> <keys> <key time="0.000" value="0.999" tangent="0.097, 0.000" /> <key time="0.483" value="0.999" tangent="0.097, 0.000" /> <key time="1.000" value="0.999" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_fire_1" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.500" value="1.000, 0.867, 0.737" /> <key time="0.800" value="0.957, 0.399, 0.320" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.500" value="1.000" /> <key time="0.800" value="1.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="water_splash" guid="{E002113B-5C0D-4715-B136-CB84C79E2940}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="14.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -2.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.599" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="3.000" /> <parameter name="emit_velocity_y" base="0.000" bias="3.000" /> <parameter name="emit_velocity_z" base="2.000" bias="0.600" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.600"> <keys> <key time="0.000" value="0.083" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.957, 0.957, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="water_splash_2" guid="{305DFD20-A175-45D6-B333-FF61DE2B3B89}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.100" /> <parameter name="skew_with_particle_velocity_coef" value="30.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="25.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.500" bias="0.200" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.010" /> <parameter name="emit_velocity_y" base="0.000" bias="0.010" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.050" bias="0.050"> <curve name="particle_life" default="1.000" curve_multiplier="0.100"> <keys> <key time="0.000" value="1.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="1.000" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="1.000" /> <key time="1.000" value="1.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.005" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.000" bias="0.000" /> <parameter name="particle_life" base="1.000" bias="0.000" /> <parameter name="emission_rate" base="10.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="0.000" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="0.000"> <keys> <key time="0.000" value="0.000" tangent="0.000, 0.000" /> <key time="1.000" value="0.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="default_regular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="0.000, 0.000, 0.000" /> <key time="0.000" value="0.000, 0.000, 0.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.000" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="water_splash_4" guid="{18E345EE-1A15-4058-8118-7288E5C08D92}"> <emitters> <emitter name="Emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="true" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="7.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.050, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -10.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="5, 5" /> <parameter name="texture_sprite_frame_count" value="25" /> <parameter name="texture_sprite_frame_rate" value="35.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="1.000" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="turn_to_velocity_side" /> <parameter name="initial_rotation" base="0.000" bias="180.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="1.200" bias="0.400" /> <parameter name="emission_rate" base="8.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="1.000" /> <parameter name="emit_velocity_y" base="4.000" bias="-1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="1.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="572.958" /> <parameter name="particle_size" base="0.150" bias="0.150"> <curve name="particle_life" default="1.000" curve_multiplier="0.500"> <keys> <key time="0.000" value="0.500" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="water_splash_2" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="0.673, 0.805, 0.957" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.588" /> <key time="0.900" value="0.196" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="1"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="false" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="false" /> <flag name="spherical_normals" value="false" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="false" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="1.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="10.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, -9.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.625" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.599" bias="0.000" /> <parameter name="particle_life" base="0.800" bias="0.300" /> <parameter name="emission_rate" base="3.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="2.000" /> <parameter name="emit_velocity_y" base="2.000" bias="1.000" /> <parameter name="emit_velocity_z" base="0.000" bias="2.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="286.479" /> <parameter name="particle_size" base="0.000" bias="0.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.000"> <keys> <key time="0.000" value="0.400" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="waterfall_splash" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.000" value="1.000, 0.991, 0.991" /> <key time="1.000" value="0.374, 0.369, 0.364" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.200" value="0.784" /> <key time="0.700" value="0.588" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> <emitter name="New emitter" _index_="2"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.350, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="1.000, 1.000" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.600" bias="0.600" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="1.000" bias="1.000"> <curve name="particle_life" default="1.000" curve_multiplier="1.500"> <keys> <key time="0.000" value="0.000" tangent="0.041, 0.000" /> <key time="0.759" value="1.000" tangent="0.041, 0.000" /> <key time="1.000" value="1.000" tangent="0.000, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.588" /> <key time="0.800" value="0.000" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> <effect name="waterfall_foam_circular" guid="{899BB73A-1D94-4897-9D07-67D866BDE3FE}"> <emitters> <emitter name="New emitter" _index_="0"> <flags> <flag name="emit_while_moving" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="emit_at_once" value="true" /> <flag name="local_emit_dir" value="true" /> <flag name="loop_sprite" value="false" /> <flag name="uses_sprite_animation" value="false" /> <flag name="scale_with_respect_to_emitter_velocity" value="false" /> <flag name="skew_with_respect_to_particle_velocity" value="true" /> <flag name="spherical_normals" value="true" /> <flag name="emit_on_terrain" value="false" /> <flag name="dont_emit_while_moving" value="false" /> <flag name="order_by_distance" value="false" /> <flag name="select_random_sprite" value="true" /> <flag name="collide_with_environment" value="false" /> <flag name="randomize_collision_decal_rotation" value="false" /> <flag name="permanent_collision_decals" value="false" /> <flag name="central_emit_velocity" value="false" /> </flags> <parameters> <parameter name="emitter_life" value="0.000" /> <parameter name="activation_delay" value="0.000" /> <parameter name="skew_with_particle_velocity_coef" value="20.000" /> <parameter name="scale_with_emitter_velocity_coef" value="0.000" /> <parameter name="inherit_emitter_velocity" value="0.000" /> <parameter name="emit_volume" value="0.000, 0.000, 0.000" /> <parameter name="gravity" value="0.000, 0.000, 0.000" /> <parameter name="decal_min_scale" value="1.000, 1.000" /> <parameter name="decal_max_scale" value="1.000, 1.000" /> <parameter name="skinned_decal_start_index" value="-1" /> <parameter name="skinned_decal_end_index" value="-1" /> <parameter name="quad_scale" value="0.250, 0.250" /> <parameter name="quad_bias" value="0.000, 0.000" /> <parameter name="texture_sprite_count" value="1, 1" /> <parameter name="texture_sprite_frame_count" value="1" /> <parameter name="texture_sprite_frame_rate" value="1.000" /> <parameter name="fixed_particle_initial_speed" value="0.000" /> <parameter name="fadeout_distance" value="0.500" /> <parameter name="fadeout_coef" value="0.000" /> <parameter name="backlight_multiplier" value="0.000" /> <parameter name="particle_size_curve_op" value="add" /> <parameter name="emit_volume_type" value="box" /> <parameter name="billboard_type" value="3d" /> <parameter name="initial_rotation" base="0.000" bias="0.000" /> <parameter name="damping" base="0.000" bias="0.000" /> <parameter name="turbulence_strength" base="0.000" bias="0.000" /> <parameter name="angular_damping" base="0.535" bias="0.000" /> <parameter name="particle_life" base="1.100" bias="0.200" /> <parameter name="emission_rate" base="1.000" bias="0.000" /> <parameter name="emit_velocity_x" base="0.000" bias="0.000" /> <parameter name="emit_velocity_y" base="0.000" bias="0.000" /> <parameter name="emit_velocity_z" base="0.000" bias="0.000" /> <parameter name="emit_rotation_speed" base="0.000" bias="114.592" /> <parameter name="particle_size" base="0.450" bias="0.450"> <curve name="particle_life" default="1.000" curve_multiplier="4.546"> <keys> <key time="0.000" value="0.000" tangent="0.200, 0.000" /> <key time="1.000" value="1.000" tangent="0.200, 0.000" /> </keys> </curve> </parameter> <parameter name="material" value="prt_shd_water_foam_circular" /> <parameter name="sample_mesh" value="" /> <parameter name="decal_material" value="" /> <parameter name="particle_color"> <color> <keys> <key time="0.100" value="1.000, 1.000, 1.000" /> <key time="0.900" value="1.000, 1.000, 1.000" /> </keys> </color> <alpha> <keys> <key time="0.000" value="0.000" /> <key time="0.100" value="0.996" /> <key time="0.800" value="0.078" /> <key time="1.000" value="0.000" /> </keys> </alpha> </parameter> </parameters> </emitter> </emitters> </effect> </particle_effects> ``` > &emsp;&emsp;<br> ![[encyclopedia_calradica.gif|center|300]]<br> >*“A massive `Mount & Blade` wikipedia.”*<br>About [Encyclopædia Calradica](About-the-Encyclopædia.md)<br>About the [Project](Project-(Pillar).md)<br>About the [Author](Horseapple.md) <br>&emsp;&emsp;